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https://github.com/ArthurSonzogni/FTXUI.git
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Add non focusable components. (#172)
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@ -51,6 +51,11 @@ class ComponentBase {
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// root component contains this object.
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// root component contains this object.
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virtual Component ActiveChild();
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virtual Component ActiveChild();
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// Return true when the component contains focusable elements.
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// The non focusable Component will be skipped when navigating using the
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// keyboard.
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virtual bool Focusable() const;
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// Whether this is the active child of its parent.
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// Whether this is the active child of its parent.
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bool Active() const;
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bool Active() const;
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// Whether all the ancestors are active.
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// Whether all the ancestors are active.
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@ -53,6 +53,10 @@ class ButtonBase : public ComponentBase {
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return false;
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return false;
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}
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}
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bool Focusable() const final {
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return true;
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}
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private:
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private:
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ConstStringRef label_;
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ConstStringRef label_;
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std::function<void()> on_click_;
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std::function<void()> on_click_;
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@ -71,6 +71,10 @@ class CheckboxBase : public ComponentBase {
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return false;
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return false;
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}
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}
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bool Focusable() const final {
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return true;
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}
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ConstStringRef label_;
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ConstStringRef label_;
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bool* const state_;
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bool* const state_;
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Box box_;
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Box box_;
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@ -106,6 +106,18 @@ Component ComponentBase::ActiveChild() {
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return children_.empty() ? nullptr : children_.front();
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return children_.empty() ? nullptr : children_.front();
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}
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}
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/// @brief Return true when the component contains focusable elements.
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/// The non focusable Components will be skipped when navigating using the
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/// keyboard.
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/// @ingroup component
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bool ComponentBase::Focusable() const {
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for (const Component& child : children_) {
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if (child->Focusable())
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return true;
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}
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return false;
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}
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/// @brief Returns if the element if the currently active child of its parent.
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/// @brief Returns if the element if the currently active child of its parent.
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/// @ingroup component
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/// @ingroup component
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bool ComponentBase::Active() const {
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bool ComponentBase::Active() const {
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@ -63,6 +63,25 @@ class ContainerBase : public ComponentBase {
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int selected_ = 0;
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int selected_ = 0;
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int* selector_ = nullptr;
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int* selector_ = nullptr;
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void MoveSelector(int dir) {
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for (int i = *selector_ + dir; i >= 0 && i < (int)children_.size();
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i += dir) {
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if (children_[i]->Focusable()) {
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*selector_ = i;
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return;
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}
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}
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}
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void MoveSelectorWrap(int dir) {
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for (size_t offset = 1; offset < children_.size(); ++offset) {
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int i = (*selector_ + offset * dir + children_.size()) % children_.size();
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if (children_[i]->Focusable()) {
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*selector_ = i;
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return;
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}
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}
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}
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};
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};
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class VerticalContainer : public ContainerBase {
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class VerticalContainer : public ContainerBase {
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@ -81,13 +100,13 @@ class VerticalContainer : public ContainerBase {
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bool EventHandler(Event event) override {
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bool EventHandler(Event event) override {
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int old_selected = *selector_;
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int old_selected = *selector_;
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if (event == Event::ArrowUp || event == Event::Character('k'))
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if (event == Event::ArrowUp || event == Event::Character('k'))
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(*selector_)--;
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MoveSelector(-1);
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if (event == Event::ArrowDown || event == Event::Character('j'))
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if (event == Event::ArrowDown || event == Event::Character('j'))
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(*selector_)++;
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MoveSelector(+1);
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if (event == Event::Tab && children_.size())
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if (event == Event::Tab && children_.size())
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*selector_ = (*selector_ + 1) % children_.size();
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MoveSelectorWrap(+1);
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if (event == Event::TabReverse && children_.size())
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if (event == Event::TabReverse && children_.size())
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*selector_ = (*selector_ + children_.size() - 1) % children_.size();
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MoveSelectorWrap(-1);
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*selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
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*selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
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return old_selected != *selector_;
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return old_selected != *selector_;
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@ -110,13 +129,13 @@ class HorizontalContainer : public ContainerBase {
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bool EventHandler(Event event) override {
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bool EventHandler(Event event) override {
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int old_selected = *selector_;
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int old_selected = *selector_;
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if (event == Event::ArrowLeft || event == Event::Character('h'))
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if (event == Event::ArrowLeft || event == Event::Character('h'))
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(*selector_)--;
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MoveSelector(-1);
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if (event == Event::ArrowRight || event == Event::Character('l'))
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if (event == Event::ArrowRight || event == Event::Character('l'))
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(*selector_)++;
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MoveSelector(+1);
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if (event == Event::Tab && children_.size())
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if (event == Event::Tab && children_.size())
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*selector_ = (*selector_ + 1) % children_.size();
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MoveSelectorWrap(+1);
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if (event == Event::TabReverse && children_.size())
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if (event == Event::TabReverse && children_.size())
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*selector_ = (*selector_ + children_.size() - 1) % children_.size();
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MoveSelectorWrap(-1);
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*selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
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*selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
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return old_selected != *selector_;
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return old_selected != *selector_;
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@ -10,14 +10,24 @@
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using namespace ftxui;
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using namespace ftxui;
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Component Focusable() {
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return Button(L"", [] {});
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}
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Component NonFocusable() {
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return Container::Horizontal({});
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}
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TEST(ContainerTest, HorizontalEvent) {
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TEST(ContainerTest, HorizontalEvent) {
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auto container = Container::Horizontal({});
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auto container = Container::Horizontal({});
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auto c0 = Container::Horizontal({});
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auto c0 = Focusable();
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auto c1 = Container::Horizontal({});
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auto c1 = Focusable();
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auto c2 = Container::Horizontal({});
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auto c2 = Focusable();
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container->Add(c0);
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container->Add(c0);
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container->Add(c1);
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container->Add(c1);
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container->Add(NonFocusable());
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container->Add(NonFocusable());
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container->Add(c2);
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container->Add(c2);
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container->Add(NonFocusable());
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// With arrow key.
