// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include #include #include #include #include #include #include #include #include #include #include #include #include #if defined(Q_OS_QNX) #include #endif #include #include #include "tst_qcoreapplication.h" enum { spacing = 50, windowSize = 200 }; class tst_QGuiApplication: public tst_QCoreApplication { Q_OBJECT private slots: void initTestCase(); void cleanup(); void displayName(); void desktopFileName(); void firstWindowTitle(); void windowIcon(); void focusObject(); void allWindows(); void topLevelWindows(); void abortQuitOnShow(); void changeFocusWindow(); void keyboardModifiers(); void palette(); void font(); void modalWindow(); void quitOnLastWindowClosed(); void quitOnLastWindowClosedMulti(); void dontQuitOnLastWindowClosed(); void quitOnLastWindowClosedWithEventLoopLocker(); void genericPluginsAndWindowSystemEvents(); void layoutDirection(); void globalShareContext(); void testSetPaletteAttribute(); void staticFunctions(); void settableStyleHints_data(); void settableStyleHints(); // Needs to run last as it changes style hints. }; void tst_QGuiApplication::initTestCase() { #ifdef QT_QPA_DEFAULT_PLATFORM_NAME if ((QString::compare(QStringLiteral(QT_QPA_DEFAULT_PLATFORM_NAME), QStringLiteral("eglfs"), Qt::CaseInsensitive) == 0) || (QString::compare(QString::fromLatin1(qgetenv("QT_QPA_PLATFORM")), QStringLiteral("eglfs"), Qt::CaseInsensitive) == 0)) { // Set env variables to disable input and cursor because eglfs is single fullscreen window // and trying to initialize input and cursor will crash test. qputenv("QT_QPA_EGLFS_DISABLE_INPUT", "1"); qputenv("QT_QPA_EGLFS_HIDECURSOR", "1"); } #endif } void tst_QGuiApplication::cleanup() { QVERIFY(QGuiApplication::allWindows().isEmpty()); } void tst_QGuiApplication::displayName() { int argc = 1; char *argv[] = { const_cast("tst_qguiapplication") }; QGuiApplication app(argc, argv); QSignalSpy spy(&app, &QGuiApplication::applicationDisplayNameChanged); QCOMPARE(::qAppName(), QString::fromLatin1("tst_qguiapplication")); QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("tst_qguiapplication")); QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("tst_qguiapplication")); QGuiApplication::setApplicationName("The Core Application"); QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("The Core Application")); QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The Core Application")); QCOMPARE(spy.size(), 1); QGuiApplication::setApplicationDisplayName("The GUI Application"); QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application")); QCOMPARE(spy.size(), 2); QGuiApplication::setApplicationName("The Core Application 2"); QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("The Core Application 2")); QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application")); QCOMPARE(spy.size(), 2); QGuiApplication::setApplicationDisplayName("The GUI Application 2"); QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application 2")); QCOMPARE(spy.size(), 3); } void tst_QGuiApplication::desktopFileName() { int argc = 1; char *argv[] = { const_cast("tst_qguiapplication") }; QGuiApplication app(argc, argv); QCOMPARE(QGuiApplication::desktopFileName(), QString()); QGuiApplication::setDesktopFileName("io.qt.QGuiApplication.desktop"); QCOMPARE(QGuiApplication::desktopFileName(), QString::fromLatin1("io.qt.QGuiApplication.desktop")); QGuiApplication::setDesktopFileName(QString()); QCOMPARE(QGuiApplication::desktopFileName(), QString()); } void tst_QGuiApplication::firstWindowTitle() { int argc = 3; char *argv[] = { const_cast("tst_qguiapplication"), const_cast("-qwindowtitle"), const_cast("User Title") }; QGuiApplication app(argc, argv); QWindow window; window.setTitle("Application Title"); window.show(); QCOMPARE(window.title(), QString("User Title")); } void tst_QGuiApplication::windowIcon() { int argc = 3; char *argv[] = { const_cast("tst_qguiapplication"), const_cast("-qwindowicon"), const_cast(":/icons/usericon.png") }; QGuiApplication app(argc, argv); QIcon appIcon(":/icons/appicon.png"); app.setWindowIcon(appIcon); QWindow window; window.show(); QIcon userIcon(":/icons/usericon.png"); // Comparing icons is hard. cacheKey() differs because the icon was independently loaded. // So we use availableSizes, after making sure that the app and user icons do have different sizes. QVERIFY(userIcon.availableSizes() != appIcon.availableSizes()); QCOMPARE(window.icon().availableSizes(), userIcon.availableSizes()); } class DummyWindow : public QWindow { public: DummyWindow() : m_focusObject(nullptr) {} virtual QObject *focusObject() const override { return m_focusObject; } void setFocusObject(QObject *object) { m_focusObject = object; emit focusObjectChanged(object); } QObject *m_focusObject; }; void tst_QGuiApplication::focusObject() { int argc = 0; QGuiApplication app(argc, nullptr); if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::WindowActivation)) QSKIP("QWindow::requestActivate() is not supported."); QObject obj1, obj2, obj3; const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry(); DummyWindow window1; #if defined(Q_OS_QNX) window1.setSurfaceType(QSurface::OpenGLSurface); #endif window1.resize(windowSize, windowSize); window1.setTitle(QStringLiteral("focusObject:window1")); window1.