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5.13.2: qcocoascreen patched from QTBUG-80193
This commit is contained in:
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@ -53,9 +53,6 @@ class QCocoaIntegration;
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class QCocoaScreen : public QPlatformScreen
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{
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public:
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static void initializeScreens();
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static void cleanupScreens();
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~QCocoaScreen();
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// ----------------------------------------------------
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@ -68,6 +65,7 @@ public:
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qreal devicePixelRatio() const override { return m_devicePixelRatio; }
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QSizeF physicalSize() const override { return m_physicalSize; }
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QDpi logicalDpi() const override { return m_logicalDpi; }
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QDpi logicalBaseDpi() const override { return m_logicalDpi; }
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qreal refreshRate() const override { return m_refreshRate; }
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QString name() const override { return m_name; }
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QPlatformCursor *cursor() const override { return m_cursor; }
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@ -78,7 +76,6 @@ public:
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// ----------------------------------------------------
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NSScreen *nativeScreen() const;
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void updateProperties();
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void requestUpdate();
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void deliverUpdateRequests();
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@ -87,6 +84,7 @@ public:
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static QCocoaScreen *primaryScreen();
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static QCocoaScreen *get(NSScreen *nsScreen);
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static QCocoaScreen *get(CGDirectDisplayID displayId);
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static QCocoaScreen *get(CFUUIDRef uuid);
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static CGPoint mapToNative(const QPointF &pos, QCocoaScreen *screen = QCocoaScreen::primaryScreen());
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static CGRect mapToNative(const QRectF &rect, QCocoaScreen *screen = QCocoaScreen::primaryScreen());
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@ -94,27 +92,41 @@ public:
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static QRectF mapFromNative(CGRect rect, QCocoaScreen *screen = QCocoaScreen::primaryScreen());
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private:
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QCocoaScreen(CGDirectDisplayID displayId);
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static void initializeScreens();
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static void updateScreens();
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static void cleanupScreens();
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static bool updateScreensIfNeeded();
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static NSArray *s_screenConfigurationBeforeUpdate;
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static void add(CGDirectDisplayID displayId);
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QCocoaScreen(CGDirectDisplayID displayId);
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void update(CGDirectDisplayID displayId);
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void remove();
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CGDirectDisplayID m_displayId = 0;
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bool isOnline() const;
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bool isMirroring() const;
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CGDirectDisplayID m_displayId = kCGNullDirectDisplay;
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CGDirectDisplayID displayId() const { return m_displayId; }
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QRect m_geometry;
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QRect m_availableGeometry;
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QDpi m_logicalDpi;
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qreal m_refreshRate;
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int m_depth;
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qreal m_refreshRate = 0;
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int m_depth = 0;
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QString m_name;
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QImage::Format m_format;
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QSizeF m_physicalSize;
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QCocoaCursor *m_cursor;
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qreal m_devicePixelRatio;
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qreal m_devicePixelRatio = 0;
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CVDisplayLinkRef m_displayLink = nullptr;
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dispatch_source_t m_displayLinkSource = nullptr;
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QAtomicInt m_pendingUpdates;
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friend class QCocoaIntegration;
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friend class QCocoaWindow;
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friend QDebug operator<<(QDebug debug, const QCocoaScreen *screen);
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};
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@ -54,67 +54,185 @@
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QT_BEGIN_NAMESPACE
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namespace CoreGraphics {
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Q_NAMESPACE
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enum DisplayChange {
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ReconfiguredWithFlagsMissing = 0,
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Moved = kCGDisplayMovedFlag,
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SetMain = kCGDisplaySetMainFlag,
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SetMode = kCGDisplaySetModeFlag,
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Added = kCGDisplayAddFlag,
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Removed = kCGDisplayRemoveFlag,
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Enabled = kCGDisplayEnabledFlag,
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Disabled = kCGDisplayDisabledFlag,
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Mirrored = kCGDisplayMirrorFlag,
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UnMirrored = kCGDisplayUnMirrorFlag,
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DesktopShapeChanged = kCGDisplayDesktopShapeChangedFlag
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};
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Q_ENUM_NS(DisplayChange)
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}
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NSArray *QCocoaScreen::s_screenConfigurationBeforeUpdate = nil;
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void QCocoaScreen::initializeScreens()
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{
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uint32_t displayCount = 0;
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if (CGGetActiveDisplayList(0, nullptr, &displayCount) != kCGErrorSuccess)
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qFatal("Failed to get number of active displays");
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CGDirectDisplayID activeDisplays[displayCount];
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if (CGGetActiveDisplayList(displayCount, &activeDisplays[0], &displayCount) != kCGErrorSuccess)
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qFatal("Failed to get active displays");
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for (CGDirectDisplayID displayId : activeDisplays)
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QCocoaScreen::add(displayId);
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updateScreens();
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CGDisplayRegisterReconfigurationCallback([](CGDirectDisplayID displayId, CGDisplayChangeSummaryFlags flags, void *userInfo) {
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if (flags & kCGDisplayBeginConfigurationFlag)
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return; // Wait for changes to apply
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Q_UNUSED(userInfo);
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QCocoaScreen *cocoaScreen = QCocoaScreen::get(displayId);
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// Displays are reconfigured in batches, and we want to update our screens
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// once a batch ends, so that all the states of the displays are up to date.
