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https://github.com/ZLMediaKit/ZLMediaKit.git
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978143c86d
该修改主要解决rtp级联(调用startSendRtp接口)未做gop缓存导致上级无法秒开的问题。 同时通过RingBuffer对象线程隔离的特性,实现了在断连续推场景下归属线程切换导致的线程安全问题。 用户如未使用rtp级联功能,请修改配置文件关闭GOP缓存(rtp_proxy.gop_cache=0)以便节省内存。 --------- Co-authored-by: 夏楚 <771730766@qq.com>
230 lines
5.8 KiB
C++
230 lines
5.8 KiB
C++
/*
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* Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved.
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*
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* This file is part of ZLMediaKit(https://github.com/xia-chu/ZLMediaKit).
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*
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* Use of this source code is governed by MIT license that can be found in the
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* LICENSE file in the root of the source tree. All contributing project authors
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* may be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef ZLMEDIAKIT_MEDIASINK_H
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#define ZLMEDIAKIT_MEDIASINK_H
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#include <mutex>
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#include <memory>
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#include "Util/TimeTicker.h"
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#include "Extension/Frame.h"
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#include "Extension/Track.h"
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namespace mediakit{
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class TrackListener {
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public:
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TrackListener() = default;
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virtual ~TrackListener() = default;
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/**
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* 添加track,内部会调用Track的clone方法
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* 只会克隆sps pps这些信息 ,而不会克隆Delegate相关关系
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* @param track
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*/
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virtual bool addTrack(const Track::Ptr & track) = 0;
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/**
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* 添加track完毕
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*/
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virtual void addTrackCompleted() {};
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/**
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* 重置track
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*/
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virtual void resetTracks() {};
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};
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class MediaSinkInterface : public FrameWriterInterface, public TrackListener {
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public:
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using Ptr = std::shared_ptr<MediaSinkInterface>;
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MediaSinkInterface() = default;
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~MediaSinkInterface() override = default;
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};
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/**
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* aac静音音频添加器
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*/
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class MuteAudioMaker : public FrameDispatcher {
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public:
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using Ptr = std::shared_ptr<MuteAudioMaker>;
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MuteAudioMaker() = default;
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~MuteAudioMaker() override = default;
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bool inputFrame(const Frame::Ptr &frame) override;
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private:
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uint64_t _audio_idx = 0;
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};
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/**
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* 该类的作用是等待Track ready()返回true也就是就绪后再通知派生类进行下一步的操作
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* 目的是输入Frame前由Track截取处理下,以便获取有效的信息(譬如sps pps aa_cfg)
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*/
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class MediaSink : public MediaSinkInterface, public TrackSource{
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public:
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using Ptr = std::shared_ptr<MediaSink>;
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MediaSink() = default;
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~MediaSink() override = default;
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/**
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* 输入frame
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* @param frame
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*/
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bool inputFrame(const Frame::Ptr &frame) override;
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/**
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* 添加track,内部会调用Track的clone方法
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* 只会克隆sps pps这些信息 ,而不会克隆Delegate相关关系
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* @param track
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*/
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bool addTrack(const Track::Ptr & track) override;
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/**
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* 添加Track完毕,如果是单Track,会最多等待3秒才会触发onAllTrackReady
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* 这样会增加生成流的延时,如果添加了音视频双Track,那么可以不调用此方法
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* 否则为了降低流注册延时,请手动调用此方法
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*/
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void addTrackCompleted() override;
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/**
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* 设置最大track数,取值范围1~2;该方法与addTrackCompleted类型;
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* 在设置单track时,可以加快媒体注册速度
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*/
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void setMaxTrackCount(size_t i);
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/**
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* 重置track
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*/
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void resetTracks() override;
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/**
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* 获取所有Track
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* @param trackReady 是否获取已经准备好的Track
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*/
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std::vector<Track::Ptr> getTracks(bool trackReady = true) const override;
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/**
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* 返回是否所有track已经准备完成
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*/
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bool isAllTrackReady() const;
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/**
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* 设置是否开启音频
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*/
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void enableAudio(bool flag);
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/**
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* 设置单音频
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*/
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void setOnlyAudio();
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/**
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* 设置是否开启添加静音音频
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*/
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void enableMuteAudio(bool flag);
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/**
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* 是否有视频track
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*/
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bool haveVideo() const;
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protected:
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/**
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* 某track已经准备好,其ready()状态返回true,
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* 此时代表可以获取其例如sps pps等相关信息了
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* @param track
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*/
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virtual bool onTrackReady(const Track::Ptr & track) { return false; };
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/**
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* 所有Track已经准备好,
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*/
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virtual void onAllTrackReady() {};
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/**
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* 某Track输出frame,在onAllTrackReady触发后才会调用此方法
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* @param frame
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*/
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virtual bool onTrackFrame(const Frame::Ptr &frame) { return false; };
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private:
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/**
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* 触发onAllTrackReady事件
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*/
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void emitAllTrackReady();
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/**
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* 检查track是否准备完毕
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*/
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void checkTrackIfReady();
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void onAllTrackReady_l();
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/**
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* 添加aac静音轨道
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*/
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bool addMuteAudioTrack();
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private:
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bool _enable_audio = true;
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bool _only_audio = false;
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bool _add_mute_audio = true;
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bool _all_track_ready = false;
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bool _have_video = false;
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size_t _max_track_size = 2;
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std::unordered_map<int, std::pair<Track::Ptr, bool/*got frame*/> > _track_map;
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std::unordered_map<int, toolkit::List<Frame::Ptr> > _frame_unread;
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std::unordered_map<int, std::function<void()> > _track_ready_callback;
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toolkit::Ticker _ticker;
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MuteAudioMaker::Ptr _mute_audio_maker;
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};
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class MediaSinkDelegate : public MediaSink {
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public:
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MediaSinkDelegate() = default;
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~MediaSinkDelegate() override = default;
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/**
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* 设置track监听器
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*/
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void setTrackListener(TrackListener *listener);
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protected:
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void resetTracks() override;
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bool onTrackReady(const Track::Ptr & track) override;
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void onAllTrackReady() override;
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private:
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TrackListener *_listener = nullptr;
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};
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class Demuxer : protected TrackListener, public TrackSource {
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public:
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Demuxer() = default;
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~Demuxer() override = default;
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void setTrackListener(TrackListener *listener, bool wait_track_ready = false);
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std::vector<Track::Ptr> getTracks(bool trackReady = true) const override;
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protected:
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bool addTrack(const Track::Ptr &track) override;
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void addTrackCompleted() override;
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void resetTracks() override;
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private:
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MediaSink::Ptr _sink;
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TrackListener *_listener = nullptr;
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std::vector<Track::Ptr> _origin_track;
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};
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}//namespace mediakit
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#endif //ZLMEDIAKIT_MEDIASINK_H
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