mirror of
https://github.com/crystalidea/qt6windows7.git
synced 2024-11-24 04:20:46 +08:00
20 lines
331 B
GLSL
20 lines
331 B
GLSL
#version 440
|
|
|
|
layout(location = 0) in vec4 position;
|
|
layout(location = 1) in vec3 color;
|
|
|
|
layout(location = 0) out vec3 v_color;
|
|
|
|
layout(std140, binding = 0) uniform buf {
|
|
mat4 mvp;
|
|
float opacity;
|
|
} ubuf;
|
|
|
|
out gl_PerVertex { vec4 gl_Position; };
|
|
|
|
void main()
|
|
{
|
|
v_color = color;
|
|
gl_Position = ubuf.mvp * position;
|
|
}
|