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing)); DummyWindow window2; window2.resize(windowSize, windowSize); window2.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing)); window2.setTitle(QStringLiteral("focusObject:window2")); window1.show(); #if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store // and then post the window in order for screen to show the window QOpenGLContext context; context.create(); context.makeCurrent(&window1); QVERIFY(QTest::qWaitForWindowExposed(&window1)); // Buffer swap only succeeds with exposed window context.swapBuffers(&window1); #endif QSignalSpy spy(&app, SIGNAL(focusObjectChanged(QObject*))); // verify active window focus propagates to qguiapplication window1.requestActivate(); QVERIFY(QTest::qWaitForWindowActive(&window1)); QCOMPARE(app.focusWindow(), &window1); window1.setFocusObject(&obj1); QCOMPARE(app.focusObject(), &obj1); QCOMPARE(spy.size(), 1); spy.clear(); window1.setFocusObject(&obj2); QCOMPARE(app.focusObject(), &obj2); QCOMPARE(spy.size(), 1); spy.clear(); window2.setFocusObject(&obj3); QCOMPARE(app.focusObject(), &obj2); // not yet changed window2.show(); QVERIFY(QTest::qWaitForWindowExposed(&window2)); QTRY_COMPARE(app.focusWindow(), &window2); QCOMPARE(app.focusObject(), &obj3); QCOMPARE(spy.size(), 1); // focus change on unfocused window does not show spy.clear(); window1.setFocusObject(&obj1); QCOMPARE(spy.size(), 0); QCOMPARE(app.focusObject(), &obj3); } void tst_QGuiApplication::allWindows() { int argc = 0; QGuiApplication app(argc, nullptr); QWindow *window1 = new QWindow; QWindow *window2 = new QWindow(window1); QVERIFY(app.allWindows().contains(window1)); QVERIFY(app.allWindows().contains(window2)); QCOMPARE(app.allWindows().size(), 2); delete window1; window1 = nullptr; window2 = nullptr; QVERIFY(!app.allWindows().contains(window2)); QVERIFY(!app.allWindows().contains(window1)); QCOMPARE(app.allWindows().size(), 0); } void tst_QGuiApplication::topLevelWindows() { int argc = 0; QGuiApplication app(argc, nullptr); QWindow *window1 = new QWindow; QWindow *window2 = new QWindow(window1); QVERIFY(app.topLevelWindows().contains(window1)); QVERIFY(!app.topLevelWindows().contains(window2)); QCOMPARE(app.topLevelWindows().size(), 1); delete window1; window1 = nullptr; window2 = nullptr; QVERIFY(!app.topLevelWindows().contains(window2)); QVERIFY(!app.topLevelWindows().contains(window1)); QCOMPARE(app.topLevelWindows().size(), 0); } class ShowCloseShowWindow : public QWindow { Q_OBJECT public: ShowCloseShowWindow(bool showAgain, QWindow *parent = nullptr) : QWindow(parent), showAgain(showAgain) { QTimer::singleShot(0, this, SLOT(doClose())); QTimer::singleShot(500, this, SLOT(exitApp())); } private slots: void doClose() { close(); if (showAgain) show(); } void exitApp() { qApp->exit(1); } private: bool showAgain; }; void tst_QGuiApplication::abortQuitOnShow() { int argc = 0; QGuiApplication app(argc, nullptr); const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry(); QScopedPointer window1(new ShowCloseShowWindow(false)); window1->resize(windowSize, windowSize); window1->setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing)); window1->setTitle(QStringLiteral("abortQuitOnShow:window1")); window1->show(); QCOMPARE(app.exec(), 0); QScopedPointer window2(new ShowCloseShowWindow(true)); window2->setTitle(QStringLiteral("abortQuitOnShow:window2")); window2->resize(windowSize, windowSize); window2->setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing)); window2->show(); QCOMPARE(app.exec(), 1); } class FocusChangeWindow: public QWindow { protected: virtual bool event(QEvent *ev) override { if (ev->type() == QEvent::FocusAboutToChange) windowDuringFocusAboutToChange = qGuiApp->focusWindow(); return QWindow::event(ev); } virtual void focusOutEvent(QFocusEvent *) override { windowDuringFocusOut = qGuiApp->focusWindow(); } public: FocusChangeWindow() : QWindow(), windowDuringFocusAboutToChange(nullptr), windowDuringFocusOut(nullptr) {} QWindow *windowDuringFocusAboutToChange; QWindow *windowDuringFocusOut; }; void tst_QGuiApplication::changeFocusWindow() { int argc = 0; QGuiApplication app(argc, nullptr); if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::WindowActivation)) QSKIP("QWindow::requestActivate() is not supported."); const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry(); // focus is changed between FocusAboutToChange and FocusChanged FocusChangeWindow window1; #if defined(Q_OS_QNX) window1.setSurfaceType(QSurface::OpenGLSurface); #endif window1.resize(windowSize, windowSize); window1.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing)); window1.setTitle(QStringLiteral("changeFocusWindow:window1")); window1.show(); #if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store // and then post the window in order for screen to show the window QOpenGLContext context; context.create(); context.makeCurrent(&window1); QVERIFY(QTest::qWaitForWindowExposed(&window1)); // Buffer swap only succeeds with exposed window context.swapBuffers(&window1); #endif FocusChangeWindow window2; #if defined(Q_OS_QNX) window2.setSurfaceType(QSurface::OpenGLSurface); #endif window2.resize(windowSize, windowSize); window2.