mirror of
https://github.com/crystalidea/qt6windows7.git
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94 lines
2.7 KiB
C++
94 lines
2.7 KiB
C++
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#include "gestures.h"
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#include <QTouchEvent>
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Qt::GestureType ThreeFingerSlideGesture::Type = Qt::CustomGesture;
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QGesture *ThreeFingerSlideGestureRecognizer::create(QObject *)
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{
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return new ThreeFingerSlideGesture;
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}
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QGestureRecognizer::Result ThreeFingerSlideGestureRecognizer::recognize(QGesture *state, QObject *, QEvent *event)
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{
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ThreeFingerSlideGesture *d = static_cast<ThreeFingerSlideGesture *>(state);
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QGestureRecognizer::Result result;
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switch (event->type()) {
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case QEvent::TouchBegin:
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result = QGestureRecognizer::MayBeGesture;
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break;
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case QEvent::TouchEnd:
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if (d->gestureFired)
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result = QGestureRecognizer::FinishGesture;
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else
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result = QGestureRecognizer::CancelGesture;
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break;
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case QEvent::TouchUpdate:
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if (d->state() != Qt::NoGesture) {
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QTouchEvent *ev = static_cast<QTouchEvent*>(event);
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if (ev->points().size() == 3) {
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d->gestureFired = true;
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result = QGestureRecognizer::TriggerGesture;
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} else {
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result = QGestureRecognizer::MayBeGesture;
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for (const QEventPoint &pt : ev->points()) {
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const int distance = (pt.globalPosition().toPoint() - pt.globalPressPosition().toPoint()).manhattanLength();
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if (distance > 20)
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result = QGestureRecognizer::CancelGesture;
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}
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}
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} else {
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result = QGestureRecognizer::CancelGesture;
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}
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break;
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case QEvent::MouseButtonPress:
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case QEvent::MouseButtonRelease:
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case QEvent::MouseMove:
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if (d->state() != Qt::NoGesture)
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result = QGestureRecognizer::Ignore;
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else
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result = QGestureRecognizer::CancelGesture;
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break;
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default:
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result = QGestureRecognizer::Ignore;
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break;
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}
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return result;
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}
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void ThreeFingerSlideGestureRecognizer::reset(QGesture *state)
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{
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static_cast<ThreeFingerSlideGesture *>(state)->gestureFired = false;
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QGestureRecognizer::reset(state);
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}
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QGesture *RotateGestureRecognizer::create(QObject *)
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{
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return new QGesture;
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}
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QGestureRecognizer::Result RotateGestureRecognizer::recognize(QGesture *, QObject *, QEvent *event)
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{
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switch (event->type()) {
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case QEvent::TouchBegin:
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case QEvent::TouchEnd:
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case QEvent::TouchUpdate:
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break;
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default:
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break;
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}
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return QGestureRecognizer::Ignore;
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}
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void RotateGestureRecognizer::reset(QGesture *state)
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{
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QGestureRecognizer::reset(state);
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}
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#include "moc_gestures.cpp"
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