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static int displayReconfigurationsInProgress = 0;
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if ((flags & kCGDisplayAddFlag) || !cocoaScreen) {
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if (!CGDisplayIsActive(displayId)) {
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qCDebug(lcQpaScreen) << "Not adding inactive display" << displayId;
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return; // Will be added when activated
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const bool beforeReconfigure = flags & kCGDisplayBeginConfigurationFlag;
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qCDebug(lcQpaScreen).verbosity(0).nospace() << "Display " << displayId
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<< (beforeReconfigure ? " about to reconfigure" : " was ")
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<< QFlags<CoreGraphics::DisplayChange>(flags)
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<< " with " << displayReconfigurationsInProgress
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<< " display configuration(s) in progress";
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if (!flags) {
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// CGDisplayRegisterReconfigurationCallback has been observed to be called
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// with flags unset. This seems like a bug. The callback is not paired with
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// a matching "completion" callback either, so we don't know whether to treat
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// it as a begin or end of reconfigure.
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return;
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}
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if (beforeReconfigure) {
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if (!displayReconfigurationsInProgress++) {
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// There might have been a screen reconfigure before this that
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// we didn't process yet, so do that now if that's the case.
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updateScreensIfNeeded();
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Q_ASSERT(!s_screenConfigurationBeforeUpdate);
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s_screenConfigurationBeforeUpdate = NSScreen.screens;
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qCDebug(lcQpaScreen, "Display reconfigure transaction started"
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" with screen configuration %p", s_screenConfigurationBeforeUpdate);
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static void (^tryScreenUpdate)();
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tryScreenUpdate = ^void () {
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qCDebug(lcQpaScreen) << "Attempting screen update from runloop block";
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if (!updateScreensIfNeeded())
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CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, tryScreenUpdate);
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};
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CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, tryScreenUpdate);
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}
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QCocoaScreen::add(displayId);
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} else if ((flags & kCGDisplayRemoveFlag) || !CGDisplayIsActive(displayId)) {
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cocoaScreen->remove();
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} else {
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// Detect changes to the primary screen immediately, instead of
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// waiting for a display reconfigure with kCGDisplaySetMainFlag.
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// This ensures that any property updates to the other screens
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// will be in reference to the correct primary screen.
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QCocoaScreen *mainDisplay = QCocoaScreen::get(CGMainDisplayID());
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if (QGuiApplication::primaryScreen()->handle() != mainDisplay) {
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mainDisplay->updateProperties();
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qCInfo(lcQpaScreen) << "Primary screen changed to" << mainDisplay;
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QWindowSystemInterface::handlePrimaryScreenChanged(mainDisplay);
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Q_ASSERT_X(displayReconfigurationsInProgress, "QCococaScreen",
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"Display configuration transactions are expected to be balanced");
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if (!--displayReconfigurationsInProgress) {
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qCDebug(lcQpaScreen) << "Display reconfigure transaction completed";
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// We optimistically update now, in case the NSScreens have changed
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updateScreensIfNeeded();
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}
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if (cocoaScreen == mainDisplay)
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return; // Already reconfigured
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cocoaScreen->updateProperties();
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qCInfo(lcQpaScreen) << "Reconfigured" << cocoaScreen;
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}
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}, nullptr);
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static QMacNotificationObserver screenParamaterObserver(NSApplication.sharedApplication,
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NSApplicationDidChangeScreenParametersNotification, [&]() {
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qCDebug(lcQpaScreen) << "Received screen parameter change notification";
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updateScreensIfNeeded(); // As a last resort we update screens here
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});
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}
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bool QCocoaScreen::updateScreensIfNeeded()
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{
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if (!s_screenConfigurationBeforeUpdate) {
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qCDebug(lcQpaScreen) << "QScreens have already been updated, all good";
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return true;
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}
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if (s_screenConfigurationBeforeUpdate == NSScreen.screens) {
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qCDebug(lcQpaScreen) << "Still waiting for NSScreen configuration change";
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return false;
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}
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qCDebug(lcQpaScreen, "NSScreen configuration changed to %p", NSScreen.screens);
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updateScreens();
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s_screenConfigurationBeforeUpdate = nil;
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return true;
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}
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/*
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Update the list of available QScreens, and the properties of existing screens.
