mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2024-11-23 19:20:53 +08:00
529 lines
17 KiB
C++
529 lines
17 KiB
C++
/**
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ISC License
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Copyright © 2015, Iñaki Baz Castillo <ibc@aliax.net>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#define MS_CLASS "RTC::IceServer"
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// #define MS_LOG_DEV_LEVEL 3
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#include <utility>
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#include "IceServer.hpp"
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namespace RTC
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{
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/* Static. */
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/* Instance methods. */
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IceServer::IceServer(Listener* listener, const std::string& usernameFragment, const std::string& password)
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: listener(listener), usernameFragment(usernameFragment), password(password)
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{
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MS_TRACE();
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}
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void IceServer::ProcessStunPacket(RTC::StunPacket* packet, RTC::TransportTuple* tuple)
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{
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MS_TRACE();
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// Must be a Binding method.
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if (packet->GetMethod() != RTC::StunPacket::Method::BINDING)
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{
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if (packet->GetClass() == RTC::StunPacket::Class::REQUEST)
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{
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MS_WARN_TAG(
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ice,
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"unknown method %#.3x in STUN Request => 400",
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static_cast<unsigned int>(packet->GetMethod()));
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// Reply 400.
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RTC::StunPacket* response = packet->CreateErrorResponse(400);
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response->Serialize(StunSerializeBuffer);
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this->listener->OnIceServerSendStunPacket(this, response, tuple);
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delete response;
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}
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else
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{
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MS_WARN_TAG(
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ice,
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"ignoring STUN Indication or Response with unknown method %#.3x",
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static_cast<unsigned int>(packet->GetMethod()));
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}
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return;
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}
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// Must use FINGERPRINT (optional for ICE STUN indications).
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if (!packet->HasFingerprint() && packet->GetClass() != RTC::StunPacket::Class::INDICATION)
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{
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if (packet->GetClass() == RTC::StunPacket::Class::REQUEST)
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{
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MS_WARN_TAG(ice, "STUN Binding Request without FINGERPRINT => 400");
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// Reply 400.
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RTC::StunPacket* response = packet->CreateErrorResponse(400);
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response->Serialize(StunSerializeBuffer);
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this->listener->OnIceServerSendStunPacket(this, response, tuple);
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delete response;
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}
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else
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{
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MS_WARN_TAG(ice, "ignoring STUN Binding Response without FINGERPRINT");
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}
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return;
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}
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switch (packet->GetClass())
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{
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case RTC::StunPacket::Class::REQUEST:
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{
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// USERNAME, MESSAGE-INTEGRITY and PRIORITY are required.
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if (!packet->HasMessageIntegrity() || (packet->GetPriority() == 0u) || packet->GetUsername().empty())
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{
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MS_WARN_TAG(ice, "mising required attributes in STUN Binding Request => 400");
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// Reply 400.
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RTC::StunPacket* response = packet->CreateErrorResponse(400);
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response->Serialize(StunSerializeBuffer);
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this->listener->OnIceServerSendStunPacket(this, response, tuple);
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delete response;
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return;
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}
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// Check authentication.
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switch (packet->CheckAuthentication(this->usernameFragment, this->password))
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{
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case RTC::StunPacket::Authentication::OK:
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{
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if (!this->oldPassword.empty())
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{
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MS_DEBUG_TAG(ice, "new ICE credentials applied");
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this->oldUsernameFragment.clear();
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this->oldPassword.clear();
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}
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break;
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}
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case RTC::StunPacket::Authentication::UNAUTHORIZED:
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{
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// We may have changed our usernameFragment and password, so check
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// the old ones.
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// clang-format off
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if (
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!this->oldUsernameFragment.empty() &&
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!this->oldPassword.empty() &&
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packet->CheckAuthentication(this->oldUsernameFragment, this->oldPassword) == RTC::StunPacket::Authentication::OK
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)
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// clang-format on
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{
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MS_DEBUG_TAG(ice, "using old ICE credentials");
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break;
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}
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MS_WARN_TAG(ice, "wrong authentication in STUN Binding Request => 401");
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// Reply 401.
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RTC::StunPacket* response = packet->CreateErrorResponse(401);
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response->Serialize(StunSerializeBuffer);
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this->listener->OnIceServerSendStunPacket(this, response, tuple);
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delete response;
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return;
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}
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case RTC::StunPacket::Authentication::BAD_REQUEST:
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{
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MS_WARN_TAG(ice, "cannot check authentication in STUN Binding Request => 400");
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// Reply 400.
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RTC::StunPacket* response = packet->CreateErrorResponse(400);
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response->Serialize(StunSerializeBuffer);
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this->listener->OnIceServerSendStunPacket(this, response, tuple);
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delete response;
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return;
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}
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}
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#if 0
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// The remote peer must be ICE controlling.
