qt6windows7/tests/manual/ios_assets/main.cpp

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2023-10-30 06:33:08 +08:00
// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#include <QtCore/QStandardPaths>
#include <QtCore/QDir>
#include <QtTest/QtTest>
#ifdef DEBUG_APP_DATA_LOCATION
#include <QtCore/QDebug>
#endif
class AssetsIos : public QObject
{
Q_OBJECT
private slots:
void bundledTextFiles();
void bundledAppIcons();
void bundledImageInAssetCatalog();
};
void AssetsIos::bundledTextFiles()
{
#ifdef DEBUG_APP_DATA_LOCATION
auto paths = QStandardPaths::standardLocations(QStandardPaths::AppDataLocation);
qDebug() << paths;
for (const QString& path: paths) {
QDir oneDir = QDir(path);
qDebug() << "path" << path << "entries" << oneDir.entryList();
}
#endif
/*
AppDataLocation returns the following 3 paths on iOS
/var/mobile/Containers/Data/Application/uuid/Library/Application Support/tst_manual_ios_assets
/Library/Application Support/tst_manual_ios_assets
/private/var/containers/Bundle/Application/<uuid>/tst_manual_ios_assets.app
The textFiles/foo.txt file only exists in the third location at
/private/var/containers/Bundle/Application/<uuid>/tst_manual_ios_assets.app/textFiles/foo.txt
AppDataLocation returns the following 3 paths on macOS
/Users/<user>/Library/Application Support/tst_manual_ios_assets
/Library/Application Support/tst_manual_ios_assets
<build-dir>/tst_manual_ios_assets.app/Contents/Resources
Once again the file only exists in the third location at
<build-dir>/tst_manual_ios_assets.app/Contents/Resources/textFiles/foo.txt
*/
QString textFile = QStandardPaths::locate(QStandardPaths::AppDataLocation,
QStringLiteral("textFiles/foo.txt"));
QVERIFY(!textFile.isEmpty());
}
void AssetsIos::bundledAppIcons() {
// Confirm one of the app icons are present.
QString appIcon = QStandardPaths::locate(QStandardPaths::AppDataLocation,
QStringLiteral("AppIcon40x40@2x.png"));
QVERIFY(!appIcon.isEmpty());
}
bool imageExistsInAssetCatalog(QString imageName);
void AssetsIos::bundledImageInAssetCatalog() {
// Asset catalog images can be accessed only via a name, not a path.
QVERIFY(imageExistsInAssetCatalog(QStringLiteral("Face")));
}
QTEST_MAIN(AssetsIos)
#include "main.moc"