mirror of
https://github.com/crystalidea/qt6windows7.git
synced 2024-11-27 22:48:27 +08:00
195 lines
7.0 KiB
JavaScript
195 lines
7.0 KiB
JavaScript
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// Copyright (C) 2017 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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var fs = require('fs');
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var metadata = {
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vertexCount: 0,
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aabb: [[null, null], [null, null], [null, null]],
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emitVertex: function(v) {
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++metadata.vertexCount;
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var aabb = metadata.aabb;
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if (aabb[0][0] === null || v[0] < aabb[0][0]) // min x
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aabb[0][0] = v[0];
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if (aabb[0][1] === null || v[0] > aabb[0][1]) // max x
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aabb[0][1] = v[0];
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if (aabb[1][0] === null || v[1] < aabb[1][0]) // min y
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aabb[1][0] = v[1];
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if (aabb[1][1] === null || v[1] > aabb[1][1]) // max y
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aabb[1][1] = v[1];
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if (aabb[2][0] === null || v[2] < aabb[2][0]) // min z
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aabb[2][0] = v[2];
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if (aabb[2][1] === null || v[2] > aabb[2][1]) // max z
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aabb[2][1] = v[2];
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},
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getBuffer: function() {
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var aabb = metadata.aabb;
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console.log(metadata.vertexCount + " vertices");
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console.log("AABB: " + aabb[0][0] + ".." + aabb[0][1]
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+ ", " + aabb[1][0] + ".." + aabb[1][1]
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+ ", " + aabb[2][0] + ".." + aabb[2][1]);
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var buf = new Buffer((2 + 6) * 4);
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var format = 1, p = 0;
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buf.writeUInt32LE(format, p++);
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buf.writeUInt32LE(metadata.vertexCount, p++ * 4);
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for (var i = 0; i < 3; ++i) {
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buf.writeFloatLE(aabb[i][0], p++ * 4);
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buf.writeFloatLE(aabb[i][1], p++ * 4);
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}
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return buf;
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}
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};
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function makeVec(s, n) {
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var v = [];
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s.split(' ').forEach(function (coordStr) {
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var coord = parseFloat(coordStr);
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if (!isNaN(coord))
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v.push(coord);
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});
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if (v.length != n) {
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console.error("Wrong vector size, expected " + n + ", got " + v.length);
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process.exit();
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}
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return v;
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}
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function parseObj(filename, callback) {
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fs.readFile(filename, "ascii", function (err, data) {
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if (err)
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throw err;
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var groupCount = 0;
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var parsed = { 'vertices': [], 'normals': [], 'texcoords': [], 'links': [] };
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var missingTexCount = 0, missingNormCount = 0;
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data.split('\n').forEach(function (line) {
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var s = line.trim();
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if (!s.length || groupCount > 1)
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return;
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if (s[0] === '#')
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return;
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if (s[0] === 'g') {
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++groupCount;
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} else if (s.substr(0, 2) === "v ") {
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parsed.vertices.push(makeVec(s, 3));
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} else if (s.substr(0, 3) === "vn ") {
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parsed.normals.push(makeVec(s, 3));
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} else if (s.substr(0, 3) === "vt ") {
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parsed.texcoords.push(makeVec(s, 2));
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} else if (s.substr(0, 2) === "f ") {
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var refs = s.split(' ');
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var vertCount = refs.length - 1;
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if (vertCount != 3)
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console.warn("Face " + parsed.links.length / 3 + " has " + vertCount + " vertices! (not triangulated?)");
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for (var i = 1, ie = Math.min(4, refs.length); i < ie; ++i) {
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var refComps = refs[i].split('/');
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var vertIndex = parseInt(refComps[0]) - 1;
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var texIndex = -1;
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if (refComps.length >= 2 && refComps[1].length)
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texIndex = parseInt(refComps[1]) - 1;
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var normIndex = -1;
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if (refComps.length >= 3 && refComps[2].length)
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normIndex = parseInt(refComps[2]) - 1;
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parsed.links.push([vertIndex, texIndex, normIndex]);
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if (texIndex == -1)
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++missingTexCount;
