qt 6.5.1 builds

This commit is contained in:
kleuter 2023-10-31 23:11:15 +01:00
parent fffd3d4b0a
commit d516dfb2a3
2653 changed files with 189543 additions and 0 deletions

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dnl Distributed under the OSI-approved BSD 3-Clause License. See accompanying
dnl file Copyright.txt or https://cmake.org/licensing for details.
AC_DEFUN([CMAKE_FIND_BINARY],
[AC_ARG_VAR([CMAKE_BINARY], [path to the cmake binary])dnl
if test "x$ac_cv_env_CMAKE_BINARY_set" != "xset"; then
AC_PATH_TOOL([CMAKE_BINARY], [cmake])dnl
fi
])dnl
# $1: package name
# $2: language (e.g. C/CXX/Fortran)
# $3: The compiler ID, defaults to GNU.
# Possible values are: GNU, Intel, Clang, SunPro, HP, XL, VisualAge, PGI,
# PathScale, Cray, SCO, MIPSpro, MSVC
# $4: optional extra arguments to cmake, e.g. "-DCMAKE_SIZEOF_VOID_P=8"
# $5: optional path to cmake binary
AC_DEFUN([CMAKE_FIND_PACKAGE], [
AC_REQUIRE([CMAKE_FIND_BINARY])dnl
AC_ARG_VAR([$1][_][$2][FLAGS], [$2 compiler flags for $1. This overrides the cmake output])dnl
AC_ARG_VAR([$1][_LIBS], [linker flags for $1. This overrides the cmake output])dnl
failed=false
AC_MSG_CHECKING([for $1])
if test -z "${$1[]_$2[]FLAGS}"; then
$1[]_$2[]FLAGS=`$CMAKE_BINARY --find-package "-DNAME=$1" "-DCOMPILER_ID=m4_default([$3], [GNU])" "-DLANGUAGE=$2" -DMODE=COMPILE $4` || failed=true
fi
if test -z "${$1[]_LIBS}"; then
$1[]_LIBS=`$CMAKE_BINARY --find-package "-DNAME=$1" "-DCOMPILER_ID=m4_default([$3], [GNU])" "-DLANGUAGE=$2" -DMODE=LINK $4` || failed=true
fi
if $failed; then
unset $1[]_$2[]FLAGS
unset $1[]_LIBS
AC_MSG_RESULT([no])
$6
else
AC_MSG_RESULT([yes])
$5
fi[]dnl
])

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A short-hand signature is:
.. parsed-literal::
|FIND_XXX| (<VAR> name1 [path1 path2 ...])
The general signature is:
.. parsed-literal::
|FIND_XXX| (
<VAR>
name | |NAMES|
[HINTS path1 [path2 ... ENV var]]
[PATHS path1 [path2 ... ENV var]]
[PATH_SUFFIXES suffix1 [suffix2 ...]]
[DOC "cache documentation string"]
[NO_DEFAULT_PATH]
[NO_PACKAGE_ROOT_PATH]
[NO_CMAKE_PATH]
[NO_CMAKE_ENVIRONMENT_PATH]
[NO_SYSTEM_ENVIRONMENT_PATH]
[NO_CMAKE_SYSTEM_PATH]
[CMAKE_FIND_ROOT_PATH_BOTH |
ONLY_CMAKE_FIND_ROOT_PATH |
NO_CMAKE_FIND_ROOT_PATH]
)
This command is used to find a |SEARCH_XXX_DESC|.
A cache entry named by ``<VAR>`` is created to store the result
of this command.
If the |SEARCH_XXX| is found the result is stored in the variable
and the search will not be repeated unless the variable is cleared.
If nothing is found, the result will be
``<VAR>-NOTFOUND``, and the search will be attempted again the
next time |FIND_XXX| is invoked with the same variable.
Options include:
``NAMES``
Specify one or more possible names for the |SEARCH_XXX|.
When using this to specify names with and without a version
suffix, we recommend specifying the unversioned name first
so that locally-built packages can be found before those
provided by distributions.
``HINTS``, ``PATHS``
Specify directories to search in addition to the default locations.
The ``ENV var`` sub-option reads paths from a system environment
variable.
``PATH_SUFFIXES``
Specify additional subdirectories to check below each directory
location otherwise considered.
``DOC``
Specify the documentation string for the ``<VAR>`` cache entry.
If ``NO_DEFAULT_PATH`` is specified, then no additional paths are
added to the search.
If ``NO_DEFAULT_PATH`` is not specified, the search process is as follows:
.. |FIND_PACKAGE_ROOT_PREFIX_PATH_XXX_SUBDIR| replace::
|prefix_XXX_SUBDIR| for each ``<prefix>`` in the
:variable:`<PackageName>_ROOT` CMake variable and the
:envvar:`<PackageName>_ROOT` environment variable if
called from within a find module loaded by
:command:`find_package(<PackageName>)`
.. |CMAKE_PREFIX_PATH_XXX_SUBDIR| replace::
|prefix_XXX_SUBDIR| for each ``<prefix>`` in :variable:`CMAKE_PREFIX_PATH`
.. |SYSTEM_ENVIRONMENT_PREFIX_PATH_XXX_SUBDIR| replace::
|prefix_XXX_SUBDIR| for each ``<prefix>/[s]bin`` in ``PATH``, and
|entry_XXX_SUBDIR| for other entries in ``PATH``
.. |CMAKE_SYSTEM_PREFIX_PATH_XXX_SUBDIR| replace::
|prefix_XXX_SUBDIR| for each ``<prefix>`` in
:variable:`CMAKE_SYSTEM_PREFIX_PATH`
1. If called from within a find module loaded by
:command:`find_package(<PackageName>)`, search prefixes unique to the
current package being found. Specifically look in the
:variable:`<PackageName>_ROOT` CMake variable and the
:envvar:`<PackageName>_ROOT` environment variable.
The package root variables are maintained as a stack so if called from
nested find modules, root paths from the parent's find module will be
searched after paths from the current module,
i.e. ``<CurrentPackage>_ROOT``, ``ENV{<CurrentPackage>_ROOT}``,
``<ParentPackage>_ROOT``, ``ENV{<ParentPackage>_ROOT}``, etc.
This can be skipped if ``NO_PACKAGE_ROOT_PATH`` is passed.
See policy :policy:`CMP0074`.
* |FIND_PACKAGE_ROOT_PREFIX_PATH_XXX|
2. Search paths specified in cmake-specific cache variables.
These are intended to be used on the command line with a ``-DVAR=value``.
The values are interpreted as :ref:`semicolon-separated lists <CMake Language Lists>`.
This can be skipped if ``NO_CMAKE_PATH`` is passed.
* |CMAKE_PREFIX_PATH_XXX|
* |CMAKE_XXX_PATH|
* |CMAKE_XXX_MAC_PATH|
3. Search paths specified in cmake-specific environment variables.
These are intended to be set in the user's shell configuration,
and therefore use the host's native path separator
(``;`` on Windows and ``:`` on UNIX).
This can be skipped if ``NO_CMAKE_ENVIRONMENT_PATH`` is passed.
* |CMAKE_PREFIX_PATH_XXX|
* |CMAKE_XXX_PATH|
* |CMAKE_XXX_MAC_PATH|
4. Search the paths specified by the ``HINTS`` option.
These should be paths computed by system introspection, such as a
hint provided by the location of another item already found.
Hard-coded guesses should be specified with the ``PATHS`` option.
5. Search the standard system environment variables.
This can be skipped if ``NO_SYSTEM_ENVIRONMENT_PATH`` is an argument.
* |SYSTEM_ENVIRONMENT_PATH_XXX|
6. Search cmake variables defined in the Platform files
for the current system. This can be skipped if ``NO_CMAKE_SYSTEM_PATH``
is passed.
* |CMAKE_SYSTEM_PREFIX_PATH_XXX|
* |CMAKE_SYSTEM_XXX_PATH|
* |CMAKE_SYSTEM_XXX_MAC_PATH|
7. Search the paths specified by the PATHS option
or in the short-hand version of the command.
These are typically hard-coded guesses.
.. |FIND_ARGS_XXX| replace:: <VAR> NAMES name
On macOS the :variable:`CMAKE_FIND_FRAMEWORK` and
:variable:`CMAKE_FIND_APPBUNDLE` variables determine the order of
preference between Apple-style and unix-style package components.
.. include:: FIND_XXX_ROOT.txt
.. include:: FIND_XXX_ORDER.txt

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The default search order is designed to be most-specific to
least-specific for common use cases.
Projects may override the order by simply calling the command
multiple times and using the ``NO_*`` options:
.. parsed-literal::
|FIND_XXX| (|FIND_ARGS_XXX| PATHS paths... NO_DEFAULT_PATH)
|FIND_XXX| (|FIND_ARGS_XXX|)
Once one of the calls succeeds the result variable will be set
and stored in the cache so that no call will search again.

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The CMake variable :variable:`CMAKE_FIND_ROOT_PATH` specifies one or more
directories to be prepended to all other search directories. This
effectively "re-roots" the entire search under given locations.
Paths which are descendants of the :variable:`CMAKE_STAGING_PREFIX` are excluded
from this re-rooting, because that variable is always a path on the host system.
By default the :variable:`CMAKE_FIND_ROOT_PATH` is empty.
The :variable:`CMAKE_SYSROOT` variable can also be used to specify exactly one
directory to use as a prefix. Setting :variable:`CMAKE_SYSROOT` also has other
effects. See the documentation for that variable for more.
These variables are especially useful when cross-compiling to
point to the root directory of the target environment and CMake will
search there too. By default at first the directories listed in
:variable:`CMAKE_FIND_ROOT_PATH` are searched, then the :variable:`CMAKE_SYSROOT`
directory is searched, and then the non-rooted directories will be
searched. The default behavior can be adjusted by setting
|CMAKE_FIND_ROOT_PATH_MODE_XXX|. This behavior can be manually
overridden on a per-call basis using options:
``CMAKE_FIND_ROOT_PATH_BOTH``
Search in the order described above.
``NO_CMAKE_FIND_ROOT_PATH``
Do not use the :variable:`CMAKE_FIND_ROOT_PATH` variable.
``ONLY_CMAKE_FIND_ROOT_PATH``
Search only the re-rooted directories and directories below
:variable:`CMAKE_STAGING_PREFIX`.

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To pass options to the linker tool, each compiler driver has is own syntax.
The ``LINKER:`` prefix can be used to specify, in a portable way, options
to pass to the linker tool. The ``LINKER:`` prefix is replaced by the required
driver option and the rest of the option string defines linker arguments using
``,`` as separator. These arguments will be formatted according to the
:variable:`CMAKE_<LANG>_LINKER_WRAPPER_FLAG` and
:variable:`CMAKE_<LANG>_LINKER_WRAPPER_FLAG_SEP` variables.
For example, ``"LINKER:-z,defs"`` becomes ``-Xlinker -z -Xlinker defs`` for
``Clang`` and ``-Wl,-z,defs`` for ``GNU GCC``.
The ``LINKER:`` prefix can be specified as part of a ``SHELL:`` prefix
expression.
The ``LINKER:`` prefix supports, as alternate syntax, specification of
arguments using ``SHELL:`` prefix and space as separator. Previous example
becomes ``"LINKER:SHELL:-z defs"``.
.. note::
Specifying ``SHELL:`` prefix elsewhere than at the beginning of the
``LINKER:`` prefix is not supported.

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The final set of compile or link options used for a target is constructed by
accumulating options from the current target and the usage requirements of
it dependencies. The set of options is de-duplicated to avoid repetition.
While beneficial for individual options, the de-duplication step can break
up option groups. For example, ``-D A -D B`` becomes ``-D A B``. One may
specify a group of options using shell-like quoting along with a ``SHELL:``
prefix. The ``SHELL:`` prefix is dropped and the rest of the option string
is parsed using the :command:`separate_arguments` ``UNIX_COMMAND`` mode.
For example, ``"SHELL:-D A" "SHELL:-D B"`` becomes ``-D A -D B``.

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add_compile_definitions
-----------------------
Add preprocessor definitions to the compilation of source files.
.. code-block:: cmake
add_compile_definitions(<definition> ...)
Adds preprocessor definitions to the compiler command line for targets in the
current directory and below (whether added before or after this command is
invoked). See documentation of the :prop_dir:`directory <COMPILE_DEFINITIONS>`
and :prop_tgt:`target <COMPILE_DEFINITIONS>` ``COMPILE_DEFINITIONS`` properties.
Definitions are specified using the syntax ``VAR`` or ``VAR=value``.
Function-style definitions are not supported. CMake will automatically
escape the value correctly for the native build system (note that CMake
language syntax may require escapes to specify some values).
Arguments to ``add_compile_definitions`` may use "generator expressions" with
the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
manual for available expressions. See the :manual:`cmake-buildsystem(7)`
manual for more on defining buildsystem properties.

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add_compile_options
-------------------
Add options to the compilation of source files.
.. code-block:: cmake
add_compile_options(<option> ...)
Adds options to the :prop_dir:`COMPILE_OPTIONS` directory property.
These options are used when compiling targets from the current
directory and below.
Arguments
^^^^^^^^^
Arguments to ``add_compile_options`` may use "generator expressions" with
the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
manual for available expressions. See the :manual:`cmake-buildsystem(7)`
manual for more on defining buildsystem properties.
.. include:: OPTIONS_SHELL.txt
Example
^^^^^^^
Since different compilers support different options, a typical use of
this command is in a compiler-specific conditional clause:
.. code-block:: cmake
if (MSVC)
# warning level 4 and all warnings as errors
add_compile_options(/W4 /WX)
else()
# lots of warnings and all warnings as errors
add_compile_options(-Wall -Wextra -pedantic -Werror)
endif()
See Also
^^^^^^^^
This command can be used to add any options. However, for
adding preprocessor definitions and include directories it is recommended
to use the more specific commands :command:`add_compile_definitions`
and :command:`include_directories`.
The command :command:`target_compile_options` adds target-specific options.

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add_custom_command
------------------
Add a custom build rule to the generated build system.
There are two main signatures for ``add_custom_command``.
Generating Files
^^^^^^^^^^^^^^^^
The first signature is for adding a custom command to produce an output:
.. code-block:: cmake
add_custom_command(OUTPUT output1 [output2 ...]
COMMAND command1 [ARGS] [args1...]
[COMMAND command2 [ARGS] [args2...] ...]
[MAIN_DEPENDENCY depend]
[DEPENDS [depends...]]
[BYPRODUCTS [files...]]
[IMPLICIT_DEPENDS <lang1> depend1
[<lang2> depend2] ...]
[WORKING_DIRECTORY dir]
[COMMENT comment]
[DEPFILE depfile]
[VERBATIM] [APPEND] [USES_TERMINAL]
[COMMAND_EXPAND_LISTS])
This defines a command to generate specified ``OUTPUT`` file(s).
A target created in the same directory (``CMakeLists.txt`` file)
that specifies any output of the custom command as a source file
is given a rule to generate the file using the command at build time.
Do not list the output in more than one independent target that
may build in parallel or the two instances of the rule may conflict
(instead use the :command:`add_custom_target` command to drive the
command and make the other targets depend on that one).
In makefile terms this creates a new target in the following form::
OUTPUT: MAIN_DEPENDENCY DEPENDS
COMMAND
The options are:
``APPEND``
Append the ``COMMAND`` and ``DEPENDS`` option values to the custom
command for the first output specified. There must have already
been a previous call to this command with the same output.
The ``COMMENT``, ``MAIN_DEPENDENCY``, and ``WORKING_DIRECTORY``
options are currently ignored when APPEND is given, but may be
used in the future.
``BYPRODUCTS``
Specify the files the command is expected to produce but whose
modification time may or may not be newer than the dependencies.
If a byproduct name is a relative path it will be interpreted
relative to the build tree directory corresponding to the
current source directory.
Each byproduct file will be marked with the :prop_sf:`GENERATED`
source file property automatically.
Explicit specification of byproducts is supported by the
:generator:`Ninja` generator to tell the ``ninja`` build tool
how to regenerate byproducts when they are missing. It is
also useful when other build rules (e.g. custom commands)
depend on the byproducts. Ninja requires a build rule for any
generated file on which another rule depends even if there are
order-only dependencies to ensure the byproducts will be
available before their dependents build.
The ``BYPRODUCTS`` option is ignored on non-Ninja generators
except to mark byproducts ``GENERATED``.
``COMMAND``
Specify the command-line(s) to execute at build time.
If more than one ``COMMAND`` is specified they will be executed in order,
but *not* necessarily composed into a stateful shell or batch script.
(To run a full script, use the :command:`configure_file` command or the
:command:`file(GENERATE)` command to create it, and then specify
a ``COMMAND`` to launch it.)
The optional ``ARGS`` argument is for backward compatibility and
will be ignored.
If ``COMMAND`` specifies an executable target name (created by the
:command:`add_executable` command) it will automatically be replaced
by the location of the executable created at build time. If set, the
:prop_tgt:`CROSSCOMPILING_EMULATOR` executable target property will
also be prepended to the command to allow the executable to run on
the host.
(Use the ``TARGET_FILE``
:manual:`generator expression <cmake-generator-expressions(7)>` to
reference an executable later in the command line.)
Additionally a target-level dependency will be added so that the
executable target will be built before any target using this custom
command. However this does NOT add a file-level dependency that
would cause the custom command to re-run whenever the executable is
recompiled.
Arguments to ``COMMAND`` may use
:manual:`generator expressions <cmake-generator-expressions(7)>`.
References to target names in generator expressions imply target-level
dependencies, but NOT file-level dependencies. List target names with
the ``DEPENDS`` option to add file-level dependencies.
``COMMENT``
Display the given message before the commands are executed at
build time.
``DEPENDS``
Specify files on which the command depends. If any dependency is
an ``OUTPUT`` of another custom command in the same directory
(``CMakeLists.txt`` file) CMake automatically brings the other
custom command into the target in which this command is built.
If ``DEPENDS`` is not specified the command will run whenever
the ``OUTPUT`` is missing; if the command does not actually
create the ``OUTPUT`` then the rule will always run.
If ``DEPENDS`` specifies any target (created by the
:command:`add_custom_target`, :command:`add_executable`, or
:command:`add_library` command) a target-level dependency is
created to make sure the target is built before any target
using this custom command. Additionally, if the target is an
executable or library a file-level dependency is created to
cause the custom command to re-run whenever the target is
recompiled.
Arguments to ``DEPENDS`` may use
:manual:`generator expressions <cmake-generator-expressions(7)>`.
``COMMAND_EXPAND_LISTS``
Lists in ``COMMAND`` arguments will be expanded, including those
created with
:manual:`generator expressions <cmake-generator-expressions(7)>`,
allowing ``COMMAND`` arguments such as
``${CC} "-I$<JOIN:$<TARGET_PROPERTY:foo,INCLUDE_DIRECTORIES>,;-I>" foo.cc``
to be properly expanded.
``IMPLICIT_DEPENDS``
Request scanning of implicit dependencies of an input file.
The language given specifies the programming language whose
corresponding dependency scanner should be used.
Currently only ``C`` and ``CXX`` language scanners are supported.
The language has to be specified for every file in the
``IMPLICIT_DEPENDS`` list. Dependencies discovered from the
scanning are added to those of the custom command at build time.
Note that the ``IMPLICIT_DEPENDS`` option is currently supported
only for Makefile generators and will be ignored by other generators.
``MAIN_DEPENDENCY``
Specify the primary input source file to the command. This is
treated just like any value given to the ``DEPENDS`` option
but also suggests to Visual Studio generators where to hang
the custom command. Each source file may have at most one command
specifying it as its main dependency. A compile command (i.e. for a
library or an executable) counts as an implicit main dependency which
gets silently overwritten by a custom command specification.
``OUTPUT``
Specify the output files the command is expected to produce.
If an output name is a relative path it will be interpreted
relative to the build tree directory corresponding to the
current source directory.
Each output file will be marked with the :prop_sf:`GENERATED`
source file property automatically.
If the output of the custom command is not actually created
as a file on disk it should be marked with the :prop_sf:`SYMBOLIC`
source file property.
``USES_TERMINAL``
The command will be given direct access to the terminal if possible.
With the :generator:`Ninja` generator, this places the command in
the ``console`` :prop_gbl:`pool <JOB_POOLS>`.
``VERBATIM``
All arguments to the commands will be escaped properly for the
build tool so that the invoked command receives each argument
unchanged. Note that one level of escapes is still used by the
CMake language processor before add_custom_command even sees the
arguments. Use of ``VERBATIM`` is recommended as it enables
correct behavior. When ``VERBATIM`` is not given the behavior
is platform specific because there is no protection of
tool-specific special characters.
``WORKING_DIRECTORY``
Execute the command with the given current working directory.
If it is a relative path it will be interpreted relative to the
build tree directory corresponding to the current source directory.
Arguments to ``WORKING_DIRECTORY`` may use
:manual:`generator expressions <cmake-generator-expressions(7)>`.
``DEPFILE``
Specify a ``.d`` depfile for the :generator:`Ninja` generator.
A ``.d`` file holds dependencies usually emitted by the custom
command itself.
Using ``DEPFILE`` with other generators than Ninja is an error.
Build Events
^^^^^^^^^^^^
The second signature adds a custom command to a target such as a
library or executable. This is useful for performing an operation
before or after building the target. The command becomes part of the
target and will only execute when the target itself is built. If the
target is already built, the command will not execute.
.. code-block:: cmake
add_custom_command(TARGET <target>
PRE_BUILD | PRE_LINK | POST_BUILD
COMMAND command1 [ARGS] [args1...]
[COMMAND command2 [ARGS] [args2...] ...]
[BYPRODUCTS [files...]]
[WORKING_DIRECTORY dir]
[COMMENT comment]
[VERBATIM] [USES_TERMINAL])
This defines a new command that will be associated with building the
specified ``<target>``. The ``<target>`` must be defined in the current
directory; targets defined in other directories may not be specified.
When the command will happen is determined by which
of the following is specified:
``PRE_BUILD``
On :ref:`Visual Studio Generators`, run before any other rules are
executed within the target.
On other generators, run just before ``PRE_LINK`` commands.
``PRE_LINK``
Run after sources have been compiled but before linking the binary
or running the librarian or archiver tool of a static library.
This is not defined for targets created by the
:command:`add_custom_target` command.
``POST_BUILD``
Run after all other rules within the target have been executed.
.. note::
Because generator expressions can be used in custom commands,
it is possible to define ``COMMAND`` lines or whole custom commands
which evaluate to empty strings for certain configurations.
For **Visual Studio 2010 (and newer)** generators these command
lines or custom commands will be omitted for the specific
configuration and no "empty-string-command" will be added.
This allows to add individual build events for every configuration.

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add_custom_target
-----------------
Add a target with no output so it will always be built.
.. code-block:: cmake
add_custom_target(Name [ALL] [command1 [args1...]]
[COMMAND command2 [args2...] ...]
[DEPENDS depend depend depend ... ]
[BYPRODUCTS [files...]]
[WORKING_DIRECTORY dir]
[COMMENT comment]
[VERBATIM] [USES_TERMINAL]
[COMMAND_EXPAND_LISTS]
[SOURCES src1 [src2...]])
Adds a target with the given name that executes the given commands.
The target has no output file and is *always considered out of date*
even if the commands try to create a file with the name of the target.
Use the :command:`add_custom_command` command to generate a file with
dependencies. By default nothing depends on the custom target. Use
the :command:`add_dependencies` command to add dependencies to or
from other targets.
The options are:
``ALL``
Indicate that this target should be added to the default build
target so that it will be run every time (the command cannot be
called ``ALL``).
``BYPRODUCTS``
Specify the files the command is expected to produce but whose
modification time may or may not be updated on subsequent builds.
If a byproduct name is a relative path it will be interpreted
relative to the build tree directory corresponding to the
current source directory.
Each byproduct file will be marked with the :prop_sf:`GENERATED`
source file property automatically.
Explicit specification of byproducts is supported by the
:generator:`Ninja` generator to tell the ``ninja`` build tool
how to regenerate byproducts when they are missing. It is
also useful when other build rules (e.g. custom commands)
depend on the byproducts. Ninja requires a build rule for any
generated file on which another rule depends even if there are
order-only dependencies to ensure the byproducts will be
available before their dependents build.
The ``BYPRODUCTS`` option is ignored on non-Ninja generators
except to mark byproducts ``GENERATED``.
``COMMAND``
Specify the command-line(s) to execute at build time.
If more than one ``COMMAND`` is specified they will be executed in order,
but *not* necessarily composed into a stateful shell or batch script.
(To run a full script, use the :command:`configure_file` command or the
:command:`file(GENERATE)` command to create it, and then specify
a ``COMMAND`` to launch it.)
If ``COMMAND`` specifies an executable target name (created by the
:command:`add_executable` command) it will automatically be replaced
by the location of the executable created at build time. If set, the
:prop_tgt:`CROSSCOMPILING_EMULATOR` executable target property will
also be prepended to the command to allow the executable to run on
the host.
Additionally a target-level dependency will be added so that the
executable target will be built before this custom target.
Arguments to ``COMMAND`` may use
:manual:`generator expressions <cmake-generator-expressions(7)>`.
References to target names in generator expressions imply target-level
dependencies.
The command and arguments are optional and if not specified an empty
target will be created.
``COMMENT``
Display the given message before the commands are executed at
build time.
``DEPENDS``
Reference files and outputs of custom commands created with
:command:`add_custom_command` command calls in the same directory
(``CMakeLists.txt`` file). They will be brought up to date when
the target is built.
Use the :command:`add_dependencies` command to add dependencies
on other targets.
``COMMAND_EXPAND_LISTS``
Lists in ``COMMAND`` arguments will be expanded, including those
created with
:manual:`generator expressions <cmake-generator-expressions(7)>`,
allowing ``COMMAND`` arguments such as
``${CC} "-I$<JOIN:$<TARGET_PROPERTY:foo,INCLUDE_DIRECTORIES>,;-I>" foo.cc``
to be properly expanded.
``SOURCES``
Specify additional source files to be included in the custom target.
Specified source files will be added to IDE project files for
convenience in editing even if they have no build rules.
``VERBATIM``
All arguments to the commands will be escaped properly for the
build tool so that the invoked command receives each argument
unchanged. Note that one level of escapes is still used by the
CMake language processor before ``add_custom_target`` even sees
the arguments. Use of ``VERBATIM`` is recommended as it enables
correct behavior. When ``VERBATIM`` is not given the behavior
is platform specific because there is no protection of
tool-specific special characters.
``USES_TERMINAL``
The command will be given direct access to the terminal if possible.
With the :generator:`Ninja` generator, this places the command in
the ``console`` :prop_gbl:`pool <JOB_POOLS>`.
``WORKING_DIRECTORY``
Execute the command with the given current working directory.
If it is a relative path it will be interpreted relative to the
build tree directory corresponding to the current source directory.
Arguments to ``WORKING_DIRECTORY`` may use
:manual:`generator expressions <cmake-generator-expressions(7)>`.

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add_definitions
---------------
Add -D define flags to the compilation of source files.
.. code-block:: cmake
add_definitions(-DFOO -DBAR ...)
Adds definitions to the compiler command line for targets in the current
directory and below (whether added before or after this command is invoked).
This command can be used to add any flags, but it is intended to add
preprocessor definitions.
.. note::
This command has been superseded by alternatives:
* Use :command:`add_compile_definitions` to add preprocessor definitions.
* Use :command:`include_directories` to add include directories.
* Use :command:`add_compile_options` to add other options.
Flags beginning in -D or /D that look like preprocessor definitions are
automatically added to the :prop_dir:`COMPILE_DEFINITIONS` directory
property for the current directory. Definitions with non-trivial values
may be left in the set of flags instead of being converted for reasons of
backwards compatibility. See documentation of the
:prop_dir:`directory <COMPILE_DEFINITIONS>`,
:prop_tgt:`target <COMPILE_DEFINITIONS>`,
:prop_sf:`source file <COMPILE_DEFINITIONS>` ``COMPILE_DEFINITIONS``
properties for details on adding preprocessor definitions to specific
scopes and configurations.
See the :manual:`cmake-buildsystem(7)` manual for more on defining
buildsystem properties.

