/* * Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved. * * This file is part of ZLMediaKit(https://github.com/xiongziliang/ZLMediaKit). * * Use of this source code is governed by MIT license that can be found in the * LICENSE file in the root of the source tree. All contributing project authors * may be found in the AUTHORS file in the root of the source tree. */ #include "MediaSink.h" //最多等待未初始化的Track 10秒,超时之后会忽略未初始化的Track #define MAX_WAIT_MS_READY 10000 //如果添加Track,最多等待3秒 #define MAX_WAIT_MS_ADD_TRACK 3000 namespace mediakit{ void MediaSink::addTrack(const Track::Ptr &track_in) { lock_guard lck(_mtx); //克隆Track,只拷贝其数据,不拷贝其数据转发关系 auto track = track_in->clone(); auto codec_id = track->getCodecId(); _track_map[codec_id] = track; _allTrackReady = false; _trackReadyCallback[codec_id] = [this, track]() { onTrackReady(track); }; _ticker.resetTime(); track->addDelegate(std::make_shared([this](const Frame::Ptr &frame) { if (_allTrackReady) { onTrackFrame(frame); return; } //还有track未准备好,如果是视频的话,如果直接丢帧可能导致丢失I帧 checkTrackIfReady(nullptr); if (_allTrackReady) { //运行至这里说明Track状态由未就绪切换为已就绪状态,那么这帧就不应该丢弃 onTrackFrame(frame); } else if(frame->keyFrame()){ WarnL << "some track is unready,drop key frame of: " << frame->getCodecName(); } })); } void MediaSink::resetTracks() { lock_guard lck(_mtx); _allTrackReady = false; _track_map.clear(); _trackReadyCallback.clear(); _ticker.resetTime(); _max_track_size = 2; } void MediaSink::inputFrame(const Frame::Ptr &frame) { lock_guard lck(_mtx); auto it = _track_map.find(frame->getCodecId()); if (it == _track_map.end()) { return; } checkTrackIfReady(it->second); it->second->inputFrame(frame); } void MediaSink::checkTrackIfReady_l(const Track::Ptr &track){ //Track由未就绪状态转换成就绪状态,我们就触发onTrackReady回调 auto it_callback = _trackReadyCallback.find(track->getCodecId()); if (it_callback != _trackReadyCallback.end() && track->ready()) { it_callback->second(); _trackReadyCallback.erase(it_callback); } } void MediaSink::checkTrackIfReady(const Track::Ptr &track){ lock_guard lck(_mtx); if (!_allTrackReady && !_trackReadyCallback.empty()) { if (track) { checkTrackIfReady_l(track); } else { for (auto &pr : _track_map) { checkTrackIfReady_l(pr.second); } } } if(!_allTrackReady){ if(_ticker.elapsedTime() > MAX_WAIT_MS_READY){ //如果超过规定时间,那么不再等待并忽略未准备好的Track emitAllTrackReady(); return; } if(!_trackReadyCallback.empty()){ //在超时时间内,如果存在未准备好的Track,那么继续等待 return; } if(_track_map.size() == _max_track_size){ //如果已经添加了音视频Track,并且不存在未准备好的Track,那么说明所有Track都准备好了 emitAllTrackReady(); return; } if(_track_map.size() == 1 && _ticker.elapsedTime() > MAX_WAIT_MS_ADD_TRACK){ //如果只有一个Track,那么在该Track添加后,我们最多还等待若干时间(可能后面还会添加Track) emitAllTrackReady(); return; } } } void MediaSink::addTrackCompleted(){ { lock_guard lck(_mtx); _max_track_size = _track_map.size(); } checkTrackIfReady(nullptr); } void MediaSink::emitAllTrackReady() { if (_allTrackReady) { return; } DebugL << "all track ready use " << _ticker.elapsedTime() << "ms"; if (!_trackReadyCallback.empty()) { //这是超时强制忽略未准备好的Track _trackReadyCallback.clear(); //移除未准备好的Track for (auto it = _track_map.begin(); it != _track_map.end();) { if (!it->second->ready()) { WarnL << "track not ready for a long time, ignored: " << it->second->getCodecName(); it = _track_map.erase(it); continue; } ++it; } } if (!_track_map.empty()) { //最少有一个有效的Track _allTrackReady = true; onAllTrackReady(); } } vector MediaSink::getTracks(bool trackReady) const{ vector ret; lock_guard lck(_mtx); for (auto &pr : _track_map){ if(trackReady && !pr.second->ready()){ continue; } ret.emplace_back(pr.second); } return std::move(ret); } }//namespace mediakit