ZLMediaKit/src/Http/WebSocketSplitter.h
2021-01-17 20:15:08 +08:00

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/*
* Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved.
*
* This file is part of ZLMediaKit(https://github.com/xia-chu/ZLMediaKit).
*
* Use of this source code is governed by MIT license that can be found in the
* LICENSE file in the root of the source tree. All contributing project authors
* may be found in the AUTHORS file in the root of the source tree.
*/
#ifndef ZLMEDIAKIT_WEBSOCKETSPLITTER_H
#define ZLMEDIAKIT_WEBSOCKETSPLITTER_H
#include <cstdint>
#include <string>
#include <vector>
#include <memory>
#include "Network/Buffer.h"
using namespace std;
using namespace toolkit;
//websocket组合包最大不得超过4MB(防止内存爆炸)
#define MAX_WS_PACKET (4 * 1024 * 1024)
namespace mediakit {
class WebSocketHeader {
public:
typedef std::shared_ptr<WebSocketHeader> Ptr;
typedef enum {
CONTINUATION = 0x0,
TEXT = 0x1,
BINARY = 0x2,
RSV3 = 0x3,
RSV4 = 0x4,
RSV5 = 0x5,
RSV6 = 0x6,
RSV7 = 0x7,
CLOSE = 0x8,
PING = 0x9,
PONG = 0xA,
CONTROL_RSVB = 0xB,
CONTROL_RSVC = 0xC,
CONTROL_RSVD = 0xD,
CONTROL_RSVE = 0xE,
CONTROL_RSVF = 0xF
} Type;
public:
WebSocketHeader() : _mask(4){
//获取_mask内部buffer的内存地址该内存是malloc开辟的地址为随机
uint64_t ptr = (uint64_t)(&_mask[0]);
//根据内存地址设置掩码随机数
_mask.assign((uint8_t*)(&ptr), (uint8_t*)(&ptr) + 4);
}
virtual ~WebSocketHeader(){}
public:
bool _fin;
uint8_t _reserved;
Type _opcode;
bool _mask_flag;
size_t _payload_len;
vector<uint8_t > _mask;
};
//websocket协议收到的字符串类型缓存用户协议层获取该数据传输的方式
class WebSocketBuffer : public BufferString {
public:
typedef std::shared_ptr<WebSocketBuffer> Ptr;
template<typename ...ARGS>
WebSocketBuffer(WebSocketHeader::Type headType, bool fin, ARGS &&...args)
: BufferString(std::forward<ARGS>(args)...), _fin(fin), _head_type(headType){}
~WebSocketBuffer() override {}
WebSocketHeader::Type headType() const { return _head_type; }
bool isFinished() const { return _fin; };
private:
bool _fin;
WebSocketHeader::Type _head_type;
};
class WebSocketSplitter : public WebSocketHeader{
public:
WebSocketSplitter(){}
virtual ~WebSocketSplitter(){}
/**
* 输入数据以便解包webSocket数据以及处理粘包问题
* 可能触发onWebSocketDecodeHeader和onWebSocketDecodePayload回调
* @param data 需要解包的数据,可能是不完整的包或多个包
* @param len 数据长度
*/
void decode(uint8_t *data, size_t len);
/**
* 编码一个数据包
* 将触发2次onWebSocketEncodeData回调
* @param header 数据头
* @param buffer 负载数据
*/
void encode(const WebSocketHeader &header,const Buffer::Ptr &buffer);
protected:
/**
* 收到一个webSocket数据包包头后续将继续触发onWebSocketDecodePayload回调
* @param header 数据包头
*/
virtual void onWebSocketDecodeHeader(const WebSocketHeader &header) {};
/**
* 收到webSocket数据包负载
* @param header 数据包包头
* @param ptr 负载数据指针
* @param len 负载数据长度
* @param recved 已接收数据长度(包含本次数据长度)等于header._payload_len时则接受完毕
*/
virtual void onWebSocketDecodePayload(const WebSocketHeader &header, const uint8_t *ptr, size_t len, size_t recved) {};
/**
* 接收到完整的一个webSocket数据包后回调
* @param header 数据包包头
*/
virtual void onWebSocketDecodeComplete(const WebSocketHeader &header) {};
/**
* websocket数据编码回调
* @param ptr 数据指针
* @param len 数据指针长度
*/
virtual void onWebSocketEncodeData(Buffer::Ptr buffer){};
private:
void onPayloadData(uint8_t *data, size_t len);
private:
bool _got_header = false;
int _mask_offset = 0;
size_t _payload_offset = 0;
string _remain_data;
};
} /* namespace mediakit */
#endif //ZLMEDIAKIT_WEBSOCKETSPLITTER_H