mirror of
https://github.com/crystalidea/qt6windows7.git
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116 lines
3.7 KiB
C++
116 lines
3.7 KiB
C++
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include "mainwindow.h"
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#include "piecesmodel.h"
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#include "puzzlewidget.h"
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#include <QtWidgets>
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#include <stdlib.h>
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MainWindow::MainWindow(QWidget *parent)
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: QMainWindow(parent)
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{
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setupMenus();
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setupWidgets();
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model = new PiecesModel(puzzleWidget->pieceSize(), this);
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piecesList->setModel(model);
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setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
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setWindowTitle(tr("Puzzle"));
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}
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void MainWindow::openImage()
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{
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const QString directory =
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QStandardPaths::standardLocations(QStandardPaths::PicturesLocation).value(0, QDir::homePath());
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QFileDialog dialog(this, tr("Open Image"), directory);
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dialog.setAcceptMode(QFileDialog::AcceptOpen);
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dialog.setFileMode(QFileDialog::ExistingFile);
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QStringList mimeTypeFilters;
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for (const QByteArray &mimeTypeName : QImageReader::supportedMimeTypes())
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mimeTypeFilters.append(mimeTypeName);
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mimeTypeFilters.sort();
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dialog.setMimeTypeFilters(mimeTypeFilters);
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dialog.selectMimeTypeFilter("image/jpeg");
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if (dialog.exec() == QDialog::Accepted)
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loadImage(dialog.selectedFiles().constFirst());
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}
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void MainWindow::loadImage(const QString &fileName)
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{
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QPixmap newImage;
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if (!newImage.load(fileName)) {
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QMessageBox::warning(this, tr("Open Image"),
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tr("The image file could not be loaded."),
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QMessageBox::Close);
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return;
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}
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puzzleImage = newImage;
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setupPuzzle();
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}
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void MainWindow::setCompleted()
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{
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QMessageBox::information(this, tr("Puzzle Completed"),
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tr("Congratulations! You have completed the puzzle!\n"
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"Click OK to start again."),
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QMessageBox::Ok);
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setupPuzzle();
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}
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void MainWindow::setupPuzzle()
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{
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int size = qMin(puzzleImage.width(), puzzleImage.height());
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puzzleImage = puzzleImage.copy((puzzleImage.width() - size) / 2,
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(puzzleImage.height() - size) / 2, size, size).scaled(puzzleWidget->imageSize(),
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puzzleWidget->imageSize(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
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model->addPieces(puzzleImage);
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puzzleWidget->clear();
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}
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void MainWindow::setupMenus()
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{
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QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
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QAction *openAction = fileMenu->addAction(tr("&Open..."), this, &MainWindow::openImage);
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openAction->setShortcuts(QKeySequence::Open);
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QAction *exitAction = fileMenu->addAction(tr("E&xit"), qApp, &QCoreApplication::quit);
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exitAction->setShortcuts(QKeySequence::Quit);
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QMenu *gameMenu = menuBar()->addMenu(tr("&Game"));
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gameMenu->addAction(tr("&Restart"), this, &MainWindow::setupPuzzle);
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}
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void MainWindow::setupWidgets()
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{
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QFrame *frame = new QFrame;
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QHBoxLayout *frameLayout = new QHBoxLayout(frame);
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puzzleWidget = new PuzzleWidget(400);
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piecesList = new QListView;
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piecesList->setDragEnabled(true);
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piecesList->setViewMode(QListView::IconMode);
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piecesList->setIconSize(QSize(puzzleWidget->pieceSize() - 20, puzzleWidget->pieceSize() - 20));
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piecesList->setGridSize(QSize(puzzleWidget->pieceSize(), puzzleWidget->pieceSize()));
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piecesList->setSpacing(10);
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piecesList->setMovement(QListView::Snap);
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piecesList->setAcceptDrops(true);
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piecesList->setDropIndicatorShown(true);
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PiecesModel *model = new PiecesModel(puzzleWidget->pieceSize(), this);
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piecesList->setModel(model);
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connect(puzzleWidget, &PuzzleWidget::puzzleCompleted,
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this, &MainWindow::setCompleted, Qt::QueuedConnection);
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frameLayout->addWidget(piecesList);
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frameLayout->addWidget(puzzleWidget);
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setCentralWidget(frame);
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}
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