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing)); window2.setTitle(QStringLiteral("changeFocusWindow:window2")); window2.show(); #if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store // and then post the window in order for screen to show the window context.makeCurrent(&window2); QVERIFY(QTest::qWaitForWindowExposed(&window2)); // Buffer swap only succeeds with exposed window context.swapBuffers(&window2); #endif QVERIFY(QTest::qWaitForWindowExposed(&window1)); QVERIFY(QTest::qWaitForWindowExposed(&window2)); window1.requestActivate(); QTRY_COMPARE(app.focusWindow(), &window1); window2.requestActivate(); QTRY_COMPARE(app.focusWindow(), &window2); QCOMPARE(window1.windowDuringFocusAboutToChange, &window1); QCOMPARE(window1.windowDuringFocusOut, &window2); } void tst_QGuiApplication::keyboardModifiers() { int argc = 0; QGuiApplication app(argc, nullptr); const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry(); QScopedPointer window(new QWindow); window->resize(windowSize, windowSize); window->setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing)); window->setTitle(QStringLiteral("keyboardModifiers")); window->show(); QVERIFY(QTest::qWaitForWindowExposed(window.data())); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier); // mouse events QPoint center = window->geometry().center(); QTest::mouseEvent(QTest::MousePress, window.data(), Qt::LeftButton, Qt::NoModifier, center); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier); QTest::mouseEvent(QTest::MouseRelease, window.data(), Qt::LeftButton, Qt::NoModifier, center); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier); QTest::mouseEvent(QTest::MousePress, window.data(), Qt::RightButton, Qt::ControlModifier, center); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier); QTest::mouseEvent(QTest::MouseRelease, window.data(), Qt::RightButton, Qt::ControlModifier, center); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier); // shortcut events QTest::keyEvent(QTest::Shortcut, window.data(), Qt::Key_5, Qt::MetaModifier); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::MetaModifier); QTest::keyEvent(QTest::Shortcut, window.data(), Qt::Key_Period, Qt::NoModifier); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier); QTest::keyEvent(QTest::Shortcut, window.data(), Qt::Key_0, Qt::ControlModifier); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier); // key events QTest::keyEvent(QTest::Press, window.data(), Qt::Key_C); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier); QTest::keyEvent(QTest::Release, window.data(), Qt::Key_C); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier); QTest::keyEvent(QTest::Press, window.data(), Qt::Key_U, Qt::ControlModifier); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier); QTest::keyEvent(QTest::Release, window.data(), Qt::Key_U, Qt::ControlModifier); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier); QTest::keyEvent(QTest::Press, window.data(), Qt::Key_T); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier); QTest::keyEvent(QTest::Release, window.data(), Qt::Key_T); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier); QTest::keyEvent(QTest::Press, window.data(), Qt::Key_E, Qt::ControlModifier); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier); QTest::keyEvent(QTest::Release, window.data(), Qt::Key_E, Qt::ControlModifier); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier); // wheel events QPoint global = window->mapToGlobal(center); QPoint delta(0, 1); QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::NoModifier); QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier); QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::AltModifier); QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::AltModifier); QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::ControlModifier); QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier); // touch events QPointingDevice touchDevice(QLatin1String("test touchscreen"), 0, QInputDevice::DeviceType::TouchScreen, QPointingDevice::PointerType::Finger, QPointingDevice::Capability::Position, 10, 0); QWindowSystemInterface::registerInputDevice(&touchDevice); QTest::touchEvent(window.data(), &touchDevice).press(1, center).release(1, center); QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier); window->close(); } /* Compare actual against expected but ignore unset roles. Comparing palettes via operator== will compare all roles. */ static bool palettesMatch(const QPalette &actual, const QPalette &expected) { if (actual.resolveMask() != expected.resolveMask()) return false; for (int i = 0; i < QPalette::NColorGroups; i++) { for (int j = 0; j < QPalette::NColorRoles; j++) { const auto g = QPalette::ColorGroup(i); const auto r = QPalette::ColorRole(j); if (expected.isBrushSet(g, r)) { if (actual.brush(g, r) != expected.brush(g, r)) return false; } } } return true; } void tst_QGuiApplication::palette() { // Getting