mirror of
https://github.com/crystalidea/qt6windows7.git
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176 lines
3.9 KiB
C++
176 lines
3.9 KiB
C++
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include "edge.h"
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#include "node.h"
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#include "graphwidget.h"
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#include <QGraphicsScene>
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#include <QGraphicsSceneMouseEvent>
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#include <QPainter>
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#include <QStyleOption>
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//! [0]
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Node::Node(GraphWidget *graphWidget)
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: graph(graphWidget)
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{
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setFlag(ItemIsMovable);
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setFlag(ItemSendsGeometryChanges);
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setCacheMode(DeviceCoordinateCache);
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setZValue(-1);
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}
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//! [0]
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//! [1]
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void Node::addEdge(Edge *edge)
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{
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edgeList << edge;
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edge->adjust();
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}
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QList<Edge *> Node::edges() const
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{
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return edgeList;
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}
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//! [1]
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//! [2]
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void Node::calculateForces()
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{
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if (!scene() || scene()->mouseGrabberItem() == this) {
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newPos = pos();
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return;
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}
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//! [2]
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//! [3]
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// Sum up all forces pushing this item away
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qreal xvel = 0;
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qreal yvel = 0;
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const QList<QGraphicsItem *> items = scene()->items();
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for (QGraphicsItem *item : items) {
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Node *node = qgraphicsitem_cast<Node *>(item);
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if (!node)
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continue;
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QPointF vec = mapToItem(node, 0, 0);
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qreal dx = vec.x();
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qreal dy = vec.y();
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double l = 2.0 * (dx * dx + dy * dy);
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if (l > 0) {
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xvel += (dx * 150.0) / l;
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yvel += (dy * 150.0) / l;
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}
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}
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//! [3]
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//! [4]
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// Now subtract all forces pulling items together
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double weight = (edgeList.size() + 1) * 10;
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for (const Edge *edge : std::as_const(edgeList)) {
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QPointF vec;
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if (edge->sourceNode() == this)
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vec = mapToItem(edge->destNode(), 0, 0);
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else
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vec = mapToItem(edge->sourceNode(), 0, 0);
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xvel -= vec.x() / weight;
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yvel -= vec.y() / weight;
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}
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//! [4]
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//! [5]
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if (qAbs(xvel) < 0.1 && qAbs(yvel) < 0.1)
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xvel = yvel = 0;
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//! [5]
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//! [6]
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QRectF sceneRect = scene()->sceneRect();
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newPos = pos() + QPointF(xvel, yvel);
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newPos.setX(qMin(qMax(newPos.x(), sceneRect.left() + 10), sceneRect.right() - 10));
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newPos.setY(qMin(qMax(newPos.y(), sceneRect.top() + 10), sceneRect.bottom() - 10));
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}
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//! [6]
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//! [7]
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bool Node::advancePosition()
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{
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if (newPos == pos())
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return false;
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setPos(newPos);
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return true;
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}
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//! [7]
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//! [8]
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QRectF Node::boundingRect() const
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{
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qreal adjust = 2;
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return QRectF( -10 - adjust, -10 - adjust, 23 + adjust, 23 + adjust);
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}
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//! [8]
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//! [9]
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QPainterPath Node::shape() const
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{
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QPainterPath path;
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path.addEllipse(-10, -10, 20, 20);
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return path;
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}
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//! [9]
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//! [10]
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void Node::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
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{
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painter->setPen(Qt::NoPen);
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painter->setBrush(Qt::darkGray);
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painter->drawEllipse(-7, -7, 20, 20);
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QRadialGradient gradient(-3, -3, 10);
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if (option->state & QStyle::State_Sunken) {
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gradient.setCenter(3, 3);
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gradient.setFocalPoint(3, 3);
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gradient.setColorAt(1, QColor(Qt::yellow).lighter(120));
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gradient.setColorAt(0, QColor(Qt::darkYellow).lighter(120));
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} else {
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gradient.setColorAt(0, Qt::yellow);
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gradient.setColorAt(1, Qt::darkYellow);
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}
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painter->setBrush(gradient);
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painter->setPen(QPen(Qt::black, 0));
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painter->drawEllipse(-10, -10, 20, 20);
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}
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//! [10]
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//! [11]
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QVariant Node::itemChange(GraphicsItemChange change, const QVariant &value)
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{
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switch (change) {
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case ItemPositionHasChanged:
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for (Edge *edge : std::as_const(edgeList))
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edge->adjust();
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graph->itemMoved();
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break;
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default:
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break;
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};
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return QGraphicsItem::itemChange(change, value);
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}
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//! [11]
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//! [12]
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void Node::mousePressEvent(QGraphicsSceneMouseEvent *event)
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{
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update();
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QGraphicsItem::mousePressEvent(event);
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}
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void Node::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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{
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update();
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QGraphicsItem::mouseReleaseEvent(event);
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}
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//! [12]
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