mirror of
https://github.com/crystalidea/qt6windows7.git
synced 2024-11-29 23:45:50 +08:00
182 lines
3.1 KiB
Plaintext
182 lines
3.1 KiB
Plaintext
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# Version: 1
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# CheckVsReference: 5%
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region_addRect clip 50 0 90 190
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region_addRect clip 0 50 180 90
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region_addRect clip2 30 30 60 60
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region_addRect clip3 10 10 60 60
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path_cubicTo path 90 0 50 50 90 90
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path_cubicTo path 0 90 50 50 0 0
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path_addRect path2 0 0 90 90
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path_moveTo path2 90 45
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path_arcTo path2 0 0 90 90 0 -360
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path_addRect emptypath 0 0 0 0
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region_addRect emptyregion 0 0 0 0
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# Normal clip rect
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setClipRect 0 0 50 150
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begin_block repaint
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save
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setBrush red
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setPen nopen
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resetMatrix
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region_getClipRegion tmpclip
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path_getClipPath tmpclippath
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drawRect 0 0 width height
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setBrush #3f0000ff
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setClipRegion tmpclip
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drawRect 0 0 width height
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setClipPath tmpclippath
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setBrush #3f00ff00
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drawRect 0 0 width height
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restore
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end_block
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# Rotated clip rect
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translate 100 0
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rotate 10
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setClipRect 0 0 50 150
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repeat_block repaint
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# simple clip region
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resetMatrix
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translate 0 200
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setClipRegion clip
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repeat_block repaint
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# simle rotated clip region
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translate 250 -10
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rotate 10
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setClipRegion clip
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repeat_block repaint
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# verify that clip is not xformed with painter
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resetMatrix
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translate 200 0
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setClipRegion clip
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rotate 30
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setBrush red
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setPen nopen
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drawRect 0 0 width height
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resetMatrix
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translate 0 400
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save
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setClipRegion clip
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setClipRegion clip2 IntersectClip
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repeat_block repaint
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translate 0 100
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rotate 10
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setClipRegion clip
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setClipRegion clip2 IntersectClip
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restore
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translate 100 0
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save
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setClipRegion clip3
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setClipRegion clip2 UniteClip
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repeat_block repaint
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translate 0 100
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rotate 10
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setClipRegion clip3
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setClipRegion clip2 UniteClip
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repeat_block repaint
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restore
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translate 100 0
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save
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setClipPath path
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repeat_block repaint
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translate 50 100
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rotate 45
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setClipPath path
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repeat_block repaint
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restore
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translate 100 0
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save
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setClipPath path
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setClipPath path2 IntersectClip
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repeat_block repaint
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translate 0 100
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rotate 10
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setClipPath path
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setClipPath path2 IntersectClip
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repeat_block repaint
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restore
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translate 100 0
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save
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setClipPath path
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setClipPath path2 UniteClip
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repeat_block repaint
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translate 0 100
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rotate 10
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setClipPath path
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setClipPath path2 UniteClip
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repeat_block repaint
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restore
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translate 100 0
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save
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setClipPath path
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setClipRegion clip3 IntersectClip
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repeat_block repaint
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translate 0 100
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rotate 10
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setClipRegion clip3
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setClipPath path IntersectClip
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repeat_block repaint
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restore
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translate 100 0
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save
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setClipPath path
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setClipRegion clip3 UniteClip
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repeat_block repaint
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translate 0 100
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rotate 10
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setClipRegion clip3
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setClipPath path UniteClip
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repeat_block repaint
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restore
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# test that an empty region is not drawn.
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resetMatrix
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setClipRegion emptyregion
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setBrush #3f00ff00
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drawRect 0 0 300 300
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drawText 50 50 "Text should be clipped away by region"
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setClipping false
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setClipPath emptypath
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setBrush #3fffff00
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drawRect 50 50 300 300
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drawText 70 80 "Text should be clipped away by path"
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# Test that we can extract a clipregion when a matrix is set too
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resetMatrix
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translate 500 10
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scale 2 1
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setBrush blue
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setClipping false
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rotate 5
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drawRect 0 0 100 100
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setClipRect 0 0 100 100
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resetMatrix
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rotate 10
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region_getClipRegion xclip
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setClipRegion xclip
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resetMatrix
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setBrush #7f00ff00
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drawRect 0 0 width height
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# the below used to assert in debug mode
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setClipRect 10 10 20 20
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setClipping false
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setClipping true
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