mirror of
https://github.com/crystalidea/qt6windows7.git
synced 2024-11-26 14:17:05 +08:00
184 lines
7.0 KiB
Plaintext
184 lines
7.0 KiB
Plaintext
// Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
|
|
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
|
|
/***************************************************************************
|
|
** This file was generated by glgen version 0.1
|
|
** Command line was: glgen
|
|
**
|
|
** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
|
|
**
|
|
** This is an auto-generated file.
|
|
** Do not edit! All changes made to it will be lost.
|
|
**
|
|
****************************************************************************/
|
|
|
|
#include "qopenglversionfunctions.h"
|
|
#include "qopenglcontext.h"
|
|
#include "qdebug.h"
|
|
|
|
QT_BEGIN_NAMESPACE
|
|
|
|
QOpenGLVersionFunctionsBackend *QAbstractOpenGLFunctionsPrivate::functionsBackend(QOpenGLContext *context,
|
|
const QOpenGLVersionStatus &v)
|
|
{
|
|
Q_ASSERT(context);
|
|
return context->functionsBackend(v);
|
|
}
|
|
|
|
void QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(QOpenGLContext *context,
|
|
const QOpenGLVersionStatus &v,
|
|
QOpenGLVersionFunctionsBackend *backend)
|
|
{
|
|
Q_ASSERT(context);
|
|
context->insertFunctionsBackend(v, backend);
|
|
}
|
|
|
|
void QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(QOpenGLContext *context, const QOpenGLVersionStatus &v)
|
|
{
|
|
Q_ASSERT(context);
|
|
context->removeFunctionsBackend(v);
|
|
}
|
|
|
|
|
|
/*!
|
|
\class QAbstractOpenGLFunctions
|
|
\inmodule QtGui
|
|
\since 5.1
|
|
\brief The QAbstractOpenGLFunctions class is the base class of a family of
|
|
classes that expose all functions for each OpenGL version and
|
|
profile.
|
|
|
|
OpenGL implementations on different platforms are able to link to a variable
|
|
number of OpenGL functions depending upon the OpenGL ABI on that platform.
|
|
For example, on Microsoft Windows only functions up to those in OpenGL 1.1
|
|
can be linked to at build time. All other functions must be resolved at
|
|
runtime. The traditional solution to this has been to use either
|
|
QOpenGLContext::getProcAddress() or QOpenGLFunctions. The former is tedious
|
|
and error prone and means dealing directly with function pointers. The
|
|
latter only exposes those functions common to OpenGL ES 2 and desktop
|
|
OpenGL. There is however much new OpenGL functionality that is useful when
|
|
writing real world OpenGL applications.
|
|
|
|
Qt now provides a family of classes which all inherit from
|
|
QAbstractOpenGLFunctions which expose every core OpenGL function by way of a
|
|
corresponding member function. There is a class for every valid combination
|
|
of OpenGL version and profile. Each class follows the naming convention
|
|
QOpenGLFunctions_<MAJOR VERSION>_<MINOR VERSION>[_PROFILE].
|
|
|
|
For OpenGL versions 1.0 through to 3.0 there are no profiles, leading to the
|
|
classes:
|
|
|
|
\list
|
|
\li QOpenGLFunctions_1_0
|
|
\li QOpenGLFunctions_1_1
|
|
\li QOpenGLFunctions_1_2
|
|
\li QOpenGLFunctions_1_3
|
|
\li QOpenGLFunctions_1_4
|
|
\li QOpenGLFunctions_1_5
|
|
\li QOpenGLFunctions_2_0
|
|
\li QOpenGLFunctions_2_1
|
|
\li QOpenGLFunctions_3_0
|
|
\endlist
|
|
|
|
where each class inherits from QAbstractOpenGLFunctions.
|
|
|
|
OpenGL version 3.1 removed many deprecated functions leading to a much
|
|
simpler and generic API.
|
|
|
|
With OpenGL 3.2 the concept of profiles was introduced. Two profiles are
|
|
currently defined for OpenGL: Core and Compatibility.
