mirror of
https://github.com/crystalidea/qt6windows7.git
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35 lines
959 B
Batchfile
35 lines
959 B
Batchfile
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@echo off
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setlocal ENABLEDELAYEDEXPANSION ENABLEEXTENSIONS
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set script_dir_path=%~dp0
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set script_dir_path=%script_dir_path:~0,-1%
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rem Extracts the source path, make it native, and put it
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rem back again. This is a workaround on Windows LLVM/MINGW
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rem to help CMake find source files when doing Unity Build.
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set args=%*
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set source_dir_path=
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set native_source_dir_path=
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for %%i in (%args%) do (
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if "%%i"=="-S" (
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set found=true
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) else if defined found (
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set source_dir_path=%%i
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set native_source_dir_path=%%~dpnxi
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set found=
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)
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)
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if NOT "%native_source_dir_path%" == "" (
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set args=!args:%source_dir_path%=%native_source_dir_path%!
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)
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set cmake_scripts_dir=%script_dir_path%
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set relative_bin_dir=@relative_path_from_libexec_dir_to_bin_dir@
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if NOT "%relative_bin_dir%" == "" (
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set relative_bin_dir="%relative_bin_dir%"\
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)
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call "%script_dir_path%"\%relative_bin_dir%"qt-cmake.bat" ^
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@script_passed_args@ %args%
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