mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-22 10:40:05 +08:00
675 lines
29 KiB
CMake
675 lines
29 KiB
CMake
# This file is part of the ios-cmake project. It was retrieved from
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# https://github.com/cristeab/ios-cmake.git, which is a fork of
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# https://code.google.com/p/ios-cmake/. Which in turn is based off of
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# the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which
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# are included with CMake 2.8.4
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#
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# The ios-cmake project is licensed under the new BSD license.
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#
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# Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software,
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# Kitware, Inc., Insight Software Consortium. All rights reserved.
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
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# are met:
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# 1. Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# 2. Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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#
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# 3. Neither the name of the copyright holder nor the names of its
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# contributors may be used to endorse or promote products derived from
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# this software without specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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# COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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#
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# This file is based off of the Platform/Darwin.cmake and
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# Platform/UnixPaths.cmake files which are included with CMake 2.8.4
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# It has been altered for iOS development.
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#
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# Updated by Alex Stewart (alexs.mac@gmail.com)
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#
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# *****************************************************************************
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# Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com)
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# under the BSD-3-Clause license
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# https://github.com/leetal/ios-cmake
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# *****************************************************************************
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#
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# INFORMATION / HELP
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#
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# The following arguments control the behaviour of this toolchain:
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#
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# PLATFORM: (default "OS")
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# OS = Build for iPhoneOS.
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# OS64 = Build for arm64 iphoneOS.
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# OS64COMBINED = Build for arm64 x86_64 iphoneOS. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY)
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# SIMULATOR = Build for x86 i386 iphoneOS Simulator.
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# SIMULATOR64 = Build for x86_64 iphoneOS Simulator.
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# TVOS = Build for arm64 tvOS.
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# TVOSCOMBINED = Build for arm64 x86_64 tvOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY)
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# SIMULATOR_TVOS = Build for x86_64 tvOS Simulator.
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# WATCHOS = Build for armv7k arm64_32 for watchOS.
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# WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY)
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# SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator.
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#
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# CMAKE_OSX_SYSROOT: Path to the SDK to use. By default this is
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# automatically determined from PLATFORM and xcodebuild, but
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# can also be manually specified (although this should not be required).
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#
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# CMAKE_DEVELOPER_ROOT: Path to the Developer directory for the platform
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# being compiled for. By default this is automatically determined from
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# CMAKE_OSX_SYSROOT, but can also be manually specified (although this should
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# not be required).
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#
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# DEPLOYMENT_TARGET: Minimum SDK version to target. Default 2.0 on watchOS and 9.0 on tvOS+iOS
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#
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# ENABLE_BITCODE: (1|0) Enables or disables bitcode support. Default 1 (true)
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#
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# ENABLE_ARC: (1|0) Enables or disables ARC support. Default 1 (true, ARC enabled by default)
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#
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# ENABLE_VISIBILITY: (1|0) Enables or disables symbol visibility support. Default 0 (false, visibility hidden by default)
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#
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# ENABLE_STRICT_TRY_COMPILE: (1|0) Enables or disables strict try_compile() on all Check* directives (will run linker
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# to actually check if linking is possible). Default 0 (false, will set CMAKE_TRY_COMPILE_TARGET_TYPE to STATIC_LIBRARY)
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#
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# ARCHS: (armv7 armv7s armv7k arm64 arm64_32 i386 x86_64) If specified, will override the default architectures for the given PLATFORM
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# OS = armv7 armv7s arm64 (if applicable)
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# OS64 = arm64 (if applicable)
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# SIMULATOR = i386
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# SIMULATOR64 = x86_64
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# TVOS = arm64
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# SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated)
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# WATCHOS = armv7k arm64_32 (if applicable)
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# SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated)
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#
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# This toolchain defines the following variables for use externally:
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#
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# XCODE_VERSION: Version number (not including Build version) of Xcode detected.
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# SDK_VERSION: Version of SDK being used.
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# CMAKE_OSX_ARCHITECTURES: Architectures being compiled for (generated from PLATFORM).
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#
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# This toolchain defines the following macros for use externally:
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#
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# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT)
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# A convenience macro for setting xcode specific properties on targets.
