mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-01 00:57:28 +08:00
372 lines
12 KiB
C++
372 lines
12 KiB
C++
/*
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* MIT License
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*
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* Copyright (c) 2016-2019 xiongziliang <771730766@qq.com>
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*
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* This file is part of ZLMediaKit(https://github.com/xiongziliang/ZLMediaKit).
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef ZLMEDIAKIT_WebSocketClient_H
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#define ZLMEDIAKIT_WebSocketClient_H
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#include "Util/util.h"
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#include "Util/base64.h"
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#include "Util/SHA1.h"
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#include "Network/TcpClient.h"
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#include "HttpClientImp.h"
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#include "WebSocketSplitter.h"
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using namespace toolkit;
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namespace mediakit{
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template <typename ClientType,WebSocketHeader::Type DataType>
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class HttpWsClient;
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/**
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* 辅助类,用于拦截TcpClient数据发送前的拦截
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* @tparam ClientType TcpClient派生类
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* @tparam DataType 这里无用,为了声明友元用
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*/
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template <typename ClientType,WebSocketHeader::Type DataType>
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class ClientTypeImp : public ClientType {
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public:
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typedef function<int(const Buffer::Ptr &buf)> onBeforeSendCB;
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friend class HttpWsClient<ClientType,DataType>;
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template<typename ...ArgsType>
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ClientTypeImp(ArgsType &&...args): ClientType(std::forward<ArgsType>(args)...){}
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~ClientTypeImp() override {};
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protected:
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/**
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* 发送前拦截并打包为websocket协议
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* @param buf
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* @return
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*/
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int send(const Buffer::Ptr &buf) override{
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if(_beforeSendCB){
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return _beforeSendCB(buf);
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}
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return ClientType::send(buf);
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}
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/**
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* 设置发送数据截取回调函数
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* @param cb 截取回调函数
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*/
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void setOnBeforeSendCB(const onBeforeSendCB &cb){
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_beforeSendCB = cb;
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}
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private:
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onBeforeSendCB _beforeSendCB;
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};
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/**
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* 此对象完成了weksocket 客户端握手协议,以及到TcpClient派生类事件的桥接
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* @tparam ClientType TcpClient派生类
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* @tparam DataType websocket负载类型,是TEXT还是BINARY类型
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*/
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template <typename ClientType,WebSocketHeader::Type DataType = WebSocketHeader::TEXT>
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class HttpWsClient : public HttpClientImp , public WebSocketSplitter{
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public:
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typedef shared_ptr<HttpWsClient> Ptr;
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HttpWsClient(ClientTypeImp<ClientType,DataType> &delegate) : _delegate(delegate){
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_Sec_WebSocket_Key = encodeBase64(SHA1::encode_bin(makeRandStr(16, false)));
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}
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~HttpWsClient(){}
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/**
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* 发起ws握手
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* @param ws_url ws连接url
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* @param fTimeOutSec 超时时间
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*/
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void startWsClient(const string &ws_url,float fTimeOutSec){
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string http_url = ws_url;
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replace(http_url,"ws://","http://");
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replace(http_url,"wss://","https://");
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setMethod("GET");
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addHeader("Upgrade","websocket");
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addHeader("Connection","Upgrade");
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addHeader("Sec-WebSocket-Version","13");
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addHeader("Sec-WebSocket-Key",_Sec_WebSocket_Key);
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_onRecv = nullptr;
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sendRequest(http_url,fTimeOutSec);
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}
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protected:
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//HttpClientImp override
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/**
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* 收到http回复头
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* @param status 状态码,譬如:200 OK
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* @param headers http头
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* @return 返回后续content的长度;-1:后续数据全是content;>=0:固定长度content
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* 需要指出的是,在http头中带有Content-Length字段时,该返回值无效
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*/
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int64_t onResponseHeader(const string &status,const HttpHeader &headers) override {
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if(status == "101"){
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auto Sec_WebSocket_Accept = encodeBase64(SHA1::encode_bin(_Sec_WebSocket_Key + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"));
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if(Sec_WebSocket_Accept == const_cast<HttpHeader &>(headers)["Sec-WebSocket-Accept"]){
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//success
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onWebSocketException(SockException());
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return 0;
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}
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shutdown(SockException(Err_shutdown,StrPrinter << "Sec-WebSocket-Accept mismatch"));
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return 0;
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}
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shutdown(SockException(Err_shutdown,StrPrinter << "bad http status code:" << status));
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return 0;
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};
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/**
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* 接收http回复完毕,
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*/
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void onResponseCompleted() override {}
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//TcpClient override
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/**
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* 定时触发
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*/
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void onManager() override {
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if(_onRecv){
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//websocket连接成功了
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_delegate.onManager();
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} else{
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//websocket连接中...
