qt6windows7/tests/auto/shared/platforminputcontext.h
2023-10-29 23:33:08 +01:00

101 lines
2.8 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include <qpa/qplatforminputcontext.h>
class PlatformInputContext : public QPlatformInputContext
{
public:
PlatformInputContext() :
m_animating(false),
m_visible(false),
m_updateCallCount(0),
m_resetCallCount(0),
m_commitCallCount(0),
m_localeCallCount(0),
m_inputDirectionCallCount(0),
m_lastQueries(Qt::ImhNone),
m_action(QInputMethod::Click),
m_cursorPosition(0),
m_lastEventType(QEvent::None),
m_setFocusObjectCallCount(0)
{}
virtual QRectF keyboardRect() const override { return m_keyboardRect; }
virtual bool isAnimating() const override { return m_animating; }
virtual void reset() override { m_resetCallCount++; }
virtual void commit() override
{
m_commitCallCount++;
if (m_commitString.isEmpty())
return;
QInputMethodEvent commitEvent;
commitEvent.setCommitString(m_commitString);
if (qGuiApp->focusObject())
qGuiApp->sendEvent(qGuiApp->focusObject(), &commitEvent);
else
qWarning("Test input context to commit without focused object");
}
void setCommitString(const QString &commitString)
{
m_commitString = commitString;
}
virtual void update(Qt::InputMethodQueries queries) override
{
m_updateCallCount++;
m_lastQueries = queries;
}
virtual void invokeAction(QInputMethod::Action action, int cursorPosition) override
{
m_action = action;
m_cursorPosition = cursorPosition;
}
virtual bool filterEvent(const QEvent *event) override
{
m_lastEventType = event->type(); return false;
}
virtual void showInputPanel() override
{
m_visible = true;
}
virtual void hideInputPanel() override
{
m_visible = false;
}
virtual bool isInputPanelVisible() const override
{
return m_visible;
}
virtual QLocale locale() const override
{
m_localeCallCount++;
return QLocale::c();
}
virtual Qt::LayoutDirection inputDirection() const override
{
m_inputDirectionCallCount++;
return Qt::LeftToRight;
}
virtual void setFocusObject(QObject *object) override
{
Q_UNUSED(object);
m_setFocusObjectCallCount++;
}
bool m_animating;
bool m_visible;
int m_updateCallCount;
int m_resetCallCount;
int m_commitCallCount;
QString m_commitString;
mutable int m_localeCallCount;
mutable int m_inputDirectionCallCount;
Qt::InputMethodQueries m_lastQueries;
QInputMethod::Action m_action;
int m_cursorPosition;
int m_lastEventType;
QRectF m_keyboardRect;
int m_setFocusObjectCallCount;
};