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add_dependencies
----------------
Add a dependency between top-level targets.
.. code-block:: cmake
add_dependencies(<target> [<target-dependency>]...)
Makes a top-level ``<target>`` depend on other top-level targets to
ensure that they build before ``<target>`` does. A top-level target
is one created by one of the :command:`add_executable`,
:command:`add_library`, or :command:`add_custom_target` commands
(but not targets generated by CMake like ``install``).
Dependencies added to an :ref:`imported target <Imported Targets>`
or an :ref:`interface library <Interface Libraries>` are followed
transitively in its place since the target itself does not build.
See the ``DEPENDS`` option of :command:`add_custom_target` and
:command:`add_custom_command` commands for adding file-level
dependencies in custom rules. See the :prop_sf:`OBJECT_DEPENDS`
source file property to add file-level dependencies to object files.

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add_executable
--------------
Add an executable to the project using the specified source files.
.. code-block:: cmake
add_executable(<name> [WIN32] [MACOSX_BUNDLE]
[EXCLUDE_FROM_ALL]
[source1] [source2 ...])
Adds an executable target called ``<name>`` to be built from the source
files listed in the command invocation. (The source files can be omitted
here if they are added later using :command:`target_sources`.) The
``<name>`` corresponds to the logical target name and must be globally
unique within a project. The actual file name of the executable built is
constructed based on conventions of the native platform (such as
``<name>.exe`` or just ``<name>``).
By default the executable file will be created in the build tree
directory corresponding to the source tree directory in which the
command was invoked. See documentation of the
:prop_tgt:`RUNTIME_OUTPUT_DIRECTORY` target property to change this
location. See documentation of the :prop_tgt:`OUTPUT_NAME` target property
to change the ``<name>`` part of the final file name.
If ``WIN32`` is given the property :prop_tgt:`WIN32_EXECUTABLE` will be
set on the target created. See documentation of that target property for
details.
If ``MACOSX_BUNDLE`` is given the corresponding property will be set on
the created target. See documentation of the :prop_tgt:`MACOSX_BUNDLE`
target property for details.
If ``EXCLUDE_FROM_ALL`` is given the corresponding property will be set on
the created target. See documentation of the :prop_tgt:`EXCLUDE_FROM_ALL`
target property for details.
Source arguments to ``add_executable`` may use "generator expressions" with
the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
manual for available expressions. See the :manual:`cmake-buildsystem(7)`
manual for more on defining buildsystem properties.
See also :prop_sf:`HEADER_FILE_ONLY` on what to do if some sources are
pre-processed, and you want to have the original sources reachable from
within IDE.
--------------------------------------------------------------------------
.. code-block:: cmake
add_executable(<name> IMPORTED [GLOBAL])
An :ref:`IMPORTED executable target <Imported Targets>` references an
executable file located outside the project. No rules are generated to
build it, and the :prop_tgt:`IMPORTED` target property is ``True``. The
target name has scope in the directory in which it is created and below, but
the ``GLOBAL`` option extends visibility. It may be referenced like any
target built within the project. ``IMPORTED`` executables are useful
for convenient reference from commands like :command:`add_custom_command`.
Details about the imported executable are specified by setting properties
whose names begin in ``IMPORTED_``. The most important such property is
:prop_tgt:`IMPORTED_LOCATION` (and its per-configuration version
:prop_tgt:`IMPORTED_LOCATION_<CONFIG>`) which specifies the location of
the main executable file on disk. See documentation of the ``IMPORTED_*``
properties for more information.
--------------------------------------------------------------------------
.. code-block:: cmake
add_executable(<name> ALIAS <target>)
Creates an :ref:`Alias Target <Alias Targets>`, such that ``<name>`` can
be used to refer to ``<target>`` in subsequent commands. The ``<name>``
does not appear in the generated buildsystem as a make target. The
``<target>`` may not be a non-``GLOBAL``
:ref:`Imported Target <Imported Targets>` or an ``ALIAS``.
``ALIAS`` targets can be used as targets to read properties
from, executables for custom commands and custom targets. They can also be
tested for existence with the regular :command:`if(TARGET)` subcommand.
The ``<name>`` may not be used to modify properties of ``<target>``, that
is, it may not be used as the operand of :command:`set_property`,
:command:`set_target_properties`, :command:`target_link_libraries` etc.
An ``ALIAS`` target may not be installed or exported.

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add_library
-----------
.. only:: html
.. contents::
Add a library to the project using the specified source files.
Normal Libraries
^^^^^^^^^^^^^^^^
.. code-block:: cmake
add_library(<name> [STATIC | SHARED | MODULE]
[EXCLUDE_FROM_ALL]
[source1] [source2 ...])
Adds a library target called ``<name>`` to be built from the source files
listed in the command invocation. (The source files can be omitted here
if they are added later using :command:`target_sources`.) The ``<name>``
corresponds to the logical target name and must be globally unique within
a project. The actual file name of the library built is constructed based
on conventions of the native platform (such as ``lib<name>.a`` or
``<name>.lib``).
``STATIC``, ``SHARED``, or ``MODULE`` may be given to specify the type of
library to be created. ``STATIC`` libraries are archives of object files
for use when linking other targets. ``SHARED`` libraries are linked
dynamically and loaded at runtime. ``MODULE`` libraries are plugins that
are not linked into other targets but may be loaded dynamically at runtime
using dlopen-like functionality. If no type is given explicitly the
type is ``STATIC`` or ``SHARED`` based on whether the current value of the
variable :variable:`BUILD_SHARED_LIBS` is ``ON``. For ``SHARED`` and
``MODULE`` libraries the :prop_tgt:`POSITION_INDEPENDENT_CODE` target
property is set to ``ON`` automatically.
A ``SHARED`` or ``STATIC`` library may be marked with the :prop_tgt:`FRAMEWORK`
target property to create an macOS Framework.
If a library does not export any symbols, it must not be declared as a
``SHARED`` library. For example, a Windows resource DLL or a managed C++/CLI
DLL that exports no unmanaged symbols would need to be a ``MODULE`` library.
This is because CMake expects a ``SHARED`` library to always have an
associated import library on Windows.
By default the library file will be created in the build tree directory
corresponding to the source tree directory in which the command was
invoked. See documentation of the :prop_tgt:`ARCHIVE_OUTPUT_DIRECTORY`,
:prop_tgt:`LIBRARY_OUTPUT_DIRECTORY`, and
:prop_tgt:`RUNTIME_OUTPUT_DIRECTORY` target properties to change this
location. See documentation of the :prop_tgt:`OUTPUT_NAME` target
property to change the ``<name>`` part of the final file name.
If ``EXCLUDE_FROM_ALL`` is given the corresponding property will be set on
the created target. See documentation of the :prop_tgt:`EXCLUDE_FROM_ALL`
target property for details.
Source arguments to ``add_library`` may use "generator expressions" with
the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
manual for available expressions. See the :manual:`cmake-buildsystem(7)`
manual for more on defining buildsystem properties.
See also :prop_sf:`HEADER_FILE_ONLY` on what to do if some sources are
pre-processed, and you want to have the original sources reachable from
within IDE.
Imported Libraries
^^^^^^^^^^^^^^^^^^
.. code-block:: cmake
add_library(<name> <SHARED|STATIC|MODULE|OBJECT|UNKNOWN> IMPORTED
[GLOBAL])
An :ref:`IMPORTED library target <Imported Targets>` references a library
file located outside the project. No rules are generated to build it, and
the :prop_tgt:`IMPORTED` target property is ``True``. The target name has
scope in the directory in which it is created and below, but the ``GLOBAL``
option extends visibility. It may be referenced like any target built
within the project. ``IMPORTED`` libraries are useful for convenient
reference from commands like :command:`target_link_libraries`. Details
about the imported library are specified by setting properties whose names
begin in ``IMPORTED_`` and ``INTERFACE_``. The most important such
property is :prop_tgt:`IMPORTED_LOCATION` (and its per-configuration
variant :prop_tgt:`IMPORTED_LOCATION_<CONFIG>`) which specifies the
location of the main library file on disk. Or, for object libraries,
:prop_tgt:`IMPORTED_OBJECTS` (and :prop_tgt:`IMPORTED_OBJECTS_<CONFIG>`)
specifies the locations of object files on disk.
See documentation of the ``IMPORTED_*`` and ``INTERFACE_*`` properties
for more information.
Object Libraries
^^^^^^^^^^^^^^^^
.. code-block:: cmake
add_library(<name> OBJECT <src>...)
Creates an :ref:`Object Library <Object Libraries>`. An object library
compiles source files but does not archive or link their object files into a
library. Instead other targets created by :command:`add_library` or
:command:`add_executable` may reference the objects using an expression of the
form ``$<TARGET_OBJECTS:objlib>`` as a source, where ``objlib`` is the
object library name. For example:
.. code-block:: cmake
add_library(... $<TARGET_OBJECTS:objlib> ...)
add_executable(... $<TARGET_OBJECTS:objlib> ...)
will include objlib's object files in a library and an executable
along with those compiled from their own sources. Object libraries
may contain only sources that compile, header files, and other files
that would not affect linking of a normal library (e.g. ``.txt``).
They may contain custom commands generating such sources, but not
``PRE_BUILD``, ``PRE_LINK``, or ``POST_BUILD`` commands. Some native build
systems (such as Xcode) may not like targets that have only object files, so
consider adding at least one real source file to any target that references
``$<TARGET_OBJECTS:objlib>``.
Alias Libraries
^^^^^^^^^^^^^^^
.. code-block:: cmake
add_library(<name> ALIAS <target>)
Creates an :ref:`Alias Target <Alias Targets>`, such that ``<name>`` can be
used to refer to ``<target>`` in subsequent commands. The ``<name>`` does
not appear in the generated buildsystem as a make target. The ``<target>``
may not be a non-``GLOBAL`` :ref:`Imported Target <Imported Targets>` or an
``ALIAS``.
``ALIAS`` targets can be used as linkable targets and as targets to
read properties from. They can also be tested for existence with the
regular :command:`if(TARGET)` subcommand. The ``<name>`` may not be used
to modify properties of ``<target>``, that is, it may not be used as the
operand of :command:`set_property`, :command:`set_target_properties`,
:command:`target_link_libraries` etc. An ``ALIAS`` target may not be
installed or exported.
Interface Libraries
^^^^^^^^^^^^^^^^^^^
.. code-block:: cmake
add_library(<name> INTERFACE [IMPORTED [GLOBAL]])
Creates an :ref:`Interface Library <Interface Libraries>`. An ``INTERFACE``
library target does not directly create build output, though it may
have properties set on it and it may be installed, exported and
imported. Typically the ``INTERFACE_*`` properties are populated on
the interface target using the commands:
* :command:`set_property`,
* :command:`target_link_libraries(INTERFACE)`,
* :command:`target_link_options(INTERFACE)`,
* :command:`target_include_directories(INTERFACE)`,
* :command:`target_compile_options(INTERFACE)`,
* :command:`target_compile_definitions(INTERFACE)`, and
* :command:`target_sources(INTERFACE)`,
and then it is used as an argument to :command:`target_link_libraries`
like any other target.
An ``INTERFACE`` :ref:`Imported Target <Imported Targets>` may also be
created with this signature. An ``IMPORTED`` library target references a
library defined outside the project. The target name has scope in the
directory in which it is created and below, but the ``GLOBAL`` option
extends visibility. It may be referenced like any target built within
the project. ``IMPORTED`` libraries are useful for convenient reference
from commands like :command:`target_link_libraries`.

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add_link_options
----------------
Add options to the link of shared library, module and executable targets.
.. code-block:: cmake
add_link_options(<option> ...)
Adds options to the link step for targets in the current directory and below
that are added after this command is invoked. See documentation of the
:prop_dir:`directory <LINK_OPTIONS>` and
:prop_tgt:`target <LINK_OPTIONS>` ``LINK_OPTIONS`` properties.
This command can be used to add any options, but alternative commands
exist to add libraries (:command:`target_link_libraries` or
:command:`link_libraries`).
Arguments to ``add_link_options`` may use "generator expressions" with
the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
manual for available expressions. See the :manual:`cmake-buildsystem(7)`
manual for more on defining buildsystem properties.
.. include:: OPTIONS_SHELL.txt
.. include:: LINK_OPTIONS_LINKER.txt

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add_subdirectory
----------------
Add a subdirectory to the build.
.. code-block:: cmake
add_subdirectory(source_dir [binary_dir] [EXCLUDE_FROM_ALL])
Adds a subdirectory to the build. The source_dir specifies the
directory in which the source CMakeLists.txt and code files are
located. If it is a relative path it will be evaluated with respect
to the current directory (the typical usage), but it may also be an
absolute path. The ``binary_dir`` specifies the directory in which to
place the output files. If it is a relative path it will be evaluated
with respect to the current output directory, but it may also be an
absolute path. If ``binary_dir`` is not specified, the value of
``source_dir``, before expanding any relative path, will be used (the
typical usage). The CMakeLists.txt file in the specified source
directory will be processed immediately by CMake before processing in
the current input file continues beyond this command.
If the ``EXCLUDE_FROM_ALL`` argument is provided then targets in the
subdirectory will not be included in the ``ALL`` target of the parent
directory by default, and will be excluded from IDE project files.
Users must explicitly build targets in the subdirectory. This is
meant for use when the subdirectory contains a separate part of the
project that is useful but not necessary, such as a set of examples.
Typically the subdirectory should contain its own :command:`project`
command invocation so that a full build system will be generated in the
subdirectory (such as a VS IDE solution file). Note that inter-target
dependencies supersede this exclusion. If a target built by the
parent project depends on a target in the subdirectory, the dependee
target will be included in the parent project build system to satisfy
the dependency.

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add_test
--------
Add a test to the project to be run by :manual:`ctest(1)`.
.. code-block:: cmake
add_test(NAME <name> COMMAND <command> [<arg>...]
[CONFIGURATIONS <config>...]
[WORKING_DIRECTORY <dir>])
Adds a test called ``<name>``. The test name may not contain spaces,
quotes, or other characters special in CMake syntax. The options are:
``COMMAND``
Specify the test command-line. If ``<command>`` specifies an
executable target (created by :command:`add_executable`) it will
automatically be replaced by the location of the executable created
at build time.
``CONFIGURATIONS``
Restrict execution of the test only to the named configurations.
``WORKING_DIRECTORY``
Set the :prop_test:`WORKING_DIRECTORY` test property to
specify the working directory in which to execute the test.
If not specified the test will be run with the current working
directory set to the build directory corresponding to the
current source directory.
The given test command is expected to exit with code ``0`` to pass and
non-zero to fail, or vice-versa if the :prop_test:`WILL_FAIL` test
property is set. Any output written to stdout or stderr will be
captured by :manual:`ctest(1)` but does not affect the pass/fail status
unless the :prop_test:`PASS_REGULAR_EXPRESSION` or
:prop_test:`FAIL_REGULAR_EXPRESSION` test property is used.
The ``COMMAND`` and ``WORKING_DIRECTORY`` options may use "generator
expressions" with the syntax ``$<...>``. See the
:manual:`cmake-generator-expressions(7)` manual for available expressions.
Example usage:
.. code-block:: cmake
add_test(NAME mytest
COMMAND testDriver --config $<CONFIGURATION>
--exe $<TARGET_FILE:myexe>)
This creates a test ``mytest`` whose command runs a ``testDriver`` tool
passing the configuration name and the full path to the executable
file produced by target ``myexe``.
.. note::
CMake will generate tests only if the :command:`enable_testing`
command has been invoked. The :module:`CTest` module invokes the
command automatically when the ``BUILD_TESTING`` option is ``ON``.
---------------------------------------------------------------------
.. code-block:: cmake
add_test(<name> <command> [<arg>...])
Add a test called ``<name>`` with the given command-line. Unlike
the above ``NAME`` signature no transformation is performed on the
command-line to support target names or generator expressions.

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aux_source_directory
--------------------
Find all source files in a directory.
.. code-block:: cmake
aux_source_directory(<dir> <variable>)
Collects the names of all the source files in the specified directory
and stores the list in the ``<variable>`` provided. This command is
intended to be used by projects that use explicit template
instantiation. Template instantiation files can be stored in a
"Templates" subdirectory and collected automatically using this
command to avoid manually listing all instantiations.
It is tempting to use this command to avoid writing the list of source
files for a library or executable target. While this seems to work,
there is no way for CMake to generate a build system that knows when a
new source file has been added. Normally the generated build system
knows when it needs to rerun CMake because the CMakeLists.txt file is
modified to add a new source. When the source is just added to the
directory without modifying this file, one would have to manually
rerun CMake to generate a build system incorporating the new file.

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break
-----
Break from an enclosing foreach or while loop.
.. code-block:: cmake
break()
Breaks from an enclosing :command:`foreach` or :command:`while` loop.
See also the :command:`continue` command.

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build_command
-------------
Get a command line to build the current project.
This is mainly intended for internal use by the :module:`CTest` module.
.. code-block:: cmake
build_command(<variable>
[CONFIGURATION <config>]
[TARGET <target>]
[PROJECT_NAME <projname>] # legacy, causes warning
)
Sets the given ``<variable>`` to a command-line string of the form::
<cmake> --build . [--config <config>] [--target <target>] [-- -i]
where ``<cmake>`` is the location of the :manual:`cmake(1)` command-line
tool, and ``<config>`` and ``<target>`` are the values provided to the
``CONFIGURATION`` and ``TARGET`` options, if any. The trailing ``-- -i``
option is added for :ref:`Makefile Generators` if policy :policy:`CMP0061`
is not set to ``NEW``.
When invoked, this ``cmake --build`` command line will launch the
underlying build system tool.
.. code-block:: cmake
build_command(<cachevariable> <makecommand>)
This second signature is deprecated, but still available for backwards
compatibility. Use the first signature instead.
It sets the given ``<cachevariable>`` to a command-line string as
above but without the ``--target`` option.
The ``<makecommand>`` is ignored but should be the full path to
devenv, nmake, make or one of the end user build tools
for legacy invocations.
.. note::
In CMake versions prior to 3.0 this command returned a command
line that directly invokes the native build tool for the current
generator. Their implementation of the ``PROJECT_NAME`` option
had no useful effects, so CMake now warns on use of the option.

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build_name
----------
Disallowed since version 3.0. See CMake Policy :policy:`CMP0036`.
Use ``${CMAKE_SYSTEM}`` and ``${CMAKE_CXX_COMPILER}`` instead.
::
build_name(variable)
Sets the specified variable to a string representing the platform and
compiler settings. These values are now available through the
:variable:`CMAKE_SYSTEM` and
:variable:`CMAKE_CXX_COMPILER <CMAKE_<LANG>_COMPILER>` variables.

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cmake_host_system_information
-----------------------------
Query host system specific information.
.. code-block:: cmake
cmake_host_system_information(RESULT <variable> QUERY <key> ...)
Queries system information of the host system on which cmake runs.
One or more ``<key>`` can be provided to select the information to be
queried. The list of queried values is stored in ``<variable>``.
``<key>`` can be one of the following values:
============================= ================================================
Key Description
============================= ================================================
``NUMBER_OF_LOGICAL_CORES`` Number of logical cores
``NUMBER_OF_PHYSICAL_CORES`` Number of physical cores
``HOSTNAME`` Hostname
``FQDN`` Fully qualified domain name
``TOTAL_VIRTUAL_MEMORY`` Total virtual memory in MiB [#mebibytes]_
``AVAILABLE_VIRTUAL_MEMORY`` Available virtual memory in MiB [#mebibytes]_
``TOTAL_PHYSICAL_MEMORY`` Total physical memory in MiB [#mebibytes]_
``AVAILABLE_PHYSICAL_MEMORY`` Available physical memory in MiB [#mebibytes]_
``IS_64BIT`` One if processor is 64Bit
``HAS_FPU`` One if processor has floating point unit
``HAS_MMX`` One if processor supports MMX instructions
``HAS_MMX_PLUS`` One if processor supports Ext. MMX instructions
``HAS_SSE`` One if processor supports SSE instructions
``HAS_SSE2`` One if processor supports SSE2 instructions
``HAS_SSE_FP`` One if processor supports SSE FP instructions
``HAS_SSE_MMX`` One if processor supports SSE MMX instructions
``HAS_AMD_3DNOW`` One if processor supports 3DNow instructions
``HAS_AMD_3DNOW_PLUS`` One if processor supports 3DNow+ instructions
``HAS_IA64`` One if IA64 processor emulating x86
``HAS_SERIAL_NUMBER`` One if processor has serial number
``PROCESSOR_SERIAL_NUMBER`` Processor serial number
``PROCESSOR_NAME`` Human readable processor name
``PROCESSOR_DESCRIPTION`` Human readable full processor description
``OS_NAME`` See :variable:`CMAKE_HOST_SYSTEM_NAME`
``OS_RELEASE`` The OS sub-type e.g. on Windows ``Professional``
``OS_VERSION`` The OS build ID
``OS_PLATFORM`` See :variable:`CMAKE_HOST_SYSTEM_PROCESSOR`
============================= ================================================
.. rubric:: Footnotes
.. [#mebibytes] One MiB (mebibyte) is equal to 1024x1024 bytes.

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cmake_minimum_required
----------------------
Require a minimum version of cmake.
.. code-block:: cmake
cmake_minimum_required(VERSION <min>[...<max>] [FATAL_ERROR])
Sets the minimum required version of cmake for a project.
Also updates the policy settings as explained below.
``<min>`` and the optional ``<max>`` are each CMake versions of the form
``major.minor[.patch[.tweak]]``, and the ``...`` is literal.
If the running version of CMake is lower than the ``<min>`` required
version it will stop processing the project and report an error.
The optional ``<max>`` version, if specified, must be at least the
``<min>`` version and affects policy settings as described below.
If the running version of CMake is older than 3.12, the extra ``...``
dots will be seen as version component separators, resulting in the
``...<max>`` part being ignored and preserving the pre-3.12 behavior
of basing policies on ``<min>``.
The ``FATAL_ERROR`` option is accepted but ignored by CMake 2.6 and
higher. It should be specified so CMake versions 2.4 and lower fail
with an error instead of just a warning.
.. note::
Call the ``cmake_minimum_required()`` command at the beginning of
the top-level ``CMakeLists.txt`` file even before calling the
:command:`project` command. It is important to establish version
and policy settings before invoking other commands whose behavior
they may affect. See also policy :policy:`CMP0000`.
Calling ``cmake_minimum_required()`` inside a :command:`function`
limits some effects to the function scope when invoked. Such calls
should not be made with the intention of having global effects.
Policy Settings
^^^^^^^^^^^^^^^
The ``cmake_minimum_required(VERSION)`` command implicitly invokes the
:command:`cmake_policy(VERSION)` command to specify that the current
project code is written for the given range of CMake versions.
All policies known to the running version of CMake and introduced
in the ``<min>`` (or ``<max>``, if specified) version or earlier will
be set to use ``NEW`` behavior. All policies introduced in later
versions will be unset. This effectively requests behavior preferred
as of a given CMake version and tells newer CMake versions to warn
about their new policies.
When a ``<min>`` version higher than 2.4 is specified the command
implicitly invokes
.. code-block:: cmake
cmake_policy(VERSION <min>[...<max>])
which sets CMake policies based on the range of versions specified.
When a ``<min>`` version 2.4 or lower is given the command implicitly
invokes
.. code-block:: cmake
cmake_policy(VERSION 2.4[...<max>])
which enables compatibility features for CMake 2.4 and lower.

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cmake_parse_arguments
---------------------
Parse function or macro arguments.
.. code-block:: cmake
cmake_parse_arguments(<prefix> <options> <one_value_keywords>
<multi_value_keywords> <args>...)
cmake_parse_arguments(PARSE_ARGV <N> <prefix> <options>
<one_value_keywords> <multi_value_keywords>)
This command is for use in macros or functions.
It processes the arguments given to that macro or function,
and defines a set of variables which hold the values of the
respective options.
The first signature reads processes arguments passed in the ``<args>...``.
This may be used in either a :command:`macro` or a :command:`function`.
The ``PARSE_ARGV`` signature is only for use in a :command:`function`
body. In this case the arguments that are parsed come from the
``ARGV#`` variables of the calling function. The parsing starts with
the ``<N>``-th argument, where ``<N>`` is an unsigned integer. This allows for
the values to have special characters like ``;`` in them.
The ``<options>`` argument contains all options for the respective macro,
i.e. keywords which can be used when calling the macro without any value
following, like e.g. the ``OPTIONAL`` keyword of the :command:`install`
command.
The ``<one_value_keywords>`` argument contains all keywords for this macro
which are followed by one value, like e.g. ``DESTINATION`` keyword of the
:command:`install` command.
The ``<multi_value_keywords>`` argument contains all keywords for this
macro which can be followed by more than one value, like e.g. the
``TARGETS`` or ``FILES`` keywords of the :command:`install` command.
.. note::
All keywords shall be unique. I.e. every keyword shall only be specified
once in either ``<options>``, ``<one_value_keywords>`` or
``<multi_value_keywords>``. A warning will be emitted if uniqueness is
violated.
When done, ``cmake_parse_arguments`` will consider for each of the
keywords listed in ``<options>``, ``<one_value_keywords>`` and
``<multi_value_keywords>`` a variable composed of the given ``<prefix>``
followed by ``"_"`` and the name of the respective keyword. These
variables will then hold the respective value from the argument list
or be undefined if the associated option could not be found.
For the ``<options>`` keywords, these will always be defined,
to ``TRUE`` or ``FALSE``, whether the option is in the argument list or not.
All remaining arguments are collected in a variable
``<prefix>_UNPARSED_ARGUMENTS`` that will be undefined if all argument
where recognized. This can be checked afterwards to see
whether your macro was called with unrecognized parameters.
As an example here a ``my_install()`` macro, which takes similar arguments
as the real :command:`install` command:
.. code-block:: cmake
macro(my_install)
set(options OPTIONAL FAST)
set(oneValueArgs DESTINATION RENAME)
set(multiValueArgs TARGETS CONFIGURATIONS)
cmake_parse_arguments(MY_INSTALL "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN} )
# ...
Assume ``my_install()`` has been called like this:
.. code-block:: cmake
my_install(TARGETS foo bar DESTINATION bin OPTIONAL blub)
After the ``cmake_parse_arguments`` call the macro will have set or undefined
the following variables::
MY_INSTALL_OPTIONAL = TRUE
MY_INSTALL_FAST = FALSE # was not used in call to my_install
MY_INSTALL_DESTINATION = "bin"
MY_INSTALL_RENAME <UNDEFINED> # was not used
MY_INSTALL_TARGETS = "foo;bar"
MY_INSTALL_CONFIGURATIONS <UNDEFINED> # was not used
MY_INSTALL_UNPARSED_ARGUMENTS = "blub" # nothing expected after "OPTIONAL"
You can then continue and process these variables.
Keywords terminate lists of values, e.g. if directly after a
one_value_keyword another recognized keyword follows, this is
interpreted as the beginning of the new option. E.g.
``my_install(TARGETS foo DESTINATION OPTIONAL)`` would result in
``MY_INSTALL_DESTINATION`` set to ``"OPTIONAL"``, but as ``OPTIONAL``
is a keyword itself ``MY_INSTALL_DESTINATION`` will be empty and
``MY_INSTALL_OPTIONAL`` will therefore be set to ``TRUE``.

