// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include #include #include #include "http2srv.h" #ifndef QT_NO_SSL #include #include #include #endif #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE using namespace Http2; using namespace HPack; namespace { inline bool is_valid_client_stream(quint32 streamID) { // A valid client stream ID is an odd integer number in the range [1, INT_MAX]. return (streamID & 0x1) && streamID <= quint32(std::numeric_limits::max()); } void fill_push_header(const HttpHeader &originalRequest, HttpHeader &promisedRequest) { for (const auto &field : originalRequest) { if (field.name == QByteArray(":authority") || field.name == QByteArray(":scheme")) { promisedRequest.push_back(field); } } } } Http2Server::Http2Server(H2Type type, const RawSettings &ss, const RawSettings &cs) : connectionType(type), serverSettings(ss), expectedClientSettings(cs) { #if !QT_CONFIG(ssl) Q_ASSERT(type != H2Type::h2Alpn && type != H2Type::h2Direct); #endif responseBody = "\n" "\n" "Sample \"Hello, World\" Application\n" "\n" "\n" "\n" "\n" "\n" "\n" "\n" "
\n" "\n" "\n" "

Sample \"Hello, World\" Application

\n" "
\n" "

This is the home page for the HelloWorld Web application.

\n" "\n" ""; } Http2Server::~Http2Server() { } void Http2Server::enablePushPromise(bool pushEnabled, const QByteArray &path) { pushPromiseEnabled = pushEnabled; pushPath = path; } void Http2Server::setResponseBody(const QByteArray &body) { responseBody = body; } void Http2Server::setContentEncoding(const QByteArray &encoding) { contentEncoding = encoding; } void Http2Server::setAuthenticationHeader(const QByteArray &authentication) { authenticationHeader = authentication; } void Http2Server::setRedirect(const QByteArray &url, int count) { redirectUrl = url; redirectCount = count; } void Http2Server::setSendTrailingHEADERS(bool enable) { sendTrailingHEADERS = enable; } void Http2Server::emulateGOAWAY(int timeout) { Q_ASSERT(timeout >= 0); testingGOAWAY = true; goawayTimeout = timeout; } void Http2Server::redirectOpenStream(quint16 port) { redirectWhileReading = true; targetPort = port; } bool Http2Server::isClearText() const { return connectionType == H2Type::h2c || connectionType == H2Type::h2cDirect; } QByteArray Http2Server::requestAuthorizationHeader() { const auto isAuthHeader = [](const HeaderField &field) { return field.name == "authorization"; }; const auto requestHeaders = decoder.decodedHeader(); const auto authentication = std::find_if(requestHeaders.cbegin(), requestHeaders.cend(), isAuthHeader); return authentication == requestHeaders.cend() ? QByteArray() : authentication->value; } void Http2Server::startServer() { if (listen()) { if (isClearText()) authority = QStringLiteral("127.0.0.1:%1").arg(serverPort()).toLatin1(); emit serverStarted(serverPort()); } } bool Http2Server::sendProtocolSwitchReply() { Q_ASSERT(socket); Q_ASSERT(connectionType == H2Type::h2c); // The first and the last HTTP/1.1 response we send: const char response[] = "HTTP/1.1 101 Switching Protocols\r\n" "Connection: Upgrade\r\n" "Upgrade: h2c\r\n\r\n"; const qint64 size = sizeof response - 1; return socket->write(response, size) == size; } void Http2Server::sendServerSettings() { Q_ASSERT(socket); if (!serverSettings.size()) return; writer.start(FrameType::SETTINGS, FrameFlag::EMPTY, connectionStreamID); for (auto it = serverSettings.cbegin(); it != serverSettings.cend(); ++it) { writer.append(it.key()); writer.append(it.value()); if (it.key() == Settings::INITIAL_WINDOW_SIZE_ID) streamRecvWindowSize = it.value(); } writer.write(*socket); // Now, let's update our peer on a session recv window size: const quint32 updatedSize = 10 * streamRecvWindowSize; if (sessionRecvWindowSize < updatedSize) { const quint32 delta = updatedSize - sessionRecvWindowSize; sessionRecvWindowSize = updatedSize; sessionCurrRecvWindow = updatedSize; sendWINDOW_UPDATE(connectionStreamID, delta); } waitingClientAck = true; settingsSent = true; } void Http2Server::sendGOAWAY(quint32 streamID, quint32 error, quint32 lastStreamID) { Q_ASSERT(socket); writer.start(FrameType::GOAWAY, FrameFlag::EMPTY, streamID); writer.append(lastStreamID); writer.append(error); writer.write(*socket); } void Http2Server::sendRST_STREAM(quint32 streamID, quint32 error) { Q_ASSERT(socket); writer.start(FrameType::RST_STREAM, FrameFlag::EMPTY, streamID); writer.append(error); writer.write(*socket); } void Http2Server::sendDATA(quint32 streamID, quint32 windowSize) { Q_ASSERT(socket); const auto it = suspendedStreams.find(streamID); Q_ASSERT(it != suspendedStreams.end()); const quint32 offset = it->second; Q_ASSERT(offset < quint32(responseBody.size())); quint32 bytesToSend = std::min(windowSize, responseBody.size() - offset); quint32 bytesSent = 0; const quint32 frameSizeLimit(clientSetting(Settings::MAX_FRAME_SIZE_ID, Http2::minPayloadLimit)); const uchar *src = reinterpret_cast(responseBody.constData() + offset); const bool last = offset + bytesToSend == quint32(responseBody.size()); // The payload can significantly exceed frameSizeLimit. Internally, writer // will do needed fragmentation, but if some test failed, there is no need // to wait for writer to send all DATA frames, we check 'interrupted' and // stop early instead. const quint32 framesInChunk = 10; while (bytesToSend) { if (interrupted.loadAcquire()) return; const quint32 chunkSize = std::min(framesInChunk * frameSizeLimit, bytesToSend); writer.start(FrameType::DATA, FrameFlag::EMPTY, streamID); writer.writeDATA(*socket, frameSizeLimit, src, chunkSize); src += chunkSize; bytesToSend -= chunkSize; bytesSent += chunkSize; if (frameSizeLimit != Http2::minPayloadLimit) { // Our test is probably interested in how many DATA frames were sent. emit sendingData(); } } if (interrupted.loadAcquire()) return; if (last) { if (sendTrailingHEADERS) { writer.start(FrameType::HEADERS, FrameFlag::PRIORITY | FrameFlag::END_HEADERS | FrameFlag::END_STREAM, streamID); const quint32 maxFrameSize(clientSetting(Settings::MAX_FRAME_SIZE_ID, Http2::maxPayloadSize)); // 5 bytes for PRIORITY data: writer.append(quint32(0)); // streamID 0 (32-bit) writer.append(quint8(0)); // + weight 0 (8-bit) writer.writeHEADERS(*socket, maxFrameSize); } else { writer.start(FrameType::DATA, FrameFlag::END_STREAM, streamID); writer.setPayloadSize(0); writer.write(*socket); } suspendedStreams.erase(it); activeRequests.erase(streamID); Q_ASSERT(closedStreams.find(streamID) == closedStreams.end()); closedStreams.insert(streamID); } else { it->second += bytesSent; } } void Http2Server::sendWINDOW_UPDATE(quint32 streamID, quint32 delta) { Q_ASSERT(socket); writer.start(FrameType::WINDOW_UPDATE, FrameFlag::EMPTY, streamID); writer.append(delta); writer.write(*socket); } void Http2Server::incomingConnection(qintptr socketDescriptor) { if (isClearText()) { socket.reset(new QTcpSocket); const bool set = socket->setSocketDescriptor(socketDescriptor); Q_ASSERT(set); // Stop listening: close(); upgradeProtocol = connectionType == H2Type::h2c; QMetaObject::invokeMethod(this, "connectionEstablished", Qt::QueuedConnection); } else { #if QT_CONFIG(ssl) socket.reset(new QSslSocket); QSslSocket *sslSocket = static_cast(socket.data()); if (connectionType == H2Type::h2Alpn) { // Add HTTP2 as supported protocol: auto conf = QSslConfiguration::defaultConfiguration(); auto protos = conf.allowedNextProtocols(); protos.prepend(QSslConfiguration::ALPNProtocolHTTP2); conf.setAllowedNextProtocols(protos); sslSocket->setSslConfiguration(conf); } // SSL-related