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.. | ||
CMakeLists.txt | ||
main.cpp | ||
propertyfield.cpp | ||
propertyfield.h | ||
propertywatcher.cpp | ||
propertywatcher.h | ||
qscreen.pro | ||
README |
To test whether QScreen properties are updated properly when the screen actually changes, you will need to run some kind of control panel to make changes, and this test program at the same time. E.g. on Linux, you can use xrandr with various parameters on the command line, but there is also a nice GUI called arandr which will probably work on any distro. Real-world users would probably use the Gnome or KDE control panels, so that's also a good way to test. On OSX you can make changes in System Preferences | Displays, and you can also configure it to put a "monitors" icon on the menubar with a drop-down menu for convenience. On Windows you can right-click on the desktop to get display settings. Note that on Linux, if you have one graphics card with two outputs, typically the two monitors connected to the outputs are combined into a single virtual "screen", but each screen has multiple outputs. In that case there will be a unique QScreen for each output, and they will be virtual siblings. The virtual geometry depends on how you arrange the monitors (second one is to the right, or above the first one, for example). This test app will create two windows, and will center one each screen, by setting the geometry. Alternatively you can configure xorg.conf to create separate screens for each graphics card; then the mouse cursor can move between the screens, but application windows cannot: each app needs to be started on the screen that you want to run it on (by specifying e.g. DISPLAY=:0.1 for the second screen), or the application has to set the desired screen via QWindow::setScreen() before showing the window. The physical size of the screen is considered to be a constant. This can create discrepancies in DPI when orientation is changed, or when the screen is actually a VNC server and you change the resolution. So maybe QScreen::physicalSize should also have a notifier, but that doesn't physically make sense except when the screen is virtual. Another case is running two separate X servers on two graphics cards. In that case they really do not know about each other, even at the xlib/xcb level, so this test is irrelevant. You can run the test independently on each X server, but you will just get one QScreen instance on each.