qt6windows7/tests/manual/rhi/stenciloutline/material.vert
2023-10-29 23:33:08 +01:00

14 lines
181 B
GLSL

#version 440
layout(location = 0) in vec4 position;
layout(std140, binding = 0) uniform buf {
mat4 mvp;
vec3 color;
};
void main()
{
gl_Position = mvp * position;
}