qt6windows7/tests/auto/gui/rhi/qrhi/data/simpletextured.vert

15 lines
232 B
GLSL
Raw Normal View History

2023-10-30 06:33:08 +08:00
#version 440
layout(location = 0) in vec4 position;
layout(location = 1) in vec2 texcoord;
layout(location = 0) out vec2 uv;
out gl_PerVertex { vec4 gl_Position; };
void main()
{
uv = texcoord;
gl_Position = position;
}