the palette before application construction should work QPalette paletteBeforeAppConstruction = QGuiApplication::palette(); // And should be reflected in the default constructed palette QCOMPARE(paletteBeforeAppConstruction, QPalette()); int argc = 1; char *argv[] = { const_cast("tst_qguiapplication") }; QGuiApplication app(argc, argv); // The same should be true after application construction QCOMPARE(QGuiApplication::palette(), QPalette()); // The default application palette is not resolved QVERIFY(!QGuiApplication::palette().resolveMask()); // TODO: add event processing instead of the signal #if QT_DEPRECATED_SINCE(6, 0) QSignalSpy signalSpy(&app, SIGNAL(paletteChanged(QPalette))); #endif QPalette oldPalette = QGuiApplication::palette(); QPalette newPalette = QPalette(Qt::red); QGuiApplication::setPalette(newPalette); QVERIFY(palettesMatch(QGuiApplication::palette(), newPalette)); #if QT_DEPRECATED_SINCE(6, 0) QCOMPARE(signalSpy.size(), 1); QVERIFY(palettesMatch(signalSpy.at(0).at(0).value(), newPalette)); #endif QCOMPARE(QGuiApplication::palette(), QPalette()); QGuiApplication::setPalette(oldPalette); QVERIFY(palettesMatch(QGuiApplication::palette(), oldPalette)); #if QT_DEPRECATED_SINCE(6, 0) QCOMPARE(signalSpy.size(), 2); QVERIFY(palettesMatch(signalSpy.at(1).at(0).value(), oldPalette)); #endif QCOMPARE(QGuiApplication::palette(), QPalette()); QGuiApplication::setPalette(oldPalette); QVERIFY(palettesMatch(QGuiApplication::palette(), oldPalette)); #if QT_DEPRECATED_SINCE(6, 0) QCOMPARE(signalSpy.size(), 2); #endif QCOMPARE(QGuiApplication::palette(), QPalette()); } void tst_QGuiApplication::font() { int argc = 1; char *argv[] = { const_cast("tst_qguiapplication") }; QGuiApplication app(argc, argv); #if QT_DEPRECATED_SINCE(6, 0) QSignalSpy signalSpy(&app, SIGNAL(fontChanged(QFont))); #endif QFont oldFont = QGuiApplication::font(); QFont newFont = QFont("BogusFont", 33); QGuiApplication::setFont(newFont); QCOMPARE(QGuiApplication::font(), newFont); #if QT_DEPRECATED_SINCE(6, 0) QCOMPARE(signalSpy.size(), 1); QCOMPARE(signalSpy.at(0).at(0), QVariant(newFont)); #endif QGuiApplication::setFont(oldFont); QCOMPARE(QGuiApplication::font(), oldFont); #if QT_DEPRECATED_SINCE(6, 0) QCOMPARE(signalSpy.size(), 2); QCOMPARE(signalSpy.at(1).at(0), QVariant(oldFont)); #endif QGuiApplication::setFont(oldFont); QCOMPARE(QGuiApplication::font(), oldFont); #if QT_DEPRECATED_SINCE(6, 0) QCOMPARE(signalSpy.size(), 2); #endif } class BlockableWindow : public QWindow { Q_OBJECT public: int blocked; int leaves; int enters; inline explicit BlockableWindow(QWindow *parent = nullptr) : QWindow(parent), blocked(false), leaves(0), enters(0) {} bool event(QEvent *e) override { switch (e->type()) { case QEvent::WindowBlocked: ++blocked; break; case QEvent::WindowUnblocked: --blocked; break; case QEvent::Leave: leaves++; break; case QEvent::Enter: enters++; break; default: break; } return QWindow::event(e); } void resetCounts() { leaves = 0; enters = 0; } }; void tst_QGuiApplication::modalWindow() { int argc = 0; QGuiApplication app(argc, nullptr); const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry(); int x = screenGeometry.left() + spacing; int y = screenGeometry.top() + spacing; QScopedPointer window1(new BlockableWindow); window1->setTitle(QStringLiteral("window1")); window1->resize(windowSize, windowSize); window1->setFramePosition(QPoint(x, y)); BlockableWindow *childWindow1 = new BlockableWindow(window1.data()); childWindow1->resize(windowSize / 2, windowSize / 2); x += spacing + windowSize; QScopedPointer window2(new BlockableWindow); window2->setTitle(QStringLiteral("window2")); window2->setFlags(window2->flags() & Qt::Tool); // QTBUG-32433, don't be fooled by unusual window flags. window2->resize(windowSize, windowSize); window2->setFramePosition(QPoint(x, y)); x += spacing + windowSize; QScopedPointer windowModalWindow1(new BlockableWindow); windowModalWindow1->setTitle(QStringLiteral("windowModalWindow1")); windowModalWindow1->setTransientParent(window1.data()); windowModalWindow1->setModality(Qt::WindowModal); windowModalWindow1->resize(windowSize, windowSize); windowModalWindow1->setFramePosition(QPoint(x, y)); x += spacing + windowSize; QScopedPointer windowModalWindow2(new BlockableWindow); windowModalWindow2->setTitle(QStringLiteral("windowModalWindow2")); windowModalWindow2->setTransientParent(windowModalWindow1.data()); windowModalWindow2->setModality(Qt::WindowModal); windowModalWindow2->resize(windowSize, windowSize); windowModalWindow2->setFramePosition(QPoint(x, y)); x = screenGeometry.left() + spacing; y += spacing + windowSize; QScopedPointer applicationModalWindow1(new BlockableWindow); applicationModalWindow1->setTitle(QStringLiteral("applicationModalWindow1")); applicationModalWindow1->setModality(Qt::ApplicationModal); applicationModalWindow1->resize(windowSize, windowSize); applicationModalWindow1->setFramePosition(QPoint(x, y)); #ifndef QT_NO_CURSOR // Get the mouse cursor out of the way since we are manually sending enter/leave. QCursor::setPos(QPoint(x + 2 * spacing + windowSize, y)); #endif // show the 2 windows, nothing is blocked