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if (normIndex == -1)
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++missingNormCount;
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}
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}
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});
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console.log(missingTexCount + " missing texture coordinates, " + missingNormCount + " missing normals");
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callback(parsed);
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});
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}
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function fillVert(src, index, dst, elemCount, isVertexCoord) {
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var vertex = [];
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if (index >= 0) {
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for (var i = 0; i < elemCount; ++i) {
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var elem = src[index][i];
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if (isVertexCoord)
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vertex.push(elem);
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dst.buf.writeFloatLE(elem, dst.bufptr++ * 4);
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}
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if (vertex.length == 3)
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metadata.emitVertex(vertex);
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} else {
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if (isVertexCoord) {
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console.error("Missing vertex");
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process.exit();
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}
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for (var i = 0; i < elemCount; ++i)
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dst.buf.writeFloatLE(0, dst.bufptr++ * 4);
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}
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return vertex;
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}
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function normalize(v) {
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var len = v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
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if (len == 0.0 || len == 1.0)
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return;
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len = Math.sqrt(len);
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return [ v[0] / len, v[1] / len, v[2] / len ];
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}
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function surfaceNormal(a, b, c) {
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var u = [ b[0] - a[0], b[1] - a[1], b[2] - a[2] ];
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var v = [ c[0] - a[0], c[1] - a[1], c[2] - a[2] ];
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var result = [ u[1] * v[2] - u[2] * v[1],
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u[2] * v[0] - u[0] * v[2],
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u[0] * v[1] - u[1] * v[0] ];
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return normalize(result);
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}
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function objDataToBuf(parsed) {
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var floatCount = parsed.links.length * (3 + 2 + 3);
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var buf = new Buffer(floatCount * 4);
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var dst = { 'buf': buf, 'bufptr': 0 };
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var tri = [];
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var genNormals = false;
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var genNormCount = 0;
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for (var i = 0; i < parsed.links.length; ++i) {
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var link = parsed.links[i];
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var vertIndex = link[0], texIndex = link[1], normIndex = link[2];
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tri.push(fillVert(parsed.vertices, vertIndex, dst, 3, true));
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fillVert(parsed.texcoords, texIndex, dst, 2);
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fillVert(parsed.normals, normIndex, dst, 3);
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if (normIndex == -1)
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genNormals = true;
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if (tri.length == 3) {
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if (genNormals) {
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var norm = surfaceNormal(tri[0], tri[1], tri[2]);
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for (var nvIdx = 0; nvIdx < 3; ++nvIdx) {
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dst.buf.writeFloatLE(norm[0], (dst.bufptr - 3 - nvIdx * 8) * 4);
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dst.buf.writeFloatLE(norm[1], (dst.bufptr - 2 - nvIdx * 8) * 4);
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dst.buf.writeFloatLE(norm[2], (dst.bufptr - 1 - nvIdx * 8) * 4);
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}
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genNormCount += 3;
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}
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tri = [];
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}
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}
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if (genNormCount)
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console.log("Generated " + genNormCount + " normals");
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return buf;
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}
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var inFilename = process.argv[2];
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var outFilename = process.argv[3];
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if (process.argv.length < 4) {
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console.log("Usage: objconvert file.obj file.buf");
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process.exit();
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}
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parseObj(inFilename, function (parsed) {
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var buf = objDataToBuf(parsed);
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var f = fs.createWriteStream(outFilename);
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f.on("error", function (e) { console.error(e); });
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f.write(metadata.getBuffer());
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f.write(buf);
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f.end();
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console.log("Written to " + outFilename + ", format is:");
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console.log(" uint32 version, uint32 vertex_count, float32 aabb[6], vertex_count * (float32 vertex[3], float32 texcoord[2], float32 normal[3])");
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});
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