setup ... sslSocket->setPeerVerifyMode(QSslSocket::VerifyNone); sslSocket->setProtocol(QSsl::TlsV1_2OrLater); connect(sslSocket, SIGNAL(sslErrors(QList)), this, SLOT(ignoreErrorSlot())); QFile file(QT_TESTCASE_SOURCEDIR "/certs/fluke.key"); file.open(QIODevice::ReadOnly); QSslKey key(file.readAll(), QSsl::Rsa, QSsl::Pem, QSsl::PrivateKey); sslSocket->setPrivateKey(key); auto localCert = QSslCertificate::fromPath(QT_TESTCASE_SOURCEDIR "/certs/fluke.cert"); sslSocket->setLocalCertificateChain(localCert); sslSocket->setSocketDescriptor(socketDescriptor, QAbstractSocket::ConnectedState); // Stop listening. close(); // Start SSL handshake and ALPN: connect(sslSocket, SIGNAL(encrypted()), this, SLOT(connectionEstablished())); sslSocket->startServerEncryption(); #else Q_ASSERT(0); #endif } } quint32 Http2Server::clientSetting(Http2::Settings identifier, quint32 defaultValue) { const auto it = expectedClientSettings.find(identifier); if (it != expectedClientSettings.end()) return it.value(); return defaultValue; } bool Http2Server::readMethodLine() { // We know for sure that Qt did the right thing sending us the correct // Request-line with CRLF at the end ... // We're overly simplistic here but all we need to know - the method. while (socket->bytesAvailable()) { char c = 0; if (socket->read(&c, 1) != 1) return false; if (c == '\n' && requestLine.endsWith('\r')) { if (requestLine.startsWith("GET")) requestType = QHttpNetworkRequest::Get; else if (requestLine.startsWith("POST")) requestType = QHttpNetworkRequest::Post; else requestType = QHttpNetworkRequest::Custom; // 'invalid'. requestLine.clear(); return true; } else { requestLine.append(c); } } return false; } bool Http2Server::verifyProtocolUpgradeRequest() { Q_ASSERT(protocolUpgradeHandler.data()); bool connectionOk = false; bool upgradeOk = false; bool settingsOk = false; QHttpNetworkReplyPrivate *firstRequestReader = protocolUpgradeHandler->d_func(); // That's how we append them, that's what I expect to find: for (const auto &header : firstRequestReader->headers()) { if (header.first == "Connection") connectionOk = header.second.contains("Upgrade, HTTP2-Settings"); else if (header.first == "Upgrade") upgradeOk = header.second.contains("h2c"); else if (header.first == "HTTP2-Settings") settingsOk = true; } return connectionOk && upgradeOk && settingsOk; } void Http2Server::triggerGOAWAYEmulation() { Q_ASSERT(testingGOAWAY); auto timer = new QTimer(this); timer->setSingleShot(true); connect(timer, &QTimer::timeout, [this]() { sendGOAWAY(quint32(connectionStreamID), quint32(INTERNAL_ERROR), 0); }); timer->start(goawayTimeout); } void Http2Server::connectionEstablished() { using namespace Http2; if (testingGOAWAY && !isClearText()) return triggerGOAWAYEmulation(); // For clearTextHTTP2 we first have to respond with 'protocol switch' // and then continue with whatever logic we have (testingGOAWAY or not), // otherwise our 'peer' cannot process HTTP/2 frames yet. connect(socket.data(), SIGNAL(readyRead()), this, SLOT(readReady())); waitingClientPreface = true; waitingClientAck = false; waitingClientSettings = false; settingsSent = false; if (connectionType == H2Type::h2c) { requestLine.clear(); // Now we have to handle HTTP/1.1 request. We use Get/Post in our test, // so set requestType to something unsupported: requestType = QHttpNetworkRequest::Options; } else { // We immediately send our settings so that our client // can use flow control correctly. sendServerSettings(); } if (socket->bytesAvailable()) readReady(); } void Http2Server::ignoreErrorSlot() { #ifndef QT_NO_SSL static_cast(socket.data())->ignoreSslErrors(); #endif } // Now