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cmake_policy
------------
Manage CMake Policy settings. See the :manual:`cmake-policies(7)`
manual for defined policies.
As CMake evolves it is sometimes necessary to change existing behavior
in order to fix bugs or improve implementations of existing features.
The CMake Policy mechanism is designed to help keep existing projects
building as new versions of CMake introduce changes in behavior. Each
new policy (behavioral change) is given an identifier of the form
``CMP<NNNN>`` where ``<NNNN>`` is an integer index. Documentation
associated with each policy describes the ``OLD`` and ``NEW`` behavior
and the reason the policy was introduced. Projects may set each policy
to select the desired behavior. When CMake needs to know which behavior
to use it checks for a setting specified by the project. If no
setting is available the ``OLD`` behavior is assumed and a warning is
produced requesting that the policy be set.
Setting Policies by CMake Version
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The ``cmake_policy`` command is used to set policies to ``OLD`` or ``NEW``
behavior. While setting policies individually is supported, we
encourage projects to set policies based on CMake versions:
.. code-block:: cmake
cmake_policy(VERSION <min>[...<max>])
``<min>`` and the optional ``<max>`` are each CMake versions of the form
``major.minor[.patch[.tweak]]``, and the ``...`` is literal. The ``<min>``
version must be at least ``2.4`` and at most the running version of CMake.
The ``<max>`` version, if specified, must be at least the ``<min>`` version
but may exceed the running version of CMake. If the running version of
CMake is older than 3.12, the extra ``...`` dots will be seen as version
component separators, resulting in the ``...<max>`` part being ignored and
preserving the pre-3.12 behavior of basing policies on ``<min>``.
This specifies that the current CMake code is written for the given
range of CMake versions. All policies known to the running version of CMake
and introduced in the ``<min>`` (or ``<max>``, if specified) version
or earlier will be set to use ``NEW`` behavior. All policies
introduced in later versions will be unset (unless the
:variable:`CMAKE_POLICY_DEFAULT_CMP<NNNN>` variable sets a default).
This effectively requests behavior preferred as of a given CMake
version and tells newer CMake versions to warn about their new policies.
Note that the :command:`cmake_minimum_required(VERSION)`
command implicitly calls ``cmake_policy(VERSION)`` too.
Setting Policies Explicitly
^^^^^^^^^^^^^^^^^^^^^^^^^^^
.. code-block:: cmake
cmake_policy(SET CMP<NNNN> NEW)
cmake_policy(SET CMP<NNNN> OLD)
Tell CMake to use the ``OLD`` or ``NEW`` behavior for a given policy.
Projects depending on the old behavior of a given policy may silence a
policy warning by setting the policy state to ``OLD``. Alternatively
one may fix the project to work with the new behavior and set the
policy state to ``NEW``.
.. include:: ../policy/DEPRECATED.txt
Checking Policy Settings
^^^^^^^^^^^^^^^^^^^^^^^^
.. code-block:: cmake
cmake_policy(GET CMP<NNNN> <variable>)
Check whether a given policy is set to ``OLD`` or ``NEW`` behavior.
The output ``<variable>`` value will be ``OLD`` or ``NEW`` if the
policy is set, and empty otherwise.
CMake Policy Stack
^^^^^^^^^^^^^^^^^^
CMake keeps policy settings on a stack, so changes made by the
cmake_policy command affect only the top of the stack. A new entry on
the policy stack is managed automatically for each subdirectory to
protect its parents and siblings. CMake also manages a new entry for
scripts loaded by :command:`include` and :command:`find_package` commands
except when invoked with the ``NO_POLICY_SCOPE`` option
(see also policy :policy:`CMP0011`).
The ``cmake_policy`` command provides an interface to manage custom
entries on the policy stack:
.. code-block:: cmake
cmake_policy(PUSH)
cmake_policy(POP)
Each ``PUSH`` must have a matching ``POP`` to erase any changes.
This is useful to make temporary changes to policy settings.
Calls to the :command:`cmake_minimum_required(VERSION)`,
``cmake_policy(VERSION)``, or ``cmake_policy(SET)`` commands
influence only the current top of the policy stack.
Commands created by the :command:`function` and :command:`macro`
commands record policy settings when they are created and
use the pre-record policies when they are invoked. If the function or
macro implementation sets policies, the changes automatically
propagate up through callers until they reach the closest nested
policy stack entry.

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configure_file
--------------
Copy a file to another location and modify its contents.
.. code-block:: cmake
configure_file(<input> <output>
[COPYONLY] [ESCAPE_QUOTES] [@ONLY]
[NEWLINE_STYLE [UNIX|DOS|WIN32|LF|CRLF] ])
Copies an ``<input>`` file to an ``<output>`` file and substitutes
variable values referenced as ``@VAR@`` or ``${VAR}`` in the input
file content. Each variable reference will be replaced with the
current value of the variable, or the empty string if the variable
is not defined. Furthermore, input lines of the form
.. code-block:: c
#cmakedefine VAR ...
will be replaced with either
.. code-block:: c
#define VAR ...
or
.. code-block:: c
/* #undef VAR */
depending on whether ``VAR`` is set in CMake to any value not considered
a false constant by the :command:`if` command. The "..." content on the
line after the variable name, if any, is processed as above.
Input file lines of the form ``#cmakedefine01 VAR`` will be replaced with
either ``#define VAR 1`` or ``#define VAR 0`` similarly.
The result lines (with the exception of the ``#undef`` comments) can be
indented using spaces and/or tabs between the ``#`` character
and the ``cmakedefine`` or ``cmakedefine01`` words. This whitespace
indentation will be preserved in the output lines:
.. code-block:: c
# cmakedefine VAR
# cmakedefine01 VAR
will be replaced, if ``VAR`` is defined, with
.. code-block:: c
# define VAR
# define VAR 1
If the input file is modified the build system will re-run CMake to
re-configure the file and generate the build system again.
The generated file is modified and its timestamp updated on subsequent
cmake runs only if its content is changed.
The arguments are:
``<input>``
Path to the input file. A relative path is treated with respect to
the value of :variable:`CMAKE_CURRENT_SOURCE_DIR`. The input path
must be a file, not a directory.
``<output>``
Path to the output file or directory. A relative path is treated
with respect to the value of :variable:`CMAKE_CURRENT_BINARY_DIR`.
If the path names an existing directory the output file is placed
in that directory with the same file name as the input file.
``COPYONLY``
Copy the file without replacing any variable references or other
content. This option may not be used with ``NEWLINE_STYLE``.
``ESCAPE_QUOTES``
Escape any substituted quotes with backslashes (C-style).
``@ONLY``
Restrict variable replacement to references of the form ``@VAR@``.
This is useful for configuring scripts that use ``${VAR}`` syntax.
``NEWLINE_STYLE <style>``
Specify the newline style for the output file. Specify
``UNIX`` or ``LF`` for ``\n`` newlines, or specify
``DOS``, ``WIN32``, or ``CRLF`` for ``\r\n`` newlines.
This option may not be used with ``COPYONLY``.
Example
^^^^^^^
Consider a source tree containing a ``foo.h.in`` file:
.. code-block:: c
#cmakedefine FOO_ENABLE
#cmakedefine FOO_STRING "@FOO_STRING@"
An adjacent ``CMakeLists.txt`` may use ``configure_file`` to
configure the header:
.. code-block:: cmake
option(FOO_ENABLE "Enable Foo" ON)
if(FOO_ENABLE)
set(FOO_STRING "foo")
endif()
configure_file(foo.h.in foo.h @ONLY)
This creates a ``foo.h`` in the build directory corresponding to
this source directory. If the ``FOO_ENABLE`` option is on, the
configured file will contain:
.. code-block:: c
#define FOO_ENABLE
#define FOO_STRING "foo"
Otherwise it will contain:
.. code-block:: c
/* #undef FOO_ENABLE */
/* #undef FOO_STRING */
One may then use the :command:`include_directories` command to
specify the output directory as an include directory:
.. code-block:: cmake
include_directories(${CMAKE_CURRENT_BINARY_DIR})
so that sources may include the header as ``#include <foo.h>``.

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continue
--------
Continue to the top of enclosing foreach or while loop.
.. code-block:: cmake
continue()
The ``continue`` command allows a cmake script to abort the rest of a block
in a :command:`foreach` or :command:`while` loop, and start at the top of
the next iteration.
See also the :command:`break` command.

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create_test_sourcelist
----------------------
Create a test driver and source list for building test programs.
.. code-block:: cmake
create_test_sourcelist(sourceListName driverName
test1 test2 test3
EXTRA_INCLUDE include.h
FUNCTION function)
A test driver is a program that links together many small tests into a
single executable. This is useful when building static executables
with large libraries to shrink the total required size. The list of
source files needed to build the test driver will be in
``sourceListName``. ``driverName`` is the name of the test driver program.
The rest of the arguments consist of a list of test source files, can
be semicolon separated. Each test source file should have a function
in it that is the same name as the file with no extension (foo.cxx
should have int foo(int, char*[]);) ``driverName`` will be able to call
each of the tests by name on the command line. If ``EXTRA_INCLUDE`` is
specified, then the next argument is included into the generated file.
If ``FUNCTION`` is specified, then the next argument is taken as a
function name that is passed a pointer to ac and av. This can be used
to add extra command line processing to each test. The
``CMAKE_TESTDRIVER_BEFORE_TESTMAIN`` cmake variable can be set to
have code that will be placed directly before calling the test main function.
``CMAKE_TESTDRIVER_AFTER_TESTMAIN`` can be set to have code that
will be placed directly after the call to the test main function.

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ctest_build
-----------
Perform the :ref:`CTest Build Step` as a :ref:`Dashboard Client`.
::
ctest_build([BUILD <build-dir>] [APPEND]
[CONFIGURATION <config>]
[FLAGS <flags>]
[PROJECT_NAME <project-name>]
[TARGET <target-name>]
[NUMBER_ERRORS <num-err-var>]
[NUMBER_WARNINGS <num-warn-var>]
[RETURN_VALUE <result-var>]
[CAPTURE_CMAKE_ERROR <result-var>]
)
Build the project and store results in ``Build.xml``
for submission with the :command:`ctest_submit` command.
The :variable:`CTEST_BUILD_COMMAND` variable may be set to explicitly
specify the build command line. Otherwise the build command line is
computed automatically based on the options given.
The options are:
``BUILD <build-dir>``
Specify the top-level build directory. If not given, the
:variable:`CTEST_BINARY_DIRECTORY` variable is used.
``APPEND``
Mark ``Build.xml`` for append to results previously submitted to a
dashboard server since the last :command:`ctest_start` call.
Append semantics are defined by the dashboard server in use.
This does *not* cause results to be appended to a ``.xml`` file
produced by a previous call to this command.
``CONFIGURATION <config>``
Specify the build configuration (e.g. ``Debug``). If not
specified the ``CTEST_BUILD_CONFIGURATION`` variable will be checked.
Otherwise the ``-C <cfg>`` option given to the :manual:`ctest(1)`
command will be used, if any.
``FLAGS <flags>``
Pass additional arguments to the underlying build command.
If not specified the ``CTEST_BUILD_FLAGS`` variable will be checked.
This can, e.g., be used to trigger a parallel build using the
``-j`` option of make. See the :module:`ProcessorCount` module
for an example.
``PROJECT_NAME <project-name>``
Ignored. This was once used but is no longer needed.
``TARGET <target-name>``
Specify the name of a target to build. If not specified the
``CTEST_BUILD_TARGET`` variable will be checked. Otherwise the
default target will be built. This is the "all" target
(called ``ALL_BUILD`` in :ref:`Visual Studio Generators`).
``NUMBER_ERRORS <num-err-var>``
Store the number of build errors detected in the given variable.
``NUMBER_WARNINGS <num-warn-var>``
Store the number of build warnings detected in the given variable.
``RETURN_VALUE <result-var>``
Store the return value of the native build tool in the given variable.
``CAPTURE_CMAKE_ERROR <result-var>``
Store in the ``<result-var>`` variable -1 if there are any errors running
the command and prevent ctest from returning non-zero if an error occurs.
``QUIET``
Suppress any CTest-specific non-error output that would have been
printed to the console otherwise. The summary of warnings / errors,
as well as the output from the native build tool is unaffected by
this option.

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ctest_configure
---------------
Perform the :ref:`CTest Configure Step` as a :ref:`Dashboard Client`.
::
ctest_configure([BUILD <build-dir>] [SOURCE <source-dir>] [APPEND]
[OPTIONS <options>] [RETURN_VALUE <result-var>] [QUIET]
[CAPTURE_CMAKE_ERROR <result-var>])
Configure the project build tree and record results in ``Configure.xml``
for submission with the :command:`ctest_submit` command.
The options are:
``BUILD <build-dir>``
Specify the top-level build directory. If not given, the
:variable:`CTEST_BINARY_DIRECTORY` variable is used.
``SOURCE <source-dir>``
Specify the source directory. If not given, the
:variable:`CTEST_SOURCE_DIRECTORY` variable is used.
``APPEND``
Mark ``Configure.xml`` for append to results previously submitted to a
dashboard server since the last :command:`ctest_start` call.
Append semantics are defined by the dashboard server in use.
This does *not* cause results to be appended to a ``.xml`` file
produced by a previous call to this command.
``OPTIONS <options>``
Specify command-line arguments to pass to the configuration tool.
``RETURN_VALUE <result-var>``
Store in the ``<result-var>`` variable the return value of the native
configuration tool.
``CAPTURE_CMAKE_ERROR <result-var>``
Store in the ``<result-var>`` variable -1 if there are any errors running
the command and prevent ctest from returning non-zero if an error occurs.
``QUIET``
Suppress any CTest-specific non-error messages that would have
otherwise been printed to the console. Output from the underlying
configure command is not affected.

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ctest_coverage
--------------
Perform the :ref:`CTest Coverage Step` as a :ref:`Dashboard Client`.
::
ctest_coverage([BUILD <build-dir>] [APPEND]
[LABELS <label>...]
[RETURN_VALUE <result-var>]
[CAPTURE_CMAKE_ERROR <result-var]
[QUIET]
)
Collect coverage tool results and stores them in ``Coverage.xml``
for submission with the :command:`ctest_submit` command.
The options are:
``BUILD <build-dir>``
Specify the top-level build directory. If not given, the
:variable:`CTEST_BINARY_DIRECTORY` variable is used.
``APPEND``
Mark ``Coverage.xml`` for append to results previously submitted to a
dashboard server since the last :command:`ctest_start` call.
Append semantics are defined by the dashboard server in use.
This does *not* cause results to be appended to a ``.xml`` file
produced by a previous call to this command.
``LABELS``
Filter the coverage report to include only source files labeled
with at least one of the labels specified.
``RETURN_VALUE <result-var>``
Store in the ``<result-var>`` variable ``0`` if coverage tools
ran without error and non-zero otherwise.
``CAPTURE_CMAKE_ERROR <result-var>``
Store in the ``<result-var>`` variable -1 if there are any errors running
the command and prevent ctest from returning non-zero if an error occurs.
``QUIET``
Suppress any CTest-specific non-error output that would have been
printed to the console otherwise. The summary indicating how many
lines of code were covered is unaffected by this option.

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ctest_empty_binary_directory
----------------------------
empties the binary directory
::
ctest_empty_binary_directory( directory )
Removes a binary directory. This command will perform some checks
prior to deleting the directory in an attempt to avoid malicious or
accidental directory deletion.

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ctest_memcheck
--------------
Perform the :ref:`CTest MemCheck Step` as a :ref:`Dashboard Client`.
::
ctest_memcheck([BUILD <build-dir>] [APPEND]
[START <start-number>]
[END <end-number>]
[STRIDE <stride-number>]
[EXCLUDE <exclude-regex>]
[INCLUDE <include-regex>]
[EXCLUDE_LABEL <label-exclude-regex>]
[INCLUDE_LABEL <label-include-regex>]
[EXCLUDE_FIXTURE <regex>]
[EXCLUDE_FIXTURE_SETUP <regex>]
[EXCLUDE_FIXTURE_CLEANUP <regex>]
[PARALLEL_LEVEL <level>]
[TEST_LOAD <threshold>]
[SCHEDULE_RANDOM <ON|OFF>]
[STOP_TIME <time-of-day>]
[RETURN_VALUE <result-var>]
[DEFECT_COUNT <defect-count-var>]
[QUIET]
)
Run tests with a dynamic analysis tool and store results in
``MemCheck.xml`` for submission with the :command:`ctest_submit`
command.
Most options are the same as those for the :command:`ctest_test` command.
The options unique to this command are:
``DEFECT_COUNT <defect-count-var>``
Store in the ``<defect-count-var>`` the number of defects found.

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ctest_read_custom_files
-----------------------
read CTestCustom files.
::
ctest_read_custom_files( directory ... )
Read all the CTestCustom.ctest or CTestCustom.cmake files from the
given directory.
By default, invoking :manual:`ctest(1)` without a script will read custom
files from the binary directory.

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ctest_run_script
----------------
runs a ctest -S script
::
ctest_run_script([NEW_PROCESS] script_file_name script_file_name1
script_file_name2 ... [RETURN_VALUE var])
Runs a script or scripts much like if it was run from ctest -S. If no
argument is provided then the current script is run using the current
settings of the variables. If ``NEW_PROCESS`` is specified then each
script will be run in a separate process.If ``RETURN_VALUE`` is specified
the return value of the last script run will be put into ``var``.

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ctest_sleep
-----------
sleeps for some amount of time
::
ctest_sleep(<seconds>)
Sleep for given number of seconds.
::
ctest_sleep(<time1> <duration> <time2>)
Sleep for t=(time1 + duration - time2) seconds if t > 0.

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ctest_start
-----------
Starts the testing for a given model
::
ctest_start(<model> [<source> [<binary>]] [TRACK <track>] [QUIET])
ctest_start([<model> [<source> [<binary>]]] [TRACK <track>] APPEND [QUIET])
Starts the testing for a given model. The command should be called
after the binary directory is initialized.
The parameters are as follows:
``<model>``
Set the dashboard model. Must be one of ``Experimental``, ``Continuous``, or
``Nightly``. This parameter is required unless ``APPEND`` is specified.
``<source>``
Set the source directory. If not specified, the value of
:variable:`CTEST_SOURCE_DIRECTORY` is used instead.
``<binary>``
Set the binary directory. If not specified, the value of
:variable:`CTEST_BINARY_DIRECTORY` is used instead.
``TRACK <track>``
If ``TRACK`` is used, the submissions will go to the specified track on the
CDash server. If no ``TRACK`` is specified, the name of the model is used by
default.
``APPEND``
If ``APPEND`` is used, the existing ``TAG`` is used rather than creating a new
one based on the current time stamp. If you use ``APPEND``, you can omit the
``<model>`` and ``TRACK <track>`` parameters, because they will be read from
the generated ``TAG`` file. For example:
.. code-block:: cmake
ctest_start(Experimental TRACK TrackExperimental)
Later, in another ``ctest -S`` script:
.. code-block:: cmake
ctest_start(APPEND)
When the second script runs ``ctest_start(APPEND)``, it will read the
``Experimental`` model and ``TrackExperimental`` track from the ``TAG`` file
generated by the first ``ctest_start()`` command. Please note that if you
call ``ctest_start(APPEND)`` and specify a different model or track than
in the first ``ctest_start()`` command, a warning will be issued, and the
new model and track will be used.
``QUIET``
If ``QUIET`` is used, CTest will suppress any non-error messages that it
otherwise would have printed to the console.
The parameters for ``ctest_start()`` can be issued in any order, with the
exception that ``<model>``, ``<source>``, and ``<binary>`` have to appear
in that order with respect to each other. The following are all valid and
equivalent:
.. code-block:: cmake
ctest_start(Experimental path/to/source path/to/binary TRACK SomeTrack QUIET APPEND)
ctest_start(TRACK SomeTrack Experimental QUIET path/to/source APPEND path/to/binary)
ctest_start(APPEND QUIET Experimental path/to/source TRACK SomeTrack path/to/binary)
However, for the sake of readability, it is recommended that you order your
parameters in the order listed at the top of this page.
If the :variable:`CTEST_CHECKOUT_COMMAND` variable (or the
:variable:`CTEST_CVS_CHECKOUT` variable) is set, its content is treated as
command-line. The command is invoked with the current working directory set
to the parent of the source directory, even if the source directory already
exists. This can be used to create the source tree from a version control
repository.

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ctest_submit
------------
Perform the :ref:`CTest Submit Step` as a :ref:`Dashboard Client`.
::
ctest_submit([PARTS <part>...] [FILES <file>...]
[SUBMIT_URL <url>]
[HTTPHEADER <header>]
[RETRY_COUNT <count>]
[RETRY_DELAY <delay>]
[RETURN_VALUE <result-var>]
[CAPTURE_CMAKE_ERROR <result-var>]
[QUIET]
)
Submit results to a dashboard server.
By default all available parts are submitted.
The options are:
``PARTS <part>...``
Specify a subset of parts to submit. Valid part names are::
Start = nothing
Update = ctest_update results, in Update.xml
Configure = ctest_configure results, in Configure.xml
Build = ctest_build results, in Build.xml
Test = ctest_test results, in Test.xml
Coverage = ctest_coverage results, in Coverage.xml
MemCheck = ctest_memcheck results, in DynamicAnalysis.xml
Notes = Files listed by CTEST_NOTES_FILES, in Notes.xml
ExtraFiles = Files listed by CTEST_EXTRA_SUBMIT_FILES
Upload = Files prepared for upload by ctest_upload(), in Upload.xml
Submit = nothing
Done = Build is complete, in Done.xml
``FILES <file>...``
Specify an explicit list of specific files to be submitted.
Each individual file must exist at the time of the call.
``SUBMIT_URL <url>``
The ``http`` or ``https`` URL of the dashboard server to send the submission
to. If not given, the :variable:`CTEST_SUBMIT_URL` variable is used.
``HTTPHEADER <HTTP-header>``
Specify HTTP header to be included in the request to CDash during submission.
This suboption can be repeated several times.
``RETRY_COUNT <count>``
Specify how many times to retry a timed-out submission.
``RETRY_DELAY <delay>``
Specify how long (in seconds) to wait after a timed-out submission
before attempting to re-submit.
``RETURN_VALUE <result-var>``
Store in the ``<result-var>`` variable ``0`` for success and
non-zero on failure.
``CAPTURE_CMAKE_ERROR <result-var>``
Store in the ``<result-var>`` variable -1 if there are any errors running
the command and prevent ctest from returning non-zero if an error occurs.
``QUIET``
Suppress all non-error messages that would have otherwise been
printed to the console.
Submit to CDash Upload API
^^^^^^^^^^^^^^^^^^^^^^^^^^
::
ctest_submit(CDASH_UPLOAD <file> [CDASH_UPLOAD_TYPE <type>]
[SUBMIT_URL <url>]
[HTTPHEADER <header>]
[RETRY_COUNT <count>]
[RETRY_DELAY <delay>]
[RETURN_VALUE <result-var>]
[QUIET])
This second signature is used to upload files to CDash via the CDash
file upload API. The API first sends a request to upload to CDash along
with a content hash of the file. If CDash does not already have the file,
then it is uploaded. Along with the file, a CDash type string is specified
to tell CDash which handler to use to process the data.
This signature accepts the ``SUBMIT_URL``, ``HTTPHEADER``, ``RETRY_COUNT``,
``RETRY_DELAY``, ``RETURN_VALUE`` and ``QUIET`` options as described above.

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ctest_test
----------
Perform the :ref:`CTest Test Step` as a :ref:`Dashboard Client`.
::
ctest_test([BUILD <build-dir>] [APPEND]
[START <start-number>]
[END <end-number>]
[STRIDE <stride-number>]
[EXCLUDE <exclude-regex>]
[INCLUDE <include-regex>]
[EXCLUDE_LABEL <label-exclude-regex>]
[INCLUDE_LABEL <label-include-regex>]
[EXCLUDE_FIXTURE <regex>]
[EXCLUDE_FIXTURE_SETUP <regex>]
[EXCLUDE_FIXTURE_CLEANUP <regex>]
[PARALLEL_LEVEL <level>]
[TEST_LOAD <threshold>]
[SCHEDULE_RANDOM <ON|OFF>]
[STOP_TIME <time-of-day>]
[RETURN_VALUE <result-var>]
[CAPTURE_CMAKE_ERROR <result-var>]
[QUIET]
)
Run tests in the project build tree and store results in
``Test.xml`` for submission with the :command:`ctest_submit` command.
The options are:
``BUILD <build-dir>``
Specify the top-level build directory. If not given, the
:variable:`CTEST_BINARY_DIRECTORY` variable is used.
``APPEND``
Mark ``Test.xml`` for append to results previously submitted to a
dashboard server since the last :command:`ctest_start` call.
Append semantics are defined by the dashboard server in use.
This does *not* cause results to be appended to a ``.xml`` file
produced by a previous call to this command.
``START <start-number>``
Specify the beginning of a range of test numbers.
``END <end-number>``
Specify the end of a range of test numbers.
``STRIDE <stride-number>``
Specify the stride by which to step across a range of test numbers.
``EXCLUDE <exclude-regex>``
Specify a regular expression matching test names to exclude.
``INCLUDE <include-regex>``
Specify a regular expression matching test names to include.
Tests not matching this expression are excluded.
``EXCLUDE_LABEL <label-exclude-regex>``
Specify a regular expression matching test labels to exclude.
``INCLUDE_LABEL <label-include-regex>``
Specify a regular expression matching test labels to include.
Tests not matching this expression are excluded.
``EXCLUDE_FIXTURE <regex>``
If a test in the set of tests to be executed requires a particular fixture,
that fixture's setup and cleanup tests would normally be added to the test
set automatically. This option prevents adding setup or cleanup tests for
fixtures matching the ``<regex>``. Note that all other fixture behavior is
retained, including test dependencies and skipping tests that have fixture
setup tests that fail.
``EXCLUDE_FIXTURE_SETUP <regex>``
Same as ``EXCLUDE_FIXTURE`` except only matching setup tests are excluded.
``EXCLUDE_FIXTURE_CLEANUP <regex>``
Same as ``EXCLUDE_FIXTURE`` except only matching cleanup tests are excluded.
``PARALLEL_LEVEL <level>``
Specify a positive number representing the number of tests to
be run in parallel.
``TEST_LOAD <threshold>``
While running tests in parallel, try not to start tests when they
may cause the CPU load to pass above a given threshold. If not
specified the :variable:`CTEST_TEST_LOAD` variable will be checked,
and then the ``--test-load`` command-line argument to :manual:`ctest(1)`.
See also the ``TestLoad`` setting in the :ref:`CTest Test Step`.
``SCHEDULE_RANDOM <ON|OFF>``
Launch tests in a random order. This may be useful for detecting
implicit test dependencies.
``STOP_TIME <time-of-day>``
Specify a time of day at which the tests should all stop running.
``RETURN_VALUE <result-var>``
Store in the ``<result-var>`` variable ``0`` if all tests passed.
Store non-zero if anything went wrong.
``CAPTURE_CMAKE_ERROR <result-var>``
Store in the ``<result-var>`` variable -1 if there are any errors running
the command and prevent ctest from returning non-zero if an error occurs.
``QUIET``
Suppress any CTest-specific non-error messages that would have otherwise
been printed to the console. Output from the underlying test command is not
affected. Summary info detailing the percentage of passing tests is also
unaffected by the ``QUIET`` option.
See also the :variable:`CTEST_CUSTOM_MAXIMUM_PASSED_TEST_OUTPUT_SIZE`
and :variable:`CTEST_CUSTOM_MAXIMUM_FAILED_TEST_OUTPUT_SIZE` variables.

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ctest_update
------------
Perform the :ref:`CTest Update Step` as a :ref:`Dashboard Client`.
::
ctest_update([SOURCE <source-dir>]
[RETURN_VALUE <result-var>]
[CAPTURE_CMAKE_ERROR <result-var>]
[QUIET])
Update the source tree from version control and record results in
``Update.xml`` for submission with the :command:`ctest_submit` command.
The options are:
``SOURCE <source-dir>``
Specify the source directory. If not given, the
:variable:`CTEST_SOURCE_DIRECTORY` variable is used.
``RETURN_VALUE <result-var>``
Store in the ``<result-var>`` variable the number of files
updated or ``-1`` on error.
``CAPTURE_CMAKE_ERROR <result-var>``
Store in the ``<result-var>`` variable -1 if there are any errors running
the command and prevent ctest from returning non-zero if an error occurs.
``QUIET``
Tell CTest to suppress most non-error messages that it would
have otherwise printed to the console. CTest will still report
the new revision of the repository and any conflicting files
that were found.
The update always follows the version control branch currently checked
out in the source directory. See the :ref:`CTest Update Step`
documentation for more information.

