mirror of
https://github.com/crystalidea/qt6windows7.git
synced 2024-11-26 22:27:06 +08:00
22 lines
438 B
GLSL
22 lines
438 B
GLSL
#version 440
|
|
|
|
layout(location = 0) in vec4 position;
|
|
|
|
// Instanced attributes to variate the transform and color of the cube
|
|
layout(location = 1) in mat4 instMat;
|
|
layout(location = 5) in vec3 instColor;
|
|
|
|
layout(location = 0) out vec3 vColor;
|
|
|
|
out gl_PerVertex { vec4 gl_Position; };
|
|
|
|
layout(std140, binding = 0) uniform buf {
|
|
mat4 mvp;
|
|
} ubuf;
|
|
|
|
void main()
|
|
{
|
|
vColor = instColor;
|
|
gl_Position = ubuf.mvp * instMat * position;
|
|
}
|