mirror of
https://github.com/crystalidea/qt6windows7.git
synced 2024-11-27 22:48:27 +08:00
78 lines
1.7 KiB
C++
78 lines
1.7 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
|
|
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
|
|
|
#ifndef HELLOWINDOW_H
|
|
#define HELLOWINDOW_H
|
|
|
|
#include <QWindow>
|
|
|
|
#include <QColor>
|
|
#include <QMutex>
|
|
#include <QOpenGLShaderProgram>
|
|
#include <QOpenGLBuffer>
|
|
#include <QSharedPointer>
|
|
#include <QTimer>
|
|
|
|
class HelloWindow;
|
|
|
|
class Renderer : public QObject
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
explicit Renderer(const QSurfaceFormat &format, Renderer *share = nullptr,
|
|
QScreen *screen = nullptr);
|
|
|
|
QSurfaceFormat format() const { return m_format; }
|
|
|
|
public slots:
|
|
void render(HelloWindow *surface, qreal angle, const QColor &color);
|
|
|
|
signals:
|
|
void requestUpdate();
|
|
|
|
private:
|
|
void initialize();
|
|
|
|
void createGeometry();
|
|
void createBubbles(int number);
|
|
void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
|
|
void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
|
|
|
|
QList<QVector3D> vertices;
|
|
QList<QVector3D> normals;
|
|
int vertexAttr;
|
|
int normalAttr;
|
|
int matrixUniform;
|
|
int colorUniform;
|
|
|
|
bool m_initialized;
|
|
QSurfaceFormat m_format;
|
|
QOpenGLContext *m_context;
|
|
QOpenGLShaderProgram *m_program;
|
|
QOpenGLBuffer m_vbo;
|
|
QColor m_backgroundColor;
|
|
};
|
|
|
|
class HelloWindow : public QWindow
|
|
{
|
|
public:
|
|
explicit HelloWindow(const QSharedPointer<Renderer> &renderer, QScreen *screen = nullptr);
|
|
|
|
QColor color() const;
|
|
void updateColor();
|
|
|
|
protected:
|
|
bool event(QEvent *ev) override;
|
|
void exposeEvent(QExposeEvent *event) override;
|
|
void mousePressEvent(QMouseEvent *) override;
|
|
void render();
|
|
|
|
private:
|
|
int m_colorIndex;
|
|
QColor m_color;
|
|
const QSharedPointer<Renderer> m_renderer;
|
|
};
|
|
|
|
#endif // HELLOWINDOW_H
|