HTTP2 "server" part: /* This code is overly simplified but it tests the basic HTTP2 expected behavior: 1. CONNECTION PREFACE 2. SETTINGS 3. sends our own settings (to modify the flow control) 4. collects and reports requests 5. if asked - sends responds to those requests 6. does some very basic error handling 7. tests frames validity/stream logic at the very basic level. */ void Http2Server::readReady() { if (connectionError) return; if (redirectSent) { // We are a "single shot" server, working in 'h2' mode, // responding with a redirect code. Don't bother to handle // anything else now. return; } if (upgradeProtocol) { handleProtocolUpgrade(); } else if (waitingClientPreface) { handleConnectionPreface(); } else { const auto status = reader.read(*socket); switch (status) { case FrameStatus::incompleteFrame: break; case FrameStatus::goodFrame: handleIncomingFrame(); break; default: connectionError = true; sendGOAWAY(connectionStreamID, PROTOCOL_ERROR, connectionStreamID); } } if (socket->bytesAvailable()) QMetaObject::invokeMethod(this, "readReady", Qt::QueuedConnection); } void Http2Server::handleProtocolUpgrade() { using ReplyPrivate = QHttpNetworkReplyPrivate; Q_ASSERT(upgradeProtocol); if (!protocolUpgradeHandler.data()) protocolUpgradeHandler.reset(new Http11Reply); QHttpNetworkReplyPrivate *firstRequestReader = protocolUpgradeHandler->d_func(); // QHttpNetworkReplyPrivate parses ... reply. It will, unfortunately, fail // on the first line ... which is a part of request. So we read this line // and extract the method first. if (firstRequestReader->state == ReplyPrivate::NothingDoneState) { if (!readMethodLine()) return; if (requestType != QHttpNetworkRequest::Get && requestType != QHttpNetworkRequest::Post) { emit invalidRequest(1); return; } firstRequestReader->state = ReplyPrivate::ReadingHeaderState; } if (!socket->bytesAvailable()) return; if (firstRequestReader->state == ReplyPrivate::ReadingHeaderState) firstRequestReader->readHeader(socket.data()); else if (firstRequestReader->state == ReplyPrivate::ReadingDataState) firstRequestReader->readBodyFast(socket.data(), &firstRequestReader->responseData); switch (firstRequestReader->state) { case ReplyPrivate::ReadingHeaderState: return; case ReplyPrivate::ReadingDataState: if (requestType == QHttpNetworkRequest::Post) return; break; case ReplyPrivate::AllDoneState: break; default: socket->close(); return; } if (!verifyProtocolUpgradeRequest() || !sendProtocolSwitchReply()) { socket->close(); return; } upgradeProtocol = false; protocolUpgradeHandler.reset(nullptr); if (testingGOAWAY) return triggerGOAWAYEmulation(); // HTTP/1.1 'fields' we have in firstRequestRead are useless (they are not // even allowed in HTTP/2 header). Let's pretend we have received // valid HTTP/2 headers and can extract fields we need: HttpHeader h2header; h2header.push_back(HeaderField(":scheme", "http")); // we are in clearTextHTTP2 mode. h2header.push_back(HeaderField(":authority", authority)); activeRequests[1] = std::move(h2header); // After protocol switch we immediately send our SETTINGS. sendServerSettings(); if (requestType == QHttpNetworkRequest::Get) emit receivedRequest(1); else emit receivedData(1); } void Http2Server::handleConnectionPreface() { Q_ASSERT(waitingClientPreface); if (socket->bytesAvailable() < clientPrefaceLength) return; // Wait for more data ... char buf[clientPrefaceLength] = {}; socket->read(buf, clientPrefaceLength); if (std::memcmp(buf, Http2clientPreface, clientPrefaceLength)) { sendGOAWAY(connectionStreamID, PROTOCOL_ERROR, connectionStreamID); emit clientPrefaceError(); connectionError = true; return; } waitingClientPreface = false; waitingClientSettings = true; } void