FTXUI/src/ftxui/dom/bold.cpp

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#include <memory> // for make_shared
#include <utility> // for move
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#include "ftxui/dom/elements.hpp" // for Element, bold
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#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/screen.hpp" // for Pixel, Screen
namespace ftxui {
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class Bold : public NodeDecorator {
public:
using NodeDecorator::NodeDecorator;
void Render(Screen& screen) override {
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for (int y = box_.y_min; y <= box_.y_max; ++y) {
for (int x = box_.x_min; x <= box_.x_max; ++x) {
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screen.PixelAt(x, y).bold = true;
}
}
Node::Render(screen);
}
};
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/// @brief Use a bold font, for elements with more emphasis.
/// @ingroup dom
Element bold(Element child) {
return std::make_shared<Bold>(std::move(child));
}
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} // namespace ftxui
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.