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ctest_upload
------------
Upload files to a dashboard server as a :ref:`Dashboard Client`.
::
ctest_upload(FILES <file>... [QUIET] [CAPTURE_CMAKE_ERROR <result-var>])
The options are:
``FILES <file>...``
Specify a list of files to be sent along with the build results to the
dashboard server.
``QUIET``
Suppress any CTest-specific non-error output that would have been
printed to the console otherwise.
``CAPTURE_CMAKE_ERROR <result-var>``
Store in the ``<result-var>`` variable -1 if there are any errors running
the command and prevent ctest from returning non-zero if an error occurs.

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define_property
---------------
Define and document custom properties.
.. code-block:: cmake
define_property(<GLOBAL | DIRECTORY | TARGET | SOURCE |
TEST | VARIABLE | CACHED_VARIABLE>
PROPERTY <name> [INHERITED]
BRIEF_DOCS <brief-doc> [docs...]
FULL_DOCS <full-doc> [docs...])
Defines one property in a scope for use with the :command:`set_property` and
:command:`get_property` commands. This is primarily useful to associate
documentation with property names that may be retrieved with the
:command:`get_property` command. The first argument determines the kind of
scope in which the property should be used. It must be one of the
following:
::
GLOBAL = associated with the global namespace
DIRECTORY = associated with one directory
TARGET = associated with one target
SOURCE = associated with one source file
TEST = associated with a test named with add_test
VARIABLE = documents a CMake language variable
CACHED_VARIABLE = documents a CMake cache variable
Note that unlike :command:`set_property` and :command:`get_property` no
actual scope needs to be given; only the kind of scope is important.
The required ``PROPERTY`` option is immediately followed by the name of
the property being defined.
If the ``INHERITED`` option is given, then the :command:`get_property` command
will chain up to the next higher scope when the requested property is not set
in the scope given to the command.
* ``DIRECTORY`` scope chains to its parent directory's scope, continuing the
walk up parent directories until a directory has the property set or there
are no more parents. If still not found at the top level directory, it
chains to the ``GLOBAL`` scope.
* ``TARGET``, ``SOURCE`` and ``TEST`` properties chain to ``DIRECTORY`` scope,
including further chaining up the directories, etc. as needed.
Note that this scope chaining behavior only applies to calls to
:command:`get_property`, :command:`get_directory_property`,
:command:`get_target_property`, :command:`get_source_file_property` and
:command:`get_test_property`. There is no inheriting behavior when *setting*
properties, so using ``APPEND`` or ``APPEND_STRING`` with the
:command:`set_property` command will not consider inherited values when working
out the contents to append to.
The ``BRIEF_DOCS`` and ``FULL_DOCS`` options are followed by strings to be
associated with the property as its brief and full documentation.
Corresponding options to the :command:`get_property` command will retrieve
the documentation.

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else
----
Starts the else portion of an if block.
.. code-block:: cmake
else([<condition>])
See the :command:`if` command.

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elseif
------
Starts an elseif portion of an if block.
.. code-block:: cmake
elseif(<condition>)
See the :command:`if` command, especially for the syntax and logic
of the ``<condition>``.

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enable_language
---------------
Enable a language (CXX/C/Fortran/etc)
.. code-block:: cmake
enable_language(<lang> [OPTIONAL] )
Enables support for the named language in CMake. This is
the same as the :command:`project` command but does not create any of the extra
variables that are created by the project command. Example languages
are ``CXX``, ``C``, ``CUDA``, ``Fortran``, and ``ASM``.
If enabling ``ASM``, enable it last so that CMake can check whether
compilers for other languages like ``C`` work for assembly too.
This command must be called in file scope, not in a function call.
Furthermore, it must be called in the highest directory common to all
targets using the named language directly for compiling sources or
indirectly through link dependencies. It is simplest to enable all
needed languages in the top-level directory of a project.
The ``OPTIONAL`` keyword is a placeholder for future implementation and
does not currently work. Instead you can use the :module:`CheckLanguage`
module to verify support before enabling.

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enable_testing
--------------
Enable testing for current directory and below.
.. code-block:: cmake
enable_testing()
Enables testing for this directory and below. See also the
:command:`add_test` command. Note that ctest expects to find a test file
in the build directory root. Therefore, this command should be in the
source directory root.

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endforeach
----------
Ends a list of commands in a foreach block.
.. code-block:: cmake
endforeach([<loop_var>])
See the :command:`foreach` command.
The optional ``<loop_var>`` argument is supported for backward compatibility
only. If used it must be a verbatim repeat of the ``<loop_var>`` argument of
the opening ``foreach`` clause.

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endfunction
-----------
Ends a list of commands in a function block.
.. code-block:: cmake
endfunction([<name>])
See the :command:`function` command.
The optional ``<name>`` argument is supported for backward compatibility
only. If used it must be a verbatim repeat of the ``<name>`` argument
of the opening ``function`` command.

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endif
-----
Ends a list of commands in an if block.
.. code-block:: cmake
endif([<condition>])
See the :command:`if` command.
The optional ``<condition>`` argument is supported for backward compatibility
only. If used it must be a verbatim repeat of the argument of the opening
``if`` clause.

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endmacro
--------
Ends a list of commands in a macro block.
.. code-block:: cmake
endmacro([<name>])
See the :command:`macro` command.
The optional ``<name>`` argument is supported for backward compatibility
only. If used it must be a verbatim repeat of the ``<name>`` argument
of the opening ``macro`` command.

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endwhile
--------
Ends a list of commands in a while block.
.. code-block:: cmake
endwhile([<condition>])
See the :command:`while` command.
The optional ``<condition>`` argument is supported for backward compatibility
only. If used it must be a verbatim repeat of the argument of the opening
``while`` clause.

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exec_program
------------
.. deprecated:: 3.0
Use the :command:`execute_process` command instead.
Run an executable program during the processing of the CMakeList.txt
file.
::
exec_program(Executable [directory in which to run]
[ARGS <arguments to executable>]
[OUTPUT_VARIABLE <var>]
[RETURN_VALUE <var>])
The executable is run in the optionally specified directory. The
executable can include arguments if it is double quoted, but it is
better to use the optional ``ARGS`` argument to specify arguments to the
program. This is because cmake will then be able to escape spaces in
the executable path. An optional argument ``OUTPUT_VARIABLE`` specifies a
variable in which to store the output. To capture the return value of
the execution, provide a ``RETURN_VALUE``. If ``OUTPUT_VARIABLE`` is
specified, then no output will go to the stdout/stderr of the console
running cmake.

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execute_process
---------------
Execute one or more child processes.
.. code-block:: cmake
execute_process(COMMAND <cmd1> [<arguments>]
[COMMAND <cmd2> [<arguments>]]...
[WORKING_DIRECTORY <directory>]
[TIMEOUT <seconds>]
[RESULT_VARIABLE <variable>]
[RESULTS_VARIABLE <variable>]
[OUTPUT_VARIABLE <variable>]
[ERROR_VARIABLE <variable>]
[INPUT_FILE <file>]
[OUTPUT_FILE <file>]
[ERROR_FILE <file>]
[OUTPUT_QUIET]
[ERROR_QUIET]
[OUTPUT_STRIP_TRAILING_WHITESPACE]
[ERROR_STRIP_TRAILING_WHITESPACE]
[ENCODING <name>])
Runs the given sequence of one or more commands in parallel with the standard
output of each process piped to the standard input of the next.
A single standard error pipe is used for all processes.
Options:
``COMMAND``
A child process command line.
CMake executes the child process using operating system APIs directly.
All arguments are passed VERBATIM to the child process.
No intermediate shell is used, so shell operators such as ``>``
are treated as normal arguments.
(Use the ``INPUT_*``, ``OUTPUT_*``, and ``ERROR_*`` options to
redirect stdin, stdout, and stderr.)
If a sequential execution of multiple commands is required, use multiple
:command:`execute_process` calls with a single ``COMMAND`` argument.
``WORKING_DIRECTORY``
The named directory will be set as the current working directory of
the child processes.
``TIMEOUT``
The child processes will be terminated if they do not finish in the
specified number of seconds (fractions are allowed).
``RESULT_VARIABLE``
The variable will be set to contain the result of last child process.
This will be an integer return code from the last child or a string
describing an error condition.
``RESULTS_VARIABLE <variable>``
The variable will be set to contain the result of all processes as a
:ref:`semicolon-separated list <CMake Language Lists>`, in order of the given ``COMMAND``
arguments. Each entry will be an integer return code from the
corresponding child or a string describing an error condition.
``OUTPUT_VARIABLE``, ``ERROR_VARIABLE``
The variable named will be set with the contents of the standard output
and standard error pipes, respectively. If the same variable is named
for both pipes their output will be merged in the order produced.
``INPUT_FILE, OUTPUT_FILE``, ``ERROR_FILE``
The file named will be attached to the standard input of the first
process, standard output of the last process, or standard error of
all processes, respectively. If the same file is named for both
output and error then it will be used for both.
``OUTPUT_QUIET``, ``ERROR_QUIET``
The standard output or standard error results will be quietly ignored.
``ENCODING <name>``
On Windows, the encoding that is used to decode output from the process.
Ignored on other platforms.
Valid encoding names are:
``NONE``
Perform no decoding. This assumes that the process output is encoded
in the same way as CMake's internal encoding (UTF-8).
This is the default.
``AUTO``
Use the current active console's codepage or if that isn't
available then use ANSI.
``ANSI``
Use the ANSI codepage.
``OEM``
Use the original equipment manufacturer (OEM) code page.
``UTF8`` or ``UTF-8``
Use the UTF-8 codepage. Prior to CMake 3.11.0, only ``UTF8`` was accepted
for this encoding. In CMake 3.11.0, ``UTF-8`` was added for consistency with
the `UTF-8 RFC <https://www.ietf.org/rfc/rfc3629>`_ naming convention.
If more than one ``OUTPUT_*`` or ``ERROR_*`` option is given for the
same pipe the precedence is not specified.
If no ``OUTPUT_*`` or ``ERROR_*`` options are given the output will
be shared with the corresponding pipes of the CMake process itself.
The :command:`execute_process` command is a newer more powerful version of
:command:`exec_program`, but the old command has been kept for compatibility.
Both commands run while CMake is processing the project prior to build
system generation. Use :command:`add_custom_target` and
:command:`add_custom_command` to create custom commands that run at
build time.

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export
------
Export targets from the build tree for use by outside projects.
.. code-block:: cmake
export(EXPORT <export-name> [NAMESPACE <namespace>] [FILE <filename>])
Creates a file ``<filename>`` that may be included by outside projects to
import targets from the current project's build tree. This is useful
during cross-compiling to build utility executables that can run on
the host platform in one project and then import them into another
project being compiled for the target platform. If the ``NAMESPACE``
option is given the ``<namespace>`` string will be prepended to all target
names written to the file.
Target installations are associated with the export ``<export-name>``
using the ``EXPORT`` option of the :command:`install(TARGETS)` command.
The file created by this command is specific to the build tree and
should never be installed. See the :command:`install(EXPORT)` command to
export targets from an installation tree.
The properties set on the generated IMPORTED targets will have the
same values as the final values of the input TARGETS.
.. code-block:: cmake
export(TARGETS [target1 [target2 [...]]] [NAMESPACE <namespace>]
[APPEND] FILE <filename> [EXPORT_LINK_INTERFACE_LIBRARIES])
This signature is similar to the ``EXPORT`` signature, but targets are listed
explicitly rather than specified as an export-name. If the APPEND option is
given the generated code will be appended to the file instead of overwriting it.
The EXPORT_LINK_INTERFACE_LIBRARIES keyword, if present, causes the
contents of the properties matching
``(IMPORTED_)?LINK_INTERFACE_LIBRARIES(_<CONFIG>)?`` to be exported, when
policy CMP0022 is NEW. If a library target is included in the export
but a target to which it links is not included the behavior is
unspecified.
.. note::
:ref:`Object Libraries` under :generator:`Xcode` have special handling if
multiple architectures are listed in :variable:`CMAKE_OSX_ARCHITECTURES`.
In this case they will be exported as :ref:`Interface Libraries` with
no object files available to clients. This is sufficient to satisfy
transitive usage requirements of other targets that link to the
object libraries in their implementation.
.. code-block:: cmake
export(PACKAGE <PackageName>)
Store the current build directory in the CMake user package registry
for package ``<PackageName>``. The find_package command may consider the
directory while searching for package ``<PackageName>``. This helps dependent
projects find and use a package from the current project's build tree
without help from the user. Note that the entry in the package
registry that this command creates works only in conjunction with a
package configuration file (``<PackageName>Config.cmake``) that works with the
build tree. In some cases, for example for packaging and for system
wide installations, it is not desirable to write the user package
registry. If the :variable:`CMAKE_EXPORT_NO_PACKAGE_REGISTRY` variable
is enabled, the ``export(PACKAGE)`` command will do nothing.
.. code-block:: cmake
export(TARGETS [target1 [target2 [...]]] [ANDROID_MK <filename>])
This signature exports cmake built targets to the android ndk build system
by creating an Android.mk file that references the prebuilt targets. The
Android NDK supports the use of prebuilt libraries, both static and shared.
This allows cmake to build the libraries of a project and make them available
to an ndk build system complete with transitive dependencies, include flags
and defines required to use the libraries. The signature takes a list of
targets and puts them in the Android.mk file specified by the ``<filename>``
given. This signature can only be used if policy CMP0022 is NEW for all
targets given. A error will be issued if that policy is set to OLD for one
of the targets.

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export_library_dependencies
---------------------------
Disallowed since version 3.0. See CMake Policy :policy:`CMP0033`.
Use :command:`install(EXPORT)` or :command:`export` command.
This command generates an old-style library dependencies file.
Projects requiring CMake 2.6 or later should not use the command. Use
instead the :command:`install(EXPORT)` command to help export targets from an
installation tree and the :command:`export` command to export targets from a
build tree.
The old-style library dependencies file does not take into account
per-configuration names of libraries or the
:prop_tgt:`LINK_INTERFACE_LIBRARIES` target property.
::
export_library_dependencies(<file> [APPEND])
Create a file named ``<file>`` that can be included into a CMake listfile
with the INCLUDE command. The file will contain a number of SET
commands that will set all the variables needed for library dependency
information. This should be the last command in the top level
CMakeLists.txt file of the project. If the ``APPEND`` option is
specified, the SET commands will be appended to the given file instead
of replacing it.

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file
----
File manipulation command.
Synopsis
^^^^^^^^
.. parsed-literal::
`Reading`_
file(`READ`_ <filename> <out-var> [...])
file(`STRINGS`_ <filename> <out-var> [...])
file(`\<HASH\> <HASH_>`_ <filename> <out-var>)
file(`TIMESTAMP`_ <filename> <out-var> [...])
`Writing`_
file({`WRITE`_ | `APPEND`_} <filename> <content>...)
file({`TOUCH`_ | `TOUCH_NOCREATE`_} [<file>...])
file(`GENERATE`_ OUTPUT <output-file> [...])
`Filesystem`_
file({`GLOB`_ | `GLOB_RECURSE`_} <out-var> [...] [<globbing-expr>...])
file(`RENAME`_ <oldname> <newname>)
file({`REMOVE`_ | `REMOVE_RECURSE`_ } [<files>...])
file(`MAKE_DIRECTORY`_ [<dir>...])
file({`COPY`_ | `INSTALL`_} <file>... DESTINATION <dir> [...])
file(`SIZE`_ <filename> <out-var>)
file(`READ_SYMLINK`_ <linkname> <out-var>)
file(`CREATE_LINK`_ <original> <linkname> [...])
`Path Conversion`_
file(`RELATIVE_PATH`_ <out-var> <directory> <file>)
file({`TO_CMAKE_PATH`_ | `TO_NATIVE_PATH`_} <path> <out-var>)
`Transfer`_
file(`DOWNLOAD`_ <url> <file> [...])
file(`UPLOAD`_ <file> <url> [...])
`Locking`_
file(`LOCK`_ <path> [...])
Reading
^^^^^^^
.. _READ:
.. code-block:: cmake
file(READ <filename> <variable>
[OFFSET <offset>] [LIMIT <max-in>] [HEX])
Read content from a file called ``<filename>`` and store it in a
``<variable>``. Optionally start from the given ``<offset>`` and
read at most ``<max-in>`` bytes. The ``HEX`` option causes data to
be converted to a hexadecimal representation (useful for binary data).
.. _STRINGS:
.. code-block:: cmake
file(STRINGS <filename> <variable> [<options>...])
Parse a list of ASCII strings from ``<filename>`` and store it in
``<variable>``. Binary data in the file are ignored. Carriage return
(``\r``, CR) characters are ignored. The options are:
``LENGTH_MAXIMUM <max-len>``
Consider only strings of at most a given length.
``LENGTH_MINIMUM <min-len>``
Consider only strings of at least a given length.
``LIMIT_COUNT <max-num>``
Limit the number of distinct strings to be extracted.
``LIMIT_INPUT <max-in>``
Limit the number of input bytes to read from the file.
``LIMIT_OUTPUT <max-out>``
Limit the number of total bytes to store in the ``<variable>``.
``NEWLINE_CONSUME``
Treat newline characters (``\n``, LF) as part of string content
instead of terminating at them.
``NO_HEX_CONVERSION``
Intel Hex and Motorola S-record files are automatically converted to
binary while reading unless this option is given.
``REGEX <regex>``
Consider only strings that match the given regular expression.
``ENCODING <encoding-type>``
Consider strings of a given encoding. Currently supported encodings are:
UTF-8, UTF-16LE, UTF-16BE, UTF-32LE, UTF-32BE. If the ENCODING option
is not provided and the file has a Byte Order Mark, the ENCODING option
will be defaulted to respect the Byte Order Mark.
For example, the code
.. code-block:: cmake
file(STRINGS myfile.txt myfile)
stores a list in the variable ``myfile`` in which each item is a line
from the input file.
.. _HASH:
.. code-block:: cmake
file(<HASH> <filename> <variable>)
Compute a cryptographic hash of the content of ``<filename>`` and
store it in a ``<variable>``. The supported ``<HASH>`` algorithm names
are those listed by the :ref:`string(\<HASH\>) <Supported Hash Algorithms>`
command.
.. _TIMESTAMP:
.. code-block:: cmake
file(TIMESTAMP <filename> <variable> [<format>] [UTC])
Compute a string representation of the modification time of ``<filename>``
and store it in ``<variable>``. Should the command be unable to obtain a
timestamp variable will be set to the empty string ("").
See the :command:`string(TIMESTAMP)` command for documentation of
the ``<format>`` and ``UTC`` options.
Writing
^^^^^^^
.. _WRITE:
.. _APPEND:
.. code-block:: cmake
file(WRITE <filename> <content>...)
file(APPEND <filename> <content>...)
Write ``<content>`` into a file called ``<filename>``. If the file does
not exist, it will be created. If the file already exists, ``WRITE``
mode will overwrite it and ``APPEND`` mode will append to the end.
Any directories in the path specified by ``<filename>`` that do not
exist will be created.
If the file is a build input, use the :command:`configure_file` command
to update the file only when its content changes.
.. _TOUCH:
.. _TOUCH_NOCREATE:
.. code-block:: cmake
file(TOUCH [<files>...])
file(TOUCH_NOCREATE [<files>...])
Create a file with no content if it does not yet exist. If the file already
exists, its access and/or modification will be updated to the time when the
function call is executed.
Use TOUCH_NOCREATE to touch a file if it exists but not create it. If a file
does not exist it will be silently ignored.
With TOUCH and TOUCH_NOCREATE the contents of an existing file will not be
modified.
.. _GENERATE:
.. code-block:: cmake
file(GENERATE OUTPUT output-file
<INPUT input-file|CONTENT content>
[CONDITION expression])
Generate an output file for each build configuration supported by the current
:manual:`CMake Generator <cmake-generators(7)>`. Evaluate
:manual:`generator expressions <cmake-generator-expressions(7)>`
from the input content to produce the output content. The options are:
``CONDITION <condition>``
Generate the output file for a particular configuration only if
the condition is true. The condition must be either ``0`` or ``1``
after evaluating generator expressions.
``CONTENT <content>``
Use the content given explicitly as input.
``INPUT <input-file>``
Use the content from a given file as input.
A relative path is treated with respect to the value of
:variable:`CMAKE_CURRENT_SOURCE_DIR`. See policy :policy:`CMP0070`.
``OUTPUT <output-file>``
Specify the output file name to generate. Use generator expressions
such as ``$<CONFIG>`` to specify a configuration-specific output file
name. Multiple configurations may generate the same output file only
if the generated content is identical. Otherwise, the ``<output-file>``
must evaluate to an unique name for each configuration.
A relative path (after evaluating generator expressions) is treated
with respect to the value of :variable:`CMAKE_CURRENT_BINARY_DIR`.
See policy :policy:`CMP0070`.
Exactly one ``CONTENT`` or ``INPUT`` option must be given. A specific
``OUTPUT`` file may be named by at most one invocation of ``file(GENERATE)``.
Generated files are modified and their timestamp updated on subsequent cmake
runs only if their content is changed.
Note also that ``file(GENERATE)`` does not create the output file until the
generation phase. The output file will not yet have been written when the
``file(GENERATE)`` command returns, it is written only after processing all
of a project's ``CMakeLists.txt`` files.
Filesystem
^^^^^^^^^^
.. _GLOB:
.. _GLOB_RECURSE:
.. code-block:: cmake
file(GLOB <variable>
[LIST_DIRECTORIES true|false] [RELATIVE <path>] [CONFIGURE_DEPENDS]
[<globbing-expressions>...])
file(GLOB_RECURSE <variable> [FOLLOW_SYMLINKS]
[LIST_DIRECTORIES true|false] [RELATIVE <path>] [CONFIGURE_DEPENDS]
[<globbing-expressions>...])
Generate a list of files that match the ``<globbing-expressions>`` and
store it into the ``<variable>``. Globbing expressions are similar to
regular expressions, but much simpler. If ``RELATIVE`` flag is
specified, the results will be returned as relative paths to the given
path. The results will be ordered lexicographically.
If the ``CONFIGURE_DEPENDS`` flag is specified, CMake will add logic
to the main build system check target to rerun the flagged ``GLOB`` commands
at build time. If any of the outputs change, CMake will regenerate the build
system.
By default ``GLOB`` lists directories - directories are omitted in result if
``LIST_DIRECTORIES`` is set to false.
.. note::
We do not recommend using GLOB to collect a list of source files from
your source tree. If no CMakeLists.txt file changes when a source is
added or removed then the generated build system cannot know when to
ask CMake to regenerate.
The ``CONFIGURE_DEPENDS`` flag may not work reliably on all generators, or if
a new generator is added in the future that cannot support it, projects using
it will be stuck. Even if ``CONFIGURE_DEPENDS`` works reliably, there is
still a cost to perform the check on every rebuild.
Examples of globbing expressions include::
*.cxx - match all files with extension cxx
*.vt? - match all files with extension vta,...,vtz
f[3-5].txt - match files f3.txt, f4.txt, f5.txt
The ``GLOB_RECURSE`` mode will traverse all the subdirectories of the
matched directory and match the files. Subdirectories that are symlinks
are only traversed if ``FOLLOW_SYMLINKS`` is given or policy
:policy:`CMP0009` is not set to ``NEW``.
By default ``GLOB_RECURSE`` omits directories from result list - setting
``LIST_DIRECTORIES`` to true adds directories to result list.
If ``FOLLOW_SYMLINKS`` is given or policy :policy:`CMP0009` is not set to
``OLD`` then ``LIST_DIRECTORIES`` treats symlinks as directories.
Examples of recursive globbing include::
/dir/*.py - match all python files in /dir and subdirectories
.. _RENAME:
.. code-block:: cmake
file(RENAME <oldname> <newname>)
Move a file or directory within a filesystem from ``<oldname>`` to
``<newname>``, replacing the destination atomically.
.. _REMOVE:
.. _REMOVE_RECURSE:
.. code-block:: cmake
file(REMOVE [<files>...])
file(REMOVE_RECURSE [<files>...])
Remove the given files. The ``REMOVE_RECURSE`` mode will remove the given
files and directories, also non-empty directories. No error is emitted if a
given file does not exist.
.. _MAKE_DIRECTORY:
.. code-block:: cmake
file(MAKE_DIRECTORY [<directories>...])
Create the given directories and their parents as needed.
.. _COPY:
.. _INSTALL:
.. code-block:: cmake
file(<COPY|INSTALL> <files>... DESTINATION <dir>
[FILE_PERMISSIONS <permissions>...]
[DIRECTORY_PERMISSIONS <permissions>...]
[NO_SOURCE_PERMISSIONS] [USE_SOURCE_PERMISSIONS]
[FILES_MATCHING]
[[PATTERN <pattern> | REGEX <regex>]
[EXCLUDE] [PERMISSIONS <permissions>...]] [...])
The ``COPY`` signature copies files, directories, and symlinks to a
destination folder. Relative input paths are evaluated with respect
to the current source directory, and a relative destination is
evaluated with respect to the current build directory. Copying
preserves input file timestamps, and optimizes out a file if it exists
at the destination with the same timestamp. Copying preserves input
permissions unless explicit permissions or ``NO_SOURCE_PERMISSIONS``
are given (default is ``USE_SOURCE_PERMISSIONS``).
See the :command:`install(DIRECTORY)` command for documentation of
permissions, ``FILES_MATCHING``, ``PATTERN``, ``REGEX``, and
``EXCLUDE`` options. Copying directories preserves the structure
of their content even if options are used to select a subset of
files.
The ``INSTALL`` signature differs slightly from ``COPY``: it prints
status messages (subject to the :variable:`CMAKE_INSTALL_MESSAGE` variable),
and ``NO_SOURCE_PERMISSIONS`` is default.
Installation scripts generated by the :command:`install` command
use this signature (with some undocumented options for internal use).
.. _SIZE:
.. code-block:: cmake
file(SIZE <filename> <variable>)
Determine the file size of the ``<filename>`` and put the result in
``<variable>`` variable. Requires that ``<filename>`` is a valid path
pointing to a file and is readable.
.. _READ_SYMLINK:
.. code-block:: cmake
file(READ_SYMLINK <linkname> <variable>)
This subcommand queries the symlink ``<linkname>`` and stores the path it
points to in the result ``<variable>``. If ``<linkname>`` does not exist or
is not a symlink, CMake issues a fatal error.
Note that this command returns the raw symlink path and does not resolve
a relative path. The following is an example of how to ensure that an
absolute path is obtained:
.. code-block:: cmake
set(linkname "/path/to/foo.sym")
file(READ_SYMLINK "${linkname}" result)
if(NOT IS_ABSOLUTE "${result}")
get_filename_component(dir "${linkname}" DIRECTORY)
set(result "${dir}/${result}")
endif()
.. _CREATE_LINK:
.. code-block:: cmake
file(CREATE_LINK <original> <linkname>
[RESULT <result>] [COPY_ON_ERROR] [SYMBOLIC])
Create a link ``<linkname>`` that points to ``<original>``.
It will be a hard link by default, but providing the ``SYMBOLIC`` option
results in a symbolic link instead. Hard links require that ``original``
exists and is a file, not a directory. If ``<linkname>`` already exists,
it will be overwritten.
The ``<result>`` variable, if specified, receives the status of the operation.
It is set to ``0`` upon success or an error message otherwise. If ``RESULT``
is not specified and the operation fails, a fatal error is emitted.
Specifying ``COPY_ON_ERROR`` enables copying the file as a fallback if
creating the link fails. It can be useful for handling situations such as
``<original>`` and ``<linkname>`` being on different drives or mount points,
which would make them unable to support a hard link.
Path Conversion
^^^^^^^^^^^^^^^
.. _RELATIVE_PATH:
.. code-block:: cmake
file(RELATIVE_PATH <variable> <directory> <file>)
Compute the relative path from a ``<directory>`` to a ``<file>`` and
store it in the ``<variable>``.
.. _TO_CMAKE_PATH:
.. _TO_NATIVE_PATH:
.. code-block:: cmake
file(TO_CMAKE_PATH "<path>" <variable>)
file(TO_NATIVE_PATH "<path>" <variable>)
The ``TO_CMAKE_PATH`` mode converts a native ``<path>`` into a cmake-style
path with forward-slashes (``/``). The input can be a single path or a
system search path like ``$ENV{PATH}``. A search path will be converted
to a cmake-style list separated by ``;`` characters.
The ``TO_NATIVE_PATH`` mode converts a cmake-style ``<path>`` into a native
path with platform-specific slashes (``\`` on Windows and ``/`` elsewhere).
Always use double quotes around the ``<path>`` to be sure it is treated
as a single argument to this command.
Transfer
^^^^^^^^
.. _DOWNLOAD:
.. _UPLOAD:
.. code-block:: cmake
file(DOWNLOAD <url> <file> [<options>...])
file(UPLOAD <file> <url> [<options>...])
The ``DOWNLOAD`` mode downloads the given ``<url>`` to a local ``<file>``.
The ``UPLOAD`` mode uploads a local ``<file>`` to a given ``<url>``.
Options to both ``DOWNLOAD`` and ``UPLOAD`` are:
``INACTIVITY_TIMEOUT <seconds>``
Terminate the operation after a period of inactivity.
``LOG <variable>``
Store a human-readable log of the operation in a variable.
``SHOW_PROGRESS``
Print progress information as status messages until the operation is
complete.
``STATUS <variable>``
Store the resulting status of the operation in a variable.
The status is a ``;`` separated list of length 2.
The first element is the numeric return value for the operation,
and the second element is a string value for the error.
A ``0`` numeric error means no error in the operation.
``TIMEOUT <seconds>``
Terminate the operation after a given total time has elapsed.
``USERPWD <username>:<password>``
Set username and password for operation.
``HTTPHEADER <HTTP-header>``
HTTP header for operation. Suboption can be repeated several times.
``NETRC <level>``
Specify whether the .netrc file is to be used for operation. If this
option is not specified, the value of the ``CMAKE_NETRC`` variable
will be used instead.
Valid levels are:
``IGNORED``
The .netrc file is ignored.
This is the default.
``OPTIONAL``
The .netrc file is optional, and information in the URL is preferred.
The file will be scanned to find which ever information is not specified
in the URL.
``REQUIRED``
The .netrc file is required, and information in the URL is ignored.
``NETRC_FILE <file>``
Specify an alternative .netrc file to the one in your home directory,
if the ``NETRC`` level is ``OPTIONAL`` or ``REQUIRED``. If this option
is not specified, the value of the ``CMAKE_NETRC_FILE`` variable will
be used instead.
If neither ``NETRC`` option is given CMake will check variables
``CMAKE_NETRC`` and ``CMAKE_NETRC_FILE``, respectively.
Additional options to ``DOWNLOAD`` are:
``EXPECTED_HASH ALGO=<value>``
Verify that the downloaded content hash matches the expected value, where
``ALGO`` is one of the algorithms supported by ``file(<HASH>)``.
If it does not match, the operation fails with an error.
``EXPECTED_MD5 <value>``
Historical short-hand for ``EXPECTED_HASH MD5=<value>``.
``TLS_VERIFY <ON|OFF>``
Specify whether to verify the server certificate for ``https://`` URLs.
The default is to *not* verify.
``TLS_CAINFO <file>``
Specify a custom Certificate Authority file for ``https://`` URLs.
For ``https://`` URLs CMake must be built with OpenSSL support. ``TLS/SSL``
certificates are not checked by default. Set ``TLS_VERIFY`` to ``ON`` to
check certificates and/or use ``EXPECTED_HASH`` to verify downloaded content.
If neither ``TLS`` option is given CMake will check variables
``CMAKE_TLS_VERIFY`` and ``CMAKE_TLS_CAINFO``, respectively.
Locking
^^^^^^^
.. _LOCK:
.. code-block:: cmake
file(LOCK <path> [DIRECTORY] [RELEASE]
[GUARD <FUNCTION|FILE|PROCESS>]
[RESULT_VARIABLE <variable>]
[TIMEOUT <seconds>])
Lock a file specified by ``<path>`` if no ``DIRECTORY`` option present and file
``<path>/cmake.lock`` otherwise. File will be locked for scope defined by
``GUARD`` option (default value is ``PROCESS``). ``RELEASE`` option can be used
to unlock file explicitly. If option ``TIMEOUT`` is not specified CMake will
wait until lock succeed or until fatal error occurs. If ``TIMEOUT`` is set to
``0`` lock will be tried once and result will be reported immediately. If
``TIMEOUT`` is not ``0`` CMake will try to lock file for the period specified
by ``<seconds>`` value. Any errors will be interpreted as fatal if there is no
``RESULT_VARIABLE`` option. Otherwise result will be stored in ``<variable>``
and will be ``0`` on success or error message on failure.
Note that lock is advisory - there is no guarantee that other processes will
respect this lock, i.e. lock synchronize two or more CMake instances sharing
some modifiable resources. Similar logic applied to ``DIRECTORY`` option -
locking parent directory doesn't prevent other ``LOCK`` commands to lock any
child directory or file.
Trying to lock file twice is not allowed. Any intermediate directories and
file itself will be created if they not exist. ``GUARD`` and ``TIMEOUT``
options ignored on ``RELEASE`` operation.

