qt6windows7/src/gui/kernel/qwindowsysteminterface_p.h
2023-11-01 22:23:55 +01:00

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20 KiB
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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QWINDOWSYSTEMINTERFACE_P_H
#define QWINDOWSYSTEMINTERFACE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtGui/private/qevent_p.h>
#include <QtGui/private/qtguiglobal_p.h>
#include "qwindowsysteminterface.h"
#include <QElapsedTimer>
#include <QPointer>
#include <QMutex>
#include <QList>
#include <QWaitCondition>
#include <QAtomicInt>
#include <QLoggingCategory>
QT_BEGIN_NAMESPACE
Q_DECLARE_LOGGING_CATEGORY(lcQpaInputDevices);
class QWindowSystemEventHandler;
class Q_GUI_EXPORT QWindowSystemInterfacePrivate {
public:
enum EventType {
UserInputEvent = 0x100,
Close = UserInputEvent | 0x01,
GeometryChange = 0x02,
Enter = UserInputEvent | 0x03,
Leave = UserInputEvent | 0x04,
ActivatedWindow = 0x05,
WindowStateChanged = 0x06,
Mouse = UserInputEvent | 0x07,
Wheel = UserInputEvent | 0x09,
Key = UserInputEvent | 0x0a,
Touch = UserInputEvent | 0x0b,
ScreenOrientation = 0x0c,
ScreenGeometry = 0x0d,
ScreenAvailableGeometry = 0x0e,
ScreenLogicalDotsPerInch = 0x0f,
ScreenRefreshRate = 0x10,
ThemeChange = 0x11,
Expose = 0x12,
FileOpen = UserInputEvent | 0x13,
Tablet = UserInputEvent | 0x14,
TabletEnterProximity = UserInputEvent | 0x15,
TabletLeaveProximity = UserInputEvent | 0x16,
PlatformPanel = UserInputEvent | 0x17,
ContextMenu = UserInputEvent | 0x18,
EnterWhatsThisMode = UserInputEvent | 0x19,
#ifndef QT_NO_GESTURES
Gesture = UserInputEvent | 0x1a,
#endif
ApplicationStateChanged = 0x19,
FlushEvents = 0x20,
WindowScreenChanged = 0x21,
SafeAreaMarginsChanged = 0x22,
ApplicationTermination = 0x23,
Paint = 0x24,
WindowDevicePixelRatioChanged = 0x25,
};
class WindowSystemEvent {
public:
enum {
Synthetic = 0x1,
NullWindow = 0x2
};
explicit WindowSystemEvent(EventType t)
: type(t), flags(0), eventAccepted(true) { }
virtual ~WindowSystemEvent() { }
bool synthetic() const { return flags & Synthetic; }
bool nullWindow() const { return flags & NullWindow; }
EventType type;
int flags;
bool eventAccepted;
};
class CloseEvent : public WindowSystemEvent {
public:
explicit CloseEvent(QWindow *w)
: WindowSystemEvent(Close), window(w)
{ }
QPointer<QWindow> window;
};
class GeometryChangeEvent : public WindowSystemEvent {
public:
GeometryChangeEvent(QWindow *window, const QRect &newGeometry);
QPointer<QWindow> window;
QRect requestedGeometry;
QRect newGeometry;
};
class EnterEvent : public WindowSystemEvent {
public:
explicit EnterEvent(QWindow *enter, const QPointF &local, const QPointF &global)
: WindowSystemEvent(Enter), enter(enter), localPos(local), globalPos(global)
{ }
QPointer<QWindow> enter;
const QPointF localPos;
const QPointF globalPos;
};
class LeaveEvent : public WindowSystemEvent {
public:
explicit LeaveEvent(QWindow *leave)
: WindowSystemEvent(Leave), leave(leave)
{ }
QPointer<QWindow> leave;
};
class ActivatedWindowEvent : public WindowSystemEvent {
public:
explicit ActivatedWindowEvent(QWindow *activatedWindow, Qt::FocusReason r)
: WindowSystemEvent(ActivatedWindow), activated(activatedWindow), reason(r)
{ }
QPointer<QWindow> activated;
Qt::FocusReason reason;
};
class WindowStateChangedEvent : public WindowSystemEvent {
