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5.15.10 - another fix for https://bugreports.qt.io/browse/QTBUG-98483
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@ -307,8 +307,28 @@ QT_NAMESPACE_ALIAS_OBJC_CLASS(QNSViewMouseMoveHelper);
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return NO;
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if ([self isTransparentForUserInput])
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return NO;
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if (!m_platformWindow->windowIsPopupType())
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QWindowSystemInterface::handleWindowActivated([self topLevelWindow]);
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if (!m_platformWindow->windowIsPopupType()
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&& (!self.window.canBecomeKeyWindow || self.window.keyWindow)) {
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// Calling handleWindowActivated for a QWindow has two effects: first, it
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// will set the QWindow (and all other QWindows in the same hierarchy)
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// as Active. Being Active means that the window should appear active from
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// a style perspective (according to QWindow::isActive()). The second
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// effect is that it will set QQuiApplication::focusWindow() to point to
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// the QWindow. The latter means that the QWindow should have keyboard
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// focus. But those two are not necessarily the same; A tool window could e.g be
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// rendered as Active while the parent window, which is also Active, has
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// input focus. But we currently don't distinguish between that cleanly in Qt.
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// Since we don't want a QWindow to be rendered as Active when the NSWindow
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// it belongs to is not key, we skip calling handleWindowActivated when
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// that is the case. Instead, we wait for the window to become key, and handle
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// QWindow activation from QCocoaWindow::windowDidBecomeKey instead. The only
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// exception is if the window can never become key, in which case we naturally
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// cannot wait for that to happen.
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QWindowSystemInterface::handleWindowActivated<QWindowSystemInterface::SynchronousDelivery>(
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[self topLevelWindow], Qt::ActiveWindowFocusReason);
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}
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return YES;
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}
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