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# Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel
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# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all").
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#
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# find_host_package (PROGRAM ARGS)
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# A macro used to find executable programs on the host system, not within the
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# environment. Thanks to the android-cmake project for providing the
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# command.
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#
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# ******************************** DEPRECATIONS *******************************
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#
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# IOS_DEPLOYMENT_TARGET: (Deprecated) Alias to DEPLOYMENT_TARGET
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# CMAKE_IOS_DEVELOPER_ROOT: (Deprecated) Alias to CMAKE_DEVELOPER_ROOT
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# IOS_PLATFORM: (Deprecated) Alias to PLATFORM
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# IOS_ARCH: (Deprecated) Alias to ARCHS
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#
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# *****************************************************************************
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#
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# Fix for PThread library not in path
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set(CMAKE_THREAD_LIBS_INIT "-lpthread")
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set(CMAKE_HAVE_THREADS_LIBRARY 1)
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set(CMAKE_USE_WIN32_THREADS_INIT 0)
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set(CMAKE_USE_PTHREADS_INIT 1)
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# Cache what generator is used
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set(USED_CMAKE_GENERATOR "${CMAKE_GENERATOR}" CACHE STRING "Expose CMAKE_GENERATOR" FORCE)
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if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.14")
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set(MODERN_CMAKE YES)
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message(STATUS "Merging integrated CMake 3.14+ iOS,tvOS,watchOS,macOS toolchain(s) with this toolchain!")
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endif()
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# Get the Xcode version being used.
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execute_process(COMMAND xcodebuild -version
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OUTPUT_VARIABLE XCODE_VERSION
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ERROR_QUIET
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}")
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string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}")
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message(STATUS "Building with Xcode version: ${XCODE_VERSION}")
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######## ALIASES (DEPRECATION WARNINGS)
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if(DEFINED IOS_PLATFORM)
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set(PLATFORM ${IOS_PLATFORM})
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message(DEPRECATION "IOS_PLATFORM argument is DEPRECATED. Consider using the new PLATFORM argument instead.")
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endif()
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if(DEFINED IOS_DEPLOYMENT_TARGET)
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set(DEPLOYMENT_TARGET ${IOS_DEPLOYMENT_TARGET})
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message(DEPRECATION "IOS_DEPLOYMENT_TARGET argument is DEPRECATED. Consider using the new DEPLOYMENT_TARGET argument instead.")
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endif()
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if(DEFINED CMAKE_IOS_DEVELOPER_ROOT)
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set(CMAKE_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT})
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message(DEPRECATION "CMAKE_IOS_DEVELOPER_ROOT argument is DEPRECATED. Consider using the new CMAKE_DEVELOPER_ROOT argument instead.")
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endif()
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if(DEFINED IOS_ARCH)
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set(ARCHS ${IOS_ARCH})
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message(DEPRECATION "IOS_ARCH argument is DEPRECATED. Consider using the new ARCHS argument instead.")
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endif()
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######## END ALIASES
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# Unset the FORCE on cache variables if in try_compile()
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set(FORCE_CACHE FORCE)
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get_property(_CMAKE_IN_TRY_COMPILE GLOBAL PROPERTY IN_TRY_COMPILE)
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if(_CMAKE_IN_TRY_COMPILE)
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unset(FORCE_CACHE)
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endif()
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# Default to building for iPhoneOS if not specified otherwise, and we cannot
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# determine the platform from the CMAKE_OSX_ARCHITECTURES variable. The use
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# of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly
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# determine the value of PLATFORM from the root project, as
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# CMAKE_OSX_ARCHITECTURES is propagated to them by CMake.