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find_file
---------
.. |FIND_XXX| replace:: find_file
.. |NAMES| replace:: NAMES name1 [name2 ...]
.. |SEARCH_XXX| replace:: full path to a file
.. |SEARCH_XXX_DESC| replace:: full path to named file
.. |prefix_XXX_SUBDIR| replace:: ``<prefix>/include``
.. |entry_XXX_SUBDIR| replace:: ``<entry>/include``
.. |FIND_PACKAGE_ROOT_PREFIX_PATH_XXX| replace::
``<prefix>/include/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE`
is set, and |FIND_PACKAGE_ROOT_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_PREFIX_PATH_XXX| replace::
``<prefix>/include/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE`
is set, and |CMAKE_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_XXX_PATH| replace:: :variable:`CMAKE_INCLUDE_PATH`
.. |CMAKE_XXX_MAC_PATH| replace:: :variable:`CMAKE_FRAMEWORK_PATH`
.. |SYSTEM_ENVIRONMENT_PATH_XXX| replace:: Directories in ``INCLUDE``.
On Windows hosts:
``<prefix>/include/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE`
is set, and |SYSTEM_ENVIRONMENT_PREFIX_PATH_XXX_SUBDIR|, and the
directories in ``PATH`` itself.
.. |CMAKE_SYSTEM_PREFIX_PATH_XXX| replace::
``<prefix>/include/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE`
is set, and |CMAKE_SYSTEM_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_SYSTEM_XXX_PATH| replace::
:variable:`CMAKE_SYSTEM_INCLUDE_PATH`
.. |CMAKE_SYSTEM_XXX_MAC_PATH| replace::
:variable:`CMAKE_SYSTEM_FRAMEWORK_PATH`
.. |CMAKE_FIND_ROOT_PATH_MODE_XXX| replace::
:variable:`CMAKE_FIND_ROOT_PATH_MODE_INCLUDE`
.. include:: FIND_XXX.txt

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find_library
------------
.. |FIND_XXX| replace:: find_library
.. |NAMES| replace:: NAMES name1 [name2 ...] [NAMES_PER_DIR]
.. |SEARCH_XXX| replace:: library
.. |SEARCH_XXX_DESC| replace:: library
.. |prefix_XXX_SUBDIR| replace:: ``<prefix>/lib``
.. |entry_XXX_SUBDIR| replace:: ``<entry>/lib``
.. |FIND_PACKAGE_ROOT_PREFIX_PATH_XXX| replace::
``<prefix>/lib/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE` is set,
and |FIND_PACKAGE_ROOT_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_PREFIX_PATH_XXX| replace::
``<prefix>/lib/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE` is set,
and |CMAKE_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_XXX_PATH| replace:: :variable:`CMAKE_LIBRARY_PATH`
.. |CMAKE_XXX_MAC_PATH| replace:: :variable:`CMAKE_FRAMEWORK_PATH`
.. |SYSTEM_ENVIRONMENT_PATH_XXX| replace:: Directories in ``LIB``.
On Windows hosts:
``<prefix>/lib/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE` is set,
and |SYSTEM_ENVIRONMENT_PREFIX_PATH_XXX_SUBDIR|,
and the directories in ``PATH`` itself.
.. |CMAKE_SYSTEM_PREFIX_PATH_XXX| replace::
``<prefix>/lib/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE` is set,
and |CMAKE_SYSTEM_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_SYSTEM_XXX_PATH| replace::
:variable:`CMAKE_SYSTEM_LIBRARY_PATH`
.. |CMAKE_SYSTEM_XXX_MAC_PATH| replace::
:variable:`CMAKE_SYSTEM_FRAMEWORK_PATH`
.. |CMAKE_FIND_ROOT_PATH_MODE_XXX| replace::
:variable:`CMAKE_FIND_ROOT_PATH_MODE_LIBRARY`
.. include:: FIND_XXX.txt
When more than one value is given to the ``NAMES`` option this command by
default will consider one name at a time and search every directory
for it. The ``NAMES_PER_DIR`` option tells this command to consider one
directory at a time and search for all names in it.
Each library name given to the ``NAMES`` option is first considered
as a library file name and then considered with platform-specific
prefixes (e.g. ``lib``) and suffixes (e.g. ``.so``). Therefore one
may specify library file names such as ``libfoo.a`` directly.
This can be used to locate static libraries on UNIX-like systems.
If the library found is a framework, then ``<VAR>`` will be set to the full
path to the framework ``<fullPath>/A.framework``. When a full path to a
framework is used as a library, CMake will use a ``-framework A``, and a
``-F<fullPath>`` to link the framework to the target.
If the :variable:`CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX` variable is set all
search paths will be tested as normal, with the suffix appended, and with
all matches of ``lib/`` replaced with
``lib${CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX}/``. This variable overrides
the :prop_gbl:`FIND_LIBRARY_USE_LIB32_PATHS`,
:prop_gbl:`FIND_LIBRARY_USE_LIBX32_PATHS`,
and :prop_gbl:`FIND_LIBRARY_USE_LIB64_PATHS` global properties.
If the :prop_gbl:`FIND_LIBRARY_USE_LIB32_PATHS` global property is set
all search paths will be tested as normal, with ``32/`` appended, and
with all matches of ``lib/`` replaced with ``lib32/``. This property is
automatically set for the platforms that are known to need it if at
least one of the languages supported by the :command:`project` command
is enabled.
If the :prop_gbl:`FIND_LIBRARY_USE_LIBX32_PATHS` global property is set
all search paths will be tested as normal, with ``x32/`` appended, and
with all matches of ``lib/`` replaced with ``libx32/``. This property is
automatically set for the platforms that are known to need it if at
least one of the languages supported by the :command:`project` command
is enabled.
If the :prop_gbl:`FIND_LIBRARY_USE_LIB64_PATHS` global property is set
all search paths will be tested as normal, with ``64/`` appended, and
with all matches of ``lib/`` replaced with ``lib64/``. This property is
automatically set for the platforms that are known to need it if at
least one of the languages supported by the :command:`project` command
is enabled.

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find_package
------------
.. only:: html
.. contents::
Find an external project, and load its settings.
.. _`basic signature`:
Basic Signature and Module Mode
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
.. code-block:: cmake
find_package(<PackageName> [version] [EXACT] [QUIET] [MODULE]
[REQUIRED] [[COMPONENTS] [components...]]
[OPTIONAL_COMPONENTS components...]
[NO_POLICY_SCOPE])
Finds and loads settings from an external project. ``<PackageName>_FOUND``
will be set to indicate whether the package was found. When the
package is found package-specific information is provided through
variables and :ref:`Imported Targets` documented by the package itself. The
``QUIET`` option disables informational messages, including those indicating
that the package cannot be found if it is not ``REQUIRED``. The ``REQUIRED``
option stops processing with an error message if the package cannot be found.
A package-specific list of required components may be listed after the
``COMPONENTS`` option (or after the ``REQUIRED`` option if present).
Additional optional components may be listed after
``OPTIONAL_COMPONENTS``. Available components and their influence on
whether a package is considered to be found are defined by the target
package.
The ``[version]`` argument requests a version with which the package found
should be compatible (format is ``major[.minor[.patch[.tweak]]]``). The
``EXACT`` option requests that the version be matched exactly. If no
``[version]`` and/or component list is given to a recursive invocation
inside a find-module, the corresponding arguments are forwarded
automatically from the outer call (including the ``EXACT`` flag for
``[version]``). Version support is currently provided only on a
package-by-package basis (see the `Version Selection`_ section below).
See the :command:`cmake_policy` command documentation for discussion
of the ``NO_POLICY_SCOPE`` option.
The command has two modes by which it searches for packages: "Module"
mode and "Config" mode. The above signature selects Module mode.
If no module is found the command falls back to Config mode, described
below. This fall back is disabled if the ``MODULE`` option is given.
In Module mode, CMake searches for a file called ``Find<PackageName>.cmake``.
The file is first searched in the :variable:`CMAKE_MODULE_PATH`,
then among the :ref:`Find Modules` provided by the CMake installation.
If the file is found, it is read and processed by CMake. It is responsible
for finding the package, checking the version, and producing any needed
messages. Some find-modules provide limited or no support for versioning;
check the module documentation.
Full Signature and Config Mode
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
User code should generally look for packages using the above `basic
signature`_. The remainder of this command documentation specifies the
full command signature and details of the search process. Project
maintainers wishing to provide a package to be found by this command
are encouraged to read on.
The complete Config mode command signature is
.. code-block:: cmake
find_package(<PackageName> [version] [EXACT] [QUIET]
[REQUIRED] [[COMPONENTS] [components...]]
[CONFIG|NO_MODULE]
[NO_POLICY_SCOPE]
[NAMES name1 [name2 ...]]
[CONFIGS config1 [config2 ...]]
[HINTS path1 [path2 ... ]]
[PATHS path1 [path2 ... ]]
[PATH_SUFFIXES suffix1 [suffix2 ...]]
[NO_DEFAULT_PATH]
[NO_PACKAGE_ROOT_PATH]
[NO_CMAKE_PATH]
[NO_CMAKE_ENVIRONMENT_PATH]
[NO_SYSTEM_ENVIRONMENT_PATH]
[NO_CMAKE_PACKAGE_REGISTRY]
[NO_CMAKE_BUILDS_PATH] # Deprecated; does nothing.
[NO_CMAKE_SYSTEM_PATH]
[NO_CMAKE_SYSTEM_PACKAGE_REGISTRY]
[CMAKE_FIND_ROOT_PATH_BOTH |
ONLY_CMAKE_FIND_ROOT_PATH |
NO_CMAKE_FIND_ROOT_PATH])
The ``CONFIG`` option, the synonymous ``NO_MODULE`` option, or the use
of options not specified in the `basic signature`_ all enforce pure Config
mode. In pure Config mode, the command skips Module mode search and
proceeds at once with Config mode search.
Config mode search attempts to locate a configuration file provided by the
package to be found. A cache entry called ``<PackageName>_DIR`` is created to
hold the directory containing the file. By default the command
searches for a package with the name ``<PackageName>``. If the ``NAMES`` option
is given the names following it are used instead of ``<PackageName>``.
The command searches for a file called ``<PackageName>Config.cmake`` or
``<lower-case-package-name>-config.cmake`` for each name specified.
A replacement set of possible configuration file names may be given
using the ``CONFIGS`` option. The search procedure is specified below.
Once found, the configuration file is read and processed by CMake.
Since the file is provided by the package it already knows the
location of package contents. The full path to the configuration file
is stored in the cmake variable ``<PackageName>_CONFIG``.
All configuration files which have been considered by CMake while
searching for an installation of the package with an appropriate
version are stored in the cmake variable ``<PackageName>_CONSIDERED_CONFIGS``,
the associated versions in ``<PackageName>_CONSIDERED_VERSIONS``.
If the package configuration file cannot be found CMake will generate
an error describing the problem unless the ``QUIET`` argument is
specified. If ``REQUIRED`` is specified and the package is not found a
fatal error is generated and the configure step stops executing. If
``<PackageName>_DIR`` has been set to a directory not containing a
configuration file CMake will ignore it and search from scratch.
Package maintainers providing CMake package configuration files are
encouraged to name and install them such that the `Search Procedure`_
outlined below will find them without requiring use of additional options.
Version Selection
^^^^^^^^^^^^^^^^^
When the ``[version]`` argument is given Config mode will only find a
version of the package that claims compatibility with the requested
version (format is ``major[.minor[.patch[.tweak]]]``). If the ``EXACT``
option is given only a version of the package claiming an exact match
of the requested version may be found. CMake does not establish any
convention for the meaning of version numbers. Package version
numbers are checked by "version" files provided by the packages
themselves. For a candidate package configuration file
``<config-file>.cmake`` the corresponding version file is located next
to it and named either ``<config-file>-version.cmake`` or
``<config-file>Version.cmake``. If no such version file is available
then the configuration file is assumed to not be compatible with any
requested version. A basic version file containing generic version
matching code can be created using the
:module:`CMakePackageConfigHelpers` module. When a version file
is found it is loaded to check the requested version number. The
version file is loaded in a nested scope in which the following
variables have been defined:
``PACKAGE_FIND_NAME``
the ``<PackageName>``
``PACKAGE_FIND_VERSION``
full requested version string
``PACKAGE_FIND_VERSION_MAJOR``
major version if requested, else 0
``PACKAGE_FIND_VERSION_MINOR``
minor version if requested, else 0
``PACKAGE_FIND_VERSION_PATCH``
patch version if requested, else 0
``PACKAGE_FIND_VERSION_TWEAK``
tweak version if requested, else 0
``PACKAGE_FIND_VERSION_COUNT``
number of version components, 0 to 4
The version file checks whether it satisfies the requested version and
sets these variables:
``PACKAGE_VERSION``
full provided version string
``PACKAGE_VERSION_EXACT``
true if version is exact match
``PACKAGE_VERSION_COMPATIBLE``
true if version is compatible
``PACKAGE_VERSION_UNSUITABLE``
true if unsuitable as any version
These variables are checked by the ``find_package`` command to determine
whether the configuration file provides an acceptable version. They
are not available after the find_package call returns. If the version
is acceptable the following variables are set:
``<PackageName>_VERSION``
full provided version string
``<PackageName>_VERSION_MAJOR``
major version if provided, else 0
``<PackageName>_VERSION_MINOR``
minor version if provided, else 0
``<PackageName>_VERSION_PATCH``
patch version if provided, else 0
``<PackageName>_VERSION_TWEAK``
tweak version if provided, else 0
``<PackageName>_VERSION_COUNT``
number of version components, 0 to 4
and the corresponding package configuration file is loaded.
When multiple package configuration files are available whose version files
claim compatibility with the version requested it is unspecified which
one is chosen: unless the variable :variable:`CMAKE_FIND_PACKAGE_SORT_ORDER`
is set no attempt is made to choose a highest or closest version number.
To control the order in which ``find_package`` checks for compatibility use
the two variables :variable:`CMAKE_FIND_PACKAGE_SORT_ORDER` and
:variable:`CMAKE_FIND_PACKAGE_SORT_DIRECTION`.
For instance in order to select the highest version one can set
.. code-block:: cmake
SET(CMAKE_FIND_PACKAGE_SORT_ORDER NATURAL)
SET(CMAKE_FIND_PACKAGE_SORT_DIRECTION DEC)
before calling ``find_package``.
Search Procedure
^^^^^^^^^^^^^^^^
CMake constructs a set of possible installation prefixes for the
package. Under each prefix several directories are searched for a
configuration file. The tables below show the directories searched.
Each entry is meant for installation trees following Windows (W), UNIX
(U), or Apple (A) conventions::
<prefix>/ (W)
<prefix>/(cmake|CMake)/ (W)
<prefix>/<name>*/ (W)
<prefix>/<name>*/(cmake|CMake)/ (W)
<prefix>/(lib/<arch>|lib*|share)/cmake/<name>*/ (U)
<prefix>/(lib/<arch>|lib*|share)/<name>*/ (U)
<prefix>/(lib/<arch>|lib*|share)/<name>*/(cmake|CMake)/ (U)
<prefix>/<name>*/(lib/<arch>|lib*|share)/cmake/<name>*/ (W/U)
<prefix>/<name>*/(lib/<arch>|lib*|share)/<name>*/ (W/U)
<prefix>/<name>*/(lib/<arch>|lib*|share)/<name>*/(cmake|CMake)/ (W/U)
On systems supporting macOS Frameworks and Application Bundles the
following directories are searched for frameworks or bundles
containing a configuration file::
<prefix>/<name>.framework/Resources/ (A)
<prefix>/<name>.framework/Resources/CMake/ (A)
<prefix>/<name>.framework/Versions/*/Resources/ (A)
<prefix>/<name>.framework/Versions/*/Resources/CMake/ (A)
<prefix>/<name>.app/Contents/Resources/ (A)
<prefix>/<name>.app/Contents/Resources/CMake/ (A)
In all cases the ``<name>`` is treated as case-insensitive and corresponds
to any of the names specified (``<PackageName>`` or names given by ``NAMES``).
Paths with ``lib/<arch>`` are enabled if the
:variable:`CMAKE_LIBRARY_ARCHITECTURE` variable is set. ``lib*`` includes one
or more of the values ``lib64``, ``lib32``, ``libx32`` or ``lib`` (searched in
that order).
* Paths with ``lib64`` are searched on 64 bit platforms if the
:prop_gbl:`FIND_LIBRARY_USE_LIB64_PATHS` property is set to ``TRUE``.
* Paths with ``lib32`` are searched on 32 bit platforms if the
:prop_gbl:`FIND_LIBRARY_USE_LIB32_PATHS` property is set to ``TRUE``.
* Paths with ``libx32`` are searched on platforms using the x32 ABI
if the :prop_gbl:`FIND_LIBRARY_USE_LIBX32_PATHS` property is set to ``TRUE``.
* The ``lib`` path is always searched.
If ``PATH_SUFFIXES`` is specified, the suffixes are appended to each
(W) or (U) directory entry one-by-one.
This set of directories is intended to work in cooperation with
projects that provide configuration files in their installation trees.
Directories above marked with (W) are intended for installations on
Windows where the prefix may point at the top of an application's
installation directory. Those marked with (U) are intended for
installations on UNIX platforms where the prefix is shared by multiple
packages. This is merely a convention, so all (W) and (U) directories
are still searched on all platforms. Directories marked with (A) are
intended for installations on Apple platforms. The
:variable:`CMAKE_FIND_FRAMEWORK` and :variable:`CMAKE_FIND_APPBUNDLE`
variables determine the order of preference.
The set of installation prefixes is constructed using the following
steps. If ``NO_DEFAULT_PATH`` is specified all ``NO_*`` options are
enabled.
1. Search paths specified in the :variable:`<PackageName>_ROOT` CMake
variable and the :envvar:`<PackageName>_ROOT` environment variable,
where ``<PackageName>`` is the package to be found.
The package root variables are maintained as a stack so if
called from within a find module, root paths from the parent's find
module will also be searched after paths for the current package.
This can be skipped if ``NO_PACKAGE_ROOT_PATH`` is passed.
See policy :policy:`CMP0074`.
2. Search paths specified in cmake-specific cache variables. These
are intended to be used on the command line with a ``-DVAR=value``.
The values are interpreted as :ref:`semicolon-separated lists <CMake Language Lists>`.
This can be skipped if ``NO_CMAKE_PATH`` is passed::
CMAKE_PREFIX_PATH
CMAKE_FRAMEWORK_PATH
CMAKE_APPBUNDLE_PATH
3. Search paths specified in cmake-specific environment variables.
These are intended to be set in the user's shell configuration,
and therefore use the host's native path separator
(``;`` on Windows and ``:`` on UNIX).
This can be skipped if ``NO_CMAKE_ENVIRONMENT_PATH`` is passed::
<PackageName>_DIR
CMAKE_PREFIX_PATH
CMAKE_FRAMEWORK_PATH
CMAKE_APPBUNDLE_PATH
4. Search paths specified by the ``HINTS`` option. These should be paths
computed by system introspection, such as a hint provided by the
location of another item already found. Hard-coded guesses should
be specified with the ``PATHS`` option.
5. Search the standard system environment variables. This can be
skipped if ``NO_SYSTEM_ENVIRONMENT_PATH`` is passed. Path entries
ending in ``/bin`` or ``/sbin`` are automatically converted to their
parent directories::
PATH
6. Search paths stored in the CMake :ref:`User Package Registry`.
This can be skipped if ``NO_CMAKE_PACKAGE_REGISTRY`` is passed or by
setting the :variable:`CMAKE_FIND_PACKAGE_NO_PACKAGE_REGISTRY`
to ``TRUE``.
See the :manual:`cmake-packages(7)` manual for details on the user
package registry.
7. Search cmake variables defined in the Platform files for the
current system. This can be skipped if ``NO_CMAKE_SYSTEM_PATH`` is
passed::
CMAKE_SYSTEM_PREFIX_PATH
CMAKE_SYSTEM_FRAMEWORK_PATH
CMAKE_SYSTEM_APPBUNDLE_PATH
8. Search paths stored in the CMake :ref:`System Package Registry`.
This can be skipped if ``NO_CMAKE_SYSTEM_PACKAGE_REGISTRY`` is passed
or by setting the
:variable:`CMAKE_FIND_PACKAGE_NO_SYSTEM_PACKAGE_REGISTRY` to ``TRUE``.
See the :manual:`cmake-packages(7)` manual for details on the system
package registry.
9. Search paths specified by the ``PATHS`` option. These are typically
hard-coded guesses.
.. |FIND_XXX| replace:: find_package
.. |FIND_ARGS_XXX| replace:: <PackageName>
.. |CMAKE_FIND_ROOT_PATH_MODE_XXX| replace::
:variable:`CMAKE_FIND_ROOT_PATH_MODE_PACKAGE`
.. include:: FIND_XXX_ROOT.txt
.. include:: FIND_XXX_ORDER.txt
By default the value stored in the result variable will be the path at
which the file is found. The :variable:`CMAKE_FIND_PACKAGE_RESOLVE_SYMLINKS`
variable may be set to ``TRUE`` before calling ``find_package`` in order
to resolve symbolic links and store the real path to the file.
Every non-REQUIRED ``find_package`` call can be disabled by setting the
:variable:`CMAKE_DISABLE_FIND_PACKAGE_<PackageName>` variable to ``TRUE``.
Package File Interface Variables
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
When loading a find module or package configuration file ``find_package``
defines variables to provide information about the call arguments (and
restores their original state before returning):
``CMAKE_FIND_PACKAGE_NAME``
the ``<PackageName>`` which is searched for
``<PackageName>_FIND_REQUIRED``
true if ``REQUIRED`` option was given
``<PackageName>_FIND_QUIETLY``
true if ``QUIET`` option was given
``<PackageName>_FIND_VERSION``
full requested version string
``<PackageName>_FIND_VERSION_MAJOR``
major version if requested, else 0
``<PackageName>_FIND_VERSION_MINOR``
minor version if requested, else 0
``<PackageName>_FIND_VERSION_PATCH``
patch version if requested, else 0
``<PackageName>_FIND_VERSION_TWEAK``
tweak version if requested, else 0
``<PackageName>_FIND_VERSION_COUNT``
number of version components, 0 to 4
``<PackageName>_FIND_VERSION_EXACT``
true if ``EXACT`` option was given
``<PackageName>_FIND_COMPONENTS``
list of requested components
``<PackageName>_FIND_REQUIRED_<c>``
true if component ``<c>`` is required,
false if component ``<c>`` is optional
In Module mode the loaded find module is responsible to honor the
request detailed by these variables; see the find module for details.
In Config mode ``find_package`` handles ``REQUIRED``, ``QUIET``, and
``[version]`` options automatically but leaves it to the package
configuration file to handle components in a way that makes sense
for the package. The package configuration file may set
``<PackageName>_FOUND`` to false to tell ``find_package`` that component
requirements are not satisfied.

