mirror of
https://github.com/crystalidea/qt6windows7.git
synced 2024-11-24 04:20:46 +08:00
186 lines
5.7 KiB
C++
186 lines
5.7 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include "paintedwindow.h"
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#include <QGuiApplication>
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#include <QOpenGLContext>
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#include <QOpenGLPaintDevice>
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#include <QPainter>
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#include <QPainterPath>
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#include <QScreen>
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#include <QTimer>
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#include <qmath.h>
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PaintedWindow::PaintedWindow()
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{
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QSurfaceFormat format;
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format.setStencilBufferSize(8);
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format.setSamples(4);
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setSurfaceType(QWindow::OpenGLSurface);
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setFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
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setFormat(format);
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create();
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m_context = new QOpenGLContext(this);
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m_context->setFormat(format);
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m_context->create();
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m_animation = new QPropertyAnimation(this, "rotation");
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m_animation->setStartValue(qreal(0));
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m_animation->setEndValue(qreal(1));
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m_animation->setDuration(500);
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QRect screenGeometry = screen()->availableGeometry();
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QPoint center = screenGeometry.center();
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QRect windowRect = screen()->isLandscape(screen()->orientation()) ? QRect(0, 0, 640, 480) : QRect(0, 0, 480, 640);
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setGeometry(QRect(center - windowRect.center(), windowRect.size()));
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m_rotation = 0;
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reportContentOrientationChange(screen()->orientation());
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m_targetOrientation = contentOrientation();
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m_nextTargetOrientation = Qt::PrimaryOrientation;
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connect(screen(), &QScreen::orientationChanged, this, &PaintedWindow::orientationChanged);
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connect(m_animation, &QAbstractAnimation::finished, this, &PaintedWindow::rotationDone);
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connect(this, &PaintedWindow::rotationChanged, this, QOverload<>::of(&PaintedWindow::paint));
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}
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void PaintedWindow::exposeEvent(QExposeEvent *)
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{
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if (isExposed())
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paint();
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}
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void PaintedWindow::mousePressEvent(QMouseEvent *)
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{
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Qt::ScreenOrientation o = contentOrientation();
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switch (o) {
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case Qt::LandscapeOrientation:
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orientationChanged(Qt::PortraitOrientation);
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break;
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case Qt::PortraitOrientation:
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orientationChanged(Qt::InvertedLandscapeOrientation);
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break;
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case Qt::InvertedLandscapeOrientation:
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orientationChanged(Qt::InvertedPortraitOrientation);
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break;
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case Qt::InvertedPortraitOrientation:
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orientationChanged(Qt::LandscapeOrientation);
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break;
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default:
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Q_ASSERT(false);
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}
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paint();
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}
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void PaintedWindow::orientationChanged(Qt::ScreenOrientation newOrientation)
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{
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if (contentOrientation() == newOrientation)
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return;
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if (m_animation->state() == QAbstractAnimation::Running) {
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m_nextTargetOrientation = newOrientation;
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return;
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}
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QRect rect(0, 0, width(), height());
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m_prevImage = QImage(width(), height(), QImage::Format_ARGB32_Premultiplied);
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m_nextImage = QImage(width(), height(), QImage::Format_ARGB32_Premultiplied);
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m_prevImage.fill(0);
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m_nextImage.fill(0);
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QPainter p;
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p.begin(&m_prevImage);
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p.setTransform(screen()->transformBetween(contentOrientation(), screen()->orientation(), rect));
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paint(&p, screen()->mapBetween(contentOrientation(), screen()->orientation(), rect));
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p.end();
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p.begin(&m_nextImage);
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p.setTransform(screen()->transformBetween(newOrientation, screen()->orientation(), rect));
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paint(&p, screen()->mapBetween(newOrientation, screen()->orientation(), rect));
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p.end();
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m_deltaRotation = screen()->angleBetween(newOrientation, contentOrientation());
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if (m_deltaRotation > 180)
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m_deltaRotation = 180 - m_deltaRotation;
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m_targetOrientation = newOrientation;
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m_animation->start();
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}
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void PaintedWindow::rotationDone()
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{
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reportContentOrientationChange(m_targetOrientation);
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if (m_nextTargetOrientation != Qt::PrimaryOrientation) {
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Q_ASSERT(m_animation->state() != QAbstractAnimation::Running);
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orientationChanged(m_nextTargetOrientation);
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m_nextTargetOrientation = Qt::PrimaryOrientation;
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}
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}
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void PaintedWindow::setRotation(qreal r)
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{
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if (r != m_rotation) {
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m_rotation = r;
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emit rotationChanged(r);
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}
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}
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void PaintedWindow::paint()
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{
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m_context->makeCurrent(this);
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QRect rect(0, 0, width() * devicePixelRatio(), height() * devicePixelRatio());
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QOpenGLPaintDevice device(size() * devicePixelRatio());
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QPainter painter(&device);
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QPainterPath path;
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path.addEllipse(rect);
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painter.setCompositionMode(QPainter::CompositionMode_Source);
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painter.fillRect(rect, Qt::transparent);
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painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
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painter.fillPath(path, Qt::blue);
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if (contentOrientation() != m_targetOrientation) {
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painter.setRenderHint(QPainter::SmoothPixmapTransform);
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painter.save();
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painter.translate(width() / 2, height() / 2);
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painter.rotate(m_deltaRotation * m_rotation);
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painter.translate(-width() / 2, -height() / 2);
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painter.drawImage(0, 0, m_prevImage);
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painter.restore();
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painter.translate(width() / 2, height() / 2);
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painter.rotate(m_deltaRotation * m_rotation - m_deltaRotation);
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painter.translate(-width() / 2, -height() / 2);
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painter.setOpacity(m_rotation);
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painter.drawImage(0, 0, m_nextImage);
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} else {
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QRect mapped = screen()->mapBetween(contentOrientation(), screen()->orientation(), rect);
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painter.setTransform(screen()->transformBetween(contentOrientation(), screen()->orientation(), rect));
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paint(&painter, mapped);
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painter.end();
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}
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m_context->swapBuffers(this);
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}
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void PaintedWindow::paint(QPainter *painter, const QRect &rect)
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{
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painter->setRenderHint(QPainter::Antialiasing);
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QFont font;
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font.setPixelSize(64);
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painter->setFont(font);
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painter->drawText(rect, Qt::AlignCenter, "Hello");
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}
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