window1->show(); window2->show(); QVERIFY(QTest::qWaitForWindowExposed(window1.data())); QVERIFY(QTest::qWaitForWindowExposed(window2.data())); QCOMPARE(app.modalWindow(), static_cast(nullptr)); QCOMPARE(window1->blocked, 0); QCOMPARE(childWindow1->blocked, 0); QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 0); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); // enter mouse in window1 QWindowSystemInterface::handleEnterEvent(window1.data()); QGuiApplication::processEvents(); QCOMPARE(window1->enters, 1); QCOMPARE(window1->leaves, 0); // show applicationModalWindow1, everything is blocked applicationModalWindow1->show(); QCOMPARE(app.modalWindow(), applicationModalWindow1.data()); QCOMPARE(window1->blocked, 1); QCOMPARE(childWindow1->blocked, 1); // QTBUG-32242, blocked status needs to be set on children as well. QCOMPARE(window2->blocked, 1); QCOMPARE(windowModalWindow1->blocked, 1); QCOMPARE(windowModalWindow2->blocked, 1); QCOMPARE(applicationModalWindow1->blocked, 0); // opening modal causes leave for previously entered window, but not others QGuiApplication::processEvents(); QCOMPARE(window1->enters, 1); QCOMPARE(window1->leaves, 1); QCOMPARE(window2->enters, 0); QCOMPARE(window2->leaves, 0); QCOMPARE(applicationModalWindow1->enters, 0); QCOMPARE(applicationModalWindow1->leaves, 0); window1->resetCounts(); // Try entering/leaving blocked window2 - no events should reach it QWindowSystemInterface::handleEnterEvent(window2.data()); QGuiApplication::processEvents(); QWindowSystemInterface::handleLeaveEvent(window2.data()); QGuiApplication::processEvents(); QCOMPARE(window2->enters, 0); QCOMPARE(window2->leaves, 0); // everything is unblocked when applicationModalWindow1 is hidden applicationModalWindow1->hide(); QCOMPARE(app.modalWindow(), static_cast(nullptr)); QCOMPARE(window1->blocked, 0); QCOMPARE(childWindow1->blocked, 0); // QTBUG-32242, blocked status needs to be set on children as well. QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 0); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); // Enter window2 - should not be blocked QWindowSystemInterface::handleEnterEvent(window2.data()); QGuiApplication::processEvents(); QCOMPARE(window2->enters, 1); QCOMPARE(window2->leaves, 0); // show the windowModalWindow1, only window1 is blocked windowModalWindow1->show(); QCOMPARE(app.modalWindow(), windowModalWindow1.data()); QCOMPARE(window1->blocked, 1); QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 0); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); // opening window modal window doesn't cause leave for unblocked window QGuiApplication::processEvents(); QCOMPARE(window1->enters, 0); QCOMPARE(window1->leaves, 0); QCOMPARE(window2->enters, 1); QCOMPARE(window2->leaves, 0); QCOMPARE(windowModalWindow1->enters, 0); QCOMPARE(windowModalWindow1->leaves, 0); // show the windowModalWindow2, windowModalWindow1 is blocked as well windowModalWindow2->show(); QCOMPARE(app.modalWindow(), windowModalWindow2.data()); QCOMPARE(window1->blocked, 1); QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 1); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); // hide windowModalWindow1, nothing is unblocked windowModalWindow1->hide(); QCOMPARE(app.modalWindow(), windowModalWindow2.data()); QCOMPARE(window1->blocked, 1); QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 1); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); // hide windowModalWindow2, windowModalWindow1 and window1 are unblocked windowModalWindow2->hide(); QCOMPARE(app.modalWindow(), static_cast(nullptr)); QCOMPARE(window1->blocked, 0); QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 0); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); // show windowModalWindow1 again, window1 is blocked windowModalWindow1->show(); QCOMPARE(app.modalWindow(), windowModalWindow1.data()); QCOMPARE(window1->blocked, 1); QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 0); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); // show windowModalWindow2 again, windowModalWindow1 is also blocked windowModalWindow2->show(); QCOMPARE(app.modalWindow(), windowModalWindow2.data()); QCOMPARE(window1->blocked, 1); QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 1); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); // show applicationModalWindow1, everything is blocked applicationModalWindow1->show(); QCOMPARE(app.modalWindow(), applicationModalWindow1.data()); QCOMPARE(window1->blocked, 1); QCOMPARE(window2->blocked, 1); QCOMPARE(windowModalWindow1->blocked, 1); QCOMPARE(windowModalWindow2->blocked, 1); QCOMPARE(applicationModalWindow1->blocked, 0); // window2 gets finally the leave QGuiApplication::processEvents(); QCOMPARE(window1->enters, 0); QCOMPARE(window1->leaves, 0); QCOMPARE(window2->enters, 1); QCOMPARE(window2->leaves, 1); QCOMPARE(windowModalWindow1->enters, 0); QCOMPARE(windowModalWindow1->leaves, 0); QCOMPARE(applicationModalWindow1->enters, 0); QCOMPARE(applicationModalWindow1->leaves, 0); // hide applicationModalWindow1, windowModalWindow1 and window1 are blocked applicationModalWindow1->hide(); QCOMPARE(app.modalWindow(), windowModalWindow2.data()); QCOMPARE(window1->blocked, 1); QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 1); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); // hide windowModalWindow2, window1 is blocked windowModalWindow2->hide(); QCOMPARE(app.modalWindow(), windowModalWindow1.data()); QCOMPARE(window1->blocked, 1); QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 0); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); // hide windowModalWindow1, everything is unblocked windowModalWindow1->hide(); QCOMPARE(app.modalWindow(), static_cast(nullptr)); QCOMPARE(window1->blocked, 0); QCOMPARE(window2->blocked, 0); QCOMPARE(windowModalWindow1->blocked, 0); QCOMPARE(windowModalWindow2->blocked, 0); QCOMPARE(applicationModalWindow1->blocked, 0); window2->hide(); window1->hide(); } void tst_QGuiApplication::quitOnLastWindowClosed() { int argc = 0; QGuiApplication app(argc, nullptr); const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry(); QTimer timer; timer.setInterval(100); QSignalSpy spyAboutToQuit(&app, &QCoreApplication::aboutToQuit); QSignalSpy spyTimeout(&timer, &QTimer::timeout); QWindow mainWindow; mainWindow.setTitle(QStringLiteral("quitOnLastWindowClosedMainWindow")); mainWindow.resize(windowSize, windowSize); mainWindow.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing)); QWindow dialog; dialog.setTransientParent(&mainWindow); dialog.setTitle(QStringLiteral("quitOnLastWindowClosedDialog")); dialog.resize(windowSize, windowSize); dialog.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing)); QVERIFY(app.quitOnLastWindowClosed()); mainWindow.show(); dialog.show(); QVERIFY(QTest::qWaitForWindowExposed(&dialog)); timer.start(); QTimer::singleShot(1000, &mainWindow, &QWindow::close); // This should quit the application QTimer::singleShot(2000, &app, QCoreApplication::quit); // This makes sure we quit even if it didn't app.exec(); QCOMPARE(spyAboutToQuit.size(), 1); // Should be around 10 if closing caused the quit QVERIFY2(spyTimeout.size() < 15, QByteArray::number(spyTimeout.size()).constData()); } void tst_QGuiApplication::quitOnLastWindowClosedMulti() { int argc = 0; QGuiApplication app(argc, nullptr); const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry(); QSignalSpy spyAboutToQuit(&app, &QCoreApplication::aboutToQuit); QWindow mainWindow; mainWindow.setTitle(QStringLiteral("quitOnLastWindowClosedMultiMainWindow")); mainWindow.resize(windowSize, windowSize); mainWindow.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing)); QWindow dialog; dialog.setTitle(QStringLiteral("quitOnLastWindowClosedMultiDialog")); dialog.resize(windowSize, windowSize); dialog.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing)); QVERIFY(!dialog.transientParent()); QVERIFY(app.quitOnLastWindowClosed()); mainWindow.show(); dialog.show(); QVERIFY(QTest::qWaitForWindowExposed(&dialog)); bool prematureQuit = true; QTimer::singleShot(100, &mainWindow, [&]{ prematureQuit = true; // this should be reset by the other timer mainWindow.close(); }); QTimer::singleShot(500, &mainWindow, [&]{ prematureQuit = false; // if we don't get here, then the app quit prematurely dialog.close(); }); app.exec(); QVERIFY(!prematureQuit); QCOMPARE(spyAboutToQuit.size(), 1); // fired only once } void tst_QGuiApplication::dontQuitOnLastWindowClosed() { int argc = 0; QGuiApplication app(argc, nullptr); app.setQuitOnLastWindowClosed(false); QTimer timer; timer.setInterval(2000); timer.setSingleShot(true); QObject::connect(&timer, &QTimer::timeout, &app, &QCoreApplication::quit); QSignalSpy spyLastWindowClosed(&app, &QGuiApplication::lastWindowClosed); QSignalSpy spyTimeout(&timer, &QTimer::timeout); QScopedPointer mainWindow(new QWindow); mainWindow->show(); QTimer::singleShot(1000, mainWindow.data(), &QWindow::close); // This should not quit the application timer.start(); app.exec(); app.setQuitOnLastWindowClosed(true); // restore underlying static to default value QCOMPARE(spyTimeout.size(), 1); // quit timer fired QCOMPARE(spyLastWindowClosed.size(), 1); // lastWindowClosed emitted } class QuitSpy : public QObject { Q_OBJECT public: QuitSpy() { qGuiApp->installEventFilter(this); } bool eventFilter(QObject *o, QEvent *e) override { Q_UNUSED(o); if (e->type() == QEvent::Quit) ++quits; return false; } int quits = 0; }; void tst_QGuiApplication::quitOnLastWindowClosedWithEventLoopLocker() { int argc = 0; QGuiApplication app(argc, nullptr); QVERIFY(app.quitOnLastWindowClosed()); QVERIFY(app.isQuitLockEnabled()); auto defaultRestorer = qScopeGuard([&]{ app.setQuitLockEnabled(true); app.setQuitOnLastWindowClosed(true); }); { // Disabling QEventLoopLocker support should not affect // quitting when last window is closed. app.setQuitLockEnabled(false); QuitSpy quitSpy; QWindow window; window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QTimer::singleShot(0, &window, &QWindow::close); QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); }); app.exec(); QCOMPARE(quitSpy.quits, 1); } { // Disabling quitOnLastWindowClosed support should not affect // quitting when last QEventLoopLocker goes out of scope. app.setQuitLockEnabled(true); app.setQuitOnLastWindowClosed(false); QuitSpy