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At this point we rely on the NSScreen.screens to be up to date.
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*/
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void QCocoaScreen::updateScreens()
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{
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uint32_t displayCount = 0;
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if (CGGetOnlineDisplayList(0, nullptr, &displayCount) != kCGErrorSuccess)
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qFatal("Failed to get number of online displays");
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QVector<CGDirectDisplayID> onlineDisplays(displayCount);
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if (CGGetOnlineDisplayList(displayCount, onlineDisplays.data(), &displayCount) != kCGErrorSuccess)
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qFatal("Failed to get online displays");
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qCInfo(lcQpaScreen) << "Updating screens with" << displayCount
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<< "online displays:" << onlineDisplays;
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// TODO: Verify whether we can always assume the main display is first
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int mainDisplayIndex = onlineDisplays.indexOf(CGMainDisplayID());
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if (mainDisplayIndex < 0) {
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qCWarning(lcQpaScreen) << "Main display not in list of online displays!";
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} else if (mainDisplayIndex > 0) {
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qCWarning(lcQpaScreen) << "Main display not first display, making sure it is";
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onlineDisplays.move(mainDisplayIndex, 0);
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}
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for (CGDirectDisplayID displayId : onlineDisplays) {
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Q_ASSERT(CGDisplayIsOnline(displayId));
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if (CGDirectDisplayID mirroring = CGDisplayMirrorsDisplay(displayId))
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continue;
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// A single physical screen can map to multiple displays IDs,
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// depending on which GPU is in use or which physical port the
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// screen is connected to. By mapping the display ID to a UUID,
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// which are shared between displays that target the same screen,
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// we can pick an existing QScreen to update instead of needlessly
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// adding and removing QScreens.
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QCFType<CFUUIDRef> uuid = CGDisplayCreateUUIDFromDisplayID(displayId);
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Q_ASSERT(uuid);
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if (QCocoaScreen *existingScreen = QCocoaScreen::get(uuid)) {
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existingScreen->update(displayId);
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qCInfo(lcQpaScreen) << "Updated" << existingScreen;
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if (CGDisplayIsMain(displayId) && existingScreen != qGuiApp->primaryScreen()->handle()) {
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qCInfo(lcQpaScreen) << "Primary screen changed to" << existingScreen;
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QWindowSystemInterface::handlePrimaryScreenChanged(existingScreen);
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}
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} else {
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QCocoaScreen::add(displayId);
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}
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}
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for (QScreen *screen : QGuiApplication::screens()) {
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QCocoaScreen *platformScreen = static_cast<QCocoaScreen*>(screen->handle());
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if (!platformScreen->isOnline())
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platformScreen->remove();
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else if (platformScreen->isMirroring())
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platformScreen->remove();
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}
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}
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void QCocoaScreen::add(CGDirectDisplayID displayId)
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{
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const bool isPrimary = CGDisplayIsMain(displayId);
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QCocoaScreen *cocoaScreen = new QCocoaScreen(displayId);
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qCInfo(lcQpaScreen) << "Adding" << cocoaScreen;
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QWindowSystemInterface::handleScreenAdded(cocoaScreen, CGDisplayIsMain(displayId));
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qCInfo(lcQpaScreen) << "Adding" << cocoaScreen
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<< (isPrimary ? "as new primary screen" : "");
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QWindowSystemInterface::handleScreenAdded(cocoaScreen, isPrimary);
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}
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QCocoaScreen::QCocoaScreen(CGDirectDisplayID displayId)
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: QPlatformScreen(), m_displayId(displayId)
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{
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updateProperties();
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update(m_displayId);
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m_cursor = new QCocoaCursor;
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}
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@ -127,8 +245,6 @@ void QCocoaScreen::cleanupScreens()
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void QCocoaScreen::remove()
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{
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m_displayId = 0; // Prevent stale references during removal
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// This may result in the application responding to QGuiApplication::screenRemoved
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// by moving the window to another screen, either by setGeometry, or by setScreen.