|
|
|
|
The Core profile does not include any of the functions that were removed
|
|
in OpenGL 3.1. The Compatibility profile contains all functions in the
|
|
Core profile of the same version plus all of the functions that were
|
|
removed in OpenGL 3.1. In this way the Compatibility profile classes allow
|
|
use of newer OpenGL functionality but also allows you to keep using your
|
|
legacy OpenGL code. For new OpenGL code the Core profile should be
|
|
preferred.
|
|
|
|
Please note that some vendors, notably Apple, do not implement the
|
|
Compatibility profile. Therefore if you wish to target new OpenGL features
|
|
on OS X then you should ensure that you request a Core profile context via
|
|
QSurfaceFormat::setProfile().
|
|
|
|
Qt provides classes for all version and Core and Compatibility profile
|
|
combinations. The classes for OpenGL versions 3.1 through to 4.3 are:
|
|
|
|
\list
|
|
\li QOpenGLFunctions_3_1
|
|
\li QOpenGLFunctions_3_2_Core
|
|
\li QOpenGLFunctions_3_2_Compatibility
|
|
\li QOpenGLFunctions_3_3_Core
|
|
\li QOpenGLFunctions_3_3_Compatibility
|
|
\li QOpenGLFunctions_4_0_Core
|
|
\li QOpenGLFunctions_4_0_Compatibility
|
|
\li QOpenGLFunctions_4_1_Core
|
|
\li QOpenGLFunctions_4_1_Compatibility
|
|
\li QOpenGLFunctions_4_2_Core
|
|
\li QOpenGLFunctions_4_2_Compatibility
|
|
\li QOpenGLFunctions_4_3_Core
|
|
\li QOpenGLFunctions_4_3_Compatibility
|
|
\endlist
|
|
|
|
where each class inherits from QAbstractOpenGLFunctions.
|
|
|
|
A pointer to an object of the class corresponding to the version and
|
|
profile of OpenGL in use can be obtained from
|
|
QOpenGLFunctions::versionFunctions(). If obtained in this way, note that
|
|
the QOpenGLContext retains ownership of the object. This is so that only
|
|
one instance need be created.
|
|
|
|
Before calling any of the exposed OpenGL functions you must ensure that the
|
|
object has resolved the function pointers to the OpenGL functions. This
|
|
only needs to be done once per instance with initializeOpenGLFunctions().
|
|
Once initialized, the object can be used to call any OpenGL function for
|
|
the corresponding version and profile. Note that initializeOpenGLFunctions()
|
|
can fail in some circumstances so check the return value. Situations in
|
|
which initialization can fail are if you have a functions object for a version
|
|
or profile that contains functions that are not part of the context being
|
|
used to resolve the function pointers.
|
|
|
|
If you exclusively use function objects then you will get compile time
|
|
errors if you attempt to use a function not included in that version and
|
|
profile. This is obviously a lot easier to debug than undefined behavior
|
|
at run time.
|
|
|
|
\sa QOpenGLContext::versionFunctions()
|
|
*/
|
|
QAbstractOpenGLFunctions::QAbstractOpenGLFunctions()
|
|
: d_ptr(new QAbstractOpenGLFunctionsPrivate)
|
|
{
|
|
}
|
|
|
|
QAbstractOpenGLFunctions::~QAbstractOpenGLFunctions()
|
|
{
|
|
delete d_ptr;
|
|
}
|
|
|
|
bool QAbstractOpenGLFunctions::initializeOpenGLFunctions()
|
|
{
|
|
Q_D(QAbstractOpenGLFunctions);
|
|
d->initialized = true;
|
|
return true;
|
|
}
|
|
|
|
bool QAbstractOpenGLFunctions::isInitialized() const
|
|
{
|
|
Q_D(const QAbstractOpenGLFunctions);
|
|
return d->initialized;
|
|
}
|
|
|
|
void QAbstractOpenGLFunctions::setOwningContext(const QOpenGLContext *context)
|
|
{
|
|
Q_D(QAbstractOpenGLFunctions);
|
|
d->owningContext = const_cast<QOpenGLContext*>(context);
|
|
}
|
|
|
|
QOpenGLContext *QAbstractOpenGLFunctions::owningContext() const
|
|
{
|
|
Q_D(const QAbstractOpenGLFunctions);
|
|
return d->owningContext;
|
|
}
|
|
|
|
#if !QT_CONFIG(opengles2)
|
|
|