mirror of
https://github.com/crystalidea/qt6windows7.git
synced 2024-11-26 22:27:06 +08:00
41 lines
852 B
HLSL
41 lines
852 B
HLSL
struct Input
|
|
{
|
|
float3 color : TEXCOORD0;
|
|
float4 position : SV_Position;
|
|
};
|
|
|
|
struct Output
|
|
{
|
|
float3 position : POSITION;
|
|
float3 color : COLOR;
|
|
};
|
|
|
|
struct ConstantData
|
|
{
|
|
float edges[3] : SV_TessFactor;
|
|
float inside : SV_InsideTessFactor;
|
|
};
|
|
|
|
ConstantData patchConstFunc(InputPatch<Input, 3> ip, uint PatchID : SV_PrimitiveID )
|
|
{
|
|
ConstantData d;
|
|
d.edges[0] = 4.0;
|
|
d.edges[1] = 4.0;
|
|
d.edges[2] = 4.0;
|
|
d.inside = 4.0;
|
|
return d;
|
|
}
|
|
|
|
[domain("tri")]
|
|
[partitioning("integer")]
|
|
[outputtopology("triangle_cw")]
|
|
[outputcontrolpoints(3)]
|
|
[patchconstantfunc("patchConstFunc")]
|
|
Output main(InputPatch<Input, 3> patch, uint pointId : SV_OutputControlPointID, uint patchId : SV_PrimitiveID)
|
|
{
|
|
Output output;
|
|
output.position = patch[pointId].position;
|
|
output.color = patch[pointId].color;
|
|
return output;
|
|
}
|