public:
WindowStateChangedEvent(QWindow *_window, Qt::WindowStates _newState, Qt::WindowStates _oldState)
: WindowSystemEvent(WindowStateChanged), window(_window), newState(_newState), oldState(_oldState)
{ }
QPointer<QWindow> window;
Qt::WindowStates newState;
Qt::WindowStates oldState;
};
class WindowScreenChangedEvent : public WindowSystemEvent {
public:
WindowScreenChangedEvent(QWindow *w, QScreen *s)
: WindowSystemEvent(WindowScreenChanged), window(w), screen(s)
{ }
QPointer<QWindow> window;
QPointer<QScreen> screen;
};
class WindowDevicePixelRatioChangedEvent : public WindowSystemEvent {
public:
WindowDevicePixelRatioChangedEvent(QWindow *w)
: WindowSystemEvent(WindowDevicePixelRatioChanged), window(w)
{ }
QPointer<QWindow> window;
};
class SafeAreaMarginsChangedEvent : public WindowSystemEvent {
public:
SafeAreaMarginsChangedEvent(QWindow *w)
: WindowSystemEvent(SafeAreaMarginsChanged), window(w)
{ }
QPointer<QWindow> window;
};
class ApplicationStateChangedEvent : public WindowSystemEvent {
public:
ApplicationStateChangedEvent(Qt::ApplicationState newState, bool forcePropagate = false)
: WindowSystemEvent(ApplicationStateChanged), newState(newState), forcePropagate(forcePropagate)
{ }
Qt::ApplicationState newState;
bool forcePropagate;
};
class FlushEventsEvent : public WindowSystemEvent {
public:
FlushEventsEvent(QEventLoop::ProcessEventsFlags f = QEventLoop::AllEvents)
: WindowSystemEvent(FlushEvents)
, flags(f)
{ }
QEventLoop::ProcessEventsFlags flags;
};
class UserEvent : public WindowSystemEvent {
public:
UserEvent(QWindow * w, ulong time, EventType t)
: WindowSystemEvent(t), window(w), timestamp(time)
{
if (!w)
flags |= NullWindow;
}
QPointer<QWindow> window;
unsigned long timestamp;
};
class InputEvent: public UserEvent {
public:
InputEvent(QWindow *w, ulong time, EventType t, Qt::KeyboardModifiers mods, const QInputDevice *dev)
: UserEvent(w, time, t), modifiers(mods), device(dev) {}
Qt::KeyboardModifiers modifiers;
const QInputDevice *device;
};
class PointerEvent : public InputEvent {
public:
PointerEvent(QWindow * w, ulong time, EventType t, Qt::KeyboardModifiers mods, const QPointingDevice *device)
: InputEvent(w, time, t, mods, device) {}
};
class MouseEvent : public PointerEvent {
public:
MouseEvent(QWindow *w, ulong time, const QPointF &local, const QPointF &global,
Qt::MouseButtons state, Qt::KeyboardModifiers mods,
Qt::MouseButton b, QEvent::Type type,
Qt::MouseEventSource src = Qt::MouseEventNotSynthesized, bool frame = false,
const QPointingDevice *device = QPointingDevice::primaryPointingDevice())
: PointerEvent(w, time, Mouse, mods, device), localPos(local), globalPos(global),
buttons(state), source(src), nonClientArea(frame), button(b), buttonType(type) { }
QPointF localPos;
QPointF globalPos;
Qt::MouseButtons buttons;
Qt::MouseEventSource source;
bool nonClientArea;
Qt::MouseButton button;
QEvent::Type buttonType;
};
class WheelEvent : public PointerEvent {
public:
WheelEvent(QWindow *w, ulong time, const QPointF &local, const QPointF &global, QPoint pixelD, QPoint angleD, int qt4D, Qt::Orientation qt4O,
Qt::KeyboardModifiers mods, Qt::ScrollPhase phase = Qt::NoScrollPhase, Qt::MouseEventSource src = Qt::MouseEventNotSynthesized,
bool inverted = false, const QPointingDevice *device = QPointingDevice::primaryPointingDevice())