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if (packet->GetIceControlled())
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{
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MS_WARN_TAG(ice, "peer indicates ICE-CONTROLLED in STUN Binding Request => 487");
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// Reply 487 (Role Conflict).
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RTC::StunPacket* response = packet->CreateErrorResponse(487);
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response->Serialize(StunSerializeBuffer);
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this->listener->OnIceServerSendStunPacket(this, response, tuple);
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delete response;
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return;
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}
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#endif
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//MS_DEBUG_DEV(
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// "processing STUN Binding Request [Priority:%" PRIu32 ", UseCandidate:%s]",
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// static_cast<uint32_t>(packet->GetPriority()),
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// packet->HasUseCandidate() ? "true" : "false");
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// Create a success response.
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RTC::StunPacket* response = packet->CreateSuccessResponse();
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sockaddr_storage peerAddr;
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socklen_t addr_len = sizeof(peerAddr);
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getpeername(tuple->getSock()->rawFD(), (struct sockaddr *)&peerAddr, &addr_len);
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// Add XOR-MAPPED-ADDRESS.
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response->SetXorMappedAddress((struct sockaddr *)&peerAddr);
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// Authenticate the response.
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if (this->oldPassword.empty())
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response->Authenticate(this->password);
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else
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response->Authenticate(this->oldPassword);
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// Send back.
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response->Serialize(StunSerializeBuffer);
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this->listener->OnIceServerSendStunPacket(this, response, tuple);
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delete response;
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// Handle the tuple.
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HandleTuple(tuple, packet->HasUseCandidate());
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break;
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}
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case RTC::StunPacket::Class::INDICATION:
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{
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MS_DEBUG_TAG(ice, "STUN Binding Indication processed");
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break;
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}
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case RTC::StunPacket::Class::SUCCESS_RESPONSE:
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{
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MS_DEBUG_TAG(ice, "STUN Binding Success Response processed");
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break;
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}
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case RTC::StunPacket::Class::ERROR_RESPONSE:
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{
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MS_DEBUG_TAG(ice, "STUN Binding Error Response processed");
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break;
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}
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}
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}
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bool IceServer::IsValidTuple(const RTC::TransportTuple* tuple) const
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{
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MS_TRACE();
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return HasTuple(tuple) != nullptr;
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}
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void IceServer::RemoveTuple(RTC::TransportTuple* tuple)
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{
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MS_TRACE();
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RTC::TransportTuple* removedTuple{ nullptr };
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// Find the removed tuple.
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auto it = this->tuples.begin();
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for (; it != this->tuples.end(); ++it)
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{
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RTC::TransportTuple* storedTuple = *it;
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if (storedTuple == tuple)
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{
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removedTuple = storedTuple;
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break;
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}
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}
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// If not found, ignore.
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if (!removedTuple)
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return;
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// Remove from the list of tuples.
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this->tuples.erase(it);
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// If this is not the selected tuple, stop here.
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if (removedTuple != this->selectedTuple)
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return;
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// Otherwise this was the selected tuple.
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this->selectedTuple = nullptr;
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// Mark the first tuple as selected tuple (if any).
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if (!this->tuples.empty())
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{
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SetSelectedTuple(this->tuples.front());
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}
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// Or just emit 'disconnected'.
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else
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{
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// Update state.
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this->state = IceState::DISCONNECTED;
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// Notify the listener.
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this->listener->OnIceServerDisconnected(this);
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}
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}
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void IceServer::ForceSelectedTuple(const RTC::TransportTuple* tuple)
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{
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MS_TRACE();
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MS_ASSERT(
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this->selectedTuple, "cannot force the selected tuple if there was not a selected tuple");
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auto* storedTuple = HasTuple(tuple);
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MS_ASSERT(
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storedTuple,
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"cannot force the selected tuple if the given tuple was not already a valid tuple");
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// Mark it as selected tuple.
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SetSelectedTuple(storedTuple);
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}
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void IceServer::HandleTuple(RTC::TransportTuple* tuple, bool hasUseCandidate)
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{
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MS_TRACE();
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switch (this->state)
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{
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case IceState::NEW:
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{
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// There should be no tuples.
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MS_ASSERT(
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this->tuples.empty(), "state is 'new' but there are %zu tuples", this->tuples.size());
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// There shouldn't be a selected tuple.
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MS_ASSERT(!this->selectedTuple, "state is 'new' but there is selected tuple");
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if (!hasUseCandidate)
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{
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MS_DEBUG_TAG(ice, "transition from state 'new' to 'connected'");
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// Store the tuple.
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auto* storedTuple = AddTuple(tuple);
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// Mark it as selected tuple.
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SetSelectedTuple(storedTuple);
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// Update state.
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this->state = IceState::CONNECTED;
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// Notify the listener.