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HttpClientImp::onManager();
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}
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}
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/**
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* 数据全部发送完毕后回调
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*/
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void onFlush() override{
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if(_onRecv){
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//websocket连接成功了
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_delegate.onFlush();
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} else{
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//websocket连接中...
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HttpClientImp::onFlush();
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}
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}
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/**
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* tcp连接结果
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* @param ex
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*/
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void onConnect(const SockException &ex) override{
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if(ex){
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//tcp连接失败,直接返回失败
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onWebSocketException(ex);
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return;
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}
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//开始websocket握手
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HttpClientImp::onConnect(ex);
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}
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/**
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* tcp收到数据
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* @param pBuf
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*/
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void onRecv(const Buffer::Ptr &pBuf) override{
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if(_onRecv){
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//完成websocket握手后,拦截websocket数据并解析
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_onRecv(pBuf);
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}else{
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//websocket握手数据
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HttpClientImp::onRecv(pBuf);
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}
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}
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/**
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* tcp连接断开
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* @param ex
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*/
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void onErr(const SockException &ex) override{
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//tcp断开或者shutdown导致的断开
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onWebSocketException(ex);
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}
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//WebSocketSplitter override
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/**
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* 收到一个webSocket数据包包头,后续将继续触发onWebSocketDecodePlayload回调
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* @param header 数据包头
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*/
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void onWebSocketDecodeHeader(const WebSocketHeader &header) override{
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_payload.clear();
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}
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/**
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* 收到webSocket数据包负载
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* @param header 数据包包头
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* @param ptr 负载数据指针
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* @param len 负载数据长度
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* @param recved 已接收数据长度(包含本次数据长度),等于header._playload_len时则接受完毕
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*/
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void onWebSocketDecodePlayload(const WebSocketHeader &header, const uint8_t *ptr, uint64_t len, uint64_t recved) override{
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_payload.append((char *)ptr,len);
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}
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/**
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* 接收到完整的一个webSocket数据包后回调
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* @param header 数据包包头
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*/
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void onWebSocketDecodeComplete(const WebSocketHeader &header_in) override{
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WebSocketHeader& header = const_cast<WebSocketHeader&>(header_in);
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auto flag = header._mask_flag;
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//websocket客户端发送数据需要加密
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header._mask_flag = true;
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switch (header._opcode){
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case WebSocketHeader::CLOSE:{
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//服务器主动关闭
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WebSocketSplitter::encode(header,nullptr);
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shutdown(SockException(Err_eof,"websocket server close the connection"));
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}
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break;
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case WebSocketHeader::PING:{
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//心跳包
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header._opcode = WebSocketHeader::PONG;
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WebSocketSplitter::encode(header,std::make_shared<BufferString>(std::move(_payload)));
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}
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break;
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case WebSocketHeader::CONTINUATION:{
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}
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break;
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case WebSocketHeader::TEXT:
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case WebSocketHeader::BINARY:{
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//接收完毕websocket数据包,触发onRecv事件
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_delegate.onRecv(std::make_shared<BufferString>(std::move(_payload)));
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}
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break;
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default:
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break;
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}
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_payload.clear();
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header._mask_flag = flag;
