/* * Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved. * * This file is part of ZLMediaKit(https://github.com/xiongziliang/ZLMediaKit). * * Use of this source code is governed by MIT license that can be found in the * LICENSE file in the root of the source tree. All contributing project authors * may be found in the AUTHORS file in the root of the source tree. */ #ifndef ZLMEDIAKIT_WebSocketClient_H #define ZLMEDIAKIT_WebSocketClient_H #include "Util/util.h" #include "Util/base64.h" #include "Util/SHA1.h" #include "Network/TcpClient.h" #include "HttpClientImp.h" #include "WebSocketSplitter.h" using namespace toolkit; namespace mediakit{ template class HttpWsClient; /** * 辅助类,用于拦截TcpClient数据发送前的拦截 * @tparam ClientType TcpClient派生类 * @tparam DataType 这里无用,为了声明友元用 */ template class ClientTypeImp : public ClientType { public: typedef function onBeforeSendCB; friend class HttpWsClient; template ClientTypeImp(ArgsType &&...args): ClientType(std::forward(args)...){} ~ClientTypeImp() override {}; protected: /** * 发送前拦截并打包为websocket协议 * @param buf * @return */ int send(const Buffer::Ptr &buf) override{ if(_beforeSendCB){ return _beforeSendCB(buf); } return ClientType::send(buf); } /** * 设置发送数据截取回调函数 * @param cb 截取回调函数 */ void setOnBeforeSendCB(const onBeforeSendCB &cb){ _beforeSendCB = cb; } private: onBeforeSendCB _beforeSendCB; }; /** * 此对象完成了weksocket 客户端握手协议,以及到TcpClient派生类事件的桥接 * @tparam ClientType TcpClient派生类 * @tparam DataType websocket负载类型,是TEXT还是BINARY类型 */ template class HttpWsClient : public HttpClientImp , public WebSocketSplitter{ public: typedef shared_ptr Ptr; HttpWsClient(ClientTypeImp &delegate) : _delegate(delegate){ _Sec_WebSocket_Key = encodeBase64(SHA1::encode_bin(makeRandStr(16, false))); setPoller(delegate.getPoller()); } ~HttpWsClient(){} /** * 发起ws握手 * @param ws_url ws连接url * @param fTimeOutSec 超时时间 */ void startWsClient(const string &ws_url,float fTimeOutSec){ string http_url = ws_url; replace(http_url,"ws://","http://"); replace(http_url,"wss://","https://"); setMethod("GET"); addHeader("Upgrade","websocket"); addHeader("Connection","Upgrade"); addHeader("Sec-WebSocket-Version","13"); addHeader("Sec-WebSocket-Key",_Sec_WebSocket_Key); _onRecv = nullptr; sendRequest(http_url,fTimeOutSec); } protected: //HttpClientImp override /** * 收到http回复头 * @param status 状态码,譬如:200 OK * @param headers http头 * @return 返回后续content的长度;-1:后续数据全是content;>=0:固定长度content * 需要指出的是,在http头中带有Content-Length字段时,该返回值无效 */ int64_t onResponseHeader(const string &status,const HttpHeader &headers) override { if(status == "101"){ auto Sec_WebSocket_Accept = encodeBase64(SHA1::encode_bin(_Sec_WebSocket_Key + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11")); if(Sec_WebSocket_Accept == const_cast(headers)["Sec-WebSocket-Accept"]){ //success onWebSocketException(SockException()); return 0; } shutdown(SockException(Err_shutdown,StrPrinter << "Sec-WebSocket-Accept mismatch")); return 0; } shutdown(SockException(Err_shutdown,StrPrinter << "bad http status code:" << status)); return 0; }; /** * 接收http回复完毕, */ void onResponseCompleted() override {} //TcpClient override /** * 定时触发 */ void onManager() override { if(_onRecv){ //websocket连接成功了 _delegate.onManager(); } else{ //websocket连接中... HttpClientImp::onManager(); } } /** * 数据全部发送完毕后回调 */ void onFlush() override{ if(_onRecv){ //websocket连接成功了 _delegate.onFlush(); } else{ //websocket连接中... HttpClientImp::onFlush(); } } /** * tcp连接结果 * @param ex */ void onConnect(const SockException &ex) override{ if(ex){ //tcp连接失败,直接返回失败 onWebSocketException(ex); return; } //开始websocket握手 HttpClientImp::onConnect(ex); } /** * tcp收到数据 * @param pBuf */ void onRecv(const Buffer::Ptr &pBuf) override{ if(_onRecv){ //完成websocket握手后,拦截websocket数据并解析 _onRecv(pBuf); }else{ //websocket握手数据 HttpClientImp::onRecv(pBuf); } } /** * tcp连接断开 * @param