/* * MIT License * * Copyright (c) 2016-2019 xiongziliang <771730766@qq.com> * * This file is part of ZLMediaKit(https://github.com/xiongziliang/ZLMediaKit). * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef ZLMEDIAKIT_WEBSOCKETSPLITTER_H #define ZLMEDIAKIT_WEBSOCKETSPLITTER_H #include #include #include #include #include "Network/Buffer.h" using namespace std; using namespace toolkit; namespace mediakit { class WebSocketHeader { public: typedef std::shared_ptr Ptr; typedef enum { CONTINUATION = 0x0, TEXT = 0x1, BINARY = 0x2, RSV3 = 0x3, RSV4 = 0x4, RSV5 = 0x5, RSV6 = 0x6, RSV7 = 0x7, CLOSE = 0x8, PING = 0x9, PONG = 0xA, CONTROL_RSVB = 0xB, CONTROL_RSVC = 0xC, CONTROL_RSVD = 0xD, CONTROL_RSVE = 0xE, CONTROL_RSVF = 0xF } Type; public: WebSocketHeader() : _mask(4){} virtual ~WebSocketHeader(){} public: bool _fin; uint8_t _reserved; Type _opcode; bool _mask_flag; uint64_t _playload_len; vector _mask; }; class WebSocketSplitter : public WebSocketHeader{ public: WebSocketSplitter(){} virtual ~WebSocketSplitter(){} /** * 输入数据以便解包webSocket数据以及处理粘包问题 * 可能触发onWebSocketDecodeHeader和onWebSocketDecodePlayload回调 * @param data 需要解包的数据,可能是不完整的包或多个包 * @param len 数据长度 */ void decode(uint8_t *data,uint64_t len); /** * 编码一个数据包 * 将触发2次onWebSocketEncodeData回调 * @param header 数据头 * @param buffer 负载数据 */ void encode(const WebSocketHeader &header,const Buffer::Ptr &buffer); protected: /** * 收到一个webSocket数据包包头,后续将继续触发onWebSocketDecodePlayload回调 * @param header 数据包头 */ virtual void onWebSocketDecodeHeader(const WebSocketHeader &header) {}; /** * 收到webSocket数据包负载 * @param header 数据包包头 * @param ptr 负载数据指针 * @param len 负载数据长度 * @param recved 已接收数据长度(包含本次数据长度),等于header._playload_len时则接受完毕 */ virtual void onWebSocketDecodePlayload(const WebSocketHeader &header, const uint8_t *ptr, uint64_t len, uint64_t recved) {}; /** * 接收到完整的一个webSocket数据包后回调 * @param header 数据包包头 */ virtual void onWebSocketDecodeComplete(const WebSocketHeader &header) {}; /** * websocket数据编码回调 * @param ptr 数据指针 * @param len 数据指针长度 */ virtual void onWebSocketEncodeData(const Buffer::Ptr &buffer){}; private: void onPlayloadData(uint8_t *data,uint64_t len); private: string _remain_data; int _mask_offset = 0; bool _got_header = false; uint64_t _playload_offset = 0; }; } /* namespace mediakit */ #endif //ZLMEDIAKIT_WEBSOCKETSPLITTER_H