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// If the window isn't moved by the application, Qt will as a fallback move it to
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@ -140,6 +256,7 @@ void QCocoaScreen::remove()
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// QCocoaWindow::windowDidChangeScreen. At that point the window will appear to have
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// already changed its screen, but that's only true if comparing the Qt screens,
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// not when comparing the NSScreens.
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qCInfo(lcQpaScreen) << "Removing " << this;
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QWindowSystemInterface::handleScreenRemoved(this);
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}
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@ -186,9 +303,14 @@ static QString displayName(CGDirectDisplayID displayID)
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return QString();
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}
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void QCocoaScreen::updateProperties()
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void QCocoaScreen::update(CGDirectDisplayID displayId)
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{
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Q_ASSERT(m_displayId);
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if (displayId != m_displayId) {
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qCDebug(lcQpaScreen) << "Reconnecting" << this << "as display" << displayId;
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m_displayId = displayId;
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}
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Q_ASSERT(isOnline());
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const QRect previousGeometry = m_geometry;
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const QRect previousAvailableGeometry = m_availableGeometry;
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@ -326,8 +448,8 @@ struct DeferredDebugHelper
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void QCocoaScreen::deliverUpdateRequests()
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{
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if (!m_displayId)
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return; // Screen removed
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if (!isOnline())
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return;
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QMacAutoReleasePool pool;
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@ -351,15 +473,6 @@ void QCocoaScreen::deliverUpdateRequests()
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// it on the main thread yet, because the processing of the update request is taking
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// too long, or because the update request was deferred due to window live resizing.
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qDeferredDebug(screenUpdates) << ", " << framesAheadOfDelivery << " frame(s) ahead";
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// We skip the frame completely if we're live-resizing, to not put any extra
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// strain on the main thread runloop. Otherwise we assume we should push frames
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// as fast as possible, and hopefully the callback will be delivered on the
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// main thread just when the previous finished.
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if (qt_apple_sharedApplication().keyWindow.inLiveResize) {
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qDeferredDebug(screenUpdates) << "; waiting for main thread to catch up";
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return;
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}
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}
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qDeferredDebug(screenUpdates) << "; signaling dispatch source";
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@ -547,15 +660,38 @@ QPixmap QCocoaScreen::grabWindow(WId view, int x, int y, int width, int height)
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return windowPixmap;
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}
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bool QCocoaScreen::isOnline() const
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{
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// When a display is disconnected CGDisplayIsOnline and other CGDisplay
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// functions that take a displayId will not return false, but will start
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// returning -1 to signal that the displayId is invalid. Some functions
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// will also assert or even crash in this case, so it's important that
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// we double check if a display is online before calling other functions.
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auto isOnline = CGDisplayIsOnline(m_displayId);
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static const uint32_t kCGDisplayIsDisconnected = int32_t(-1);
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return isOnline != kCGDisplayIsDisconnected && isOnline;
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}
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/*
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Returns true if a screen is mirroring another screen
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*/
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bool QCocoaScreen::isMirroring() const
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{
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if (!isOnline())
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return false;
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return CGDisplayMirrorsDisplay(m_displayId);
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}
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/*!
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The screen used as a reference for global window geometry
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*/
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QCocoaScreen *QCocoaScreen::primaryScreen()
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{
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auto screen = static_cast<QCocoaScreen *>(QGuiApplication::primaryScreen()->handle());
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Q_ASSERT_X(screen == get(CGMainDisplayID()), "QCocoaScreen",
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"The application's primary screen should always be in sync with the main display");
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return screen;
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// Note: The primary screen that Qt knows about may not match the current CGMainDisplayID()
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// if macOS has not yet been able to inform us that the main display has changed, but we
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// will update the primary screen accordingly once the reconfiguration callback comes in.