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if(NOT DEFINED PLATFORM)
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if (CMAKE_OSX_ARCHITECTURES)
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if(CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*" AND CMAKE_OSX_SYSROOT MATCHES ".*iphoneos.*")
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set(PLATFORM "OS")
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elseif(CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_SYSROOT MATCHES ".*iphonesimulator.*")
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set(PLATFORM "SIMULATOR")
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elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" AND CMAKE_OSX_SYSROOT MATCHES ".*iphonesimulator.*")
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set(PLATFORM "SIMULATOR64")
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elseif(CMAKE_OSX_ARCHITECTURES MATCHES "arm64" AND CMAKE_OSX_SYSROOT MATCHES ".*appletvos.*")
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set(PLATFORM "TVOS")
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elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" AND CMAKE_OSX_SYSROOT MATCHES ".*appletvsimulator.*")
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set(PLATFORM "SIMULATOR_TVOS")
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elseif(CMAKE_OSX_ARCHITECTURES MATCHES ".*armv7k.*" AND CMAKE_OSX_SYSROOT MATCHES ".*watchos.*")
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set(PLATFORM "WATCHOS")
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elseif(CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_SYSROOT MATCHES ".*watchsimulator.*")
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set(PLATFORM "SIMULATOR_WATCHOS")
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endif()
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endif()
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if (NOT PLATFORM)
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set(PLATFORM "OS")
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endif()
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endif()
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set(PLATFORM_INT "${PLATFORM}" CACHE STRING "Type of platform for which the build targets.")
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# Handle the case where we are targeting iOS and a version above 10.3.4 (32-bit support dropped officially)
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if(PLATFORM_INT STREQUAL "OS" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4)
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set(PLATFORM_INT "OS64")
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message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.")
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elseif(PLATFORM_INT STREQUAL "SIMULATOR" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4)
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set(PLATFORM_INT "SIMULATOR64")
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message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.")
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endif()
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# Determine the platform name and architectures for use in xcodebuild commands
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# from the specified PLATFORM name.
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if(PLATFORM_INT STREQUAL "OS")
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set(SDK_NAME iphoneos)
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if(NOT ARCHS)
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set(ARCHS armv7 armv7s arm64)
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endif()
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elseif(PLATFORM_INT STREQUAL "OS64")
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set(SDK_NAME iphoneos)
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if(NOT ARCHS)
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if (XCODE_VERSION VERSION_GREATER 10.0)
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set(ARCHS arm64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example
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else()
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set(ARCHS arm64)
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endif()
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endif()
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elseif(PLATFORM_INT STREQUAL "OS64COMBINED")
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set(SDK_NAME iphoneos)
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if(MODERN_CMAKE)
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if(NOT ARCHS)
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if (XCODE_VERSION VERSION_GREATER 10.0)
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set(ARCHS arm64 x86_64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example
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else()
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set(ARCHS arm64 x86_64)
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endif()
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endif()
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else()
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message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work")
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endif()
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elseif(PLATFORM_INT STREQUAL "SIMULATOR")
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set(SDK_NAME iphonesimulator)
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if(NOT ARCHS)
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set(ARCHS i386)
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endif()
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message(DEPRECATION "SIMULATOR IS DEPRECATED. Consider using SIMULATOR64 instead.")
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elseif(PLATFORM_INT STREQUAL "SIMULATOR64")
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set(SDK_NAME iphonesimulator)
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if(NOT ARCHS)
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set(ARCHS x86_64)
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endif()
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elseif(PLATFORM_INT STREQUAL "TVOS")
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set(SDK_NAME appletvos)
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if(NOT ARCHS)
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set(ARCHS arm64)
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endif()
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elseif (PLATFORM_INT STREQUAL "TVOSCOMBINED")
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set(SDK_NAME appletvos)
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if(MODERN_CMAKE)
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if(NOT ARCHS)
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set(ARCHS arm64 x86_64)
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endif()
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else()
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message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the TVOSCOMBINED setting work")
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endif()
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elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
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set(SDK_NAME appletvsimulator)
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if(NOT ARCHS)
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set(ARCHS x86_64)
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endif()
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elseif(PLATFORM_INT STREQUAL "WATCHOS")
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set(SDK_NAME watchos)
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if(NOT ARCHS)
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if (XCODE_VERSION VERSION_GREATER 10.0)
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set(ARCHS armv7k arm64_32)
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else()
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set(ARCHS armv7k)
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endif()
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endif()
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elseif(PLATFORM_INT STREQUAL "WATCHOSCOMBINED")
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set(SDK_NAME watchos)
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if(MODERN_CMAKE)
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if(NOT ARCHS)
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if (XCODE_VERSION VERSION_GREATER 10.0)
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set(ARCHS armv7k arm64_32 i386)
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else()
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set(ARCHS armv7k i386)
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endif()
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endif()
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else()
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message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the WATCHOSCOMBINED setting work")
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endif()
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elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
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set(SDK_NAME watchsimulator)
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if(NOT ARCHS)
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set(ARCHS i386)
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endif()
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else()
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message(FATAL_ERROR "Invalid PLATFORM: ${PLATFORM_INT}")
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endif()
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message(STATUS "Configuring ${SDK_NAME} build for platform: ${PLATFORM_INT}, architecture(s): ${ARCHS}")
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if(MODERN_CMAKE AND PLATFORM_INT MATCHES ".*COMBINED" AND NOT USED_CMAKE_GENERATOR MATCHES "Xcode")
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message(FATAL_ERROR "The COMBINED options only work with Xcode generator, -G Xcode")
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endif()
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# If user did not specify the SDK root to use, then query xcodebuild for it.