: PointerEvent(w, time, Wheel, mods, device), pixelDelta(pixelD), angleDelta(angleD), qt4Delta(qt4D),
qt4Orientation(qt4O), localPos(local), globalPos(global), phase(phase), source(src), inverted(inverted) { }
QPoint pixelDelta;
QPoint angleDelta;
int qt4Delta;
Qt::Orientation qt4Orientation;
QPointF localPos;
QPointF globalPos;
Qt::ScrollPhase phase;
Qt::MouseEventSource source;
bool inverted;
};
class KeyEvent : public InputEvent {
public:
KeyEvent(QWindow *w, ulong time, QEvent::Type t, int k, Qt::KeyboardModifiers mods,
const QString & text = QString(), bool autorep = false, ushort count = 1,
const QInputDevice *device = QInputDevice::primaryKeyboard())
: InputEvent(w, time, Key, mods, device), source(nullptr), key(k), unicode(text),
repeat(autorep), repeatCount(count), keyType(t),
nativeScanCode(0), nativeVirtualKey(0), nativeModifiers(0) { }
KeyEvent(QWindow *w, ulong time, QEvent::Type t, int k, Qt::KeyboardModifiers mods,
quint32 nativeSC, quint32 nativeVK, quint32 nativeMods,
const QString & text = QString(), bool autorep = false, ushort count = 1,
const QInputDevice *device = QInputDevice::primaryKeyboard())
: InputEvent(w, time, Key, mods, device), source(nullptr), key(k), unicode(text),
repeat(autorep), repeatCount(count), keyType(t),
nativeScanCode(nativeSC), nativeVirtualKey(nativeVK), nativeModifiers(nativeMods) { }
const QInputDevice *source;
int key;
QString unicode;
bool repeat;
ushort repeatCount;
QEvent::Type keyType;
quint32 nativeScanCode;
quint32 nativeVirtualKey;
quint32 nativeModifiers;
};
class TouchEvent : public PointerEvent {
public:
TouchEvent(QWindow *w, ulong time, QEvent::Type t, const QPointingDevice *device,
const QList<QEventPoint> &p, Qt::KeyboardModifiers mods)
: PointerEvent(w, time, Touch, mods, device), points(p), touchType(t) { }
QList<QEventPoint> points;
QEvent::Type touchType;
};
class ScreenOrientationEvent : public WindowSystemEvent {
public:
ScreenOrientationEvent(QScreen *s, Qt::ScreenOrientation o)
: WindowSystemEvent(ScreenOrientation), screen(s), orientation(o) { }
QPointer<QScreen> screen;
Qt::ScreenOrientation orientation;
};
class ScreenGeometryEvent : public WindowSystemEvent {
public:
ScreenGeometryEvent(QScreen *s, const QRect &g, const QRect &ag)
: WindowSystemEvent(ScreenGeometry), screen(s), geometry(g), availableGeometry(ag) { }
QPointer<QScreen> screen;
QRect geometry;
QRect availableGeometry;
};
class ScreenLogicalDotsPerInchEvent : public WindowSystemEvent {
public:
ScreenLogicalDotsPerInchEvent(QScreen *s, qreal dx, qreal dy)
: WindowSystemEvent(ScreenLogicalDotsPerInch), screen(s), dpiX(dx), dpiY(dy) { }
QPointer<QScreen> screen;
qreal dpiX;
qreal dpiY;
};
class ScreenRefreshRateEvent : public WindowSystemEvent {
public:
ScreenRefreshRateEvent(QScreen *s, qreal r)
: WindowSystemEvent(ScreenRefreshRate), screen(s), rate(r) { }
QPointer<QScreen> screen;
qreal rate;
};
class ThemeChangeEvent : public WindowSystemEvent {
public:
explicit ThemeChangeEvent(QWindow * w)
: WindowSystemEvent(ThemeChange), window(w) { }
QPointer<QWindow> window;
};
class ExposeEvent : public WindowSystemEvent {
public:
ExposeEvent(QWindow *window, const QRegion &region);
QPointer<QWindow> window;
bool isExposed;
QRegion region;
};
class PaintEvent : public WindowSystemEvent {
public:
