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78 lines
2.2 KiB
CMake
78 lines
2.2 KiB
CMake
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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FindCoin3D
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----------
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Find Coin3D (Open Inventor)
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Coin3D is an implementation of the Open Inventor API. It provides
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data structures and algorithms for 3D visualization.
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This module defines the following variables
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::
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COIN3D_FOUND - system has Coin3D - Open Inventor
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COIN3D_INCLUDE_DIRS - where the Inventor include directory can be found
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COIN3D_LIBRARIES - Link to this to use Coin3D
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#]=======================================================================]
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if (WIN32)
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if (CYGWIN)
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h)
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find_library(COIN3D_LIBRARIES Coin)
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else ()
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/include"
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)
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find_library(COIN3D_LIBRARY_DEBUG coin2d
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
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)
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find_library(COIN3D_LIBRARY_RELEASE coin2
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
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)
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if (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
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set(COIN3D_LIBRARIES optimized ${COIN3D_LIBRARY_RELEASE}
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debug ${COIN3D_LIBRARY_DEBUG})
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else ()
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if (COIN3D_LIBRARY_DEBUG)
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set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_DEBUG})
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endif ()
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if (COIN3D_LIBRARY_RELEASE)
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set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_RELEASE})
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endif ()
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endif ()
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endif ()
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else ()
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if(APPLE)
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h
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/Library/Frameworks/Inventor.framework/Headers
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)
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find_library(COIN3D_LIBRARIES Coin
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/Library/Frameworks/Inventor.framework/Libraries
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)
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set(COIN3D_LIBRARIES "-framework Coin3d" CACHE STRING "Coin3D library for OSX")
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else()
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h)
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find_library(COIN3D_LIBRARIES Coin)
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endif()
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endif ()
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(Coin3D DEFAULT_MSG COIN3D_LIBRARIES COIN3D_INCLUDE_DIRS)
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mark_as_advanced(COIN3D_INCLUDE_DIRS COIN3D_LIBRARIES )
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