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find_path
---------
.. |FIND_XXX| replace:: find_path
.. |NAMES| replace:: NAMES name1 [name2 ...]
.. |SEARCH_XXX| replace:: file in a directory
.. |SEARCH_XXX_DESC| replace:: directory containing the named file
.. |prefix_XXX_SUBDIR| replace:: ``<prefix>/include``
.. |entry_XXX_SUBDIR| replace:: ``<entry>/include``
.. |FIND_PACKAGE_ROOT_PREFIX_PATH_XXX| replace::
``<prefix>/include/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE`
is set, and |FIND_PACKAGE_ROOT_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_PREFIX_PATH_XXX| replace::
``<prefix>/include/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE`
is set, and |CMAKE_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_XXX_PATH| replace:: :variable:`CMAKE_INCLUDE_PATH`
.. |CMAKE_XXX_MAC_PATH| replace:: :variable:`CMAKE_FRAMEWORK_PATH`
.. |SYSTEM_ENVIRONMENT_PATH_XXX| replace:: Directories in ``INCLUDE``.
On Windows hosts:
``<prefix>/include/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE`
is set, and |SYSTEM_ENVIRONMENT_PREFIX_PATH_XXX_SUBDIR|, and the
directories in ``PATH`` itself.
.. |CMAKE_SYSTEM_PREFIX_PATH_XXX| replace::
``<prefix>/include/<arch>`` if :variable:`CMAKE_LIBRARY_ARCHITECTURE`
is set, and |CMAKE_SYSTEM_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_SYSTEM_XXX_PATH| replace::
:variable:`CMAKE_SYSTEM_INCLUDE_PATH`
.. |CMAKE_SYSTEM_XXX_MAC_PATH| replace::
:variable:`CMAKE_SYSTEM_FRAMEWORK_PATH`
.. |CMAKE_FIND_ROOT_PATH_MODE_XXX| replace::
:variable:`CMAKE_FIND_ROOT_PATH_MODE_INCLUDE`
.. include:: FIND_XXX.txt
When searching for frameworks, if the file is specified as ``A/b.h``, then
the framework search will look for ``A.framework/Headers/b.h``. If that
is found the path will be set to the path to the framework. CMake
will convert this to the correct ``-F`` option to include the file.

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find_program
------------
.. |FIND_XXX| replace:: find_program
.. |NAMES| replace:: NAMES name1 [name2 ...] [NAMES_PER_DIR]
.. |SEARCH_XXX| replace:: program
.. |SEARCH_XXX_DESC| replace:: program
.. |prefix_XXX_SUBDIR| replace:: ``<prefix>/[s]bin``
.. |entry_XXX_SUBDIR| replace:: ``<entry>/[s]bin``
.. |FIND_PACKAGE_ROOT_PREFIX_PATH_XXX| replace::
|FIND_PACKAGE_ROOT_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_PREFIX_PATH_XXX| replace::
|CMAKE_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_XXX_PATH| replace:: :variable:`CMAKE_PROGRAM_PATH`
.. |CMAKE_XXX_MAC_PATH| replace:: :variable:`CMAKE_APPBUNDLE_PATH`
.. |SYSTEM_ENVIRONMENT_PATH_XXX| replace:: ``PATH``
.. |CMAKE_SYSTEM_PREFIX_PATH_XXX| replace::
|CMAKE_SYSTEM_PREFIX_PATH_XXX_SUBDIR|
.. |CMAKE_SYSTEM_XXX_PATH| replace::
:variable:`CMAKE_SYSTEM_PROGRAM_PATH`
.. |CMAKE_SYSTEM_XXX_MAC_PATH| replace::
:variable:`CMAKE_SYSTEM_APPBUNDLE_PATH`
.. |CMAKE_FIND_ROOT_PATH_MODE_XXX| replace::
:variable:`CMAKE_FIND_ROOT_PATH_MODE_PROGRAM`
.. include:: FIND_XXX.txt
When more than one value is given to the ``NAMES`` option this command by
default will consider one name at a time and search every directory
for it. The ``NAMES_PER_DIR`` option tells this command to consider one
directory at a time and search for all names in it.

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fltk_wrap_ui
------------
Create FLTK user interfaces Wrappers.
.. code-block:: cmake
fltk_wrap_ui(resultingLibraryName source1
source2 ... sourceN )
Produce .h and .cxx files for all the .fl and .fld files listed. The
resulting .h and .cxx files will be added to a variable named
``resultingLibraryName_FLTK_UI_SRCS`` which should be added to your
library.

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foreach
-------
Evaluate a group of commands for each value in a list.
.. code-block:: cmake
foreach(<loop_var> <items>)
<commands>
endforeach()
where ``<items>`` is a list of items that are separated by
semicolon or whitespace.
All commands between ``foreach`` and the matching ``endforeach`` are recorded
without being invoked. Once the ``endforeach`` is evaluated, the recorded
list of commands is invoked once for each item in ``<items>``.
At the beginning of each iteration the variable ``loop_var`` will be set
to the value of the current item.
The commands :command:`break` and :command:`continue` provide means to
escape from the normal control flow.
Per legacy, the :command:`endforeach` command admits
an optional ``<loop_var>`` argument.
If used, it must be a verbatim
repeat of the argument of the opening
``foreach`` command.
.. code-block:: cmake
foreach(<loop_var> RANGE <stop>)
In this variant, ``foreach`` iterates over the numbers
0, 1, ... up to (and including) the nonnegative integer ``<stop>``.
.. code-block:: cmake
foreach(<loop_var> RANGE <start> <stop> [<step>])
In this variant, ``foreach`` iterates over the numbers from
``<start>`` up to at most ``<stop>`` in steps of ``<step>``.
If ``<step>`` is not specified, then the step size is 1.
The three arguments ``<start>`` ``<stop>`` ``<step>`` must
all be nonnegative integers, and ``<stop>`` must not be
smaller than ``<start>``; otherwise you enter the danger zone
of undocumented behavior that may change in future releases.
.. code-block:: cmake
foreach(loop_var IN [LISTS [<lists>]] [ITEMS [<items>]])
In this variant, ``<lists>`` is a whitespace or semicolon
separated list of list-valued variables. The ``foreach``
command iterates over each item in each given list.
The ``<items>`` following the ``ITEMS`` keyword are processed
as in the first variant of the ``foreach`` command.
The forms ``LISTS A`` and ``ITEMS ${A}`` are
equivalent.
The following example shows how the ``LISTS`` option is
processed:
.. code-block:: cmake
set(A 0;1)
set(B 2 3)
set(C "4 5")
set(D 6;7 8)
set(E "")
foreach(X IN LISTS A B C D E)
message(STATUS "X=${X}")
endforeach()
yields
::
-- X=0
-- X=1
-- X=2
-- X=3
-- X=4 5
-- X=6
-- X=7
-- X=8

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function
--------
Start recording a function for later invocation as a command.
.. code-block:: cmake
function(<name> [<arg1> ...])
<commands>
endfunction()
Defines a function named ``<name>`` that takes arguments named
``<arg1>``, ... The ``<commands>`` in the function definition
are recorded; they are not executed until the function is invoked.
Per legacy, the :command:`endfunction` command admits an optional
``<name>`` argument. If used, it must be a verbatim repeat of the
argument of the opening ``function`` command.
A function opens a new scope: see :command:`set(var PARENT_SCOPE)` for
details.
See the :command:`cmake_policy()` command documentation for the behavior
of policies inside functions.
See the :command:`macro()` command documentation for differences
between CMake functions and macros.
Invocation
^^^^^^^^^^
The function invocation is case-insensitive. A function defined as
.. code-block:: cmake
function(foo)
<commands>
endfunction()
can be invoked through any of
.. code-block:: cmake
foo()
Foo()
FOO()
and so on. However, it is strongly recommended to stay with the
case chosen in the function definition. Typically functions use
all-lowercase names.
Arguments
^^^^^^^^^
When the function is invoked, the recorded ``<commands>`` are first
modified by replacing formal parameters (``${arg1}``, ...) with the
arguments passed, and then invoked as normal commands.
In addition to referencing the formal parameters you can reference the
``ARGC`` variable which will be set to the number of arguments passed
into the function as well as ``ARGV0``, ``ARGV1``, ``ARGV2``, ... which
will have the actual values of the arguments passed in. This facilitates
creating functions with optional arguments.
Furthermore, ``ARGV`` holds the list of all arguments given to the
function and ``ARGN`` holds the list of arguments past the last expected
argument. Referencing to ``ARGV#`` arguments beyond ``ARGC`` have
undefined behavior. Checking that ``ARGC`` is greater than ``#`` is
the only way to ensure that ``ARGV#`` was passed to the function as an
extra argument.

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get_cmake_property
------------------
Get a global property of the CMake instance.
.. code-block:: cmake
get_cmake_property(<var> <property>)
Gets a global property from the CMake instance. The value of
the ``<property>`` is stored in the variable ``<var>``.
If the property is not found, ``<var>`` will be set to ``"NOTFOUND"``.
See the :manual:`cmake-properties(7)` manual for available properties.
See also the :command:`get_property` command ``GLOBAL`` option.
In addition to global properties, this command (for historical reasons)
also supports the :prop_dir:`VARIABLES` and :prop_dir:`MACROS` directory
properties. It also supports a special ``COMPONENTS`` global property that
lists the components given to the :command:`install` command.

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get_directory_property
----------------------
Get a property of ``DIRECTORY`` scope.
.. code-block:: cmake
get_directory_property(<variable> [DIRECTORY <dir>] <prop-name>)
Stores a property of directory scope in the named ``<variable>``.
The ``DIRECTORY`` argument specifies another directory from which
to retrieve the property value instead of the current directory.
The specified directory must have already been traversed by CMake.
If the property is not defined for the nominated directory scope,
an empty string is returned. In the case of ``INHERITED`` properties,
if the property is not found for the nominated directory scope,
the search will chain to a parent scope as described for the
:command:`define_property` command.
.. code-block:: cmake
get_directory_property(<variable> [DIRECTORY <dir>]
DEFINITION <var-name>)
Get a variable definition from a directory. This form is useful to
get a variable definition from another directory.
See also the more general :command:`get_property` command.

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get_filename_component
----------------------
Get a specific component of a full filename.
.. code-block:: cmake
get_filename_component(<var> <FileName> <mode> [CACHE])
Sets ``<var>`` to a component of ``<FileName>``, where ``<mode>`` is one of:
::
DIRECTORY = Directory without file name
NAME = File name without directory
EXT = File name longest extension (.b.c from d/a.b.c)
NAME_WE = File name without directory or longest extension
LAST_EXT = File name last extension (.c from d/a.b.c)
NAME_WLE = File name without directory or last extension
PATH = Legacy alias for DIRECTORY (use for CMake <= 2.8.11)
Paths are returned with forward slashes and have no trailing slashes.
If the optional ``CACHE`` argument is specified, the result variable is
added to the cache.
.. code-block:: cmake
get_filename_component(<var> <FileName> <mode> [BASE_DIR <dir>] [CACHE])
Sets ``<var>`` to the absolute path of ``<FileName>``, where ``<mode>`` is one
of:
::
ABSOLUTE = Full path to file
REALPATH = Full path to existing file with symlinks resolved
If the provided ``<FileName>`` is a relative path, it is evaluated relative
to the given base directory ``<dir>``. If no base directory is
provided, the default base directory will be
:variable:`CMAKE_CURRENT_SOURCE_DIR`.
Paths are returned with forward slashes and have no trailing slashes. If the
optional ``CACHE`` argument is specified, the result variable is added to the
cache.
.. code-block:: cmake
get_filename_component(<var> <FileName> PROGRAM [PROGRAM_ARGS <arg_var>] [CACHE])
The program in ``<FileName>`` will be found in the system search path or
left as a full path. If ``PROGRAM_ARGS`` is present with ``PROGRAM``, then
any command-line arguments present in the ``<FileName>`` string are split
from the program name and stored in ``<arg_var>``. This is used to
separate a program name from its arguments in a command line string.

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get_property
------------
Get a property.
.. code-block:: cmake
get_property(<variable>
<GLOBAL |
DIRECTORY [<dir>] |
TARGET <target> |
SOURCE <source> |
INSTALL <file> |
TEST <test> |
CACHE <entry> |
VARIABLE >
PROPERTY <name>
[SET | DEFINED | BRIEF_DOCS | FULL_DOCS])
Gets one property from one object in a scope.
The first argument specifies the variable in which to store the result.
The second argument determines the scope from which to get the property.
It must be one of the following:
``GLOBAL``
Scope is unique and does not accept a name.
``DIRECTORY``
Scope defaults to the current directory but another
directory (already processed by CMake) may be named by the
full or relative path ``<dir>``.
``TARGET``
Scope must name one existing target.
``SOURCE``
Scope must name one source file.
``INSTALL``
Scope must name one installed file path.
``TEST``
Scope must name one existing test.
``CACHE``
Scope must name one cache entry.
``VARIABLE``
Scope is unique and does not accept a name.
The required ``PROPERTY`` option is immediately followed by the name of
the property to get. If the property is not set an empty value is
returned, although some properties support inheriting from a parent scope
if defined to behave that way (see :command:`define_property`).
If the ``SET`` option is given the variable is set to a boolean
value indicating whether the property has been set. If the ``DEFINED``
option is given the variable is set to a boolean value indicating
whether the property has been defined such as with the
:command:`define_property` command.
If ``BRIEF_DOCS`` or ``FULL_DOCS`` is given then the variable is set to a
string containing documentation for the requested property. If
documentation is requested for a property that has not been defined
``NOTFOUND`` is returned.

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get_source_file_property
------------------------
Get a property for a source file.
.. code-block:: cmake
get_source_file_property(VAR file property)
Gets a property from a source file. The value of the property is
stored in the variable ``VAR``. If the source property is not found, the
behavior depends on whether it has been defined to be an ``INHERITED`` property
or not (see :command:`define_property`). Non-inherited properties will set
``VAR`` to "NOTFOUND", whereas inherited properties will search the relevant
parent scope as described for the :command:`define_property` command and
if still unable to find the property, ``VAR`` will be set to an empty string.
Use :command:`set_source_files_properties` to set property values. Source
file properties usually control how the file is built. One property that is
always there is :prop_sf:`LOCATION`.
See also the more general :command:`get_property` command.

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get_target_property
-------------------
Get a property from a target.
.. code-block:: cmake
get_target_property(VAR target property)
Get a property from a target. The value of the property is stored in
the variable ``VAR``. If the target property is not found, the behavior
depends on whether it has been defined to be an ``INHERITED`` property
or not (see :command:`define_property`). Non-inherited properties will
set ``VAR`` to "NOTFOUND", whereas inherited properties will search the
relevant parent scope as described for the :command:`define_property`
command and if still unable to find the property, ``VAR`` will be set to
an empty string.
Use :command:`set_target_properties` to set target property values.
Properties are usually used to control how a target is built, but some
query the target instead. This command can get properties for any
target so far created. The targets do not need to be in the current
``CMakeLists.txt`` file.
See also the more general :command:`get_property` command.
See :ref:`Target Properties` for the list of properties known to CMake.

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get_test_property
-----------------
Get a property of the test.
.. code-block:: cmake
get_test_property(test property VAR)
Get a property from the test. The value of the property is stored in
the variable ``VAR``. If the test property is not found, the behavior
depends on whether it has been defined to be an ``INHERITED`` property
or not (see :command:`define_property`). Non-inherited properties will
set ``VAR`` to "NOTFOUND", whereas inherited properties will search the
relevant parent scope as described for the :command:`define_property`
command and if still unable to find the property, ``VAR`` will be set to
an empty string.
For a list of standard properties you can type ``cmake --help-property-list``.
See also the more general :command:`get_property` command.

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if
--
Conditionally execute a group of commands.
Synopsis
^^^^^^^^
.. code-block:: cmake
if(<condition>)
<commands>
elseif(<condition>) # optional block, can be repeated
<commands>
else() # optional block
<commands>
endif()
Evaluates the ``condition`` argument of the ``if`` clause according to the
`Condition syntax`_ described below. If the result is true, then the
``commands`` in the ``if`` block are executed.
Otherwise, optional ``elseif`` blocks are processed in the same way.
Finally, if no ``condition`` is true, ``commands`` in the optional ``else``
block are executed.
Per legacy, the :command:`else` and :command:`endif` commands admit
an optional ``<condition>`` argument.
If used, it must be a verbatim
repeat of the argument of the opening
``if`` command.
Condition Syntax
^^^^^^^^^^^^^^^^
The following syntax applies to the ``condition`` argument of
the ``if``, ``elseif`` and :command:`while` clauses.
Compound conditions are evaluated in the following order of precedence:
Innermost parentheses are evaluated first. Next come unary tests such
as ``EXISTS``, ``COMMAND``, and ``DEFINED``. Then binary tests such as
``EQUAL``, ``LESS``, ``LESS_EQUAL``, ``GREATER``, ``GREATER_EQUAL``,
``STREQUAL``, ``STRLESS``, ``STRLESS_EQUAL``, ``STRGREATER``,
``STRGREATER_EQUAL``, ``VERSION_EQUAL``, ``VERSION_LESS``,
``VERSION_LESS_EQUAL``, ``VERSION_GREATER``, ``VERSION_GREATER_EQUAL``,
and ``MATCHES``. Then the boolean operators in the order ``NOT``, ``AND``,
and finally ``OR``.
Possible conditions are:
``if(<constant>)``
True if the constant is ``1``, ``ON``, ``YES``, ``TRUE``, ``Y``,
or a non-zero number. False if the constant is ``0``, ``OFF``,
``NO``, ``FALSE``, ``N``, ``IGNORE``, ``NOTFOUND``, the empty string,
or ends in the suffix ``-NOTFOUND``. Named boolean constants are
case-insensitive. If the argument is not one of these specific
constants, it is treated as a variable or string and the following
signature is used.
``if(<variable|string>)``
True if given a variable that is defined to a value that is not a false
constant. False otherwise. (Note macro arguments are not variables.)
``if(NOT <condition>)``
True if the condition is not true.
``if(<cond1> AND <cond2>)``
True if both conditions would be considered true individually.
``if(<cond1> OR <cond2>)``
True if either condition would be considered true individually.
``if(COMMAND command-name)``
True if the given name is a command, macro or function that can be
invoked.
``if(POLICY policy-id)``
True if the given name is an existing policy (of the form ``CMP<NNNN>``).
``if(TARGET target-name)``
True if the given name is an existing logical target name created
by a call to the :command:`add_executable`, :command:`add_library`,
or :command:`add_custom_target` command that has already been invoked
(in any directory).
``if(TEST test-name)``
True if the given name is an existing test name created by the
:command:`add_test` command.
``if(EXISTS path-to-file-or-directory)``
True if the named file or directory exists. Behavior is well-defined
only for full paths.
``if(file1 IS_NEWER_THAN file2)``
True if ``file1`` is newer than ``file2`` or if one of the two files doesn't
exist. Behavior is well-defined only for full paths. If the file
time stamps are exactly the same, an ``IS_NEWER_THAN`` comparison returns
true, so that any dependent build operations will occur in the event
of a tie. This includes the case of passing the same file name for
both file1 and file2.
``if(IS_DIRECTORY path-to-directory)``
True if the given name is a directory. Behavior is well-defined only
for full paths.
``if(IS_SYMLINK file-name)``
True if the given name is a symbolic link. Behavior is well-defined
only for full paths.
``if(IS_ABSOLUTE path)``
True if the given path is an absolute path.
``if(<variable|string> MATCHES regex)``
True if the given string or variable's value matches the given regular
condition. See :ref:`Regex Specification` for regex format.
``()`` groups are captured in :variable:`CMAKE_MATCH_<n>` variables.
``if(<variable|string> LESS <variable|string>)``
True if the given string or variable's value is a valid number and less
than that on the right.
``if(<variable|string> GREATER <variable|string>)``
True if the given string or variable's value is a valid number and greater
than that on the right.
``if(<variable|string> EQUAL <variable|string>)``
True if the given string or variable's value is a valid number and equal
to that on the right.
``if(<variable|string> LESS_EQUAL <variable|string>)``
True if the given string or variable's value is a valid number and less
than or equal to that on the right.
``if(<variable|string> GREATER_EQUAL <variable|string>)``
True if the given string or variable's value is a valid number and greater
than or equal to that on the right.
``if(<variable|string> STRLESS <variable|string>)``
True if the given string or variable's value is lexicographically less
than the string or variable on the right.
``if(<variable|string> STRGREATER <variable|string>)``
True if the given string or variable's value is lexicographically greater
than the string or variable on the right.
``if(<variable|string> STREQUAL <variable|string>)``
True if the given string or variable's value is lexicographically equal
to the string or variable on the right.
``if(<variable|string> STRLESS_EQUAL <variable|string>)``
True if the given string or variable's value is lexicographically less
than or equal to the string or variable on the right.
``if(<variable|string> STRGREATER_EQUAL <variable|string>)``
True if the given string or variable's value is lexicographically greater
than or equal to the string or variable on the right.
``if(<variable|string> VERSION_LESS <variable|string>)``
Component-wise integer version number comparison (version format is
``major[.minor[.patch[.tweak]]]``, omitted components are treated as zero).
Any non-integer version component or non-integer trailing part of a version
component effectively truncates the string at that point.
``if(<variable|string> VERSION_GREATER <variable|string>)``
Component-wise integer version number comparison (version format is
``major[.minor[.patch[.tweak]]]``, omitted components are treated as zero).
Any non-integer version component or non-integer trailing part of a version
component effectively truncates the string at that point.
``if(<variable|string> VERSION_EQUAL <variable|string>)``
Component-wise integer version number comparison (version format is
``major[.minor[.patch[.tweak]]]``, omitted components are treated as zero).
Any non-integer version component or non-integer trailing part of a version
component effectively truncates the string at that point.
``if(<variable|string> VERSION_LESS_EQUAL <variable|string>)``
Component-wise integer version number comparison (version format is
``major[.minor[.patch[.tweak]]]``, omitted components are treated as zero).
Any non-integer version component or non-integer trailing part of a version
component effectively truncates the string at that point.
``if(<variable|string> VERSION_GREATER_EQUAL <variable|string>)``
Component-wise integer version number comparison (version format is
``major[.minor[.patch[.tweak]]]``, omitted components are treated as zero).
Any non-integer version component or non-integer trailing part of a version
component effectively truncates the string at that point.
``if(<variable|string> IN_LIST <variable>)``
True if the given element is contained in the named list variable.
``if(DEFINED <name>|CACHE{<name>}|ENV{<name>})``
True if a variable, cache variable or environment variable
with given ``<name>`` is defined. The value of the variable
does not matter. Note that macro arguments are not variables.
``if((condition) AND (condition OR (condition)))``
The conditions inside the parenthesis are evaluated first and then
the remaining condition is evaluated as in the previous examples.
Where there are nested parenthesis the innermost are evaluated as part
of evaluating the condition that contains them.
Variable Expansion
^^^^^^^^^^^^^^^^^^
The if command was written very early in CMake's history, predating
the ``${}`` variable evaluation syntax, and for convenience evaluates
variables named by its arguments as shown in the above signatures.
Note that normal variable evaluation with ``${}`` applies before the if
command even receives the arguments. Therefore code like
.. code-block:: cmake
set(var1 OFF)
set(var2 "var1")
if(${var2})
appears to the if command as
.. code-block:: cmake
if(var1)
and is evaluated according to the ``if(<variable>)`` case documented
above. The result is ``OFF`` which is false. However, if we remove the
``${}`` from the example then the command sees
.. code-block:: cmake
if(var2)
which is true because ``var2`` is defined to "var1" which is not a false
constant.
Automatic evaluation applies in the other cases whenever the
above-documented condition syntax accepts ``<variable|string>``:
* The left hand argument to ``MATCHES`` is first checked to see if it is
a defined variable, if so the variable's value is used, otherwise the
original value is used.
* If the left hand argument to ``MATCHES`` is missing it returns false
without error
* Both left and right hand arguments to ``LESS``, ``GREATER``, ``EQUAL``,
``LESS_EQUAL``, and ``GREATER_EQUAL``, are independently tested to see if
they are defined variables, if so their defined values are used otherwise
the original value is used.
* Both left and right hand arguments to ``STRLESS``, ``STRGREATER``,
``STREQUAL``, ``STRLESS_EQUAL``, and ``STRGREATER_EQUAL`` are independently
tested to see if they are defined variables, if so their defined values are
used otherwise the original value is used.
* Both left and right hand arguments to ``VERSION_LESS``,
``VERSION_GREATER``, ``VERSION_EQUAL``, ``VERSION_LESS_EQUAL``, and
``VERSION_GREATER_EQUAL`` are independently tested to see if they are defined
variables, if so their defined values are used otherwise the original value
is used.
* The right hand argument to ``NOT`` is tested to see if it is a boolean
constant, if so the value is used, otherwise it is assumed to be a
variable and it is dereferenced.
* The left and right hand arguments to ``AND`` and ``OR`` are independently
tested to see if they are boolean constants, if so they are used as
such, otherwise they are assumed to be variables and are dereferenced.
To prevent ambiguity, potential variable or keyword names can be
specified in a :ref:`Quoted Argument` or a :ref:`Bracket Argument`.
A quoted or bracketed variable or keyword will be interpreted as a
string and not dereferenced or interpreted.
See policy :policy:`CMP0054`.
There is no automatic evaluation for environment or cache
:ref:`Variable References`. Their values must be referenced as
``$ENV{<name>}`` or ``$CACHE{<name>}`` wherever the above-documented
condition syntax accepts ``<variable|string>``.

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include
-------
Load and run CMake code from a file or module.
.. code-block:: cmake
include(<file|module> [OPTIONAL] [RESULT_VARIABLE <var>]
[NO_POLICY_SCOPE])
Loads and runs CMake code from the file given. Variable reads and
writes access the scope of the caller (dynamic scoping). If ``OPTIONAL``
is present, then no error is raised if the file does not exist. If
``RESULT_VARIABLE`` is given the variable ``<var>`` will be set to the
full filename which has been included or ``NOTFOUND`` if it failed.
If a module is specified instead of a file, the file with name
``<modulename>.cmake`` is searched first in :variable:`CMAKE_MODULE_PATH`,
then in the CMake module directory. There is one exception to this: if
the file which calls ``include()`` is located itself in the CMake builtin
module directory, then first the CMake builtin module directory is searched and
:variable:`CMAKE_MODULE_PATH` afterwards. See also policy :policy:`CMP0017`.
See the :command:`cmake_policy` command documentation for discussion of the
``NO_POLICY_SCOPE`` option.

