react-live2d/README.md

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<h1 align="center">react-live2d</h1>
![npm](https://img.shields.io/npm/dt/react-live2d)
![NPM](https://img.shields.io/npm/l/react-live2d)
![npm](https://img.shields.io/npm/v/react-live2d)
[示例地址](http://test2.supmiao.com)
![示例图片](img/example.png)
示例服务器配置较差,网站首次打开,看板娘需要加载较大的皮肤纹理高清图,请耐心等候
## 目录说明
```
·
├─ Core # Cubism Core 核心库
└─ Samples             
   └─ TypeScript
└─ Demo # 项目目录
    └─ Resources # live2D的模型及动作导出的文件
    └─ Framework # 包含渲染和动画功能等的源代码
         └─ src          # 核心代码
```
## 🖥 Environment Support
| | Windows | macOS | Linux | Android | iOS |
| ----- | :-----: | :-----: | :-----: | :-----: | :-----: |
| Google Chrome | ✔ | ✔ | ✔ | ✔ | ✔ |
| Firefox | ✔ | ✔ | ✔ | ✔ | ✔ |
| Safari | - | ✔ | - | - | ✔ |
| Microsoft Edge | ✔ | ✔ | - | ✔ | ✔ |
| Internet Explorer 11 | ✔ | - | - | - | - |
## 📦 Install
```bash
npm install react-live2d
```
## 🔨 Usage for SPA
##### 如create-react-app
基础包直接使用script引入在你个人的react项目的->public->index.html先插入Core里可获得该min.js
```
<script src = "http://publicjs.supmiao.com/live2dcubismcore.min.js"></script>
```
```jsx
import ReactLive2d from 'react-live2d';
const App = () => (
<>
<ReactLive2d
width={300}
height={500}
/>
</>
);
```
比如你想要给页面加入模型Hiyori那就在你的react项目中的public目录下将Hiyori放入Resources资源文件夹,如
```
·
└─ public
   └─ Resources
└─ Hiyori
```
## 🔨 Usage for SSR
##### 如create-next-app
项目根目录创建components文件夹并在其中创建Header.js
```jsx
import React from 'react'
import Head from 'next/head'
const Header = () => (
<div className="header">
<Head>
<title></title>
<meta name="viewport" content="initial-scale=1.0, width=device-width" />
<script>
{
`
with(document)0[(getElementsByTagName('head')[0]||body).appendChild(createElement('script')).src='http://publicjs.supmiao.com/live2dcubismcore.min.js'];
`
}
</script>
</Head>
</div>
)
export default Header
```
```jsx
import dynamic from 'next/dynamic'
const DynamicComponentWithNoSSR = dynamic(import('../components/Header'), {
ssr: false
})
const ReactLive2d = dynamic(import('react-live2d'), {
ssr: false
})
export default function Home() (
<>
<DynamicComponentWithNoSSR></DynamicComponentWithNoSSR>
<ReactLive2d
width = { 300}
height = { 500}
bottom = { '10px'}
right = { '10px'}
ModelList = { ['Haru']}
TouchBody = { ['啊啊啊啊啊你要干嘛', '哼', '坏人']}
PathFull='http://publicjs.supmiao.com/Resources/'
/>
</>
);
```
SSR使用看板娘需要允许跨域的资源域名nginx参考配置如下
```
server {  
....
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Methods 'GET,POST';
add_header Access-Control-Allow-Headers 'DNT,X-Mx-ReqToken,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type,Authorization';
}
```
## 🌍 More Model
最新的SDK是支持moc3格式的模型并且官方以后保证了新版本也向前兼容除了2以前的
所以使用的大大们记得使用时去寻找moc3模型^ ^
如何辨别是moc3格式模型
![示例图片](img/model.png)
更多模型请动手在github搜索'live2d 模型'即可,模型大多有版权,请慎勿用于商业~
api 文档 (待完善,如有需要功能欢迎提[issue](https://github.com/chendishen/Live2DBase/issues)
| 成员 | 说明 | 类型 | 默认值 |
| :-----: | ----- | ----- | ----- |
| width | 盒子宽度 | Number | 300 |
| height | 盒子高度 | Number | 500 |
| top | positionrelative的top值 | String | '' |
| right | positionrelative的right值 | String | '0' |
| bottom | positionrelative的bottom值 | String | '0' |
| left | positionrelative的left值 | String | '' |
| ModelList | 模型列表,暂时只展示数组的第一个模型 | Array<String> | ['Hiyori'] |
| TouchBody | 点击身体时聊天框随机出现数组的值 | Array<String> | ['啊呀,你的手在摸哪里嘛~','哼,坏人'] |
| TouchHead | 点击头部时聊天框随机出现数组的值,该值当模型未存入头部事件时无效 | Array<String> | ['讨厌,不要掐人家的脸嘛~','希望明天也能感受到你的触摸呢'] |
| color | 聊天框背景颜色 | String | '#C8E6FE' |
| PathFull | 当SSR框架时必须传入此参数用以额外指定绝对路径资源域名地址 | String | '' |