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this->listener->OnIceServerConnected(this);
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}
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else
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{
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MS_DEBUG_TAG(ice, "transition from state 'new' to 'completed'");
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// Store the tuple.
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auto* storedTuple = AddTuple(tuple);
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// Mark it as selected tuple.
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SetSelectedTuple(storedTuple);
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// Update state.
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this->state = IceState::COMPLETED;
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// Notify the listener.
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this->listener->OnIceServerCompleted(this);
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}
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break;
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}
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case IceState::DISCONNECTED:
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{
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// There should be no tuples.
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MS_ASSERT(
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this->tuples.empty(),
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"state is 'disconnected' but there are %zu tuples",
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this->tuples.size());
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// There shouldn't be a selected tuple.
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MS_ASSERT(!this->selectedTuple, "state is 'disconnected' but there is selected tuple");
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if (!hasUseCandidate)
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{
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MS_DEBUG_TAG(ice, "transition from state 'disconnected' to 'connected'");
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// Store the tuple.
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auto* storedTuple = AddTuple(tuple);
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// Mark it as selected tuple.
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SetSelectedTuple(storedTuple);
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// Update state.
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this->state = IceState::CONNECTED;
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// Notify the listener.
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this->listener->OnIceServerConnected(this);
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}
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else
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{
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MS_DEBUG_TAG(ice, "transition from state 'disconnected' to 'completed'");
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// Store the tuple.
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auto* storedTuple = AddTuple(tuple);
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// Mark it as selected tuple.
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SetSelectedTuple(storedTuple);
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// Update state.
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this->state = IceState::COMPLETED;
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// Notify the listener.
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this->listener->OnIceServerCompleted(this);
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}
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break;
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}
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case IceState::CONNECTED:
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{
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// There should be some tuples.
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MS_ASSERT(!this->tuples.empty(), "state is 'connected' but there are no tuples");
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// There should be a selected tuple.
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MS_ASSERT(this->selectedTuple, "state is 'connected' but there is not selected tuple");
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if (!hasUseCandidate)
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{
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// If a new tuple store it.
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if (!HasTuple(tuple))
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AddTuple(tuple);
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}
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else
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{
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MS_DEBUG_TAG(ice, "transition from state 'connected' to 'completed'");
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auto* storedTuple = HasTuple(tuple);
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// If a new tuple store it.
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if (!storedTuple)
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storedTuple = AddTuple(tuple);
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// Mark it as selected tuple.
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SetSelectedTuple(storedTuple);
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// Update state.
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this->state = IceState::COMPLETED;
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// Notify the listener.
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this->listener->OnIceServerCompleted(this);
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}
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break;
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}
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case IceState::COMPLETED:
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{
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// There should be some tuples.
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MS_ASSERT(!this->tuples.empty(), "state is 'completed' but there are no tuples");
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// There should be a selected tuple.
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MS_ASSERT(this->selectedTuple, "state is 'completed' but there is not selected tuple");
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if (!hasUseCandidate)
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{
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// If a new tuple store it.
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if (!HasTuple(tuple))
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AddTuple(tuple);
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}
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else
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{
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auto* storedTuple = HasTuple(tuple);
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// If a new tuple store it.
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if (!storedTuple)
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storedTuple = AddTuple(tuple);
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// Mark it as selected tuple.
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SetSelectedTuple(storedTuple);
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}
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break;
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}
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}
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}
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inline RTC::TransportTuple* IceServer::AddTuple(RTC::TransportTuple* tuple)
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{
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MS_TRACE();
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// Add the new tuple at the beginning of the list.
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this->tuples.push_front(tuple);
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// Return the address of the inserted tuple.
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return tuple;
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}
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inline RTC::TransportTuple* IceServer::HasTuple(const RTC::TransportTuple* tuple) const
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{
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MS_TRACE();
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// If there is no selected tuple yet then we know that the tuples list
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// is empty.
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if (!this->selectedTuple)
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return nullptr;
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// Check the current selected tuple.
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if (selectedTuple == tuple)
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return this->selectedTuple;
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// Otherwise check other stored tuples.
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for (const auto& it : this->tuples)
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{
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auto& storedTuple = it;
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if (storedTuple == tuple)
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return storedTuple;
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}
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return nullptr;
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}
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inline void IceServer::SetSelectedTuple(RTC::TransportTuple* storedTuple)
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{
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MS_TRACE();
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// If already the selected tuple do nothing.
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if (storedTuple == this->selectedTuple)
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return;
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this->selectedTuple = storedTuple;
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this->lastSelectedTuple = std::static_pointer_cast<RTC::TransportTuple>(storedTuple->shared_from_this());
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// Notify the listener.
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this->listener->OnIceServerSelectedTuple(this, this->selectedTuple);
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}
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} // namespace RTC
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