mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-30 23:46:58 +08:00
f49aed7a32
- add querySrtTransport, improve code. - update SrtTransportManager key - fix some warning
188 lines
5.9 KiB
C++
188 lines
5.9 KiB
C++
#ifndef ZLMEDIAKIT_SRT_TRANSPORT_H
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#define ZLMEDIAKIT_SRT_TRANSPORT_H
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#include <atomic>
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#include <chrono>
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#include <memory>
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#include <mutex>
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#include "Network/Session.h"
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#include "Poller/EventPoller.h"
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#include "Poller/Timer.h"
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#include "Common/Stamp.h"
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#include "Common.hpp"
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#include "NackContext.hpp"
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#include "Packet.hpp"
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#include "PacketQueue.hpp"
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#include "PacketSendQueue.hpp"
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#include "Statistic.hpp"
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namespace SRT {
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using namespace toolkit;
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extern const std::string kPort;
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extern const std::string kTimeOutSec;
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extern const std::string kLatencyMul;
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extern const std::string kPktBufSize;
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class SrtTransport : public std::enable_shared_from_this<SrtTransport> {
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public:
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friend class SrtSession;
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using Ptr = std::shared_ptr<SrtTransport>;
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SrtTransport(const EventPoller::Ptr &poller);
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virtual ~SrtTransport();
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const EventPoller::Ptr &getPoller() const;
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void setSession(Session::Ptr session);
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const Session::Ptr &getSession() const;
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/**
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* socket收到udp数据
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* @param buf 数据指针
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* @param len 数据长度
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* @param addr 数据来源地址
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*/
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virtual void inputSockData(uint8_t *buf, int len, struct sockaddr_storage *addr);
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virtual void onSendTSData(const Buffer::Ptr &buffer, bool flush);
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std::string getIdentifier() const;
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void unregisterSelf();
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void unregisterSelfHandshake();
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protected:
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virtual bool isPusher() { return true; };
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virtual void onSRTData(DataPacket::Ptr pkt) {};
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virtual void onShutdown(const SockException &ex);
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virtual void onHandShakeFinished(std::string &streamid, struct sockaddr_storage *addr) {
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_is_handleshake_finished = true;
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};
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virtual void sendPacket(Buffer::Ptr pkt, bool flush = true);
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virtual int getLatencyMul() { return 4; };
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virtual int getPktBufSize() { return 8192; };
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virtual float getTimeOutSec(){return 5.0;};
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private:
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void registerSelf();
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void registerSelfHandshake();
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void switchToOtherTransport(uint8_t *buf, int len, uint32_t socketid, struct sockaddr_storage *addr);
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void handleHandshake(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void handleHandshakeInduction(HandshakePacket &pkt, struct sockaddr_storage *addr);
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void handleHandshakeConclusion(HandshakePacket &pkt, struct sockaddr_storage *addr);
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void handleKeeplive(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void handleACK(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void handleACKACK(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void handleNAK(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void handleCongestionWarning(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void handleShutDown(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void handleDropReq(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void handleUserDefinedType(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void handlePeerError(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void handleDataPacket(uint8_t *buf, int len, struct sockaddr_storage *addr);
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void sendNAKPacket(std::list<PacketQueue::LostPair> &lost_list);
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void sendACKPacket();
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void sendLightACKPacket();
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void sendKeepLivePacket();
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void sendShutDown();
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void sendMsgDropReq(uint32_t first, uint32_t last);
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size_t getPayloadSize() const;
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void createTimerForCheckAlive();
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void checkAndSendAckNak();
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protected:
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void sendDataPacket(DataPacket::Ptr pkt, char *buf, int len, bool flush = false);
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void sendControlPacket(ControlPacket::Ptr pkt, bool flush = true);
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private:
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// 当前选中的udp链接
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Session::Ptr _selected_session;
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// 链接迁移前后使用过的udp链接
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std::unordered_map<Session *, std::weak_ptr<Session>> _history_sessions;
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EventPoller::Ptr _poller;
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uint32_t _peer_socket_id;
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uint32_t _socket_id = 0;
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TimePoint _now;
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TimePoint _start_timestamp;
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// for calculate rtt for delay
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TimePoint _induction_ts;
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uint32_t _mtu = 1500;
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uint32_t _max_window_size = 8192;
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uint32_t _init_seq_number = 0;
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std::string _stream_id;
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uint32_t _sync_cookie = 0;
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uint32_t _send_packet_seq_number = 0;
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uint32_t _send_msg_number = 1;
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PacketSendQueue::Ptr _send_buf;
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uint32_t _buf_delay = 120;
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PacketQueueInterface::Ptr _recv_buf;
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// NackContext _recv_nack;
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uint32_t _rtt = 100 * 1000;
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uint32_t _rtt_variance = 50 * 1000;
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uint32_t _light_ack_pkt_count = 0;
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uint32_t _ack_number_count = 0;
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uint32_t _last_ack_pkt_seq = 0;
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uint32_t _last_recv_ackack_seq_num = 0;
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uint32_t _last_pkt_seq = 0;
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UTicker _ack_ticker;
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std::map<uint32_t, TimePoint> _ack_send_timestamp;
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std::shared_ptr<PacketRecvRateContext> _pkt_recv_rate_context;
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std::shared_ptr<EstimatedLinkCapacityContext> _estimated_link_capacity_context;
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//std::shared_ptr<RecvRateContext> _recv_rate_context;
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UTicker _nak_ticker;
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// 保持发送的握手消息,防止丢失重发
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HandshakePacket::Ptr _handleshake_res;
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Timer::Ptr _handleshake_timer;
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ResourcePool<BufferRaw> _packet_pool;
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//检测超时的定时器
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Timer::Ptr _timer;
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//刷新计时器
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Ticker _alive_ticker;
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bool _is_handleshake_finished = false;
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};
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class SrtTransportManager {
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public:
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static SrtTransportManager &Instance();
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SrtTransport::Ptr getItem(const uint32_t key);
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void addItem(const uint32_t key, const SrtTransport::Ptr &ptr);
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void removeItem(const uint32_t key);
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void addHandshakeItem(const uint32_t key, const SrtTransport::Ptr &ptr);
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void removeHandshakeItem(const uint32_t key);
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SrtTransport::Ptr getHandshakeItem(const uint32_t key);
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private:
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SrtTransportManager() = default;
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private:
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std::mutex _mtx;
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std::unordered_map<uint32_t , std::weak_ptr<SrtTransport>> _map;
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std::mutex _handshake_mtx;
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std::unordered_map<uint32_t, std::weak_ptr<SrtTransport>> _handshake_map;
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};
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} // namespace SRT
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#endif // ZLMEDIAKIT_SRT_TRANSPORT_H
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