mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-23 11:17:09 +08:00
169 lines
5.2 KiB
C++
169 lines
5.2 KiB
C++
/*
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* Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved.
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*
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* This file is part of ZLMediaKit(https://github.com/xiongziliang/ZLMediaKit).
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*
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* Use of this source code is governed by MIT license that can be found in the
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* LICENSE file in the root of the source tree. All contributing project authors
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* may be found in the AUTHORS file in the root of the source tree.
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*/
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#include "MediaSink.h"
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//最多等待未初始化的Track 10秒,超时之后会忽略未初始化的Track
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#define MAX_WAIT_MS_READY 10000
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//如果添加Track,最多等待3秒
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#define MAX_WAIT_MS_ADD_TRACK 3000
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namespace mediakit{
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void MediaSink::addTrack(const Track::Ptr &track_in) {
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lock_guard<recursive_mutex> lck(_mtx);
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//克隆Track,只拷贝其数据,不拷贝其数据转发关系
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auto track = track_in->clone();
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auto codec_id = track->getCodecId();
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_track_map[codec_id] = track;
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_all_track_ready = false;
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_track_ready_callback[codec_id] = [this, track]() {
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onTrackReady(track);
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};
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_ticker.resetTime();
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track->addDelegate(std::make_shared<FrameWriterInterfaceHelper>([this](const Frame::Ptr &frame) {
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if (_all_track_ready) {
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onTrackFrame(frame);
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} else {
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//还有Track未就绪,先缓存之
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_frame_unread[frame->getCodecId()].emplace_back(Frame::getCacheAbleFrame(frame));
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}
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}));
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}
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void MediaSink::resetTracks() {
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lock_guard<recursive_mutex> lck(_mtx);
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_all_track_ready = false;
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_track_map.clear();
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_track_ready_callback.clear();
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_ticker.resetTime();
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_max_track_size = 2;
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_frame_unread.clear();
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}
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void MediaSink::inputFrame(const Frame::Ptr &frame) {
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lock_guard<recursive_mutex> lck(_mtx);
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auto it = _track_map.find(frame->getCodecId());
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if (it == _track_map.end()) {
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return;
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}
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it->second->inputFrame(frame);
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checkTrackIfReady(nullptr);
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}
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void MediaSink::checkTrackIfReady_l(const Track::Ptr &track){
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//Track由未就绪状态转换成就绪状态,我们就触发onTrackReady回调
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auto it_callback = _track_ready_callback.find(track->getCodecId());
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if (it_callback != _track_ready_callback.end() && track->ready()) {
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it_callback->second();
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_track_ready_callback.erase(it_callback);
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}
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}
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void MediaSink::checkTrackIfReady(const Track::Ptr &track){
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if (!_all_track_ready && !_track_ready_callback.empty()) {
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if (track) {
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checkTrackIfReady_l(track);
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} else {
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for (auto &pr : _track_map) {
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checkTrackIfReady_l(pr.second);
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}
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}
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}
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if(!_all_track_ready){
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if(_ticker.elapsedTime() > MAX_WAIT_MS_READY){
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//如果超过规定时间,那么不再等待并忽略未准备好的Track
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emitAllTrackReady();
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return;
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}
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if(!_track_ready_callback.empty()){
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//在超时时间内,如果存在未准备好的Track,那么继续等待
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return;
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}
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if(_track_map.size() == _max_track_size){
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//如果已经添加了音视频Track,并且不存在未准备好的Track,那么说明所有Track都准备好了
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emitAllTrackReady();
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return;
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}
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if(_track_map.size() == 1 && _ticker.elapsedTime() > MAX_WAIT_MS_ADD_TRACK){
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//如果只有一个Track,那么在该Track添加后,我们最多还等待若干时间(可能后面还会添加Track)
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emitAllTrackReady();
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return;
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}
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}
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}
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void MediaSink::addTrackCompleted(){
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lock_guard<recursive_mutex> lck(_mtx);
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_max_track_size = _track_map.size();
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checkTrackIfReady(nullptr);
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}
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void MediaSink::emitAllTrackReady() {
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if (_all_track_ready) {
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return;
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}
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DebugL << "all track ready use " << _ticker.elapsedTime() << "ms";
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if (!_track_ready_callback.empty()) {
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//这是超时强制忽略未准备好的Track
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_track_ready_callback.clear();
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//移除未准备好的Track
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for (auto it = _track_map.begin(); it != _track_map.end();) {
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if (!it->second->ready()) {
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WarnL << "track not ready for a long time, ignored: " << it->second->getCodecName();
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it = _track_map.erase(it);
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continue;
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}
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++it;
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}
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}
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if (!_track_map.empty()) {
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//最少有一个有效的Track
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_all_track_ready = true;
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onAllTrackReady();
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//全部Track就绪,我们一次性把之前的帧输出
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for(auto &pr : _frame_unread){
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if (_track_map.find(pr.first) == _track_map.end()) {
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//该Track已经被移除
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continue;
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}
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pr.second.for_each([&](const Frame::Ptr &frame) {
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onTrackFrame(frame);
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});
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}
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_frame_unread.clear();
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}
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}
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vector<Track::Ptr> MediaSink::getTracks(bool trackReady) const{
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vector<Track::Ptr> ret;
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lock_guard<recursive_mutex> lck(_mtx);
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for (auto &pr : _track_map){
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if(trackReady && !pr.second->ready()){
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continue;
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}
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ret.emplace_back(pr.second);
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}
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return std::move(ret);
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}
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}//namespace mediakit
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