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include_directories
-------------------
Add include directories to the build.
.. code-block:: cmake
include_directories([AFTER|BEFORE] [SYSTEM] dir1 [dir2 ...])
Add the given directories to those the compiler uses to search for
include files. Relative paths are interpreted as relative to the
current source directory.
The include directories are added to the :prop_dir:`INCLUDE_DIRECTORIES`
directory property for the current ``CMakeLists`` file. They are also
added to the :prop_tgt:`INCLUDE_DIRECTORIES` target property for each
target in the current ``CMakeLists`` file. The target property values
are the ones used by the generators.
By default the directories specified are appended onto the current list of
directories. This default behavior can be changed by setting
:variable:`CMAKE_INCLUDE_DIRECTORIES_BEFORE` to ``ON``. By using
``AFTER`` or ``BEFORE`` explicitly, you can select between appending and
prepending, independent of the default.
If the ``SYSTEM`` option is given, the compiler will be told the
directories are meant as system include directories on some platforms.
Signalling this setting might achieve effects such as the compiler
skipping warnings, or these fixed-install system files not being
considered in dependency calculations - see compiler docs.
Arguments to ``include_directories`` may use "generator expressions" with
the syntax "$<...>". See the :manual:`cmake-generator-expressions(7)`
manual for available expressions. See the :manual:`cmake-buildsystem(7)`
manual for more on defining buildsystem properties.
.. note::
Prefer the :command:`target_include_directories` command to add include
directories to individual targets and optionally propagate/export them
to dependents.

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include_external_msproject
--------------------------
Include an external Microsoft project file in a workspace.
.. code-block:: cmake
include_external_msproject(projectname location
[TYPE projectTypeGUID]
[GUID projectGUID]
[PLATFORM platformName]
dep1 dep2 ...)
Includes an external Microsoft project in the generated workspace
file. Currently does nothing on UNIX. This will create a target
named [projectname]. This can be used in the :command:`add_dependencies`
command to make things depend on the external project.
``TYPE``, ``GUID`` and ``PLATFORM`` are optional parameters that allow one to
specify the type of project, id (GUID) of the project and the name of
the target platform. This is useful for projects requiring values
other than the default (e.g. WIX projects).
If the imported project has different configuration names than the
current project, set the :prop_tgt:`MAP_IMPORTED_CONFIG_<CONFIG>`
target property to specify the mapping.

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include_guard
-------------
Provides an include guard for the file currently being processed by CMake.
.. code-block:: cmake
include_guard([DIRECTORY|GLOBAL])
Sets up an include guard for the current CMake file (see the
:variable:`CMAKE_CURRENT_LIST_FILE` variable documentation).
CMake will end its processing of the current file at the location of the
:command:`include_guard` command if the current file has already been
processed for the applicable scope (see below). This provides functionality
similar to the include guards commonly used in source headers or to the
``#pragma once`` directive. If the current file has been processed previously
for the applicable scope, the effect is as though :command:`return` had been
called. Do not call this command from inside a function being defined within
the current file.
An optional argument specifying the scope of the guard may be provided.
Possible values for the option are:
``DIRECTORY``
The include guard applies within the current directory and below. The file
will only be included once within this directory scope, but may be included
again by other files outside of this directory (i.e. a parent directory or
another directory not pulled in by :command:`add_subdirectory` or
:command:`include` from the current file or its children).
``GLOBAL``
The include guard applies globally to the whole build. The current file
will only be included once regardless of the scope.
If no arguments given, ``include_guard`` has the same scope as a variable,
meaning that the include guard effect is isolated by the most recent
function scope or current directory if no inner function scopes exist.
In this case the command behavior is the same as:
.. code-block:: cmake
if(__CURRENT_FILE_VAR__)
return()
endif()
set(__CURRENT_FILE_VAR__ TRUE)

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include_regular_expression
--------------------------
Set the regular expression used for dependency checking.
.. code-block:: cmake
include_regular_expression(regex_match [regex_complain])
Sets the regular expressions used in dependency checking. Only files
matching ``regex_match`` will be traced as dependencies. Only files
matching ``regex_complain`` will generate warnings if they cannot be found
(standard header paths are not searched). The defaults are:
::
regex_match = "^.*$" (match everything)
regex_complain = "^$" (match empty string only)

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install
-------
Specify rules to run at install time.
Synopsis
^^^^^^^^
.. parsed-literal::
install(`TARGETS`_ <target>... [...])
install({`FILES`_ | `PROGRAMS`_} <file>... [...])
install(`DIRECTORY`_ <dir>... [...])
install(`SCRIPT`_ <file> [...])
install(`CODE`_ <code> [...])
install(`EXPORT`_ <export-name> [...])
Introduction
^^^^^^^^^^^^
This command generates installation rules for a project. Rules
specified by calls to this command within a source directory are
executed in order during installation. The order across directories
is not defined.
There are multiple signatures for this command. Some of them define
installation options for files and targets. Options common to
multiple signatures are covered here but they are valid only for
signatures that specify them. The common options are:
``DESTINATION``
Specify the directory on disk to which a file will be installed.
If a full path (with a leading slash or drive letter) is given
it is used directly. If a relative path is given it is interpreted
relative to the value of the :variable:`CMAKE_INSTALL_PREFIX` variable.
The prefix can be relocated at install time using the ``DESTDIR``
mechanism explained in the :variable:`CMAKE_INSTALL_PREFIX` variable
documentation.
``PERMISSIONS``
Specify permissions for installed files. Valid permissions are
``OWNER_READ``, ``OWNER_WRITE``, ``OWNER_EXECUTE``, ``GROUP_READ``,
``GROUP_WRITE``, ``GROUP_EXECUTE``, ``WORLD_READ``, ``WORLD_WRITE``,
``WORLD_EXECUTE``, ``SETUID``, and ``SETGID``. Permissions that do
not make sense on certain platforms are ignored on those platforms.
``CONFIGURATIONS``
Specify a list of build configurations for which the install rule
applies (Debug, Release, etc.). Note that the values specified for
this option only apply to options listed AFTER the ``CONFIGURATIONS``
option. For example, to set separate install paths for the Debug and
Release configurations, do the following:
.. code-block:: cmake
install(TARGETS target
CONFIGURATIONS Debug
RUNTIME DESTINATION Debug/bin)
install(TARGETS target
CONFIGURATIONS Release
RUNTIME DESTINATION Release/bin)
Note that ``CONFIGURATIONS`` appears BEFORE ``RUNTIME DESTINATION``.
``COMPONENT``
Specify an installation component name with which the install rule
is associated, such as "runtime" or "development". During
component-specific installation only install rules associated with
the given component name will be executed. During a full installation
all components are installed unless marked with ``EXCLUDE_FROM_ALL``.
If ``COMPONENT`` is not provided a default component "Unspecified" is
created. The default component name may be controlled with the
:variable:`CMAKE_INSTALL_DEFAULT_COMPONENT_NAME` variable.
``EXCLUDE_FROM_ALL``
Specify that the file is excluded from a full installation and only
installed as part of a component-specific installation
``RENAME``
Specify a name for an installed file that may be different from the
original file. Renaming is allowed only when a single file is
installed by the command.
``OPTIONAL``
Specify that it is not an error if the file to be installed does
not exist.
Command signatures that install files may print messages during
installation. Use the :variable:`CMAKE_INSTALL_MESSAGE` variable
to control which messages are printed.
Many of the ``install()`` variants implicitly create the directories
containing the installed files. If
:variable:`CMAKE_INSTALL_DEFAULT_DIRECTORY_PERMISSIONS` is set, these
directories will be created with the permissions specified. Otherwise,
they will be created according to the uname rules on Unix-like platforms.
Windows platforms are unaffected.
Installing Targets
^^^^^^^^^^^^^^^^^^
.. _TARGETS:
.. code-block:: cmake
install(TARGETS targets... [EXPORT <export-name>]
[[ARCHIVE|LIBRARY|RUNTIME|OBJECTS|FRAMEWORK|BUNDLE|
PRIVATE_HEADER|PUBLIC_HEADER|RESOURCE]
[DESTINATION <dir>]
[PERMISSIONS permissions...]
[CONFIGURATIONS [Debug|Release|...]]
[COMPONENT <component>]
[NAMELINK_COMPONENT <component>]
[OPTIONAL] [EXCLUDE_FROM_ALL]
[NAMELINK_ONLY|NAMELINK_SKIP]
] [...]
[INCLUDES DESTINATION [<dir> ...]]
)
The ``TARGETS`` form specifies rules for installing targets from a
project. There are several kinds of target files that may be installed:
``ARCHIVE``
Static libraries are treated as ``ARCHIVE`` targets, except those
marked with the ``FRAMEWORK`` property on macOS (see ``FRAMEWORK``
below.) For DLL platforms (all Windows-based systems including
Cygwin), the DLL import library is treated as an ``ARCHIVE`` target.
``LIBRARY``
Module libraries are always treated as ``LIBRARY`` targets. For non-
DLL platforms shared libraries are treated as ``LIBRARY`` targets,
except those marked with the ``FRAMEWORK`` property on macOS (see
``FRAMEWORK`` below.)
``RUNTIME``
Executables are treated as ``RUNTIME`` objects, except those marked
with the ``MACOSX_BUNDLE`` property on macOS (see ``BUNDLE`` below.)
For DLL platforms (all Windows-based systems including Cygwin), the
DLL part of a shared library is treated as a ``RUNTIME`` target.
``OBJECTS``
Object libraries (a simple group of object files) are always treated
as ``OBJECTS`` targets.
``FRAMEWORK``
Both static and shared libraries marked with the ``FRAMEWORK``
property are treated as ``FRAMEWORK`` targets on macOS.
``BUNDLE``
Executables marked with the ``MACOSX_BUNDLE`` property are treated as
``BUNDLE`` targets on macOS.
``PUBLIC_HEADER``
Any ``PUBLIC_HEADER`` files associated with a library are installed in
the destination specified by the ``PUBLIC_HEADER`` argument on non-Apple
platforms. Rules defined by this argument are ignored for ``FRAMEWORK``
libraries on Apple platforms because the associated files are installed
into the appropriate locations inside the framework folder. See
:prop_tgt:`PUBLIC_HEADER` for details.
``PRIVATE_HEADER``
Similar to ``PUBLIC_HEADER``, but for ``PRIVATE_HEADER`` files. See
:prop_tgt:`PRIVATE_HEADER` for details.
``RESOURCE``
Similar to ``PUBLIC_HEADER`` and ``PRIVATE_HEADER``, but for
``RESOURCE`` files. See :prop_tgt:`RESOURCE` for details.
For each of these arguments given, the arguments following them only apply
to the target or file type specified in the argument. If none is given, the
installation properties apply to all target types. If only one is given then
only targets of that type will be installed (which can be used to install
just a DLL or just an import library.)
For regular executables, static libraries and shared libraries, the
``DESTINATION`` argument is not required. For these target types, when
``DESTINATION`` is omitted, a default destination will be taken from the
appropriate variable from :module:`GNUInstallDirs`, or set to a built-in
default value if that variable is not defined. The same is true for the
public and private headers associated with the installed targets through the
:prop_tgt:`PUBLIC_HEADER` and :prop_tgt:`PRIVATE_HEADER` target properties.
A destination must always be provided for module libraries, Apple bundles and
frameworks. A destination can be omitted for interface and object libraries,
but they are handled differently (see the discussion of this topic toward the
end of this section).
The following table shows the target types with their associated variables and
built-in defaults that apply when no destination is given:
================== =============================== ======================
Target Type GNUInstallDirs Variable Built-In Default
================== =============================== ======================
``RUNTIME`` ``${CMAKE_INSTALL_BINDIR}`` ``bin``
``LIBRARY`` ``${CMAKE_INSTALL_LIBDIR}`` ``lib``
``ARCHIVE`` ``${CMAKE_INSTALL_LIBDIR}`` ``lib``
``PRIVATE_HEADER`` ``${CMAKE_INSTALL_INCLUDEDIR}`` ``include``
``PUBLIC_HEADER`` ``${CMAKE_INSTALL_INCLUDEDIR}`` ``include``
================== =============================== ======================
Projects wishing to follow the common practice of installing headers into a
project-specific subdirectory will need to provide a destination rather than
rely on the above.
To make packages compliant with distribution filesystem layout policies, if
projects must specify a ``DESTINATION``, it is recommended that they use a
path that begins with the appropriate :module:`GNUInstallDirs` variable.
This allows package maintainers to control the install destination by setting
the appropriate cache variables. The following example shows a static library
being installed to the default destination provided by
:module:`GNUInstallDirs`, but with its headers installed to a project-specific
subdirectory that follows the above recommendation:
.. code-block:: cmake
add_library(mylib STATIC ...)
set_target_properties(mylib PROPERTIES PUBLIC_HEADER mylib.h)
include(GNUInstallDirs)
install(TARGETS mylib
PUBLIC_HEADER
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/myproj
)
In addition to the common options listed above, each target can accept
the following additional arguments:
``NAMELINK_COMPONENT``
On some platforms a versioned shared library has a symbolic link such
as::
lib<name>.so -> lib<name>.so.1
where ``lib<name>.so.1`` is the soname of the library and ``lib<name>.so``
is a "namelink" allowing linkers to find the library when given
``-l<name>``. The ``NAMELINK_COMPONENT`` option is similar to the
``COMPONENT`` option, but it changes the installation component of a shared
library namelink if one is generated. If not specified, this defaults to the
value of ``COMPONENT``. It is an error to use this parameter outside of a
``LIBRARY`` block.
Consider the following example:
.. code-block:: cmake
install(TARGETS mylib
LIBRARY
COMPONENT Libraries
NAMELINK_COMPONENT Development
PUBLIC_HEADER
COMPONENT Development
)
In this scenario, if you choose to install only the ``Development``
component, both the headers and namelink will be installed without the
library. (If you don't also install the ``Libraries`` component, the
namelink will be a dangling symlink, and projects that link to the library
will have build errors.) If you install only the ``Libraries`` component,
only the library will be installed, without the headers and namelink.
This option is typically used for package managers that have separate
runtime and development packages. For example, on Debian systems, the
library is expected to be in the runtime package, and the headers and
namelink are expected to be in the development package.
See the :prop_tgt:`VERSION` and :prop_tgt:`SOVERSION` target properties for
details on creating versioned shared libraries.
``NAMELINK_ONLY``
This option causes the installation of only the namelink when a library
target is installed. On platforms where versioned shared libraries do not
have namelinks or when a library is not versioned, the ``NAMELINK_ONLY``
option installs nothing. It is an error to use this parameter outside of a
``LIBRARY`` block.
When ``NAMELINK_ONLY`` is given, either ``NAMELINK_COMPONENT`` or
``COMPONENT`` may be used to specify the installation component of the
namelink, but ``COMPONENT`` should generally be preferred.
``NAMELINK_SKIP``
Similar to ``NAMELINK_ONLY``, but it has the opposite effect: it causes the
installation of library files other than the namelink when a library target
is installed. When neither ``NAMELINK_ONLY`` or ``NAMELINK_SKIP`` are given,
both portions are installed. On platforms where versioned shared libraries
do not have symlinks or when a library is not versioned, ``NAMELINK_SKIP``
installs the library. It is an error to use this parameter outside of a
``LIBRARY`` block.
If ``NAMELINK_SKIP`` is specified, ``NAMELINK_COMPONENT`` has no effect. It
is not recommended to use ``NAMELINK_SKIP`` in conjunction with
``NAMELINK_COMPONENT``.
The ``install(TARGETS)`` command can also accept the following options at the
top level:
``EXPORT``
This option associates the installed target files with an export called
``<export-name>``. It must appear before any target options. To actually
install the export file itself, call ``install(EXPORT)``, documented below.
``INCLUDES DESTINATION``
This option specifies a list of directories which will be added to the
:prop_tgt:`INTERFACE_INCLUDE_DIRECTORIES` target property of the
``<targets>`` when exported by the :command:`install(EXPORT)` command. If a
relative path is specified, it is treated as relative to the
``$<INSTALL_PREFIX>``.
One or more groups of properties may be specified in a single call to
the ``TARGETS`` form of this command. A target may be installed more than
once to different locations. Consider hypothetical targets ``myExe``,
``mySharedLib``, and ``myStaticLib``. The code:
.. code-block:: cmake
install(TARGETS myExe mySharedLib myStaticLib
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib/static)
install(TARGETS mySharedLib DESTINATION /some/full/path)
will install ``myExe`` to ``<prefix>/bin`` and ``myStaticLib`` to
``<prefix>/lib/static``. On non-DLL platforms ``mySharedLib`` will be
installed to ``<prefix>/lib`` and ``/some/full/path``. On DLL platforms
the ``mySharedLib`` DLL will be installed to ``<prefix>/bin`` and
``/some/full/path`` and its import library will be installed to
``<prefix>/lib/static`` and ``/some/full/path``.
:ref:`Interface Libraries` may be listed among the targets to install.
They install no artifacts but will be included in an associated ``EXPORT``.
If :ref:`Object Libraries` are listed but given no destination for their
object files, they will be exported as :ref:`Interface Libraries`.
This is sufficient to satisfy transitive usage requirements of other
targets that link to the object libraries in their implementation.
Installing a target with the :prop_tgt:`EXCLUDE_FROM_ALL` target property
set to ``TRUE`` has undefined behavior.
:command:`install(TARGETS)` can install targets that were created in
other directories. When using such cross-directory install rules, running
``make install`` (or similar) from a subdirectory will not guarantee that
targets from other directories are up-to-date. You can use
:command:`target_link_libraries` or :command:`add_dependencies`
to ensure that such out-of-directory targets are built before the
subdirectory-specific install rules are run.
An install destination given as a ``DESTINATION`` argument may
use "generator expressions" with the syntax ``$<...>``. See the
:manual:`cmake-generator-expressions(7)` manual for available expressions.
Installing Files
^^^^^^^^^^^^^^^^
.. _FILES:
.. _PROGRAMS:
.. code-block:: cmake
install(<FILES|PROGRAMS> files...
TYPE <type> | DESTINATION <dir>
[PERMISSIONS permissions...]
[CONFIGURATIONS [Debug|Release|...]]
[COMPONENT <component>]
[RENAME <name>] [OPTIONAL] [EXCLUDE_FROM_ALL])
The ``FILES`` form specifies rules for installing files for a project.
File names given as relative paths are interpreted with respect to the
current source directory. Files installed by this form are by default
given permissions ``OWNER_WRITE``, ``OWNER_READ``, ``GROUP_READ``, and
``WORLD_READ`` if no ``PERMISSIONS`` argument is given.
The ``PROGRAMS`` form is identical to the ``FILES`` form except that the
default permissions for the installed file also include ``OWNER_EXECUTE``,
``GROUP_EXECUTE``, and ``WORLD_EXECUTE``. This form is intended to install
programs that are not targets, such as shell scripts. Use the ``TARGETS``
form to install targets built within the project.
The list of ``files...`` given to ``FILES`` or ``PROGRAMS`` may use
"generator expressions" with the syntax ``$<...>``. See the
:manual:`cmake-generator-expressions(7)` manual for available expressions.
However, if any item begins in a generator expression it must evaluate
to a full path.
Either a ``TYPE`` or a ``DESTINATION`` must be provided, but not both.
A ``TYPE`` argument specifies the generic file type of the files being
installed. A destination will then be set automatically by taking the
corresponding variable from :module:`GNUInstallDirs`, or by using a
built-in default if that variable is not defined. See the table below for
the supported file types and their corresponding variables and built-in
defaults. Projects can provide a ``DESTINATION`` argument instead of a
file type if they wish to explicitly define the install destination.
======================= ================================== =========================
``TYPE`` Argument GNUInstallDirs Variable Built-In Default
======================= ================================== =========================
``BIN`` ``${CMAKE_INSTALL_BINDIR}`` ``bin``
``SBIN`` ``${CMAKE_INSTALL_SBINDIR}`` ``sbin``
``LIB`` ``${CMAKE_INSTALL_LIBDIR}`` ``lib``
``INCLUDE`` ``${CMAKE_INSTALL_INCLUDEDIR}`` ``include``
``SYSCONF`` ``${CMAKE_INSTALL_SYSCONFDIR}`` ``etc``
``SHAREDSTATE`` ``${CMAKE_INSTALL_SHARESTATEDIR}`` ``com``
``LOCALSTATE`` ``${CMAKE_INSTALL_LOCALSTATEDIR}`` ``var``
``RUNSTATE`` ``${CMAKE_INSTALL_RUNSTATEDIR}`` ``<LOCALSTATE dir>/run``
``DATA`` ``${CMAKE_INSTALL_DATADIR}`` ``<DATAROOT dir>``
``INFO`` ``${CMAKE_INSTALL_INFODIR}`` ``<DATAROOT dir>/info``
``LOCALE`` ``${CMAKE_INSTALL_LOCALEDIR}`` ``<DATAROOT dir>/locale``
``MAN`` ``${CMAKE_INSTALL_MANDIR}`` ``<DATAROOT dir>/man``
``DOC`` ``${CMAKE_INSTALL_DOCDIR}`` ``<DATAROOT dir>/doc``
======================= ================================== =========================
Projects wishing to follow the common practice of installing headers into a
project-specific subdirectory will need to provide a destination rather than
rely on the above.
Note that some of the types' built-in defaults use the ``DATAROOT`` directory as
a prefix. The ``DATAROOT`` prefix is calculated similarly to the types, with
``CMAKE_INSTALL_DATAROOTDIR`` as the variable and ``share`` as the built-in
default. You cannot use ``DATAROOT`` as a ``TYPE`` parameter; please use
``DATA`` instead.
To make packages compliant with distribution filesystem layout policies, if
projects must specify a ``DESTINATION``, it is recommended that they use a
path that begins with the appropriate :module:`GNUInstallDirs` variable.
This allows package maintainers to control the install destination by setting
the appropriate cache variables. The following example shows how to follow
this advice while installing headers to a project-specific subdirectory:
.. code-block:: cmake
include(GNUInstallDirs)
install(FILES mylib.h
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/myproj
)
An install destination given as a ``DESTINATION`` argument may
use "generator expressions" with the syntax ``$<...>``. See the
:manual:`cmake-generator-expressions(7)` manual for available expressions.
Installing Directories
^^^^^^^^^^^^^^^^^^^^^^
.. _DIRECTORY:
.. code-block:: cmake
install(DIRECTORY dirs...
TYPE <type> | DESTINATION <dir>
[FILE_PERMISSIONS permissions...]
[DIRECTORY_PERMISSIONS permissions...]
[USE_SOURCE_PERMISSIONS] [OPTIONAL] [MESSAGE_NEVER]
[CONFIGURATIONS [Debug|Release|...]]
[COMPONENT <component>] [EXCLUDE_FROM_ALL]
[FILES_MATCHING]
[[PATTERN <pattern> | REGEX <regex>]
[EXCLUDE] [PERMISSIONS permissions...]] [...])
The ``DIRECTORY`` form installs contents of one or more directories to a
given destination. The directory structure is copied verbatim to the
destination. The last component of each directory name is appended to
the destination directory but a trailing slash may be used to avoid
this because it leaves the last component empty. Directory names
given as relative paths are interpreted with respect to the current
source directory. If no input directory names are given the
destination directory will be created but nothing will be installed
into it. The ``FILE_PERMISSIONS`` and ``DIRECTORY_PERMISSIONS`` options
specify permissions given to files and directories in the destination.
If ``USE_SOURCE_PERMISSIONS`` is specified and ``FILE_PERMISSIONS`` is not,
file permissions will be copied from the source directory structure.
If no permissions are specified files will be given the default
permissions specified in the ``FILES`` form of the command, and the
directories will be given the default permissions specified in the
``PROGRAMS`` form of the command.
The ``MESSAGE_NEVER`` option disables file installation status output.
Installation of directories may be controlled with fine granularity
using the ``PATTERN`` or ``REGEX`` options. These "match" options specify a
globbing pattern or regular expression to match directories or files
encountered within input directories. They may be used to apply
certain options (see below) to a subset of the files and directories
encountered. The full path to each input file or directory (with
forward slashes) is matched against the expression. A ``PATTERN`` will
match only complete file names: the portion of the full path matching
the pattern must occur at the end of the file name and be preceded by
a slash. A ``REGEX`` will match any portion of the full path but it may
use ``/`` and ``$`` to simulate the ``PATTERN`` behavior. By default all
files and directories are installed whether or not they are matched.
The ``FILES_MATCHING`` option may be given before the first match option
to disable installation of files (but not directories) not matched by
any expression. For example, the code
.. code-block:: cmake
install(DIRECTORY src/ DESTINATION include/myproj
FILES_MATCHING PATTERN "*.h")
will extract and install header files from a source tree.
Some options may follow a ``PATTERN`` or ``REGEX`` expression and are applied
only to files or directories matching them. The ``EXCLUDE`` option will
skip the matched file or directory. The ``PERMISSIONS`` option overrides
the permissions setting for the matched file or directory. For
example the code
.. code-block:: cmake
install(DIRECTORY icons scripts/ DESTINATION share/myproj
PATTERN "CVS" EXCLUDE
PATTERN "scripts/*"
PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ
GROUP_EXECUTE GROUP_READ)
will install the ``icons`` directory to ``share/myproj/icons`` and the
``scripts`` directory to ``share/myproj``. The icons will get default
file permissions, the scripts will be given specific permissions, and any
``CVS`` directories will be excluded.
Either a ``TYPE`` or a ``DESTINATION`` must be provided, but not both.
A ``TYPE`` argument specifies the generic file type of the files within the
listed directories being installed. A destination will then be set
automatically by taking the corresponding variable from
:module:`GNUInstallDirs`, or by using a built-in default if that variable
is not defined. See the table below for the supported file types and their
corresponding variables and built-in defaults. Projects can provide a
``DESTINATION`` argument instead of a file type if they wish to explicitly
define the install destination.
======================= ================================== =========================
``TYPE`` Argument GNUInstallDirs Variable Built-In Default
======================= ================================== =========================
``BIN`` ``${CMAKE_INSTALL_BINDIR}`` ``bin``
``SBIN`` ``${CMAKE_INSTALL_SBINDIR}`` ``sbin``
``LIB`` ``${CMAKE_INSTALL_LIBDIR}`` ``lib``
``INCLUDE`` ``${CMAKE_INSTALL_INCLUDEDIR}`` ``include``
``SYSCONF`` ``${CMAKE_INSTALL_SYSCONFDIR}`` ``etc``
``SHAREDSTATE`` ``${CMAKE_INSTALL_SHARESTATEDIR}`` ``com``
``LOCALSTATE`` ``${CMAKE_INSTALL_LOCALSTATEDIR}`` ``var``
``RUNSTATE`` ``${CMAKE_INSTALL_RUNSTATEDIR}`` ``<LOCALSTATE dir>/run``
``DATA`` ``${CMAKE_INSTALL_DATADIR}`` ``<DATAROOT dir>``
``INFO`` ``${CMAKE_INSTALL_INFODIR}`` ``<DATAROOT dir>/info``
``LOCALE`` ``${CMAKE_INSTALL_LOCALEDIR}`` ``<DATAROOT dir>/locale``
``MAN`` ``${CMAKE_INSTALL_MANDIR}`` ``<DATAROOT dir>/man``
``DOC`` ``${CMAKE_INSTALL_DOCDIR}`` ``<DATAROOT dir>/doc``
======================= ================================== =========================
Note that some of the types' built-in defaults use the ``DATAROOT`` directory as
a prefix. The ``DATAROOT`` prefix is calculated similarly to the types, with
``CMAKE_INSTALL_DATAROOTDIR`` as the variable and ``share`` as the built-in
default. You cannot use ``DATAROOT`` as a ``TYPE`` parameter; please use
``DATA`` instead.
To make packages compliant with distribution filesystem layout policies, if
projects must specify a ``DESTINATION``, it is recommended that they use a
path that begins with the appropriate :module:`GNUInstallDirs` variable.
This allows package maintainers to control the install destination by setting
the appropriate cache variables.
The list of ``dirs...`` given to ``DIRECTORY`` and an install destination
given as a ``DESTINATION`` argument may use "generator expressions"
with the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
manual for available expressions.
Custom Installation Logic
^^^^^^^^^^^^^^^^^^^^^^^^^
.. _CODE:
.. _SCRIPT:
.. code-block:: cmake
install([[SCRIPT <file>] [CODE <code>]]
[COMPONENT <component>] [EXCLUDE_FROM_ALL] [...])
The ``SCRIPT`` form will invoke the given CMake script files during
installation. If the script file name is a relative path it will be
interpreted with respect to the current source directory. The ``CODE``
form will invoke the given CMake code during installation. Code is
specified as a single argument inside a double-quoted string. For
example, the code
.. code-block:: cmake
install(CODE "MESSAGE(\"Sample install message.\")")
will print a message during installation.
``<file>`` or ``<code>`` may use "generator expressions" with the syntax
``$<...>`` (in the case of ``<file>``, this refers to their use in the file
name, not the file's contents). See the
:manual:`cmake-generator-expressions(7)` manual for available expressions.
Installing Exports
^^^^^^^^^^^^^^^^^^
.. _EXPORT:
.. code-block:: cmake
install(EXPORT <export-name> DESTINATION <dir>
[NAMESPACE <namespace>] [[FILE <name>.cmake]|
[PERMISSIONS permissions...]
[CONFIGURATIONS [Debug|Release|...]]
[EXPORT_LINK_INTERFACE_LIBRARIES]
[COMPONENT <component>]
[EXCLUDE_FROM_ALL])
install(EXPORT_ANDROID_MK <export-name> DESTINATION <dir> [...])
The ``EXPORT`` form generates and installs a CMake file containing code to
import targets from the installation tree into another project.
Target installations are associated with the export ``<export-name>``
using the ``EXPORT`` option of the ``install(TARGETS)`` signature
documented above. The ``NAMESPACE`` option will prepend ``<namespace>`` to
the target names as they are written to the import file. By default
the generated file will be called ``<export-name>.cmake`` but the ``FILE``
option may be used to specify a different name. The value given to
the ``FILE`` option must be a file name with the ``.cmake`` extension.
If a ``CONFIGURATIONS`` option is given then the file will only be installed
when one of the named configurations is installed. Additionally, the
generated import file will reference only the matching target
configurations. The ``EXPORT_LINK_INTERFACE_LIBRARIES`` keyword, if
present, causes the contents of the properties matching
``(IMPORTED_)?LINK_INTERFACE_LIBRARIES(_<CONFIG>)?`` to be exported, when
policy :policy:`CMP0022` is ``NEW``.
When a ``COMPONENT`` option is given, the listed ``<component>`` implicitly
depends on all components mentioned in the export set. The exported
``<name>.cmake`` file will require each of the exported components to be
present in order for dependent projects to build properly. For example, a
project may define components ``Runtime`` and ``Development``, with shared
libraries going into the ``Runtime`` component and static libraries and
headers going into the ``Development`` component. The export set would also
typically be part of the ``Development`` component, but it would export
targets from both the ``Runtime`` and ``Development`` components. Therefore,
the ``Runtime`` component would need to be installed if the ``Development``
component was installed, but not vice versa. If the ``Development`` component
was installed without the ``Runtime`` component, dependent projects that try
to link against it would have build errors. Package managers, such as APT and
RPM, typically handle this by listing the ``Runtime`` component as a dependency
of the ``Development`` component in the package metadata, ensuring that the
library is always installed if the headers and CMake export file are present.
In addition to cmake language files, the ``EXPORT_ANDROID_MK`` mode maybe
used to specify an export to the android ndk build system. This mode
accepts the same options as the normal export mode. The Android
NDK supports the use of prebuilt libraries, both static and shared. This
allows cmake to build the libraries of a project and make them available
to an ndk build system complete with transitive dependencies, include flags
and defines required to use the libraries.
The ``EXPORT`` form is useful to help outside projects use targets built
and installed by the current project. For example, the code
.. code-block:: cmake
install(TARGETS myexe EXPORT myproj DESTINATION bin)
install(EXPORT myproj NAMESPACE mp_ DESTINATION lib/myproj)
install(EXPORT_ANDROID_MK myexp DESTINATION share/ndk-modules)
will install the executable myexe to ``<prefix>/bin`` and code to import
it in the file ``<prefix>/lib/myproj/myproj.cmake`` and
``<prefix>/share/ndk-modules/Android.mk``. An outside project
may load this file with the include command and reference the ``myexe``
executable from the installation tree using the imported target name
``mp_myexe`` as if the target were built in its own tree.
.. note::
This command supercedes the :command:`install_targets` command and
the :prop_tgt:`PRE_INSTALL_SCRIPT` and :prop_tgt:`POST_INSTALL_SCRIPT`
target properties. It also replaces the ``FILES`` forms of the
:command:`install_files` and :command:`install_programs` commands.
The processing order of these install rules relative to
those generated by :command:`install_targets`,
:command:`install_files`, and :command:`install_programs` commands
is not defined.
Generated Installation Script
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The ``install()`` command generates a file, ``cmake_install.cmake``, inside
the build directory, which is used internally by the generated install target
and by CPack. You can also invoke this script manually with ``cmake -P``. This
script accepts several variables:
``COMPONENT``
Set this variable to install only a single CPack component as opposed to all
of them. For example, if you only want to install the ``Development``
component, run ``cmake -DCOMPONENT=Development -P cmake_install.cmake``.
``BUILD_TYPE``
Set this variable to change the build type if you are using a multi-config
generator. For example, to install with the ``Debug`` configuration, run
``cmake -DBUILD_TYPE=Debug -P cmake_install.cmake``.
``DESTDIR``
This is an environment variable rather than a CMake variable. It allows you
to change the installation prefix on UNIX systems. See :envvar:`DESTDIR` for
details.