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execute_process(COMMAND xcodebuild -version -sdk ${SDK_NAME} Path
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OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_INT
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ERROR_QUIET
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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if (NOT DEFINED CMAKE_OSX_SYSROOT_INT AND NOT DEFINED CMAKE_OSX_SYSROOT)
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message(SEND_ERROR "Please make sure that Xcode is installed and that the toolchain"
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"is pointing to the correct path. Please run:"
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"sudo xcode-select -s /Applications/Xcode.app/Contents/Developer"
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"and see if that fixes the problem for you.")
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message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} "
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"does not exist.")
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elseif(DEFINED CMAKE_OSX_SYSROOT)
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message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT} for platform: ${PLATFORM_INT} when checking compatibility")
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elseif(DEFINED CMAKE_OSX_SYSROOT_INT)
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message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT_INT} for platform: ${PLATFORM_INT}")
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set(CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
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endif()
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# Set Xcode property for SDKROOT as well if Xcode generator is used
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if(USED_CMAKE_GENERATOR MATCHES "Xcode")
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set(CMAKE_OSX_SYSROOT "${SDK_NAME}" CACHE INTERNAL "")
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if(NOT DEFINED CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM)
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set(CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM 123456789A CACHE INTERNAL "")
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endif()
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endif()
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# Specify minimum version of deployment target.
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if(NOT DEFINED DEPLOYMENT_TARGET)
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if (PLATFORM_INT STREQUAL "WATCHOS" OR PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
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# Unless specified, SDK version 2.0 is used by default as minimum target version (watchOS).
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set(DEPLOYMENT_TARGET "2.0"
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CACHE STRING "Minimum SDK version to build for." )
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else()
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# Unless specified, SDK version 9.0 is used by default as minimum target version (iOS, tvOS).
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set(DEPLOYMENT_TARGET "9.0"
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CACHE STRING "Minimum SDK version to build for." )
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endif()
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message(STATUS "Using the default min-version since DEPLOYMENT_TARGET not provided!")
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endif()
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# Use bitcode or not
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if(NOT DEFINED ENABLE_BITCODE AND NOT ARCHS MATCHES "((^|;|, )(i386|x86_64))+")
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# Unless specified, enable bitcode support by default
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message(STATUS "Enabling bitcode support by default. ENABLE_BITCODE not provided!")
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set(ENABLE_BITCODE TRUE)
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elseif(NOT DEFINED ENABLE_BITCODE)
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message(STATUS "Disabling bitcode support by default on simulators. ENABLE_BITCODE not provided for override!")
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set(ENABLE_BITCODE FALSE)
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endif()
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set(ENABLE_BITCODE_INT ${ENABLE_BITCODE} CACHE BOOL "Whether or not to enable bitcode" ${FORCE_CACHE})
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# Use ARC or not
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if(NOT DEFINED ENABLE_ARC)
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# Unless specified, enable ARC support by default
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set(ENABLE_ARC TRUE)
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message(STATUS "Enabling ARC support by default. ENABLE_ARC not provided!")
