mirror of
https://github.com/crystalidea/qt6windows7.git
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74 lines
2.4 KiB
C++
74 lines
2.4 KiB
C++
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// Copyright (C) 2022 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#include "singleglyphrun.h"
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#include "ui_singleglyphrun.h"
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SingleGlyphRun::SingleGlyphRun(QWidget *parent) :
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QWidget(parent),
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ui(new Ui::SingleGlyphRun)
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{
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ui->setupUi(this);
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}
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SingleGlyphRun::~SingleGlyphRun()
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{
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delete ui;
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}
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void SingleGlyphRun::updateGlyphRun(const QGlyphRun &glyphRun)
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{
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m_bounds = QRegion();
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QList<quint32> glyphIndexes = glyphRun.glyphIndexes();
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QList<qsizetype> stringIndexes = glyphRun.stringIndexes();
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QList<QPointF> glyphPositions = glyphRun.positions();
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ui->twGlyphRun->clearContents();
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ui->twGlyphRun->setRowCount(glyphIndexes.size());
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for (int i = 0; i < glyphIndexes.size(); ++i) {
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{
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QTableWidgetItem *glyphIndex = new QTableWidgetItem(QString::number(glyphIndexes.at(i)));
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ui->twGlyphRun->setItem(i, 0, glyphIndex);
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}
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{
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QPointF position = glyphPositions.at(i);
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QTableWidgetItem *glyphPosition = new QTableWidgetItem(QStringLiteral("(%1, %2)")
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.arg(position.x())
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.arg(position.y()));
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ui->twGlyphRun->setItem(i, 1, glyphPosition);
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}
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{
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QTableWidgetItem *stringIndex = new QTableWidgetItem(QString::number(stringIndexes.at(i)));
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ui->twGlyphRun->setItem(i, 2, stringIndex);
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}
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QChar c = glyphRun.sourceString().at(stringIndexes.at(i));
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{
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QTableWidgetItem *unicode = new QTableWidgetItem(QString::number(c.unicode(), 16));
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ui->twGlyphRun->setItem(i, 3, unicode);
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}
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{
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QTableWidgetItem *character = new QTableWidgetItem(c);
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ui->twGlyphRun->setItem(i, 4, character);
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}
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{
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QImage image = glyphRun.rawFont().alphaMapForGlyph(glyphIndexes.at(i));
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QTableWidgetItem *glyphImage = new QTableWidgetItem(QIcon(QPixmap::fromImage(image)), QString{});
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ui->twGlyphRun->setItem(i, 5, glyphImage);
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}
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QRectF brect = glyphRun.rawFont().boundingRect(glyphIndexes.at(i));
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brect.adjust(glyphPositions.at(i).x(), glyphPositions.at(i).y(),
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glyphPositions.at(i).x(), glyphPositions.at(i).y());
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m_bounds += brect.toAlignedRect();
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}
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}
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