quitSpy; QScopedPointer locker(new QEventLoopLocker); QWindow window; window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QTimer::singleShot(0, [&]{ locker.reset(nullptr); }); QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); }); app.exec(); QCOMPARE(quitSpy.quits, 1); } { // With both properties enabled we need to get rid of both // the window and locker to trigger a quit. app.setQuitLockEnabled(true); app.setQuitOnLastWindowClosed(true); QuitSpy quitSpy; QScopedPointer locker(new QEventLoopLocker); QWindow window; window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QTimer::singleShot(0, &window, &QWindow::close); QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); }); app.exec(); QCOMPARE(quitSpy.quits, 0); window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QTimer::singleShot(0, [&]{ locker.reset(nullptr); }); QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); }); app.exec(); QCOMPARE(quitSpy.quits, 0); window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QTimer::singleShot(0, [&]{ locker.reset(nullptr); }); QTimer::singleShot(0, &window, &QWindow::close); QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); }); app.exec(); QCOMPARE(quitSpy.quits, 1); } { // With neither properties enabled we don't get automatic quit. app.setQuitLockEnabled(false); app.setQuitOnLastWindowClosed(false); QuitSpy quitSpy; QScopedPointer locker(new QEventLoopLocker); QWindow window; window.show(); QVERIFY(QTest::qWaitForWindowExposed(&window)); QTimer::singleShot(0, [&]{ locker.reset(nullptr); }); QTimer::singleShot(0, &window, &QWindow::close); QTimer::singleShot(200, &app, []{ QCoreApplication::exit(0); }); app.exec(); QCOMPARE(quitSpy.quits, 0); } } static Qt::ScreenOrientation testOrientationToSend = Qt::PrimaryOrientation; class TestPlugin : public QObject { Q_OBJECT public: TestPlugin() { QScreen* screen = QGuiApplication::primaryScreen(); QWindowSystemInterface::handleScreenOrientationChange(screen, testOrientationToSend); } }; class TestPluginFactory : public QGenericPlugin { Q_OBJECT Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QGenericPluginFactoryInterface" FILE "testplugin.json") public: QObject* create(const QString &key, const QString &) override { if (key == "testplugin") return new TestPlugin; return nullptr; } }; class TestEventReceiver : public QObject { Q_OBJECT public: int customEvents; TestEventReceiver() : customEvents(0) {} virtual void customEvent(QEvent *) override { customEvents++; } }; #include "tst_qguiapplication.moc" void tst_QGuiApplication::genericPluginsAndWindowSystemEvents() { testOrientationToSend = Qt::InvertedLandscapeOrientation; TestEventReceiver testReceiver; QCoreApplication::postEvent(&testReceiver, new QEvent(QEvent::User)); QCOMPARE(testReceiver.customEvents, 0); QStaticPlugin testPluginInfo(qt_plugin_instance, qt_plugin_query_metadata_v2); qRegisterStaticPluginFunction(testPluginInfo); int argc = 3; char *argv[] = { const_cast(QTest::currentAppName()), const_cast("-plugin"), const_cast("testplugin") }; QGuiApplication app(argc, argv); QVERIFY(QGuiApplication::primaryScreen()); QCOMPARE(QGuiApplication::primaryScreen()->orientation(), testOrientationToSend); QCOMPARE(testReceiver.customEvents, 0); QCoreApplication::sendPostedEvents(&testReceiver); QCOMPARE(testReceiver.customEvents, 1); } Q_DECLARE_METATYPE(Qt::LayoutDirection) void tst_QGuiApplication::layoutDirection() { qRegisterMetaType(); const Qt::LayoutDirection oldDirection = QGuiApplication::layoutDirection(); const Qt::LayoutDirection newDirection = oldDirection == Qt::LeftToRight ? Qt::RightToLeft : Qt::LeftToRight; QGuiApplication::setLayoutDirection(newDirection); QCOMPARE(QGuiApplication::layoutDirection(), newDirection); int argc = 1; char *argv[] = { const_cast("tst_qguiapplication") }; QGuiApplication app(argc, argv); QSignalSpy signalSpy(&app, SIGNAL(layoutDirectionChanged(Qt::LayoutDirection))); QGuiApplication::setLayoutDirection(oldDirection); QCOMPARE(QGuiApplication::layoutDirection(), oldDirection); QCOMPARE(signalSpy.size(), 1); QCOMPARE(signalSpy.at(0).at(0).toInt(), static_cast(oldDirection)); QGuiApplication::setLayoutDirection(oldDirection); QCOMPARE(QGuiApplication::layoutDirection(), oldDirection); QCOMPARE(signalSpy.size(), 1); // with QGuiApplication instantiated, install a translator that gives us control class LayoutDirectionTranslator : public QTranslator { public: LayoutDirectionTranslator(Qt::LayoutDirection direction) : direction(direction) {} bool isEmpty() const override { return false; } QString translate(const char *context, const char *sourceText, const char *disambiguation, int n) const override { if (QByteArrayView(sourceText) == "QT_LAYOUT_DIRECTION") return direction == Qt::LeftToRight ? QLatin1String("LTR") : QLatin1String("RTL"); return QTranslator::translate(context, sourceText, disambiguation, n); } const Qt::LayoutDirection direction; }; int layoutDirectionChangedCount = 0; // reset to auto-detection, should be back to oldDirection now QGuiApplication::setLayoutDirection(Qt::LayoutDirectionAuto); QCOMPARE(QGuiApplication::layoutDirection(), oldDirection); signalSpy.clear(); { // this