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endif()
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set(ENABLE_ARC_INT ${ENABLE_ARC} CACHE BOOL "Whether or not to enable ARC" ${FORCE_CACHE})
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# Use hidden visibility or not
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if(NOT DEFINED ENABLE_VISIBILITY)
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# Unless specified, disable symbols visibility by default
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set(ENABLE_VISIBILITY FALSE)
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message(STATUS "Hiding symbols visibility by default. ENABLE_VISIBILITY not provided!")
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endif()
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set(ENABLE_VISIBILITY_INT ${ENABLE_VISIBILITY} CACHE BOOL "Whether or not to hide symbols (-fvisibility=hidden)" ${FORCE_CACHE})
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# Set strict compiler checks or not
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if(NOT DEFINED ENABLE_STRICT_TRY_COMPILE)
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# Unless specified, disable strict try_compile()
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set(ENABLE_STRICT_TRY_COMPILE FALSE)
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message(STATUS "Using NON-strict compiler checks by default. ENABLE_STRICT_TRY_COMPILE not provided!")
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endif()
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set(ENABLE_STRICT_TRY_COMPILE_INT ${ENABLE_STRICT_TRY_COMPILE} CACHE BOOL "Whether or not to use strict compiler checks" ${FORCE_CACHE})
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# Get the SDK version information.
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|
execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion
|
|
OUTPUT_VARIABLE SDK_VERSION
|
|
ERROR_QUIET
|
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
|
|
|
# Find the Developer root for the specific iOS platform being compiled for
|
|
# from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in
|
|
# CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain
|
|
# this information from xcrun or xcodebuild.
|
|
if (NOT DEFINED CMAKE_DEVELOPER_ROOT AND NOT USED_CMAKE_GENERATOR MATCHES "Xcode")
|
|
get_filename_component(PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT} PATH)
|
|
get_filename_component(CMAKE_DEVELOPER_ROOT ${PLATFORM_SDK_DIR} PATH)
|
|
|
|
if (NOT DEFINED CMAKE_DEVELOPER_ROOT)
|
|
message(FATAL_ERROR "Invalid CMAKE_DEVELOPER_ROOT: "
|
|
"${CMAKE_DEVELOPER_ROOT} does not exist.")
|
|
endif()
|
|
endif()
|
|
# Find the C & C++ compilers for the specified SDK.
|
|
if(NOT CMAKE_C_COMPILER)
|
|
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang
|
|
OUTPUT_VARIABLE CMAKE_C_COMPILER
|
|
ERROR_QUIET
|
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
|
message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}")
|
|
endif()
|
|
if(NOT CMAKE_CXX_COMPILER)
|
|
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++
|
|
OUTPUT_VARIABLE CMAKE_CXX_COMPILER
|
|
ERROR_QUIET
|
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
|
message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}")
|
|
endif()
|
|
# Find (Apple's) libtool.
|
|
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find libtool
|
|
OUTPUT_VARIABLE BUILD_LIBTOOL
|
|
ERROR_QUIET
|
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
|
message(STATUS "Using libtool: ${BUILD_LIBTOOL}")
|
|
# Configure libtool to be used instead of ar + ranlib to build static libraries.
|
|
# This is required on Xcode 7+, but should also work on previous versions of
|
|
# Xcode.
|
|
set(CMAKE_C_CREATE_STATIC_LIBRARY
|
|
"${BUILD_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
|
|
set(CMAKE_CXX_CREATE_STATIC_LIBRARY
|
|
"${BUILD_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
|
|
# Find the toolchain's provided install_name_tool if none is found on the host
|
|
if(NOT CMAKE_INSTALL_NAME_TOOL)
|
|
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find install_name_tool
|
|
OUTPUT_VARIABLE CMAKE_INSTALL_NAME_TOOL_INT
|
|
ERROR_QUIET
|
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
|
set(CMAKE_INSTALL_NAME_TOOL ${CMAKE_INSTALL_NAME_TOOL_INT} CACHE STRING "" ${FORCE_CACHE})
|
|
message(STATUS "Using install_name_tool: ${CMAKE_INSTALL_NAME_TOOL}")
|
|
endif()
