ZLMediaKit/src/Common/MediaSink.h
2022-03-12 14:34:48 +08:00

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/*
* Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved.
*
* This file is part of ZLMediaKit(https://github.com/xia-chu/ZLMediaKit).
*
* Use of this source code is governed by MIT license that can be found in the
* LICENSE file in the root of the source tree. All contributing project authors
* may be found in the AUTHORS file in the root of the source tree.
*/
#ifndef ZLMEDIAKIT_MEDIASINK_H
#define ZLMEDIAKIT_MEDIASINK_H
#include <mutex>
#include <memory>
#include "Util/TimeTicker.h"
#include "Extension/Frame.h"
#include "Extension/Track.h"
namespace mediakit{
class TrackListener {
public:
TrackListener() = default;
virtual ~TrackListener() = default;
/**
* 添加track内部会调用Track的clone方法
* 只会克隆sps pps这些信息 而不会克隆Delegate相关关系
* @param track
*/
virtual bool addTrack(const Track::Ptr & track) = 0;
/**
* 添加track完毕
*/
virtual void addTrackCompleted() {};
/**
* 重置track
*/
virtual void resetTracks() {};
};
class MediaSinkInterface : public FrameWriterInterface, public TrackListener {
public:
typedef std::shared_ptr<MediaSinkInterface> Ptr;
MediaSinkInterface() = default;
~MediaSinkInterface() override = default;
};
/**
* aac静音音频添加器
*/
class MuteAudioMaker : public FrameDispatcher {
public:
typedef std::shared_ptr<MuteAudioMaker> Ptr;
MuteAudioMaker() = default;
~MuteAudioMaker() override = default;
bool inputFrame(const Frame::Ptr &frame) override;
private:
uint32_t _audio_idx = 0;
};
/**
* 该类的作用是等待Track ready()返回true也就是就绪后再通知派生类进行下一步的操作
* 目的是输入Frame前由Track截取处理下以便获取有效的信息譬如sps pps aa_cfg
*/
class MediaSink : public MediaSinkInterface, public TrackSource{
public:
typedef std::shared_ptr<MediaSink> Ptr;
MediaSink() = default;
~MediaSink() override = default;
/**
* 输入frame
* @param frame
*/
bool inputFrame(const Frame::Ptr &frame) override;
/**
* 添加track内部会调用Track的clone方法
* 只会克隆sps pps这些信息 而不会克隆Delegate相关关系
* @param track
*/
bool addTrack(const Track::Ptr & track) override;
/**
* 添加Track完毕如果是单Track会最多等待3秒才会触发onAllTrackReady
* 这样会增加生成流的延时如果添加了音视频双Track那么可以不调用此方法
* 否则为了降低流注册延时,请手动调用此方法
*/
void addTrackCompleted() override;
/**
* 重置track
*/
void resetTracks() override;
/**
* 获取所有Track
* @param trackReady 是否获取已经准备好的Track
*/
std::vector<Track::Ptr> getTracks(bool trackReady = true) const override;
/**
* 返回是否所有track已经准备完成
*/
bool isAllTrackReady() const;
/**
* 设置是否开启音频
*/
void enableAudio(bool flag);
/**
* 设置是否开启添加静音音频
*/
void enableMuteAudio(bool flag);
protected:
/**
* 某track已经准备好其ready()状态返回true
* 此时代表可以获取其例如sps pps等相关信息了
* @param track
*/
virtual bool onTrackReady(const Track::Ptr & track) { return false; };
/**
* 所有Track已经准备好
*/
virtual void onAllTrackReady() {};
/**
* 某Track输出frame在onAllTrackReady触发后才会调用此方法
* @param frame
*/
virtual bool onTrackFrame(const Frame::Ptr &frame) { return false; };
private:
/**
* 触发onAllTrackReady事件
*/
void emitAllTrackReady();
/**
* 检查track是否准备完毕
*/
void checkTrackIfReady();
void onAllTrackReady_l();
/**
* 添加aac静音轨道
*/
bool addMuteAudioTrack();
private:
bool _enable_audio = true;
bool _add_mute_audio = true;
bool _all_track_ready = false;
size_t _max_track_size = 2;
std::unordered_map<int, std::pair<Track::Ptr, bool/*got frame*/> > _track_map;
std::unordered_map<int, toolkit::List<Frame::Ptr> > _frame_unread;
std::unordered_map<int, std::function<void()> > _track_ready_callback;
toolkit::Ticker _ticker;
MuteAudioMaker::Ptr _mute_audio_maker;
};
}//namespace mediakit
#endif //ZLMEDIAKIT_MEDIASINK_H