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// With arrow key.
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EXPECT_EQ(container->ActiveChild(), c0);
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EXPECT_EQ(container->ActiveChild(), c0);
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@ -85,12 +95,15 @@ TEST(ContainerTest, HorizontalEvent) {
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TEST(ContainerTest, VerticalEvent) {
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TEST(ContainerTest, VerticalEvent) {
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auto container = Container::Vertical({});
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auto container = Container::Vertical({});
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auto c0 = Container::Horizontal({});
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auto c0 = Focusable();
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auto c1 = Container::Horizontal({});
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auto c1 = Focusable();
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auto c2 = Container::Horizontal({});
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auto c2 = Focusable();
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container->Add(c0);
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container->Add(c0);
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container->Add(c1);
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container->Add(c1);
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container->Add(NonFocusable());
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container->Add(NonFocusable());
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container->Add(c2);
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container->Add(c2);
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container->Add(NonFocusable());
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// With arrow key.
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// With arrow key.
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EXPECT_EQ(container->ActiveChild(), c0);
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EXPECT_EQ(container->ActiveChild(), c0);
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@ -158,9 +171,9 @@ TEST(ContainerTest, VerticalEvent) {
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TEST(ContainerTest, SetActiveChild) {
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TEST(ContainerTest, SetActiveChild) {
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auto container = Container::Horizontal({});
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auto container = Container::Horizontal({});
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auto c0 = Container::Horizontal({});
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auto c0 = Focusable();
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auto c1 = Container::Horizontal({});
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auto c1 = Focusable();
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auto c2 = Container::Horizontal({});
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auto c2 = Focusable();
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container->Add(c0);
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container->Add(c0);
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container->Add(c1);
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container->Add(c1);
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container->Add(c2);
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container->Add(c2);
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@ -215,12 +228,12 @@ TEST(ContainerTest, TakeFocus) {
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auto c1 = Container::Vertical({});
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auto c1 = Container::Vertical({});
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auto c2 = Container::Vertical({});
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auto c2 = Container::Vertical({});
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auto c3 = Container::Vertical({});
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auto c3 = Container::Vertical({});
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auto c11 = Container::Horizontal({});
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auto c11 = Focusable();
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auto c12 = Container::Horizontal({});
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auto c12 = Focusable();
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auto c13 = Container::Horizontal({});
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auto c13 = Focusable();
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auto c21 = Container::Horizontal({});
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auto c21 = Focusable();
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auto c22 = Container::Horizontal({});
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auto c22 = Focusable();
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auto c23 = Container::Horizontal({});
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auto c23 = Focusable();
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c->Add(c1);
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c->Add(c1);
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c->Add(c2);
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c->Add(c2);
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@ -163,6 +163,11 @@ class InputBase : public ComponentBase {
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}
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}
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return true;
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return true;
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}
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}
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bool Focusable() const final {
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return true;
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}
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StringRef content_;
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StringRef content_;
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ConstStringRef placeholder_;
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ConstStringRef placeholder_;
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@ -106,6 +106,10 @@ class MenuBase : public ComponentBase {
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return false;
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return false;
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}
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}
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bool Focusable() const final {
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return entries_->size();
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}
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int& focused_entry() { return option_->focused_entry(); }
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int& focused_entry() { return option_->focused_entry(); }
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protected:
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protected:
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@ -119,6 +119,10 @@ class RadioboxBase : public ComponentBase {
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return false;
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return false;
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}
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}
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bool Focusable() const final {
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return entries_->size();
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}
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int& focused_entry() { return option_->focused_entry(); }
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int& focused_entry() { return option_->focused_entry(); }
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const std::vector<std::wstring>* const entries_;
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const std::vector<std::wstring>* const entries_;
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@ -84,6 +84,10 @@ class SliderBase : public ComponentBase {
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return false;
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return false;
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}
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}
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bool Focusable() const final {
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return true;
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}
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private:
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private:
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StringRef label_;
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StringRef label_;
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T* value_;
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T* value_;
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@ -107,6 +107,8 @@ class ToggleBase : public ComponentBase {
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return false;
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return false;
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}
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}
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bool Focusable() const final { return entries_->size(); }
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int& focused_entry() { return option_->focused_entry(); }
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int& focused_entry() { return option_->focused_entry(); }
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const std::vector<std::wstring>* const entries_;
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const std::vector<std::wstring>* const entries_;
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