|
|
# Get the version of Darwin (OS X) of the host.
|
|
execute_process(COMMAND uname -r
|
|
OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION
|
|
ERROR_QUIET
|
|
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
|
# CMake 3.14+ support building for iOS, watchOS and tvOS out of the box.
|
|
if(MODERN_CMAKE)
|
|
if(SDK_NAME MATCHES "iphone")
|
|
set(CMAKE_SYSTEM_NAME iOS CACHE INTERNAL "" ${FORCE_CACHE})
|
|
elseif(SDK_NAME MATCHES "appletv")
|
|
set(CMAKE_SYSTEM_NAME tvOS CACHE INTERNAL "" ${FORCE_CACHE})
|
|
elseif(SDK_NAME MATCHES "watch")
|
|
set(CMAKE_SYSTEM_NAME watchOS CACHE INTERNAL "" ${FORCE_CACHE})
|
|
endif()
|
|
|
|
# Provide flags for a combined FAT library build on newer CMake versions
|
|
if(PLATFORM_INT MATCHES ".*COMBINED")
|
|
set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH NO CACHE INTERNAL "" ${FORCE_CACHE})
|
|
set(CMAKE_IOS_INSTALL_COMBINED YES CACHE INTERNAL "" ${FORCE_CACHE})
|
|
message(STATUS "Will combine built (static) artifacts into FAT lib...")
|
|
endif()
|
|
else()
|
|
# Legacy code path prior to CMake 3.14
|
|
set(CMAKE_SYSTEM_NAME Darwin CACHE INTERNAL "" ${FORCE_CACHE})
|
|
endif()
|
|
# Standard settings.
|
|
set(CMAKE_SYSTEM_VERSION ${SDK_VERSION} CACHE INTERNAL "")
|
|
set(UNIX TRUE CACHE BOOL "")
|
|
set(APPLE TRUE CACHE BOOL "")
|
|
set(IOS TRUE CACHE BOOL "")
|
|
set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
|
|
set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
|
|
set(CMAKE_STRIP strip CACHE FILEPATH "" FORCE)
|
|
# Set the architectures for which to build.
|
|
set(CMAKE_OSX_ARCHITECTURES ${ARCHS} CACHE STRING "Build architecture for iOS")
|
|
# Change the type of target generated for try_compile() so it'll work when cross-compiling, weak compiler checks
|
|
if(ENABLE_STRICT_TRY_COMPILE_INT)
|
|
message(STATUS "Using strict compiler checks (default in CMake).")
|
|
else()
|
|
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
|
|
endif()
|
|
# All iOS/Darwin specific settings - some may be redundant.
|
|
set(CMAKE_MACOSX_BUNDLE YES)
|
|
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
|
|
set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
|
|
set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
|
|
set(CMAKE_SHARED_MODULE_PREFIX "lib")
|
|
set(CMAKE_SHARED_MODULE_SUFFIX ".so")
|
|
set(CMAKE_C_COMPILER_ABI ELF)
|
|
set(CMAKE_CXX_COMPILER_ABI ELF)
|
|
set(CMAKE_C_HAS_ISYSROOT 1)
|
|
set(CMAKE_CXX_HAS_ISYSROOT 1)
|
|
set(CMAKE_MODULE_EXISTS 1)
|
|
set(CMAKE_DL_LIBS "")
|
|
set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
|
|
set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
|
|
set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
|
|
set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
|
|
|
|
if(ARCHS MATCHES "((^|;|, )(arm64|arm64e|x86_64))+")
|
|
set(CMAKE_C_SIZEOF_DATA_PTR 8)
|
|
set(CMAKE_CXX_SIZEOF_DATA_PTR 8)
|
|
if(ARCHS MATCHES "((^|;|, )(arm64|arm64e))+")
|
|
set(CMAKE_SYSTEM_PROCESSOR "aarch64")
|
|
else()
|
|
set(CMAKE_SYSTEM_PROCESSOR "x86_64")
|
|
endif()
|
|
message(STATUS "Using a data_ptr size of 8")
|
|
else()
|
|
set(CMAKE_C_SIZEOF_DATA_PTR 4)
|
|
set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
|
|
set(CMAKE_SYSTEM_PROCESSOR "arm")
|
|
message(STATUS "Using a data_ptr size of 4")
|
|
endif()
|
|
|
|
message(STATUS "Building for minimum ${SDK_NAME} version: ${DEPLOYMENT_TARGET}"
|
|
" (SDK version: ${SDK_VERSION})")
