#ifndef ZLMEDIAKIT_SRT_TRANSPORT_H #define ZLMEDIAKIT_SRT_TRANSPORT_H #include #include #include #include #include "Network/Session.h" #include "Poller/EventPoller.h" #include "Poller/Timer.h" #include "Common.hpp" #include "NackContext.hpp" #include "Packet.hpp" #include "PacketQueue.hpp" #include "PacketSendQueue.hpp" #include "Statistic.hpp" namespace SRT { using namespace toolkit; extern const std::string kPort; extern const std::string kTimeOutSec; extern const std::string kLatencyMul; extern const std::string kPktBufSize; class SrtTransport : public std::enable_shared_from_this { public: friend class SrtSession; using Ptr = std::shared_ptr; SrtTransport(const EventPoller::Ptr &poller); virtual ~SrtTransport(); const EventPoller::Ptr &getPoller() const; void setSession(Session::Ptr session); const Session::Ptr &getSession() const; /** * socket收到udp数据 * @param buf 数据指针 * @param len 数据长度 * @param addr 数据来源地址 */ virtual void inputSockData(uint8_t *buf, int len, struct sockaddr_storage *addr); virtual void onSendTSData(const Buffer::Ptr &buffer, bool flush); std::string getIdentifier(); void unregisterSelf(); void unregisterSelfHandshake(); protected: virtual bool isPusher() { return true; }; virtual void onSRTData(DataPacket::Ptr pkt) {}; virtual void onShutdown(const SockException &ex); virtual void onHandShakeFinished(std::string &streamid, struct sockaddr_storage *addr) {}; virtual void sendPacket(Buffer::Ptr pkt, bool flush = true); virtual int getLatencyMul() { return 4; }; virtual int getPktBufSize() { return 8192; }; virtual float getTimeOutSec(){return 5.0;}; private: void registerSelf(); void registerSelfHandshake(); void switchToOtherTransport(uint8_t *buf, int len, uint32_t socketid, struct sockaddr_storage *addr); void handleHandshake(uint8_t *buf, int len, struct sockaddr_storage *addr); void handleHandshakeInduction(HandshakePacket &pkt, struct sockaddr_storage *addr); void handleHandshakeConclusion(HandshakePacket &pkt, struct sockaddr_storage *addr); void handleKeeplive(uint8_t *buf, int len, struct sockaddr_storage *addr); void handleACK(uint8_t *buf, int len, struct sockaddr_storage *addr); void handleACKACK(uint8_t *buf, int len, struct sockaddr_storage *addr); void handleNAK(uint8_t *buf, int len, struct sockaddr_storage *addr); void handleCongestionWarning(uint8_t *buf, int len, struct sockaddr_storage *addr); void handleShutDown(uint8_t *buf, int len, struct sockaddr_storage *addr); void handleDropReq(uint8_t *buf, int len, struct sockaddr_storage *addr); void handleUserDefinedType(uint8_t *buf, int len, struct sockaddr_storage *addr); void handlePeerError(uint8_t *buf, int len, struct sockaddr_storage *addr); void handleDataPacket(uint8_t *buf, int len, struct sockaddr_storage *addr); void sendNAKPacket(std::list &lost_list); void sendACKPacket(); void sendLightACKPacket(); void sendKeepLivePacket(); void sendShutDown(); void sendMsgDropReq(uint32_t first, uint32_t last); size_t getPayloadSize(); void createTimerForCheckAlive(); protected: void sendDataPacket(DataPacket::Ptr pkt, char *buf, int len, bool flush = false); void sendControlPacket(ControlPacket::Ptr pkt, bool flush = true); private: // 当前选中的udp链接 Session::Ptr _selected_session; // 链接迁移前后使用过的udp链接 std::unordered_map> _history_sessions; EventPoller::Ptr _poller; uint32_t _peer_socket_id; uint32_t _socket_id = 0; TimePoint _now; TimePoint _start_timestamp; // for calculate rtt for delay TimePoint _induction_ts; uint32_t _mtu = 1500; uint32_t _max_window_size = 8192; uint32_t _init_seq_number = 0; std::string _stream_id; uint32_t _sync_cookie = 0; uint32_t _send_packet_seq_number = 0; uint32_t _send_msg_number = 1; PacketSendQueue::Ptr _send_buf; uint32_t _buf_delay = 120; PacketQueueInterface::Ptr _recv_buf; // NackContext _recv_nack; uint32_t _rtt = 100 * 1000; uint32_t _rtt_variance = 50 * 1000; uint32_t _light_ack_pkt_count = 0; uint32_t _ack_number_count = 0; uint32_t _last_ack_pkt_seq_num = 0; uint32_t _last_pkt_seq = 0; UTicker _ack_ticker; std::map _ack_send_timestamp; std::shared_ptr _pkt_recv_rate_context; std::shared_ptr _estimated_link_capacity_context; std::shared_ptr _recv_rate_context; UTicker _nak_ticker; // 保持发送的握手消息,防止丢失重发 HandshakePacket::Ptr _handleshake_res; Timer::Ptr _handleshake_timer; ResourcePool _packet_pool; //检测超时的定时器 Timer::Ptr _timer; //刷新计时器 Ticker _alive_ticker; }; class SrtTransportManager { public: static SrtTransportManager &Instance(); SrtTransport::Ptr getItem(const std::string &key); void addItem(const std::string &key, const SrtTransport::Ptr &ptr); void removeItem(const std::string &key); void addHandshakeItem(const std::string &key, const SrtTransport::Ptr &ptr); void removeHandshakeItem(const std::string &key); SrtTransport::Ptr getHandshakeItem(const std::string &key); private: SrtTransportManager() = default; private: std::mutex _mtx; std::unordered_map> _map; std::mutex _handshake_mtx; std::unordered_map> _handshake_map; }; } // namespace SRT #endif // ZLMEDIAKIT_SRT_TRANSPORT_H