// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause #ifndef GAME_H #define GAME_H #include "character.h" #include "level.h" #include #include //! [0] class Game { public: enum SaveFormat { Json, Binary }; Character player() const; QList levels() const; void newGame(); bool loadGame(SaveFormat saveFormat); bool saveGame(SaveFormat saveFormat) const; void read(const QJsonObject &json); void write(QJsonObject &json) const; void print(int indentation = 0) const; private: Character mPlayer; QList mLevels; }; //! [0] #endif // GAME_H