PaintEvent(QWindow *window, const QRegion &region)
: WindowSystemEvent(Paint), window(window), region(region) {}
QPointer<QWindow> window;
QRegion region;
};
class FileOpenEvent : public WindowSystemEvent {
public:
FileOpenEvent(const QString& fileName)
: WindowSystemEvent(FileOpen), url(QUrl::fromLocalFile(fileName))
{ }
FileOpenEvent(const QUrl &url)
: WindowSystemEvent(FileOpen), url(url)
{ }
QUrl url;
};
class Q_GUI_EXPORT TabletEvent : public PointerEvent {
public:
// TODO take QPointingDevice* instead of types and IDs
static void handleTabletEvent(QWindow *w, const QPointF &local, const QPointF &global,
int device, int pointerType, Qt::MouseButtons buttons, qreal pressure, int xTilt, int yTilt,
qreal tangentialPressure, qreal rotation, int z, qint64 uid,
Qt::KeyboardModifiers modifiers = Qt::NoModifier);
static void setPlatformSynthesizesMouse(bool v);
TabletEvent(QWindow *w, ulong time, const QPointF &local, const QPointF &global,
const QPointingDevice *device, Qt::MouseButtons b, qreal pressure, int xTilt, int yTilt, qreal tpressure,
qreal rotation, int z, Qt::KeyboardModifiers mods)
: PointerEvent(w, time, Tablet, mods, device),
buttons(b), local(local), global(global),
pressure(pressure), xTilt(xTilt), yTilt(yTilt), tangentialPressure(tpressure),
rotation(rotation), z(z) { }
Qt::MouseButtons buttons;
QPointF local;
QPointF global;
qreal pressure;
int xTilt;
int yTilt;
qreal tangentialPressure;
qreal rotation;
int z;
static bool platformSynthesizesMouse;
};
class TabletEnterProximityEvent : public PointerEvent {
public:
// TODO store more info: position and whatever else we can get on most platforms
TabletEnterProximityEvent(ulong time, const QPointingDevice *device)
: PointerEvent(nullptr, time, TabletEnterProximity, Qt::NoModifier, device) { }
};
class TabletLeaveProximityEvent : public PointerEvent {
public:
// TODO store more info: position and whatever else we can get on most platforms
TabletLeaveProximityEvent(ulong time, const QPointingDevice *device)
: PointerEvent(nullptr, time, TabletLeaveProximity, Qt::NoModifier, device) { }
};
class PlatformPanelEvent : public WindowSystemEvent {
public:
explicit PlatformPanelEvent(QWindow *w)
: WindowSystemEvent(PlatformPanel), window(w) { }
QPointer<QWindow> window;
};
#ifndef QT_NO_CONTEXTMENU
class ContextMenuEvent : public WindowSystemEvent {
public:
explicit ContextMenuEvent(QWindow *w, bool mouseTriggered, const QPoint &pos,
const QPoint &globalPos, Qt::KeyboardModifiers modifiers)
: WindowSystemEvent(ContextMenu), window(w), mouseTriggered(mouseTriggered), pos(pos),
globalPos(globalPos), modifiers(modifiers) { }
QPointer<QWindow> window;
bool mouseTriggered;
QPoint pos; // Only valid if triggered by mouse
QPoint globalPos; // Only valid if triggered by mouse
Qt::KeyboardModifiers modifiers;
};
#endif
#ifndef QT_NO_GESTURES
class GestureEvent : public PointerEvent {
public:
GestureEvent(QWindow *window, ulong time, Qt::NativeGestureType type, const QPointingDevice *dev,
int fingerCount, QPointF pos, QPointF globalPos, qreal realValue, QPointF delta)
: PointerEvent(window, time, Gesture, Qt::NoModifier, dev), type(type), pos(pos), globalPos(globalPos),
delta(delta), fingerCount(fingerCount), realValue(realValue), sequenceId(0), intValue(0) { }
Qt::NativeGestureType type;
QPointF pos;
QPointF globalPos;
