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https://github.com/stevenjoezhang/live2d-widget.git
synced 2024-11-22 12:39:59 +08:00
feat: migrate to pixi-live2d-widget
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14
README.md
14
README.md
@ -35,6 +35,20 @@ Font Awesome (v4 or v5) is required for this plugin. Take Font Awesome v4 as an
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```
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否则图标将无法正常显示。(如果网页中已经加载了任何版本的 Font Awesome,就不要重复加载了)
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本插件使用[pixi-live2d-display](https://github.com/guansss/pixi-live2d-display)组件以支持渲染所有版本的Live2D模型。为此,你需要添加PixiJS和pixl-live2d-display依赖。例如,要支持所有版本的模型,则需要添加如下依赖:
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```html
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<!-- PixiJS -->
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<script src="https://cdnjs.cloudflare.com/ajax/libs/pixi.js/5.3.10/pixi.min.js"></script>
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<!-- Live2D v2.1 -->
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<script src="https://cdn.jsdelivr.net/gh/dylanNew/live2d/webgl/Live2D/lib/live2d.min.js"></script>
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<!-- Live2D v3 -->
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<script src="https://cubism.live2d.com/sdk-web/cubismcore/live2dcubismcore.min.js"></script>
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<!-- pixi-live2d-display -->
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<script src="https://cdn.jsdelivr.net/npm/pixi-live2d-display/dist/index.min.js"></script>
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```
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关于Live2D SDK、PixiJS版本的支持情况,请查阅pixi-live2d-display的文档。
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## 使用 Usage
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将这一行代码加入 `<head>` 或 `<body>`,即可展现出效果:
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@ -24,11 +24,10 @@ function loadExternalResource(url, type) {
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});
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}
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// 加载 waifu.css live2d.min.js waifu-tips.js
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// 加载 waifu.css waifu-tips.js
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if (screen.width >= 768) {
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Promise.all([
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loadExternalResource(live2d_path + "waifu.css", "css"),
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loadExternalResource(live2d_path + "live2d.min.js", "js"),
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loadExternalResource(live2d_path + "waifu-tips.js", "js")
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]).then(() => {
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initWidget({
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1
live2d.min.js
vendored
1
live2d.min.js
vendored
File diff suppressed because one or more lines are too long
@ -3,6 +3,24 @@
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* https://github.com/stevenjoezhang/live2d-widget
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*/
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let pixiApp;
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/**
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* Load Live2D model into the PIXI application.
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*/
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async function loadlive2dPixi(jsonPath) {
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const model = await PIXI.live2d.Live2DModel.from(jsonPath);
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pixiApp.stage.addChild(model);
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const parentWidth = pixiApp.renderer.width;
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const parentHeight = pixiApp.renderer.height;
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// Scale to fit the stage
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const ratio = Math.min(parentWidth / model.width, parentHeight / model.height);
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model.scale.set(ratio, ratio);
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// Align bottom and center horizontally
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model.x = (parentWidth - model.width) / 2;
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model.y = parentHeight - model.height;
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}
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function loadWidget(config) {
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let { waifuPath, apiPath, cdnPath } = config;
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let useCDN = false, modelList;
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@ -19,7 +37,7 @@ function loadWidget(config) {
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sessionStorage.removeItem("waifu-text");
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document.body.insertAdjacentHTML("beforeend", `<div id="waifu">
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<div id="waifu-tips"></div>
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<canvas id="live2d" width="800" height="800"></canvas>
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<canvas id="live2d"></canvas>
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<div id="waifu-tool">
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<span class="fa fa-lg fa-comment"></span>
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<span class="fa fa-lg fa-paper-plane"></span>
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@ -30,6 +48,13 @@ function loadWidget(config) {
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<span class="fa fa-lg fa-times"></span>
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</div>
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</div>`);
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// Create PIXI application
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const live2dCanvas = document.getElementById('live2d');
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pixiApp = new PIXI.Application({
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view: live2dCanvas,
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resizeTo: live2dCanvas,
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transparent: true,
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});
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// https://stackoverflow.com/questions/24148403/trigger-css-transition-on-appended-element
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setTimeout(() => {
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document.getElementById("waifu").style.bottom = 0;
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@ -213,9 +238,9 @@ function loadWidget(config) {
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if (useCDN) {
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if (!modelList) await loadModelList();
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const target = randomSelection(modelList.models[modelId]);
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loadlive2d("live2d", `${cdnPath}model/${target}/index.json`);
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loadlive2dPixi(`${cdnPath}model/${target}/index.json`);
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} else {
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loadlive2d("live2d", `${apiPath}get/?id=${modelId}-${modelTexturesId}`);
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loadlive2dPixi(`${apiPath}get/?id=${modelId}-${modelTexturesId}`);
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console.log(`Live2D 模型 ${modelId}-${modelTexturesId} 加载完成`);
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}
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}
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@ -226,7 +251,7 @@ function loadWidget(config) {
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if (useCDN) {
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if (!modelList) await loadModelList();
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const target = randomSelection(modelList.models[modelId]);
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loadlive2d("live2d", `${cdnPath}model/${target}/index.json`);
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loadlive2dPixi(`${cdnPath}model/${target}/index.json`);
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showMessage("我的新衣服好看嘛?", 4000, 10);
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} else {
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// 可选 "rand"(随机), "switch"(顺序)
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