qt6windows7/tests/manual/examples/vulkan/hellovulkantexture/texture.frag
2023-10-29 23:33:08 +01:00

13 lines
200 B
GLSL

#version 440
layout(location = 0) in vec2 v_texcoord;
layout(location = 0) out vec4 fragColor;
layout(binding = 1) uniform sampler2D tex;
void main()
{
fragColor = texture(tex, v_texcoord);
}