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return static_cast<QCocoaScreen *>(QGuiApplication::primaryScreen()->handle());
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}
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QList<QPlatformScreen*> QCocoaScreen::virtualSiblings() const
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@ -571,6 +707,12 @@ QList<QPlatformScreen*> QCocoaScreen::virtualSiblings() const
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QCocoaScreen *QCocoaScreen::get(NSScreen *nsScreen)
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{
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if (s_screenConfigurationBeforeUpdate) {
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qCWarning(lcQpaScreen) << "Trying to resolve screen while waiting for screen reconfigure!";
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if (!updateScreensIfNeeded())
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qCWarning(lcQpaScreen) << "Failed to do last minute screen update. Expect crashes.";
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}
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return get(nsScreen.qt_displayId);
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}
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@ -585,23 +727,34 @@ QCocoaScreen *QCocoaScreen::get(CGDirectDisplayID displayId)
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return nullptr;
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}
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QCocoaScreen *QCocoaScreen::get(CFUUIDRef uuid)
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{
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for (QScreen *screen : QGuiApplication::screens()) {
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auto *platformScreen = static_cast<QCocoaScreen*>(screen->handle());
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if (!platformScreen->isOnline())
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continue;
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auto displayId = platformScreen->displayId();
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QCFType<CFUUIDRef> candidateUuid(CGDisplayCreateUUIDFromDisplayID(displayId));
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Q_ASSERT(candidateUuid);
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if (candidateUuid == uuid)
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return platformScreen;
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}
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return nullptr;
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}
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NSScreen *QCocoaScreen::nativeScreen() const
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{
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if (!m_displayId)
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return nil; // The display has been disconnected
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// A single display may have different displayIds depending on
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// which GPU is in use or which physical port the display is
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// connected to. By comparing UUIDs instead of display IDs we
|
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// ensure that we always pick up the appropriate NSScreen.
|
||||
QCFType<CFUUIDRef> uuid = CGDisplayCreateUUIDFromDisplayID(m_displayId);
|
||||
|
||||
for (NSScreen *screen in [NSScreen screens]) {
|
||||
if (CGDisplayCreateUUIDFromDisplayID(screen.qt_displayId) == uuid)
|
||||
for (NSScreen *screen in NSScreen.screens) {
|
||||
if (screen.qt_displayId == m_displayId)
|
||||
return screen;
|
||||
}
|
||||
|
||||
qCWarning(lcQpaScreen) << "Could not find NSScreen for display ID" << m_displayId;
|
||||
return nil;
|
||||
}
|
||||
|
||||
@ -636,16 +789,29 @@ QDebug operator<<(QDebug debug, const QCocoaScreen *screen)
|
||||
debug.nospace();
|
||||
debug << "QCocoaScreen(" << (const void *)screen;
|
||||
if (screen) {
|
||||
debug << ", geometry=" << screen->geometry();
|
||||
debug << ", " << screen->name();
|
||||
if (screen->isOnline()) {
|
||||
if (CGDisplayIsAsleep(screen->displayId()))
|
||||
debug << ", Sleeping";
|
||||
if (auto mirroring = CGDisplayMirrorsDisplay(screen->displayId()))
|
||||
debug << ", mirroring=" << mirroring;
|
||||
} else {
|
||||
debug << ", Offline";
|
||||
}
|
||||
debug << ", " << screen->geometry();
|
||||
debug << ", dpr=" << screen->devicePixelRatio();
|
||||
debug << ", name=" << screen->name();
|
||||
debug << ", native=" << screen->nativeScreen();
|
||||
debug << ", displayId=" << screen->displayId();
|
||||
|
||||
if (auto nativeScreen = screen->nativeScreen())
|
||||
debug << ", " << nativeScreen;
|
||||
}
|
||||
debug << ')';
|
||||
return debug;
|
||||
}
|
||||
#endif // !QT_NO_DEBUG_STREAM
|
||||
|
||||
#include "qcocoascreen.moc"
|
||||
|
||||
QT_END_NAMESPACE
|
||||
|
||||
@implementation NSScreen (QtExtras)
|
||||
|
Loading…
Reference in New Issue
Block a user