ex */ void onErr(const SockException &ex) override{ //tcp断开或者shutdown导致的断开 onWebSocketException(ex); } //WebSocketSplitter override /** * 收到一个webSocket数据包包头,后续将继续触发onWebSocketDecodePlayload回调 * @param header 数据包头 */ void onWebSocketDecodeHeader(const WebSocketHeader &header) override{ _payload.clear(); } /** * 收到webSocket数据包负载 * @param header 数据包包头 * @param ptr 负载数据指针 * @param len 负载数据长度 * @param recved 已接收数据长度(包含本次数据长度),等于header._playload_len时则接受完毕 */ void onWebSocketDecodePlayload(const WebSocketHeader &header, const uint8_t *ptr, uint64_t len, uint64_t recved) override{ _payload.append((char *)ptr,len); } /** * 接收到完整的一个webSocket数据包后回调 * @param header 数据包包头 */ void onWebSocketDecodeComplete(const WebSocketHeader &header_in) override{ WebSocketHeader& header = const_cast(header_in); auto flag = header._mask_flag; //websocket客户端发送数据需要加密 header._mask_flag = true; switch (header._opcode){ case WebSocketHeader::CLOSE:{ //服务器主动关闭 WebSocketSplitter::encode(header,nullptr); shutdown(SockException(Err_eof,"websocket server close the connection")); } break; case WebSocketHeader::PING:{ //心跳包 header._opcode = WebSocketHeader::PONG; WebSocketSplitter::encode(header,std::make_shared(std::move(_payload))); } break; case WebSocketHeader::CONTINUATION:{ } break; case WebSocketHeader::TEXT: case WebSocketHeader::BINARY:{ //接收完毕websocket数据包,触发onRecv事件 _delegate.onRecv(std::make_shared(std::move(_payload))); } break; default: break; } _payload.clear(); header._mask_flag = flag; } /** * websocket数据编码回调 * @param ptr 数据指针 * @param len 数据指针长度 */ void onWebSocketEncodeData(const Buffer::Ptr &buffer) override{ HttpClientImp::send(buffer); } private: void onWebSocketException(const SockException &ex){ if(!ex){ //websocket握手成功 //此处截取TcpClient派生类发送的数据并进行websocket协议打包 weak_ptr weakSelf = dynamic_pointer_cast(shared_from_this()); _delegate.setOnBeforeSendCB([weakSelf](const Buffer::Ptr &buf){ auto strongSelf = weakSelf.lock(); if(strongSelf){ WebSocketHeader header; header._fin = true; header._reserved = 0; header._opcode = DataType; //客户端需要加密 header._mask_flag = true; strongSelf->WebSocketSplitter::encode(header,buf); } return buf->size(); }); //设置sock,否则shutdown等接口都无效 _delegate.setSock(HttpClientImp::_sock); //触发连接成功事件 _delegate.onConnect(ex); //拦截websocket数据接收 _onRecv = [this](const Buffer::Ptr &pBuf){ //解析websocket数据包 this->WebSocketSplitter::decode((uint8_t*)pBuf->data(),pBuf->size()); }; return; } //websocket握手失败或者tcp连接失败或者中途断开 if(_onRecv){ //握手成功之后的中途断开 _onRecv = nullptr; _delegate.onErr(ex); return; } //websocket握手失败或者tcp连接失败 _delegate.onConnect(ex); } private: string _Sec_WebSocket_Key; function _onRecv; ClientTypeImp &_delegate; string _payload; }; /** * Tcp客户端转WebSocket客户端模板, * 通过该模板,开发者再不修改TcpClient派生类任何代码的情况下快速实现WebSocket协议的包装 * @tparam ClientType TcpClient派生类 * @tparam DataType websocket负载类型,是TEXT还是BINARY类型 * @tparam useWSS 是否使用ws还是wss连接 */ template class WebSocketClient : public ClientTypeImp{ public: typedef std::shared_ptr Ptr; template WebSocketClient(ArgsType &&...args) : ClientTypeImp(std::forward(args)...){ _wsClient.reset(new HttpWsClient(*this)); } ~WebSocketClient() override {} /** * 重载startConnect方法, * 目的是替换TcpClient的连接服务器行为,使之先完成WebSocket握手 * @param host websocket服务器ip或域名 * @param iPort websocket服务器端口 * @param fTimeOutSec 超时时间 */ void startConnect(const string &host, uint16_t iPort, float fTimeOutSec = 3) override { string ws_url; if(useWSS){ //加密的ws ws_url = StrPrinter << "wss://" + host << ":" << iPort << "/" ; }else{ //明文ws ws_url = StrPrinter << "ws://" + host << ":" << iPort << "/" ; } _wsClient->startWsClient(ws_url,fTimeOutSec); } void startWebSocket(const string &ws_url,float fTimeOutSec = 3){ _wsClient->startWsClient(ws_url,fTimeOutSec); } private: typename HttpWsClient::Ptr _wsClient; }; }//namespace mediakit #endif //ZLMEDIAKIT_WebSocketClient_H