qt6windows7/tests/manual/rhi/shared/imgui/imgui.vert
2023-11-01 22:23:55 +01:00

21 lines
407 B
GLSL

#version 440
layout(location = 0) in vec4 position;
layout(location = 1) in vec2 texcoord;
layout(location = 2) in vec4 color;
layout(location = 0) out vec2 v_texcoord;
layout(location = 1) out vec4 v_color;
layout(std140, binding = 0) uniform buf {
mat4 mvp;
float opacity;
};
void main()
{
v_texcoord = texcoord;
v_color = color;
gl_Position = mvp * vec4(position.xy, 0.0, 1.0);
}