QPointF delta;
int fingerCount;
// Mac
qreal realValue;
// Windows
ulong sequenceId;
quint64 intValue;
};
#endif
class WindowSystemEventList {
QList<WindowSystemEvent *> impl;
mutable QMutex mutex;
public:
WindowSystemEventList() : impl(), mutex() {}
~WindowSystemEventList() { clear(); }
void clear()
{ const QMutexLocker locker(&mutex); qDeleteAll(impl); impl.clear(); }
void prepend(WindowSystemEvent *e)
{ const QMutexLocker locker(&mutex); impl.prepend(e); }
WindowSystemEvent *takeFirstOrReturnNull()
{ const QMutexLocker locker(&mutex); return impl.empty() ? nullptr : impl.takeFirst(); }
WindowSystemEvent *takeFirstNonUserInputOrReturnNull()
{
const QMutexLocker locker(&mutex);
for (int i = 0; i < impl.size(); ++i)
if (!(impl.at(i)->type & QWindowSystemInterfacePrivate::UserInputEvent))
return impl.takeAt(i);
return nullptr;
}
bool nonUserInputEventsQueued()
{
const QMutexLocker locker(&mutex);
for (int i = 0; i < impl.size(); ++i)
if (!(impl.at(i)->type & QWindowSystemInterfacePrivate::UserInputEvent))
return true;
return false;
}
void append(WindowSystemEvent *e)
{ const QMutexLocker locker(&mutex); impl.append(e); }
qsizetype count() const
{ const QMutexLocker locker(&mutex); return impl.size(); }
WindowSystemEvent *peekAtFirstOfType(EventType t) const
{
const QMutexLocker locker(&mutex);
for (int i = 0; i < impl.size(); ++i) {
if (impl.at(i)->type == t)
return impl.at(i);
}
return nullptr;
}
void remove(const WindowSystemEvent *e)
{
const QMutexLocker locker(&mutex);
for (int i = 0; i < impl.size(); ++i) {
if (impl.at(i) == e) {
delete impl.takeAt(i);
break;
}
}
}
private:
Q_DISABLE_COPY_MOVE(WindowSystemEventList)
};
static WindowSystemEventList windowSystemEventQueue;
static qsizetype windowSystemEventsQueued();
static bool nonUserInputEventsQueued();
static WindowSystemEvent *getWindowSystemEvent();
static WindowSystemEvent *getNonUserInputWindowSystemEvent();
static WindowSystemEvent *peekWindowSystemEvent(EventType t);
static void removeWindowSystemEvent(WindowSystemEvent *event);
public:
static QElapsedTimer eventTime;
static bool synchronousWindowSystemEvents;
static bool platformFiltersEvents;
static QWaitCondition eventsFlushed;
static QMutex flushEventMutex;
static QAtomicInt eventAccepted;
static QList<QEventPoint>
fromNativeTouchPoints(const QList<QWindowSystemInterface::TouchPoint> &points,
const QWindow *window, QEvent::Type *type = nullptr);
template<class EventPointList>
static QList<QWindowSystemInterface::TouchPoint>
toNativeTouchPoints(const EventPointList &pointList, const QWindow *window)
{
QList<QWindowSystemInterface::TouchPoint> newList;
newList.reserve(pointList.size());
for (const auto &point : pointList) {
newList.append(toNativeTouchPoint(point, window));
}
return newList;
}
static QWindowSystemInterface::TouchPoint
toNativeTouchPoint(const QEventPoint &point, const QWindow *window);
static void installWindowSystemEventHandler(QWindowSystemEventHandler *handler);
static void removeWindowSystemEventhandler(QWindowSystemEventHandler *handler);
static QWindowSystemEventHandler *eventHandler;
};
class Q_GUI_EXPORT QWindowSystemEventHandler
{
public:
virtual ~QWindowSystemEventHandler();
virtual bool sendEvent(QWindowSystemInterfacePrivate::WindowSystemEvent *event);
};
QT_END_NAMESPACE
#endif // QWINDOWSYSTEMINTERFACE_P_H