Http2Server::handleIncomingFrame() { // Frames that our implementation can send include: // 1. SETTINGS (happens only during connection preface, // handled already by this point) // 2. SETTIGNS with ACK should be sent only as a response // to a server's SETTINGS // 3. HEADERS // 4. CONTINUATION // 5. DATA // 6. PING // 7. RST_STREAM // 8. GOAWAY if (testingGOAWAY) { // GOAWAY test is simplistic for now: after HTTP/2 was // negotiated (via ALPN/NPN or a protocol switch), send // a GOAWAY frame after some (probably non-zero) timeout. // We do not handle any frames, but timeout gives QNAM // more time to initiate more streams and thus make the // test more interesting/complex (on a client side). return; } inboundFrame = std::move(reader.inboundFrame()); if (continuedRequest.size()) { if (inboundFrame.type() != FrameType::CONTINUATION || inboundFrame.streamID() != continuedRequest.front().streamID()) { sendGOAWAY(connectionStreamID, PROTOCOL_ERROR, connectionStreamID); emit invalidFrame(); connectionError = true; return; } } switch (inboundFrame.type()) { case FrameType::SETTINGS: handleSETTINGS(); break; case FrameType::HEADERS: case FrameType::CONTINUATION: continuedRequest.push_back(std::move(inboundFrame)); processRequest(); break; case FrameType::DATA: handleDATA(); break; case FrameType::RST_STREAM: // TODO: this is not tested for now. break; case FrameType::PING: // TODO: this is not tested for now. break; case FrameType::GOAWAY: // TODO: this is not tested for now. break; case FrameType::WINDOW_UPDATE: handleWINDOW_UPDATE(); break; default:; } } void Http2Server::handleSETTINGS() { // SETTINGS is either a part of the connection preface, // or a SETTINGS ACK. Q_ASSERT(inboundFrame.type() == FrameType::SETTINGS); if (inboundFrame.flags().testFlag(FrameFlag::ACK)) { if (!waitingClientAck || inboundFrame.dataSize()) { emit invalidFrame(); connectionError = true; waitingClientAck = false; return; } waitingClientAck = false; emit serverSettingsAcked(); return; } // QHttp2ProtocolHandler always sends some settings, // and the size is a multiple of 6. if (!inboundFrame.dataSize() || inboundFrame.dataSize() % 6) { sendGOAWAY(connectionStreamID, FRAME_SIZE_ERROR, connectionStreamID); emit clientPrefaceError(); connectionError = true; return; } const uchar *src = inboundFrame.dataBegin(); const uchar *end = src + inboundFrame.dataSize(); const auto notFound = expectedClientSettings.end(); while (src != end) { const auto id = Http2::Settings(qFromBigEndian(src)); const auto value = qFromBigEndian(src + 2); if (expectedClientSettings.find(id) == notFound || expectedClientSettings[id] != value) { emit clientPrefaceError(); connectionError = true; return; } src += 6; } // Send SETTINGS ACK: writer.start(FrameType::SETTINGS, FrameFlag::ACK, connectionStreamID); writer.write(*socket); waitingClientSettings = false; emit clientPrefaceOK(); } void Http2Server::handleDATA() { Q_ASSERT(inboundFrame.type() == FrameType::DATA); const auto streamID = inboundFrame.streamID(); if (!is_valid_client_stream(streamID) || closedStreams.find(streamID) != closedStreams.end()) { emit invalidFrame(); connectionError = true; sendGOAWAY(connectionStreamID, PROTOCOL_ERROR, connectionStreamID); return; } const auto payloadSize = inboundFrame.payloadSize(); if (sessionCurrRecvWindow < payloadSize) { // Client does not respect our session window size! emit invalidRequest(streamID); connectionError = true; sendGOAWAY(connectionStreamID, FLOW_CONTROL_ERROR, connectionStreamID); return; } auto it = streamWindows.find(streamID); if (it == streamWindows.end()) it = streamWindows.insert(std::make_pair(streamID, streamRecvWindowSize)).first; if (it->second < payloadSize) { emit invalidRequest(streamID); connectionError = true; sendGOAWAY(connectionStreamID, FLOW_CONTROL_ERROR, connectionStreamID); return; } it->second -= payloadSize; if (it->second < streamRecvWindowSize / 2) { sendWINDOW_UPDATE(streamID, streamRecvWindowSize / 2); it->second += streamRecvWindowSize / 2; } sessionCurrRecvWindow -= payloadSize; if (sessionCurrRecvWindow < sessionRecvWindowSize / 2) { // This is some quite naive and trivial logic on when to update. sendWINDOW_UPDATE(connectionStreamID, sessionRecvWindowSize / 2); sessionCurrRecvWindow += sessionRecvWindowSize / 2; } if (inboundFrame.flags().testFlag(FrameFlag::END_STREAM)) { if (responseBody.isEmpty()) { closedStreams.insert(streamID); // Enter "half-closed remote" state. streamWindows.erase(it); } emit receivedData(streamID); } emit receivedDATAFrame(streamID, QByteArray(reinterpret_cast(inboundFrame.dataBegin()), inboundFrame.dataSize())); } void Http2Server::handleWINDOW_UPDATE() { const auto streamID = inboundFrame.streamID(); if (!streamID) // We ignore this for now to keep things simple. return; if (streamID && suspendedStreams.find(streamID) == suspendedStreams.end()) { if (closedStreams.find(streamID) == closedStreams.end()) { sendRST_STREAM(streamID, PROTOCOL_ERROR); emit invalidFrame(); connectionError = true; } return; } const quint32 delta = qFromBigEndian(inboundFrame.dataBegin()); if (!delta || delta > quint32(std::numeric_limits::max())) { sendRST_STREAM(streamID, PROTOCOL_ERROR); emit invalidFrame(); connectionError = true; return; } emit windowUpdate(streamID); sendDATA(streamID, delta); } void Http2Server::sendResponse(quint32 streamID, bool emptyBody) { Q_ASSERT(activeRequests.find(streamID) != activeRequests.end()); const quint32 maxFrameSize(clientSetting(Settings::MAX_FRAME_SIZE_ID, Http2::maxPayloadSize)); if (pushPromiseEnabled) { // A real server supporting PUSH_PROMISE will probably first send // PUSH_PROMISE and then a normal response (to a real request), // so that a client parsing this response and discovering another // resource it needs, will _already_ have this additional resource // in PUSH_PROMISE. lastPromisedStream += 2; writer.start(FrameType::PUSH_PROMISE, FrameFlag::END_HEADERS, streamID); writer.append(lastPromisedStream); HttpHeader pushHeader; fill_push_header(activeRequests[streamID], pushHeader); pushHeader.push_back(HeaderField(":method", "GET")); pushHeader.push_back(HeaderField(":path", pushPath)); // Now interesting part, let's make it into 'stream': activeRequests[lastPromisedStream] = pushHeader; HPack::BitOStream ostream(writer.outboundFrame().buffer); const bool result = encoder.encodeRequest(ostream, pushHeader); Q_ASSERT(result); // Well, it's not HEADERS, it's PUSH_PROMISE with ... HEADERS block. // Should work. writer.writeHEADERS(*socket, maxFrameSize); qDebug() << "server sent a PUSH_PROMISE on" << lastPromisedStream; if (responseBody.isEmpty()) responseBody = QByteArray("I PROMISE (AND PUSH) YOU ..."); // Now we send this promised data as a normal response on our reserved // stream (disabling PUSH_PROMISE for the moment to avoid recursion): pushPromiseEnabled = false; sendResponse(lastPromisedStream, false); pushPromiseEnabled = true; // Now we'll continue with _normal_ response. } writer.start(FrameType::HEADERS, FrameFlag::END_HEADERS, streamID); if (emptyBody) writer.addFlag(FrameFlag::END_STREAM); // We assume any auth is correct. Leaves the checking to the test itself const bool hasAuth = !requestAuthorizationHeader().isEmpty(); HttpHeader header; if (redirectWhileReading) { if (redirectSent) { // This is a "single-shot" server responding with a redirect code. return; } redirectSent = true; qDebug("server received HEADERS frame (followed by DATA frames), redirecting ..."); Q_ASSERT(targetPort); header.push_back({":status", "308"}); const QString url("%1://localhost:%2/"); header.push_back({"location", url.arg(isClearText() ? QStringLiteral("http") : QStringLiteral("https"), QString::number(targetPort)).toLatin1()}); } else if (redirectCount > 0) { // Not redirecting while reading, unlike above --redirectCount; header.push_back({":status", "308"}); header.push_back({"location", redirectUrl}); } else if (!authenticationHeader.isEmpty() && !hasAuth) { header.push_back({ ":status", "401" }); header.push_back(HPack::HeaderField("www-authenticate", authenticationHeader)); authenticationHeader.clear(); } else { header.push_back({":status", "200"}); } if (!emptyBody) { header.push_back(HPack::HeaderField("content-length", QString("%1").arg(responseBody.size()).toLatin1())); } if (!contentEncoding.isEmpty()) header.push_back(HPack::HeaderField("content-encoding", contentEncoding)); HPack::BitOStream ostream(writer.outboundFrame().buffer); const bool result = encoder.encodeResponse(ostream, header); Q_ASSERT(result); writer.writeHEADERS(*socket, maxFrameSize); if (!emptyBody) { Q_ASSERT(suspendedStreams.find(streamID) == suspendedStreams.end()); const quint32 windowSize = clientSetting(Settings::INITIAL_WINDOW_SIZE_ID, Http2::defaultSessionWindowSize); // Suspend to immediately resume it. suspendedStreams[streamID] = 0; // start sending from offset 0 sendDATA(streamID, windowSize); } else { activeRequests.erase(streamID); closedStreams.insert(streamID); } } void Http2Server::stopSendingDATAFrames() { interrupted.storeRelease(1); } void Http2Server::processRequest() { Q_ASSERT(continuedRequest.size()); if (!continuedRequest.back().flags().testFlag(FrameFlag::END_HEADERS)) return; // We test here: // 1. stream is 'idle'. // 2. has priority set and dependency (it's 0x0 at the moment). // 3. header can be decompressed. const auto &headersFrame = continuedRequest.front(); const auto streamID = headersFrame.streamID(); if (!is_valid_client_stream(streamID)) { emit invalidRequest(streamID); connectionError = true; sendGOAWAY(connectionStreamID, PROTOCOL_ERROR, connectionStreamID); return; } if (closedStreams.find(streamID) != closedStreams.end()) { emit invalidFrame(); connectionError = true; sendGOAWAY(connectionStreamID, PROTOCOL_ERROR, connectionStreamID); return; } quint32 dep = 0; uchar w = 0; if (!headersFrame.priority(&dep, &w)) { emit invalidFrame(); sendRST_STREAM(streamID, PROTOCOL_ERROR); return; } // Assemble headers ... quint32 totalSize = 0; for (const auto &frame : continuedRequest) { if (std::numeric_limits::max() - frame.dataSize() < totalSize) { // Resulted in overflow ... emit invalidFrame(); connectionError = true; sendGOAWAY(connectionStreamID, PROTOCOL_ERROR, connectionStreamID); return; } totalSize += frame.dataSize(); } std::vector hpackBlock(totalSize); auto dst = hpackBlock.begin(); for (const auto &frame : continuedRequest) { if (!frame.dataSize()) continue; std::copy(frame.dataBegin(), frame.dataBegin() + frame.dataSize(), dst); dst += frame.dataSize(); } HPack::BitIStream inputStream{&hpackBlock[0], &hpackBlock[0] + hpackBlock.size()}; if (!decoder.decodeHeaderFields(inputStream)) { emit decompressionFailed(streamID); sendRST_STREAM(streamID, COMPRESSION_ERROR); closedStreams.insert(streamID); return; } // Actually, if needed, we can do a comparison here. activeRequests[streamID] = decoder.decodedHeader(); if (headersFrame.flags().testFlag(FrameFlag::END_STREAM)) emit receivedRequest(streamID); if (redirectWhileReading) { sendResponse(streamID, true); // Don't try to read any DATA frames ... socket->disconnect(); } // else - we're waiting for incoming DATA frames ... continuedRequest.clear(); } QT_END_NAMESPACE