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68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
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// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QtGui>
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// This example demonstrates how the standard Qt main()
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// pattern works on Emscripten/WebAssambly, where exec()
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// does not return.
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class ClickWindow: public QRasterWindow
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{
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public:
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ClickWindow() {
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qDebug() << "ClickWindow constructor";
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}
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~ClickWindow() {
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qDebug() << "ClickWindow destructor";
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}
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void paintEvent(QPaintEvent *ev) override {
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QPainter p(this);
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p.fillRect(ev->rect(), QColorConstants::Svg::deepskyblue);
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p.drawText(50, 100, "Application has started. See the developer tools console for debug output");
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}
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void mousePressEvent(QMouseEvent *) override {
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qDebug() << "mousePressEvent(): calling QGuiApplication::quit()";
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QGuiApplication::quit();
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}
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};
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int main(int argc, char **argv)
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{
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qDebug() << "main(): Creating QGuiApplication object";
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QGuiApplication app(argc, argv);
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QObject::connect(&app, &QCoreApplication::aboutToQuit, [](){
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qDebug() << "QCoreApplication::aboutToQuit";
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});
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ClickWindow window;
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window.show();
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qDebug() << "main(): calling exec()";
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app.exec();
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// The exec() call above never returns; instead, a JavaScript exception
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// is thrown such that control returns to the browser while preserving
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// the C++ stack.
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// This means that the window object above is not destroyed, and that
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// shutdown code after exec() does not run.
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qDebug() << "main(): after exit"; // <- will not be printed
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}
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// Global variables are created before main() as usual, but not destroyed
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class Global
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{
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public:
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Global() {
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qDebug() << "Global constructor";
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}
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~Global() {
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qDebug() << "Global destructor"; // <- will not be printed
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}
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};
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Global global;
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