qt6windows7/tests/manual/rhi/stenciloutline/material.vert

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2023-10-30 06:33:08 +08:00
#version 440
layout(location = 0) in vec4 position;
layout(std140, binding = 0) uniform buf {
mat4 mvp;
vec3 color;
};
void main()
{
gl_Position = mvp * position;
}