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}
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/**
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* websocket数据编码回调
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* @param ptr 数据指针
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* @param len 数据指针长度
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*/
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void onWebSocketEncodeData(const Buffer::Ptr &buffer) override{
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HttpClientImp::send(buffer);
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}
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private:
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void onWebSocketException(const SockException &ex){
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if(!ex){
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//websocket握手成功
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//此处截取TcpClient派生类发送的数据并进行websocket协议打包
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weak_ptr<HttpWsClient> weakSelf = dynamic_pointer_cast<HttpWsClient>(shared_from_this());
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_delegate.setOnBeforeSendCB([weakSelf](const Buffer::Ptr &buf){
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auto strongSelf = weakSelf.lock();
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if(strongSelf){
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WebSocketHeader header;
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header._fin = true;
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header._reserved = 0;
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header._opcode = DataType;
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//客户端需要加密
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header._mask_flag = true;
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strongSelf->WebSocketSplitter::encode(header,buf);
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}
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return buf->size();
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});
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//设置sock,否则shutdown等接口都无效
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_delegate.setSock(HttpClientImp::_sock);
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//触发连接成功事件
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_delegate.onConnect(ex);
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//拦截websocket数据接收
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_onRecv = [this](const Buffer::Ptr &pBuf){
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//解析websocket数据包
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WebSocketSplitter::decode((uint8_t*)pBuf->data(),pBuf->size());
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};
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return;
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}
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//websocket握手失败或者tcp连接失败或者中途断开
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if(_onRecv){
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//握手成功之后的中途断开
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_onRecv = nullptr;
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_delegate.onErr(ex);
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return;
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}
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//websocket握手失败或者tcp连接失败
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_delegate.onConnect(ex);
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}
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private:
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string _Sec_WebSocket_Key;
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function<void(const Buffer::Ptr &pBuf)> _onRecv;
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ClientTypeImp<ClientType,DataType> &_delegate;
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string _payload;
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};
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/**
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* Tcp客户端转WebSocket客户端模板,
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* 通过该模板,开发者再不修改TcpClient派生类任何代码的情况下快速实现WebSocket协议的包装
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* @tparam ClientType TcpClient派生类
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* @tparam DataType websocket负载类型,是TEXT还是BINARY类型
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* @tparam useWSS 是否使用ws还是wss连接
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*/
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template <typename ClientType,WebSocketHeader::Type DataType = WebSocketHeader::TEXT,bool useWSS = false >
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class WebSocketClient : public ClientTypeImp<ClientType,DataType>{
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public:
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typedef std::shared_ptr<WebSocketClient> Ptr;
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template<typename ...ArgsType>
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WebSocketClient(ArgsType &&...args) : ClientTypeImp<ClientType,DataType>(std::forward<ArgsType>(args)...){
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_wsClient.reset(new HttpWsClient<ClientType,DataType>(*this));
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}
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~WebSocketClient() override {}
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/**
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* 重载startConnect方法,
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* 目的是替换TcpClient的连接服务器行为,使之先完成WebSocket握手
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* @param strUrl websocket服务器ip或域名
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* @param iPort websocket服务器端口
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* @param fTimeOutSec 超时时间
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*/
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void startConnect(const string &strUrl, uint16_t iPort, float fTimeOutSec = 3) override {
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string ws_url;
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if(useWSS){
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//加密的ws
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ws_url = StrPrinter << "wss://" + strUrl << ":" << iPort << "/" ;
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}else{
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//明文ws
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ws_url = StrPrinter << "ws://" + strUrl << ":" << iPort << "/" ;
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}
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_wsClient->startWsClient(ws_url,fTimeOutSec);
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}
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private:
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typename HttpWsClient<ClientType,DataType>::Ptr _wsClient;
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};
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}//namespace mediakit
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#endif //ZLMEDIAKIT_WebSocketClient_H
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