qt6windows7/tests/manual/rhi/stenciloutline/material.frag
2023-10-29 23:33:08 +01:00

14 lines
182 B
GLSL

#version 440
layout(location = 0) out vec4 fragColor;
layout(std140, binding = 0) uniform buf {
mat4 mvp;
vec3 color;
};
void main()
{
fragColor = vec4(color, 1.0);
}