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https://github.com/ZLMediaKit/ZLMediaKit.git
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2ae9d7c2ef
当用pkg-config找avcodec与avutil时,应该就AVCODEC_INCLUDE_DIRS,AVUTIL_INCLUDE_DIRS而不是AVCODEC_INCLUDE_DIR,AVUTIL_INCLUDE_DIR
83 lines
2.4 KiB
CMake
83 lines
2.4 KiB
CMake
execute_process(COMMAND cp ${CMAKE_CURRENT_SOURCE_DIR}/ssl.p12 ${EXECUTABLE_OUTPUT_PATH}/)
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#查找SDL2是否安装
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find_package(SDL2 QUIET)
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if (SDL2_FOUND)
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include_directories(${SDL2_INCLUDE_DIR})
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list(APPEND LINK_LIB_LIST ${SDL2_LIBRARY})
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message(STATUS "found library:${SDL2_LIBRARY}")
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endif (SDL2_FOUND)
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find_package(PkgConfig QUIET)
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#查找ffmpeg/libutil是否安装
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if(PKG_CONFIG_FOUND)
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pkg_check_modules(AVUTIL QUIET IMPORTED_TARGET libavutil)
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if(AVUTIL_FOUND)
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include_directories(${AVUTIL_INCLUDE_DIRS})
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link_directories(${AVUTIL_LIBRARY_DIRS})
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list(APPEND LINK_LIB_LIST ${AVUTIL_LIBRARIES})
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message(STATUS "found library:${AVUTIL_LIBRARIES}")
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endif()
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else()
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find_package(AVUTIL QUIET)
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if(AVUTIL_FOUND)
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include_directories(${AVUTIL_INCLUDE_DIR})
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list(APPEND LINK_LIB_LIST ${AVUTIL_LIBRARIES})
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message(STATUS "found library:${AVUTIL_LIBRARIES}")
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endif()
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endif()
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#查找ffmpeg/libavcodec是否安装
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if(PKG_CONFIG_FOUND)
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pkg_check_modules(AVCODEC QUIET IMPORTED_TARGET libavcodec)
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if(AVCODEC_FOUND)
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include_directories(${AVCODEC_INCLUDE_DIRS})
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link_directories(${AVCODEC_LIBRARY_DIRS})
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list(APPEND LINK_LIB_LIST ${AVCODEC_LIBRARIES})
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message(STATUS "found library:${AVCODEC_LIBRARIES}")
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endif()
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else()
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find_package(AVCODEC QUIET)
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if(AVCODEC_FOUND)
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include_directories(${AVCODEC_INCLUDE_DIR})
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list(APPEND LINK_LIB_LIST ${AVCODEC_LIBRARIES})
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message(STATUS "found library:${AVCODEC_LIBRARIES}")
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endif()
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endif()
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aux_source_directory(. TEST_SRC_LIST)
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#如果ffmpeg/libavcodec ffmpeg/libavcodec SDL 都安装了则编译 test_player
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if(SDL2_FOUND AND AVCODEC_FOUND AND AVUTIL_FOUND)
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else()
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message(STATUS "test_player ingored, please install sdl2 ffmpeg/libavcodec ffmpeg/libavutil")
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list(REMOVE_ITEM TEST_SRC_LIST ./test_player.cpp)
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endif()
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foreach(TEST_SRC ${TEST_SRC_LIST})
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STRING(REGEX REPLACE "^\\./|\\.c[a-zA-Z0-9_]*$" "" TEST_EXE_NAME ${TEST_SRC})
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message(STATUS "add test:${TEST_EXE_NAME}")
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add_executable(${TEST_EXE_NAME} ${TEST_SRC})
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if(WIN32)
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set_target_properties(${TEST_EXE_NAME} PROPERTIES COMPILE_FLAGS ${VS_FALGS} )
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endif(WIN32)
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target_link_libraries(${TEST_EXE_NAME} ${LINK_LIB_LIST})
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endforeach()
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if(MSVC AND SDL2_FOUND AND AVCODEC_FOUND AND AVUTIL_FOUND)
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set_target_properties(test_player PROPERTIES LINK_FLAGS "/SAFESEH:NO /SUBSYSTEM:WINDOWS" )
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endif()
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