translator doesn't change the direction LayoutDirectionTranslator translator(oldDirection); QGuiApplication::installTranslator(&translator); QCOMPARE(QGuiApplication::layoutDirection(), translator.direction); QCOMPARE(signalSpy.size(), layoutDirectionChangedCount); } QCOMPARE(signalSpy.size(), layoutDirectionChangedCount); // ltrTranslator removed, no change // install a new translator that changes the direction { LayoutDirectionTranslator translator(newDirection); QGuiApplication::installTranslator(&translator); QCOMPARE(QGuiApplication::layoutDirection(), translator.direction); QCOMPARE(signalSpy.size(), ++layoutDirectionChangedCount); } // rtlTranslator removed QCOMPARE(signalSpy.size(), ++layoutDirectionChangedCount); // override translation QGuiApplication::setLayoutDirection(newDirection); QCOMPARE(signalSpy.size(), ++layoutDirectionChangedCount); { // this translator will be ignored LayoutDirectionTranslator translator(oldDirection); QGuiApplication::installTranslator(&translator); QCOMPARE(QGuiApplication::layoutDirection(), newDirection); QCOMPARE(signalSpy.size(), layoutDirectionChangedCount); } QCOMPARE(signalSpy.size(), layoutDirectionChangedCount); } void tst_QGuiApplication::globalShareContext() { #ifndef QT_NO_OPENGL // Test that there is a global share context when requested. QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts); int argc = 1; char *argv[] = { const_cast("tst_qguiapplication") }; QScopedPointer app(new QGuiApplication(argc, argv)); QOpenGLContext *ctx = qt_gl_global_share_context(); QVERIFY(ctx); app.reset(); ctx = qt_gl_global_share_context(); QVERIFY(!ctx); // Test that there is no global share context by default. QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts, false); app.reset(new QGuiApplication(argc, argv)); ctx = qt_gl_global_share_context(); QVERIFY(!ctx); #else QSKIP("No OpenGL support"); #endif } void tst_QGuiApplication::testSetPaletteAttribute() { QCoreApplication::setAttribute(Qt::AA_SetPalette, false); int argc = 1; char *argv[] = { const_cast("tst_qguiapplication") }; QGuiApplication app(argc, argv); QVERIFY(!QCoreApplication::testAttribute(Qt::AA_SetPalette)); QPalette palette; palette.setColor(QPalette::WindowText, Qt::red); QGuiApplication::setPalette(palette); QVERIFY(QCoreApplication::testAttribute(Qt::AA_SetPalette)); QGuiApplication::setPalette(QPalette()); QVERIFY(!QCoreApplication::testAttribute(Qt::AA_SetPalette)); } // Test that static functions do not crash if there is no application instance. void tst_QGuiApplication::staticFunctions() { QGuiApplication::setApplicationDisplayName(QString()); QGuiApplication::applicationDisplayName(); QGuiApplication::allWindows(); QGuiApplication::topLevelWindows(); QGuiApplication::topLevelAt(QPoint(0, 0)); QGuiApplication::setWindowIcon(QIcon()); QGuiApplication::windowIcon(); QGuiApplication::platformName(); QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first."); QGuiApplication::modalWindow(); QGuiApplication::focusWindow(); QGuiApplication::focusObject(); QGuiApplication::primaryScreen(); QGuiApplication::screens(); QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first."); QGuiApplication::overrideCursor(); QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first."); QGuiApplication::setOverrideCursor(QCursor()); QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first."); QGuiApplication::changeOverrideCursor(QCursor()); QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first."); QGuiApplication::restoreOverrideCursor(); QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first."); QGuiApplication::keyboardModifiers(); QTest::ignoreMessage(QtWarningMsg, "Must construct a QGuiApplication first."); QGuiApplication::queryKeyboardModifiers(); QGuiApplication::mouseButtons(); QGuiApplication::setLayoutDirection(Qt::LeftToRight); QGuiApplication::layoutDirection(); QGuiApplication::styleHints(); QGuiApplication::setDesktopSettingsAware(true); QGuiApplication::desktopSettingsAware(); QGuiApplication::inputMethod(); QGuiApplication::platformNativeInterface(); QTest::ignoreMessage(QtWarningMsg, "QGuiApplication::platformFunction(): Must construct a QGuiApplication before accessing a platform function"); QGuiApplication::platformFunction(QByteArrayLiteral("bla")); QGuiApplication::setQuitOnLastWindowClosed(true); QGuiApplication::quitOnLastWindowClosed(); QGuiApplication::applicationState(); QTest::ignoreMessage(QtWarningMsg, "QPixmap: QGuiApplication must be created before calling defaultDepth()."); QPixmap::defaultDepth(); } void tst_QGuiApplication::settableStyleHints_data() { QTest::addColumn("appInstance"); QTest::newRow("app") << true; QTest::newRow("no-app") << false; } void tst_QGuiApplication::settableStyleHints() { QFETCH(bool, appInstance); int argc = 0; QScopedPointer app; if (appInstance) app.reset(new QGuiApplication(argc, nullptr)); const int keyboardInputInterval = 555; QGuiApplication::styleHints()->setKeyboardInputInterval(keyboardInputInterval); QCOMPARE(QGuiApplication::styleHints()->keyboardInputInterval(), keyboardInputInterval); } QTEST_APPLESS_MAIN(tst_QGuiApplication)