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https://github.com/crystalidea/qt6windows7.git
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113 lines
2.8 KiB
C
113 lines
2.8 KiB
C
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#ifndef PATHDEFORM_H
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#define PATHDEFORM_H
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#include "arthurwidgets.h"
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#include <QBasicTimer>
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#include <QElapsedTimer>
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#include <QPainterPath>
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class PathDeformRenderer : public ArthurFrame
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{
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Q_OBJECT
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Q_PROPERTY(bool animated READ animated WRITE setAnimated)
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Q_PROPERTY(int radius READ radius WRITE setRadius)
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Q_PROPERTY(int fontSize READ fontSize WRITE setFontSize)
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Q_PROPERTY(int intensity READ intensity WRITE setIntensity)
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Q_PROPERTY(QString text READ text WRITE setText)
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public:
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explicit PathDeformRenderer(QWidget *widget, bool smallScreen = false);
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void paint(QPainter *painter) override;
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void mousePressEvent(QMouseEvent *e) override;
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void mouseReleaseEvent(QMouseEvent *e) override;
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void mouseMoveEvent(QMouseEvent *e) override;
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void timerEvent(QTimerEvent *e) override;
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QSize sizeHint() const override { return QSize(600, 500); }
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bool animated() const { return m_animated; }
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int radius() const { return int(m_radius); }
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int fontSize() const { return m_fontSize; }
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int intensity() const { return int(m_intensity); }
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QString text() const { return m_text; }
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public slots:
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void setRadius(int radius);
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void setFontSize(int fontSize) { m_fontSize = fontSize; setText(m_text); }
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void setText(const QString &text);
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void setIntensity(int intensity);
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void setAnimated(bool animated);
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signals:
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void clicked();
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// void frameRate(double fps);
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private:
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void generateLensPixmap();
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QPainterPath lensDeform(const QPainterPath &source, const QPointF &offset);
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QBasicTimer m_repaintTimer;
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// QBasicTimer m_fpsTimer;
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// int m_fpsCounter;
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QElapsedTimer m_repaintTracker;
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QList<QPainterPath> m_paths;
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QList<QPointF> m_advances;
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QRectF m_pathBounds;
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QString m_text;
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QPixmap m_lens_pixmap;
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QImage m_lens_image;
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int m_fontSize;
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bool m_animated;
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qreal m_intensity;
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qreal m_radius;
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QPointF m_pos;
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QPointF m_offset;
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QPointF m_direction;
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QPointF m_mousePress;
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bool m_mouseDrag;
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bool m_smallScreen;
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};
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class PathDeformControls : public QWidget
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{
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Q_OBJECT
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public:
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PathDeformControls(QWidget *parent, PathDeformRenderer* renderer, bool smallScreen);
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signals:
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void okPressed();
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void quitPressed();
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private:
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PathDeformRenderer *m_renderer;
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void layoutForDesktop();
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void layoutForSmallScreen();
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};
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class PathDeformWidget : public QWidget
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{
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Q_OBJECT
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public:
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PathDeformWidget(QWidget *parent, bool smallScreen);
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void setStyle(QStyle *style);
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private:
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PathDeformRenderer *m_renderer;
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PathDeformControls *m_controls;
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private slots:
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void showControls();
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void hideControls();
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};
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#endif // PATHDEFORM_H
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