|
|
# Note that only Xcode 7+ supports the newer more specific:
|
|
# -m${SDK_NAME}-version-min flags, older versions of Xcode use:
|
|
# -m(ios/ios-simulator)-version-min instead.
|
|
if(PLATFORM_INT STREQUAL "OS" OR PLATFORM_INT STREQUAL "OS64")
|
|
if(XCODE_VERSION VERSION_LESS 7.0)
|
|
set(SDK_NAME_VERSION_FLAGS
|
|
"-mios-version-min=${DEPLOYMENT_TARGET}")
|
|
else()
|
|
# Xcode 7.0+ uses flags we can build directly from SDK_NAME.
|
|
set(SDK_NAME_VERSION_FLAGS
|
|
"-m${SDK_NAME}-version-min=${DEPLOYMENT_TARGET}")
|
|
endif()
|
|
elseif(PLATFORM_INT STREQUAL "TVOS")
|
|
set(SDK_NAME_VERSION_FLAGS
|
|
"-mtvos-version-min=${DEPLOYMENT_TARGET}")
|
|
elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
|
|
set(SDK_NAME_VERSION_FLAGS
|
|
"-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}")
|
|
elseif(PLATFORM_INT STREQUAL "WATCHOS")
|
|
set(SDK_NAME_VERSION_FLAGS
|
|
"-mwatchos-version-min=${DEPLOYMENT_TARGET}")
|
|
elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
|
|
set(SDK_NAME_VERSION_FLAGS
|
|
"-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}")
|
|
else()
|
|
# SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min.
|
|
set(SDK_NAME_VERSION_FLAGS
|
|
"-mios-simulator-version-min=${DEPLOYMENT_TARGET}")
|
|
endif()
|
|
message(STATUS "Version flags set to: ${SDK_NAME_VERSION_FLAGS}")
|
|
set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET} CACHE STRING
|
|
"Set CMake deployment target" ${FORCE_CACHE})
|
|
|
|
if(ENABLE_BITCODE_INT)
|
|
set(BITCODE "-fembed-bitcode")
|
|
set(CMAKE_XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE bitcode CACHE INTERNAL "")
|
|
message(STATUS "Enabling bitcode support.")
|
|
else()
|
|
set(BITCODE "")
|
|
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE NO CACHE INTERNAL "")
|
|
message(STATUS "Disabling bitcode support.")
|
|
endif()
|
|
|
|
if(ENABLE_ARC_INT)
|
|
set(FOBJC_ARC "-fobjc-arc")
|
|
set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES CACHE INTERNAL "")
|
|
message(STATUS "Enabling ARC support.")
|
|
else()
|
|
set(FOBJC_ARC "-fno-objc-arc")
|
|
set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC NO CACHE INTERNAL "")
|
|
message(STATUS "Disabling ARC support.")
|
|
endif()
|
|
|
|
if(NOT ENABLE_VISIBILITY_INT)
|
|
set(VISIBILITY "-fvisibility=hidden")
|
|
set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN YES CACHE INTERNAL "")
|
|
message(STATUS "Hiding symbols (-fvisibility=hidden).")
|
|
else()
|
|
set(VISIBILITY "")
|
|
set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN NO CACHE INTERNAL "")
|
|
endif()
|
|
|
|
#Check if Xcode generator is used, since that will handle these flags automagically
|
|
if(USED_CMAKE_GENERATOR MATCHES "Xcode")
|
|
message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as generator.")
