mirror of
https://github.com/crystalidea/qt6windows7.git
synced 2024-11-23 20:10:48 +08:00
159 lines
4.4 KiB
C++
159 lines
4.4 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
|
|
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
|
|
|
#include "mouse.h"
|
|
|
|
#include <QGraphicsScene>
|
|
#include <QPainter>
|
|
#include <QRandomGenerator>
|
|
#include <QStyleOption>
|
|
#include <qmath.h>
|
|
|
|
constexpr qreal Pi = M_PI;
|
|
constexpr qreal TwoPi = 2 * M_PI;
|
|
|
|
static qreal normalizeAngle(qreal angle)
|
|
{
|
|
while (angle < 0)
|
|
angle += TwoPi;
|
|
while (angle > TwoPi)
|
|
angle -= TwoPi;
|
|
return angle;
|
|
}
|
|
|
|
//! [0]
|
|
Mouse::Mouse() : color(QRandomGenerator::global()->bounded(256),
|
|
QRandomGenerator::global()->bounded(256),
|
|
QRandomGenerator::global()->bounded(256))
|
|
{
|
|
setTransform(QTransform().rotate(QRandomGenerator::global()->bounded(360 * 16)), true);
|
|
startTimer(1000 / 33);
|
|
}
|
|
//! [0]
|
|
|
|
//! [1]
|
|
QRectF Mouse::boundingRect() const
|
|
{
|
|
qreal adjust = 0.5;
|
|
return QRectF(-18 - adjust, -22 - adjust,
|
|
36 + adjust, 60 + adjust);
|
|
}
|
|
//! [1]
|
|
|
|
//! [2]
|
|
QPainterPath Mouse::shape() const
|
|
{
|
|
QPainterPath path;
|
|
path.addRect(-10, -20, 20, 40);
|
|
return path;
|
|
}
|
|
//! [2]
|
|
|
|
//! [3]
|
|
void Mouse::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
|
|
{
|
|
// Body
|
|
painter->setBrush(color);
|
|
painter->drawEllipse(-10, -20, 20, 40);
|
|
|
|
// Eyes
|
|
painter->setBrush(Qt::white);
|
|
painter->drawEllipse(-10, -17, 8, 8);
|
|
painter->drawEllipse(2, -17, 8, 8);
|
|
|
|
// Nose
|
|
painter->setBrush(Qt::black);
|
|
painter->drawEllipse(QRectF(-2, -22, 4, 4));
|
|
|
|
// Pupils
|
|
painter->drawEllipse(QRectF(-8.0 + mouseEyeDirection, -17, 4, 4));
|
|
painter->drawEllipse(QRectF(4.0 + mouseEyeDirection, -17, 4, 4));
|
|
|
|
// Ears
|
|
painter->setBrush(scene()->collidingItems(this).isEmpty() ? Qt::darkYellow : Qt::red);
|
|
painter->drawEllipse(-17, -12, 16, 16);
|
|
painter->drawEllipse(1, -12, 16, 16);
|
|
|
|
// Tail
|
|
QPainterPath path(QPointF(0, 20));
|
|
path.cubicTo(-5, 22, -5, 22, 0, 25);
|
|
path.cubicTo(5, 27, 5, 32, 0, 30);
|
|
path.cubicTo(-5, 32, -5, 42, 0, 35);
|
|
painter->setBrush(Qt::NoBrush);
|
|
painter->drawPath(path);
|
|
}
|
|
//! [3]
|
|
|
|
//! [4]
|
|
void Mouse::timerEvent(QTimerEvent *)
|
|
{
|
|
//! [4]
|
|
// Don't move too far away
|
|
//! [5]
|
|
QLineF lineToCenter(QPointF(0, 0), mapFromScene(0, 0));
|
|
if (lineToCenter.length() > 150) {
|
|
qreal angleToCenter = std::atan2(lineToCenter.dy(), lineToCenter.dx());
|
|
angleToCenter = normalizeAngle((Pi - angleToCenter) + Pi / 2);
|
|
|
|
if (angleToCenter < Pi && angleToCenter > Pi / 4) {
|
|
// Rotate left
|
|
angle += (angle < -Pi / 2) ? 0.25 : -0.25;
|
|
} else if (angleToCenter >= Pi && angleToCenter < (Pi + Pi / 2 + Pi / 4)) {
|
|
// Rotate right
|
|
angle += (angle < Pi / 2) ? 0.25 : -0.25;
|
|
}
|
|
} else if (::sin(angle) < 0) {
|
|
angle += 0.25;
|
|
} else if (::sin(angle) > 0) {
|
|
angle -= 0.25;
|
|
//! [5] //! [6]
|
|
}
|
|
//! [6]
|
|
|
|
// Try not to crash with any other mice
|
|
//! [7]
|
|
QList<QGraphicsItem *> dangerMice = scene()->items(QPolygonF()
|
|
<< mapToScene(0, 0)
|
|
<< mapToScene(-30, -50)
|
|
<< mapToScene(30, -50));
|
|
for (QGraphicsItem *item : dangerMice) {
|
|
if (item == this)
|
|
continue;
|
|
|
|
QLineF lineToMouse(QPointF(0, 0), mapFromItem(item, 0, 0));
|
|
qreal angleToMouse = std::atan2(lineToMouse.dy(), lineToMouse.dx());
|
|
angleToMouse = normalizeAngle((Pi - angleToMouse) + Pi / 2);
|
|
|
|
if (angleToMouse >= 0 && angleToMouse < Pi / 2) {
|
|
// Rotate right
|
|
angle += 0.5;
|
|
} else if (angleToMouse <= TwoPi && angleToMouse > (TwoPi - Pi / 2)) {
|
|
// Rotate left
|
|
angle -= 0.5;
|
|
//! [7] //! [8]
|
|
}
|
|
//! [8] //! [9]
|
|
}
|
|
//! [9]
|
|
|
|
// Add some random movement
|
|
//! [10]
|
|
if (dangerMice.size() > 1 && QRandomGenerator::global()->bounded(10) == 0) {
|
|
if (QRandomGenerator::global()->bounded(1))
|
|
angle += QRandomGenerator::global()->bounded(1 / 500.0);
|
|
else
|
|
angle -= QRandomGenerator::global()->bounded(1 / 500.0);
|
|
}
|
|
//! [10]
|
|
|
|
//! [11]
|
|
speed += (-50 + QRandomGenerator::global()->bounded(100)) / 100.0;
|
|
|
|
qreal dx = ::sin(angle) * 10;
|
|
mouseEyeDirection = (qAbs(dx / 5) < 1) ? 0 : dx / 5;
|
|
|
|
setTransform(QTransform().rotate(dx), true);
|
|
setPos(mapToParent(0, -(3 + sin(speed) * 3)));
|
|
}
|
|
//! [11]
|