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install_files
-------------
.. deprecated:: 3.0
Use the :command:`install(FILES)` command instead.
This command has been superceded by the :command:`install` command. It is
provided for compatibility with older CMake code. The ``FILES`` form is
directly replaced by the ``FILES`` form of the :command:`install`
command. The regexp form can be expressed more clearly using the ``GLOB``
form of the :command:`file` command.
::
install_files(<dir> extension file file ...)
Create rules to install the listed files with the given extension into
the given directory. Only files existing in the current source tree
or its corresponding location in the binary tree may be listed. If a
file specified already has an extension, that extension will be
removed first. This is useful for providing lists of source files
such as foo.cxx when you want the corresponding foo.h to be installed.
A typical extension is '.h'.
::
install_files(<dir> regexp)
Any files in the current source directory that match the regular
expression will be installed.
::
install_files(<dir> FILES file file ...)
Any files listed after the ``FILES`` keyword will be installed explicitly
from the names given. Full paths are allowed in this form.
The directory ``<dir>`` is relative to the installation prefix, which is
stored in the variable :variable:`CMAKE_INSTALL_PREFIX`.

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install_programs
----------------
.. deprecated:: 3.0
Use the :command:`install(PROGRAMS)` command instead.
This command has been superceded by the :command:`install` command. It is
provided for compatibility with older CMake code. The ``FILES`` form is
directly replaced by the ``PROGRAMS`` form of the :command:`install`
command. The regexp form can be expressed more clearly using the ``GLOB``
form of the :command:`file` command.
::
install_programs(<dir> file1 file2 [file3 ...])
install_programs(<dir> FILES file1 [file2 ...])
Create rules to install the listed programs into the given directory.
Use the ``FILES`` argument to guarantee that the file list version of the
command will be used even when there is only one argument.
::
install_programs(<dir> regexp)
In the second form any program in the current source directory that
matches the regular expression will be installed.
This command is intended to install programs that are not built by
cmake, such as shell scripts. See the ``TARGETS`` form of the
:command:`install` command to create installation rules for targets built
by cmake.
The directory ``<dir>`` is relative to the installation prefix, which is
stored in the variable :variable:`CMAKE_INSTALL_PREFIX`.

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install_targets
---------------
.. deprecated:: 3.0
Use the :command:`install(TARGETS)` command instead.
This command has been superceded by the :command:`install` command. It is
provided for compatibility with older CMake code.
::
install_targets(<dir> [RUNTIME_DIRECTORY dir] target target)
Create rules to install the listed targets into the given directory.
The directory ``<dir>`` is relative to the installation prefix, which is
stored in the variable :variable:`CMAKE_INSTALL_PREFIX`. If
``RUNTIME_DIRECTORY`` is specified, then on systems with special runtime
files (Windows DLL), the files will be copied to that directory.

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link_directories
----------------
Add directories in which the linker will look for libraries.
.. code-block:: cmake
link_directories([AFTER|BEFORE] directory1 [directory2 ...])
Adds the paths in which the linker should search for libraries.
Relative paths given to this command are interpreted as relative to
the current source directory, see :policy:`CMP0015`.
The directories are added to the :prop_dir:`LINK_DIRECTORIES` directory
property for the current ``CMakeLists.txt`` file, converting relative
paths to absolute as needed.
The command will apply only to targets created after it is called.
By default the directories specified are appended onto the current list of
directories. This default behavior can be changed by setting
:variable:`CMAKE_LINK_DIRECTORIES_BEFORE` to ``ON``. By using
``AFTER`` or ``BEFORE`` explicitly, you can select between appending and
prepending, independent of the default.
Arguments to ``link_directories`` may use "generator expressions" with
the syntax "$<...>". See the :manual:`cmake-generator-expressions(7)`
manual for available expressions. See the :manual:`cmake-buildsystem(7)`
manual for more on defining buildsystem properties.
.. note::
This command is rarely necessary and should be avoided where there are
other choices. Prefer to pass full absolute paths to libraries where
possible, since this ensures the correct library will always be linked.
The :command:`find_library` command provides the full path, which can
generally be used directly in calls to :command:`target_link_libraries`.
Situations where a library search path may be needed include:
- Project generators like Xcode where the user can switch target
architecture at build time, but a full path to a library cannot
be used because it only provides one architecture (i.e. it is not
a universal binary).
- Libraries may themselves have other private library dependencies
that expect to be found via ``RPATH`` mechanisms, but some linkers
are not able to fully decode those paths (e.g. due to the presence
of things like ``$ORIGIN``).
If a library search path must be provided, prefer to localize the effect
where possible by using the :command:`target_link_directories` command
rather than ``link_directories()``. The target-specific command can also
control how the search directories propagate to other dependent targets.

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link_libraries
--------------
Link libraries to all targets added later.
.. code-block:: cmake
link_libraries([item1 [item2 [...]]]
[[debug|optimized|general] <item>] ...)
Specify libraries or flags to use when linking any targets created later in
the current directory or below by commands such as :command:`add_executable`
or :command:`add_library`. See the :command:`target_link_libraries` command
for meaning of arguments.
.. note::
The :command:`target_link_libraries` command should be preferred whenever
possible. Library dependencies are chained automatically, so directory-wide
specification of link libraries is rarely needed.

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list
----
List operations.
Synopsis
^^^^^^^^
.. parsed-literal::
`Reading`_
list(`LENGTH`_ <list> <out-var>)
list(`GET`_ <list> <element index> [<index> ...] <out-var>)
list(`JOIN`_ <list> <glue> <out-var>)
list(`SUBLIST`_ <list> <begin> <length> <out-var>)
`Search`_
list(`FIND`_ <list> <value> <out-var>)
`Modification`_
list(`APPEND`_ <list> [<element>...])
list(`FILTER`_ <list> {INCLUDE | EXCLUDE} REGEX <regex>)
list(`INSERT`_ <list> <index> [<element>...])
list(`REMOVE_ITEM`_ <list> <value>...)
list(`REMOVE_AT`_ <list> <index>...)
list(`REMOVE_DUPLICATES`_ <list>)
list(`TRANSFORM`_ <list> <ACTION> [...])
`Ordering`_
list(`REVERSE`_ <list>)
list(`SORT`_ <list> [...])
Introduction
^^^^^^^^^^^^
The list subcommands ``APPEND``, ``INSERT``, ``FILTER``, ``REMOVE_AT``,
``REMOVE_ITEM``, ``REMOVE_DUPLICATES``, ``REVERSE`` and ``SORT`` may create
new values for the list within the current CMake variable scope. Similar to
the :command:`set` command, the LIST command creates new variable values in
the current scope, even if the list itself is actually defined in a parent
scope. To propagate the results of these operations upwards, use
:command:`set` with ``PARENT_SCOPE``, :command:`set` with
``CACHE INTERNAL``, or some other means of value propagation.
.. note::
A list in cmake is a ``;`` separated group of strings. To create a
list the set command can be used. For example, ``set(var a b c d e)``
creates a list with ``a;b;c;d;e``, and ``set(var "a b c d e")`` creates a
string or a list with one item in it. (Note macro arguments are not
variables, and therefore cannot be used in LIST commands.)
.. note::
When specifying index values, if ``<element index>`` is 0 or greater, it
is indexed from the beginning of the list, with 0 representing the
first list element. If ``<element index>`` is -1 or lesser, it is indexed
from the end of the list, with -1 representing the last list element.
Be careful when counting with negative indices: they do not start from
0. -0 is equivalent to 0, the first list element.
Reading
^^^^^^^
.. _LENGTH:
.. code-block:: cmake
list(LENGTH <list> <output variable>)
Returns the list's length.
.. _GET:
.. code-block:: cmake
list(GET <list> <element index> [<element index> ...] <output variable>)
Returns the list of elements specified by indices from the list.
.. _JOIN:
.. code-block:: cmake
list(JOIN <list> <glue> <output variable>)
Returns a string joining all list's elements using the glue string.
To join multiple strings, which are not part of a list, use ``JOIN`` operator
from :command:`string` command.
.. _SUBLIST:
.. code-block:: cmake
list(SUBLIST <list> <begin> <length> <output variable>)
Returns a sublist of the given list.
If ``<length>`` is 0, an empty list will be returned.
If ``<length>`` is -1 or the list is smaller than ``<begin>+<length>`` then
the remaining elements of the list starting at ``<begin>`` will be returned.
Search
^^^^^^
.. _FIND:
.. code-block:: cmake
list(FIND <list> <value> <output variable>)
Returns the index of the element specified in the list or -1
if it wasn't found.
Modification
^^^^^^^^^^^^
.. _APPEND:
.. code-block:: cmake
list(APPEND <list> [<element> ...])
Appends elements to the list.
.. _FILTER:
.. code-block:: cmake
list(FILTER <list> <INCLUDE|EXCLUDE> REGEX <regular_expression>)
Includes or removes items from the list that match the mode's pattern.
In ``REGEX`` mode, items will be matched against the given regular expression.
For more information on regular expressions see also the
:command:`string` command.
.. _INSERT:
.. code-block:: cmake
list(INSERT <list> <element_index> <element> [<element> ...])
Inserts elements to the list to the specified location.
.. _REMOVE_ITEM:
.. code-block:: cmake
list(REMOVE_ITEM <list> <value> [<value> ...])
Removes the given items from the list.
.. _REMOVE_AT:
.. code-block:: cmake
list(REMOVE_AT <list> <index> [<index> ...])
Removes items at given indices from the list.
.. _REMOVE_DUPLICATES:
.. code-block:: cmake
list(REMOVE_DUPLICATES <list>)
Removes duplicated items in the list.
.. _TRANSFORM:
.. code-block:: cmake
list(TRANSFORM <list> <ACTION> [<SELECTOR>]
[OUTPUT_VARIABLE <output variable>])
Transforms the list by applying an action to all or, by specifying a
``<SELECTOR>``, to the selected elements of the list, storing result in-place
or in the specified output variable.
.. note::
``TRANSFORM`` sub-command does not change the number of elements of the
list. If a ``<SELECTOR>`` is specified, only some elements will be changed,
the other ones will remain same as before the transformation.
``<ACTION>`` specify the action to apply to the elements of list.
The actions have exactly the same semantics as sub-commands of
:command:`string` command.
The ``<ACTION>`` may be one of:
``APPEND``, ``PREPEND``: Append, prepend specified value to each element of
the list.
.. code-block:: cmake
list(TRANSFORM <list> <APPEND|PREPEND> <value> ...)
``TOUPPER``, ``TOLOWER``: Convert each element of the list to upper, lower
characters.
.. code-block:: cmake
list(TRANSFORM <list> <TOLOWER|TOUPPER> ...)
``STRIP``: Remove leading and trailing spaces from each element of the
list.
.. code-block:: cmake
list(TRANSFORM <list> STRIP ...)
``GENEX_STRIP``: Strip any
:manual:`generator expressions <cmake-generator-expressions(7)>` from each
element of the list.
.. code-block:: cmake
list(TRANSFORM <list> GENEX_STRIP ...)
``REPLACE``: Match the regular expression as many times as possible and
substitute the replacement expression for the match for each element
of the list
(Same semantic as ``REGEX REPLACE`` from :command:`string` command).
.. code-block:: cmake
list(TRANSFORM <list> REPLACE <regular_expression>
<replace_expression> ...)
``<SELECTOR>`` select which elements of the list will be transformed. Only one
type of selector can be specified at a time.
The ``<SELECTOR>`` may be one of:
``AT``: Specify a list of indexes.
.. code-block:: cmake
list(TRANSFORM <list> <ACTION> AT <index> [<index> ...] ...)
``FOR``: Specify a range with, optionally, an increment used to iterate over
the range.
.. code-block:: cmake
list(TRANSFORM <list> <ACTION> FOR <start> <stop> [<step>] ...)
``REGEX``: Specify a regular expression. Only elements matching the regular
expression will be transformed.
.. code-block:: cmake
list(TRANSFORM <list> <ACTION> REGEX <regular_expression> ...)
Ordering
^^^^^^^^
.. _REVERSE:
.. code-block:: cmake
list(REVERSE <list>)
Reverses the contents of the list in-place.
.. _SORT:
.. code-block:: cmake
list(SORT <list> [COMPARE <compare>] [CASE <case>] [ORDER <order>])
Sorts the list in-place alphabetically.
Use the ``COMPARE`` keyword to select the comparison method for sorting.
The ``<compare>`` option should be one of:
* ``STRING``: Sorts a list of strings alphabetically. This is the
default behavior if the ``COMPARE`` option is not given.
* ``FILE_BASENAME``: Sorts a list of pathnames of files by their basenames.
Use the ``CASE`` keyword to select a case sensitive or case insensitive
sort mode. The ``<case>`` option should be one of:
* ``SENSITIVE``: List items are sorted in a case-sensitive manner. This is
the default behavior if the ``CASE`` option is not given.
* ``INSENSITIVE``: List items are sorted case insensitively. The order of
items which differ only by upper/lowercase is not specified.
To control the sort order, the ``ORDER`` keyword can be given.
The ``<order>`` option should be one of:
* ``ASCENDING``: Sorts the list in ascending order. This is the default
behavior when the ``ORDER`` option is not given.
* ``DESCENDING``: Sorts the list in descending order.

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load_cache
----------
Load in the values from another project's CMake cache.
.. code-block:: cmake
load_cache(pathToCacheFile READ_WITH_PREFIX prefix entry1...)
Reads the cache and store the requested entries in variables with their
name prefixed with the given prefix. This only reads the values, and
does not create entries in the local project's cache.
.. code-block:: cmake
load_cache(pathToCacheFile [EXCLUDE entry1...]
[INCLUDE_INTERNALS entry1...])
Loads in the values from another cache and store them in the local
project's cache as internal entries. This is useful for a project
that depends on another project built in a different tree. ``EXCLUDE``
option can be used to provide a list of entries to be excluded.
``INCLUDE_INTERNALS`` can be used to provide a list of internal entries to
be included. Normally, no internal entries are brought in. Use of
this form of the command is strongly discouraged, but it is provided
for backward compatibility.

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load_command
------------
Disallowed since version 3.0. See CMake Policy :policy:`CMP0031`.
Load a command into a running CMake.
::
load_command(COMMAND_NAME <loc1> [loc2 ...])
The given locations are searched for a library whose name is
cmCOMMAND_NAME. If found, it is loaded as a module and the command is
added to the set of available CMake commands. Usually,
:command:`try_compile` is used before this command to compile the
module. If the command is successfully loaded a variable named
::
CMAKE_LOADED_COMMAND_<COMMAND_NAME>
will be set to the full path of the module that was loaded. Otherwise
the variable will not be set.

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macro
-----
Start recording a macro for later invocation as a command
.. code-block:: cmake
macro(<name> [<arg1> ...])
<commands>
endmacro()
Defines a macro named ``<name>`` that takes arguments named
``<arg1>``, ... Commands listed after macro, but before the
matching :command:`endmacro()`, are not executed until the macro
is invoked.
Per legacy, the :command:`endmacro` command admits an optional
``<name>`` argument. If used, it must be a verbatim repeat of the
argument of the opening ``macro`` command.
See the :command:`cmake_policy()` command documentation for the behavior
of policies inside macros.
See the :ref:`Macro vs Function` section below for differences
between CMake macros and :command:`functions <function>`.
Invocation
^^^^^^^^^^
The macro invocation is case-insensitive. A macro defined as
.. code-block:: cmake
macro(foo)
<commands>
endmacro()
can be invoked through any of
.. code-block:: cmake
foo()
Foo()
FOO()
and so on. However, it is strongly recommended to stay with the
case chosen in the macro definition. Typically macros use
all-lowercase names.
Arguments
^^^^^^^^^
When a macro is invoked, the commands recorded in the macro are
first modified by replacing formal parameters (``${arg1}``, ...)
with the arguments passed, and then invoked as normal commands.
In addition to referencing the formal parameters you can reference the
values ``${ARGC}`` which will be set to the number of arguments passed
into the function as well as ``${ARGV0}``, ``${ARGV1}``, ``${ARGV2}``,
... which will have the actual values of the arguments passed in.
This facilitates creating macros with optional arguments.
Furthermore, ``${ARGV}`` holds the list of all arguments given to the
macro and ``${ARGN}`` holds the list of arguments past the last expected
argument.
Referencing to ``${ARGV#}`` arguments beyond ``${ARGC}`` have undefined
behavior. Checking that ``${ARGC}`` is greater than ``#`` is the only
way to ensure that ``${ARGV#}`` was passed to the function as an extra
argument.
.. _`Macro vs Function`:
Macro vs Function
^^^^^^^^^^^^^^^^^
The ``macro`` command is very similar to the :command:`function` command.
Nonetheless, there are a few important differences.
In a function, ``ARGN``, ``ARGC``, ``ARGV`` and ``ARGV0``, ``ARGV1``, ...
are true variables in the usual CMake sense. In a macro, they are not,
they are string replacements much like the C preprocessor would do
with a macro. This has a number of consequences, as explained in
the :ref:`Argument Caveats` section below.
Another difference between macros and functions is the control flow.
A function is executed by transferring control from the calling
statement to the function body. A macro is executed as if the macro
body were pasted in place of the calling statement. This has the
consequence that a :command:`return()` in a macro body does not
just terminate execution of the macro; rather, control is returned
from the scope of the macro call. To avoid confusion, it is recommended
to avoid :command:`return()` in macros altogether.
.. _`Argument Caveats`:
Argument Caveats
^^^^^^^^^^^^^^^^
Since ``ARGN``, ``ARGC``, ``ARGV``, ``ARGV0`` etc. are not variables,
you will NOT be able to use commands like
.. code-block:: cmake
if(ARGV1) # ARGV1 is not a variable
if(DEFINED ARGV2) # ARGV2 is not a variable
if(ARGC GREATER 2) # ARGC is not a variable
foreach(loop_var IN LISTS ARGN) # ARGN is not a variable
In the first case, you can use ``if(${ARGV1})``. In the second and
third case, the proper way to check if an optional variable was
passed to the macro is to use ``if(${ARGC} GREATER 2)``. In the
last case, you can use ``foreach(loop_var ${ARGN})`` but this will
skip empty arguments. If you need to include them, you can use
.. code-block:: cmake
set(list_var "${ARGN}")
foreach(loop_var IN LISTS list_var)
Note that if you have a variable with the same name in the scope from
which the macro is called, using unreferenced names will use the
existing variable instead of the arguments. For example:
.. code-block:: cmake
macro(bar)
foreach(arg IN LISTS ARGN)
<commands>
endforeach()
endmacro()
function(foo)
bar(x y z)
endfunction()
foo(a b c)
Will loop over ``a;b;c`` and not over ``x;y;z`` as one might have expected.
If you want true CMake variables and/or better CMake scope control you
should look at the function command.

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make_directory
--------------
.. deprecated:: 3.0
Use the :command:`file(MAKE_DIRECTORY)` command instead.
::
make_directory(directory)
Creates the specified directory. Full paths should be given. Any
parent directories that do not exist will also be created. Use with
care.

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mark_as_advanced
----------------
Mark cmake cached variables as advanced.
.. code-block:: cmake
mark_as_advanced([CLEAR|FORCE] <var1> ...)
Sets the advanced/non-advanced state of the named
cached variables.
An advanced variable will not be displayed in any
of the cmake GUIs unless the ``show advanced`` option is on.
In script mode, the advanced/non-advanced state has no effect.
If the keyword ``CLEAR`` is given
then advanced variables are changed back to unadvanced.
If the keyword ``FORCE`` is given
then the variables are made advanced.
If neither ``FORCE`` nor ``CLEAR`` is specified,
new values will be marked as advanced, but if a
variable already has an advanced/non-advanced state,
it will not be changed.

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math
----
Evaluate a mathematical expression.
.. code-block:: cmake
math(EXPR <variable> "<expression>" [OUTPUT_FORMAT <format>])
Evaluates a mathematical ``<expression>`` and sets ``<variable>`` to the
resulting value.
The mathematical expression must be given as a string (i.e. enclosed in
double quotation marks). An example is ``"5 * (10 + 13)"``.
Supported operators are ``+``, ``-``, ``*``, ``/``, ``%``, ``|``, ``&``,
``^``, ``~``, ``<<``, ``>>``, and ``(...)``; they have the same meaning
as in C code.
Hexadecimal numbers are recognized when prefixed with "0x", as in C code.
The result is formatted according to the option ``OUTPUT_FORMAT``,
where ``<format>`` is one of
``HEXADECIMAL``
Hexadecimal notation as in C code, i. e. starting with "0x".
``DECIMAL``
Decimal notation. Which is also used if no ``OUTPUT_FORMAT`` option
is specified.
For example
.. code-block:: cmake
math(EXPR value "100 * 0xA" OUTPUT_FORMAT DECIMAL) # value is set to "1000"
math(EXPR value "100 * 0xA" OUTPUT_FORMAT HEXADECIMAL) # value is set to "0x3e8"

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message
-------
Display a message to the user.
.. code-block:: cmake
message([<mode>] "message to display" ...)
The optional ``<mode>`` keyword determines the type of message:
::
(none) = Important information
STATUS = Incidental information
WARNING = CMake Warning, continue processing
AUTHOR_WARNING = CMake Warning (dev), continue processing
SEND_ERROR = CMake Error, continue processing,
but skip generation
FATAL_ERROR = CMake Error, stop processing and generation
DEPRECATION = CMake Deprecation Error or Warning if variable
CMAKE_ERROR_DEPRECATED or CMAKE_WARN_DEPRECATED
is enabled, respectively, else no message.
The CMake command-line tool displays STATUS messages on stdout and all
other message types on stderr. The CMake GUI displays all messages in
its log area. The interactive dialogs (ccmake and CMakeSetup) show
STATUS messages one at a time on a status line and other messages in
interactive pop-up boxes.
CMake Warning and Error message text displays using a simple markup
language. Non-indented text is formatted in line-wrapped paragraphs
delimited by newlines. Indented text is considered pre-formatted.

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option
------
Provide an option that the user can optionally select.
.. code-block:: cmake
option(<variable> "<help_text>" [value])
Provides an option for the user to select as ``ON`` or ``OFF``.
If no initial ``<value>`` is provided, ``OFF`` is used.
If ``<variable>`` is already set as a normal variable
then the command does nothing (see policy :policy:`CMP0077`).
If you have options that depend on the values of other options, see
the module help for :module:`CMakeDependentOption`.

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output_required_files
---------------------
Disallowed since version 3.0. See CMake Policy :policy:`CMP0032`.
Approximate C preprocessor dependency scanning.
This command exists only because ancient CMake versions provided it.
CMake handles preprocessor dependency scanning automatically using a
more advanced scanner.
::
output_required_files(srcfile outputfile)
Outputs a list of all the source files that are required by the
specified srcfile. This list is written into outputfile. This is
similar to writing out the dependencies for srcfile except that it
jumps from .h files into .cxx, .c and .cpp files if possible.

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