|
|
else()
|
|
set(CMAKE_C_FLAGS
|
|
"${SDK_NAME_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_C_FLAGS}")
|
|
# Hidden visibilty is required for C++ on iOS.
|
|
set(CMAKE_CXX_FLAGS
|
|
"${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} -fvisibility-inlines-hidden -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_CXX_FLAGS}")
|
|
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -O0 -g ${CMAKE_CXX_FLAGS_DEBUG}")
|
|
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG -Os -ffast-math ${CMAKE_CXX_FLAGS_MINSIZEREL}")
|
|
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG -O2 -g -ffast-math ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
|
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG -O3 -ffast-math ${CMAKE_CXX_FLAGS_RELEASE}")
|
|
set(CMAKE_C_LINK_FLAGS "${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
|
|
set(CMAKE_CXX_LINK_FLAGS "${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
|
|
|
|
# In order to ensure that the updated compiler flags are used in try_compile()
|
|
# tests, we have to forcibly set them in the CMake cache, not merely set them
|
|
# in the local scope.
|
|
list(APPEND VARS_TO_FORCE_IN_CACHE
|
|
CMAKE_C_FLAGS
|
|
CMAKE_CXX_FLAGS
|
|
CMAKE_CXX_FLAGS_DEBUG
|
|
CMAKE_CXX_FLAGS_RELWITHDEBINFO
|
|
CMAKE_CXX_FLAGS_MINSIZEREL
|
|
CMAKE_CXX_FLAGS_RELEASE
|
|
CMAKE_C_LINK_FLAGS
|
|
CMAKE_CXX_LINK_FLAGS)
|
|
foreach(VAR_TO_FORCE ${VARS_TO_FORCE_IN_CACHE})
|
|
set(${VAR_TO_FORCE} "${${VAR_TO_FORCE}}" CACHE STRING "")
|
|
endforeach()
|
|
endif()
|
|
|
|
set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
|
|
set(CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks")
|
|
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -Wl,-headerpad_max_install_names")
|
|
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -Wl,-headerpad_max_install_names")
|
|
set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
|
|
set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
|
|
set(CMAKE_FIND_LIBRARY_SUFFIXES ".tbd" ".dylib" ".so" ".a")
|
|
set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name")
|
|
|
|
# Set the find root to the iOS developer roots and to user defined paths.
|
|
set(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT_INT} ${CMAKE_PREFIX_PATH} CACHE STRING "Root path that will be prepended
|
|
to all search paths")
|
|
# Default to searching for frameworks first.
|
|
set(CMAKE_FIND_FRAMEWORK FIRST)
|
|
# Set up the default search directories for frameworks.
|
|
set(CMAKE_FRAMEWORK_PATH
|
|
${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks
|
|
${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks
|
|
${CMAKE_FRAMEWORK_PATH} CACHE STRING "Frameworks search paths" ${FORCE_CACHE})
|
|
|
|
# By default, search both the specified iOS SDK and the remainder of the host filesystem.
|
|
if(NOT CMAKE_FIND_ROOT_PATH_MODE_PROGRAM)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE STRING "" ${FORCE_CACHE})
|
|
endif()
|
|
if(NOT CMAKE_FIND_ROOT_PATH_MODE_LIBRARY)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY CACHE STRING "" ${FORCE_CACHE})
|
|
endif()
|
|
if(NOT CMAKE_FIND_ROOT_PATH_MODE_INCLUDE)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY CACHE STRING "" ${FORCE_CACHE})
|
|
endif()
|
|
if(NOT CMAKE_FIND_ROOT_PATH_MODE_PACKAGE)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY CACHE STRING "" ${FORCE_CACHE})
|
|
endif()
|
|
|
|
#
|
|
# Some helper-macros below to simplify and beautify the CMakeFile
|
|
#
|
|
|
|
# This little macro lets you set any Xcode specific property.
|
|
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION)
|
|
set(XCODE_RELVERSION_I "${XCODE_RELVERSION}")
|
|
if(XCODE_RELVERSION_I STREQUAL "All")
|
|
set_property(TARGET ${TARGET} PROPERTY
|
|
XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}")
|
|
else()
|
|
set_property(TARGET ${TARGET} PROPERTY
|
|
XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}")
|
|
endif()
|
|
endmacro(set_xcode_property)
|
|
# This macro lets you find executable programs on the host system.
|
|
macro(find_host_package)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
|
|
set(IOS FALSE)
|
|
find_package(${ARGN})
|
|
set(IOS TRUE)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH)
|
|
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH)
|
|
endmacro(find_host_package)
|